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<title>Latest posts for the topic &quot;Update 47 Discussion Thread&quot;</title>
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<description>Latest messages posted in the topic &quot;Update 47 Discussion Thread&quot;</description>
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<title>Re:Update 47 Discussion Thread</title>
<description>I love the fact that the patcher sim can heal.&amp;nbsp; It makes for some interesting builds.&amp;nbsp; I thought it was hilarious when my patcher used Delete Upgrades on somebody.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Mon, 9 Oct 2006 12:07:40 GMT</pubDate>
<author>Satta</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;O great.&amp;nbsp; Now we don&amp;#39;t just have to watch for Unlimits in downtown killing us with our code bits.&amp;nbsp; They&amp;#39;re all over Mega City waiting to catch us decompiling and writing code at any satellite.&amp;nbsp; Thanks, Sony &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp; And collecting red frags is so much harder &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;BTW: You do understand that the Marketplace is filled by us Coders, right? LOL&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 00:00:28 GMT</pubDate>
<author>Raviola</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;&lt;i&gt;&amp;nbsp;Raviola Wrote:&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Thanks, Sony&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Your welcome! I don&amp;#39;t work for Sony but I do own one of their DVD players so i think I have the right to answer for them. And I only tend to answer when people are needlessly bitching. LOLS Go out have some fun, fight some Unlimits. &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Laters&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 01:40:37 GMT</pubDate>
<author>Fondo</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;Yeah, I have their Monitors and System Units&amp;nbsp;(plural) in my home network too.&amp;nbsp; Good company for hardware, not so great for software (Matrix) &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;I killed a&amp;nbsp;few Unlimits and their loot wasn&amp;#39;t even worth it &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 01:49:12 GMT</pubDate>
<author>Raviola</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;Unlimits spawn like I suppose Agents would have before the Truce. I like it. It makes the Matrix a &amp;#39;dangerous&amp;#39; place again. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 06:35:53 GMT</pubDate>
<author>ShiXinFeng</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;cite&gt;BloodWork wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;HighAngel_Recursion wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I say devs did a great job no serious bugs cept the stackin but not supposed to talk about that in the forums publicly... *pats devs on back* &lt;/blockquote&gt;Well stacking has been back before this patch, so the only problem is, they haven&amp;#39;t fixed it yet &lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; yeah&amp;nbsp;a 2.4k snipershot and i got 190 resistance for ballistic is getting a tad annoying, then they follow up with a 1.1k normal attack.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;once confronted.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;quot;all dmg clothes and power you must have crap res&amp;#39;s&amp;quot;&lt;/p&gt;&lt;p&gt;explain to them a normal SS dmg on me which they were doing normally to me 2weeks ago, and they said &amp;quot;the tree must have got a buff&amp;quot;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;so yeah a bit annoying&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 07:18:32 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;DROP RATE IS **bullcrud**&lt;/p&gt;&lt;p&gt;1-30 my *CENSORED*&lt;/p&gt;&lt;p&gt;garg kills going on 52 no drop&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 13:35:14 GMT</pubDate>
<author>eliXor</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;cite&gt;eliXor wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;DROP RATE IS poppycock&lt;/p&gt;&lt;p&gt;1-30 my *CENSORED*&lt;/p&gt;&lt;p&gt;garg kills going on 52 no drop&lt;/p&gt;&lt;/blockquote&gt;its an average of 30 over 10000kills+....he dont drop EVERY 30&lt;br&gt; &lt;br&gt; so once time it could be on the 60th kill next it could be on the 4h kill&lt;br&gt; </description>
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<pubDate>Wed, 11 Oct 2006 13:36:37 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;yay gonna get *CENSORED* outta another construct cuz this game sucks *CENSORED*&lt;/p&gt;&lt;p&gt;I DO NOT FEEL IM GETTING MY MONEYS WORTH OUTTA THIS POS GAME, DROPS MORE THEN ANYTHING.&lt;/p&gt;&lt;p&gt;they should fix the drop rate so it is 1-60 id feel much better knowing i have a good chance to get one while im in the lvl range.&lt;/p&gt;&lt;p&gt;wouldnt doubt soon as i leave the *CENSORED* will drop one.&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 13:56:29 GMT</pubDate>
