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<title>Latest posts for the topic &quot;FIX INVISIBLE WALL PLS&quot;</title>
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<title>FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;CAN WE PLZ FIX INVISIBLE WALL AT MARA NW?&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 17:38:14 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;NO. NEVER.&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 17:41:30 GMT</pubDate>
<author>eval</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;I like when people shields are down and they run into it. &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 17:44:01 GMT</pubDate>
<author>Yasamuu</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;There are a lot of invisible walls in the game, but if they mess with the navmesh (what defines where you can walk) or any of the other geometry, they have to repack the entire district (Richland and Westview) and put it in the patch. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;tl;dr: Not worth the dev&amp;#39;s time to repack and not worth our time to download.&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 17:45:06 GMT</pubDate>
<author>GodTier</author>
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<title>Re:Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;&lt;cite&gt;GodTier wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;There are a lot of invisible walls in the game, but if they mess with the navmesh (what defines where you can walk) or any of the other geometry, they have to repack the entire district (Richland and Westview) and put it in the patch. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;tl;dr: Not worth the dev&amp;#39;s time to repack and not worth our time to download.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I pity the foo&amp;#39; who thinks one sentence is a tl;dr.&lt;/p&gt;&lt;p&gt;Would like invisible walls fixed one day, though.&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 18:42:08 GMT</pubDate>
<author>Ballak</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;someone should go out and mark down where all the invisible walls are &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; then it would be something worth while cause they could get them all at once.&lt;/p&gt;&lt;p&gt;so get on it if it really bothers you enough, if you do the leg work for them it helps getting it implemented XD&lt;/p&gt;</description>
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<pubDate>Fri, 28 Nov 2008 23:29:04 GMT</pubDate>
<author>Zeac</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;LOL that thing has been there forever..it&amp;#39;s like a tradition at this point.&lt;/p&gt;</description>
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<pubDate>Sat, 29 Nov 2008 05:12:53 GMT</pubDate>
<author>WoKeN</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;How dare you, i &amp;lt;3 the invis wall at mara nw &amp;gt;: ( it&amp;#39;s good to see pds get caught on it like fish &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 29 Nov 2008 06:33:05 GMT</pubDate>
<author>azarazamataz</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;Pretty sure they know where most of these walls are due to bug reports and such. I&amp;#39;d like them to be sorted out one day but can live with it.&lt;/p&gt;</description>
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<pubDate>Sat, 29 Nov 2008 06:58:12 GMT</pubDate>
<author>Croesis</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;Haha I agree with the comment earlier when people run into it trying to get away with no shields after rolling...&lt;/p&gt;&lt;p&gt;The tell &amp;gt; &lt;strong&gt;&lt;span style=&quot;color: #00ff00;&quot;&gt;Ra2za says: HAHA Where do you think your going... Don&amp;#39;t think so!&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Classic!&amp;nbsp; Thankyou MARA NW Invisible wall haha!&lt;/p&gt;</description>
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<pubDate>Thu, 4 Dec 2008 10:01:22 GMT</pubDate>
<author>Ra2za</author>
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<title>Re:Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;&lt;cite&gt;azarazamataz wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;How dare you, i &amp;lt;3 the invis wall at mara nw &amp;gt;: ( it&amp;#39;s good to see pds get caught on it like fish &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Quoted For Truth&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;...&lt;span style=&quot;font-size: xx-small;&quot;&gt;Go mach already.&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Thu, 4 Dec 2008 10:17:33 GMT</pubDate>
<author>Bruinz</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;Are there any others besides that one? The only other one I remember is the one in Zero One at the end of a set of pipes.&lt;/p&gt;</description>
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<pubDate>Thu, 4 Dec 2008 14:31:17 GMT</pubDate>
<author>XXT</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>what needs more attention are the invisible walls that sometimes appear in elevators when you are missioning that let you see into the mission area and you can&apos;t get in or out</description>
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<pubDate>Thu, 4 Dec 2008 15:20:27 GMT</pubDate>
<author>Paschendale</author>
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<title>Re:Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;&lt;cite&gt;Paschendale wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;what needs more attention are the invisible walls that sometimes appear in elevators when you are missioning that let you see into the mission area and you can&amp;#39;t get in or out&lt;/blockquote&gt;&lt;p&gt;Actually I think that&amp;#39;s the same issue - I&amp;#39;ve only noticed it in certain locations.&lt;/p&gt;</description>
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<pubDate>Thu, 4 Dec 2008 17:38:42 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;Lol! Yeah, those are awesome, get up to the mission floor, the doors already open and you can&amp;#39;t get through...&lt;/p&gt;</description>
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<pubDate>Fri, 5 Dec 2008 02:09:22 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;Happened a lot to me whilst I was missioning to level up.&lt;/p&gt;&lt;p&gt;I found that sometimes, if&amp;nbsp;it happened before you get into the mission area,&amp;nbsp;you&amp;nbsp;could run and jump at the invisible doors and you can get through into the area but when inside, or if it happens whilst you are inside, there is no way to get out unless you /suicide.&lt;/p&gt;&lt;p&gt;Bit of a bugger if it happens at the end of a long series of mission points and you can&amp;#39;t complete the mission and you have to restart. Luckily if you do get inside but can&amp;#39;t get out using /suicide doesn&amp;#39;t end the mission. Of course if you have to escort an NPC somewhere its generally a diferent story...&lt;/p&gt;</description>
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<pubDate>Fri, 5 Dec 2008 03:59:27 GMT</pubDate>
<author>Croesis</author>
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<title>Re:FIX INVISIBLE WALL PLS</title>
<description>&lt;p&gt;I like the invisible wall in 01 &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 5 Dec 2008 04:31:18 GMT</pubDate>
<author>ChloeAnn</author>
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