<author>eliXor</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;cite&gt;eliXor wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;yay gonna get *CENSORED* outta another construct cuz this game sucks *CENSORED*&lt;/p&gt;&lt;p&gt;I DO NOT FEEL IM GETTING MY MONEYS WORTH OUTTA THIS POS GAME, DROPS MORE THEN ANYTHING.&lt;/p&gt;&lt;p&gt;they should fix the drop rate so it is 1-60 id feel much better knowing i have a good chance to get one while im in the lvl range.&lt;/p&gt;&lt;p&gt;wouldnt doubt soon as i leave the *CENSORED* will drop one.&lt;/p&gt;&lt;/blockquote&gt;I got 6 widows drops&amp;nbsp;on&amp;nbsp;syntax &amp;nbsp;4male 2 female &amp;nbsp;after 203kills..... &amp;nbsp;so theres nothing wrong with the drops&lt;br&gt; </description>
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<pubDate>Wed, 11 Oct 2006 14:02:05 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;well no wonder that syntax/recursion, the devs favorite server.&lt;/p&gt;&lt;p&gt;either the system is selective or its BS on vector.&lt;/p&gt;&lt;p&gt;yay 75 kills nothing yet.&lt;/p&gt;&lt;p&gt;I&amp;#39;ve been robbed&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 14:05:52 GMT</pubDate>
<author>eliXor</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;cite&gt;eliXor wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;well no wonder that recursion, the devs favorite server.&lt;/p&gt;&lt;p&gt;either the system is selective or its BS on vector.&lt;/p&gt;&lt;p&gt;yay 75 kills nothing yet.&lt;/p&gt;&lt;p&gt;I&amp;#39;ve been robbed&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; anyway you might be lucky he might drop 2 or 3 drops very close together, but it is on average 1 every 30 kills.....remember they take an average of over 10000 kills &amp;nbsp;&amp;nbsp;so they may of got one of the 300kill &amp;nbsp;301kill &amp;nbsp;900kill 1000kill 1005kill 1007kill &amp;nbsp;e.t.c &amp;nbsp;but its an average....but hey dont moan they could have kept it every 120 so you wait 4x on average!! longer&lt;br&gt; </description>
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<pubDate>Wed, 11 Oct 2006 14:13:26 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>ya i fixed the server thing.</description>
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<pubDate>Wed, 11 Oct 2006 14:15:10 GMT</pubDate>
<author>eliXor</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;Would it be possible to exclude an area near satelites for Unlimt Reactors not to spawn?&amp;nbsp;&lt;/p&gt;&lt;p&gt;MrMatador&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 14:17:13 GMT</pubDate>
<author>MrMatador1</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;if they kept it at 120 i wouldnt even bother&lt;/p&gt;&lt;p&gt;but ya i grip cuz i never get *poop* from these constructs, 2nd character and still nothing. so i have a right to grip since beta on not getting *poop* from them.&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 14:23:04 GMT</pubDate>
<author>eliXor</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>i killed gargoyle literally 1000 times.&amp;nbsp; got 1 drop.&amp;nbsp; that was when it was 1/120.&lt;br&gt; &lt;br&gt; it&amp;#39;s probability.&amp;nbsp; you have a 1 in 30 chance of getting a drop.&amp;nbsp; so it&amp;#39;s possible that you&amp;#39;ll NEVER get a drop in a million kills, and it&amp;#39;s possible that you&amp;#39;ll get a million drops in a million kills.&amp;nbsp; killing him 10 times doesn&amp;#39;t change the probability because each kill is independent of the last.&amp;nbsp; it&amp;#39;s always 1 in 30.&amp;nbsp; so you&amp;#39;re just a bit unlucky, but nowhere near as bad off as others used to be.&lt;br&gt; </description>
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<pubDate>Wed, 11 Oct 2006 15:09:12 GMT</pubDate>
<author>redalibi</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>Since there&amp;#39;s not a 47.1 discussion thread yet, I&amp;#39;ll just say thanks for fixing the stacking bug here. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Wed, 11 Oct 2006 18:45:26 GMT</pubDate>
<author>Symmetric</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>Thanks for the hotfix. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Wed, 11 Oct 2006 20:05:08 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;p&gt;Thank you.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Laters&lt;/p&gt;</description>
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<pubDate>Wed, 11 Oct 2006 23:22:53 GMT</pubDate>
<author>Fondo</author>
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<title>Re:Update 47 Discussion Thread</title>
<description>&lt;cite&gt;IgnitionX wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;Org-Construct Training Simulacra&lt;/b&gt;&lt;br&gt; The org-specific White Hallway missions now include combat training simulacra. Activate the marked computer in the area to spawn the simulacra. The simulacra are very powerful, so be careful!&lt;br&gt; &lt;br&gt; &lt;br&gt; Does this mean ALL orgs get the sim tommarrow? I thought they said ONLY Zion would get first. If were all getting them then I am very pleased.&lt;br&gt; &lt;/blockquote&gt;I&amp;#39;ve fought the Sim in the Strongholds already, Don&amp;#39;t be to happy.. It never respawned, so I had to restart and all 3 times; he dropped 10k or less, an enhanced lvl 45 gun, and lvl 40 and below clothes. </description>
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<pubDate>Sun, 15 Oct 2006 22:12:16 GMT</pubDate>
<author>Capt.Cipher</author>
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