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<title>Latest posts for the topic &quot;Joker Event (recursion)&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;Joker Event (recursion)&quot;</description>
<generator>Station Forums</generator>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;cite&gt;Wire393 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;AmyLanders wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Bayamo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Figures that someone who can&amp;#39;t even appreciate the event because they haven&amp;#39;t followed the storyline shows up and complains about it, when some of us that wanted to make it couldn&amp;#39;t.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;/highfive bay!&lt;/p&gt;&lt;p&gt;yeah, wire.... yo should follow the storyline before making snappy comments about an event being bad/good&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&amp;nbsp;@.@&lt;/p&gt;&lt;p&gt;Umm. I did. I had to read the whole Joker thing on here. &lt;span style=&quot;color: #ffff00;&quot;&gt;No one knew who this guy was until 48 hours ago&lt;/span&gt; and suddenly he shows up and everyone turns red. Hmm.&lt;/p&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;br /&gt;Highlighted for laughs.&amp;nbsp; You mean &lt;b&gt;you&lt;/b&gt; didn&amp;#39;t know who this guy was until 48 hours ago.&lt;br /&gt;&lt;br /&gt;The Jokers storyline is over a year old.&amp;nbsp; It&amp;#39;s an ongoing cross-server LESIG event that is only now reaching its finale.&amp;nbsp; I can understand your frustrations about forced PvP on a non-hostile server, but you should at least check your facts before badmouthing something you haven&amp;#39;t been keeping up with.</description>
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<pubDate>Thu, 20 Sep 2007 21:34:53 GMT</pubDate>
<author>ManicV</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;ul&gt;&lt;li&gt;Incredible 6+ hour event (total)&lt;/li&gt;&lt;li&gt;Event across all three servers&lt;/li&gt;&lt;li&gt;Included all five organizations&lt;/li&gt;&lt;li&gt;Featured at least twelve Live Event Characters (their likenesses, anyway)&lt;/li&gt;&lt;li&gt;Has a variable outcome based on the actions of the players&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Featured content which otherwise might never have been seen again, without violating the story&lt;/li&gt;&lt;li&gt;Was the culmination of 13 months of mysteries/puzzles (and much longer planning)&lt;/li&gt;&lt;li&gt;Required the efforts of most of LESIG and the Live Event Devs&lt;/li&gt;&lt;li&gt;Had two dozen internet pages to be found and deciphered (filled with cryptic messages and incredible art)&lt;/li&gt;&lt;li&gt;Required the efforts of many players over many months to solve the riddles&lt;/li&gt;&lt;li&gt;Main enigma involved very challenging math and cryptography to solve&lt;/li&gt;&lt;li&gt;Included dozens of LESIG mini-events with Scanline, Strayshot and the Jokers&lt;/li&gt;&lt;li&gt;Resulted in the creation of MxO datasets which will be used for future events&lt;/li&gt;&lt;li&gt;Still leaves mysteries to be solved and in-Matrix secrets to be found&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;This is/was everything everyone has been asking for and as much if not more than what was thought possible given the current state of all things MxO.&amp;nbsp; Someone who was involved in .00527% of it (yes I did the math) called it a failure. *shrugs*&amp;nbsp; Keep up the GREAT work DEVs and LESIG, those of us serious about MxO are dying to find out what happens next in this massive side-story.&amp;nbsp; And no, it wasn&amp;#39;t all PvP or even combat related.&amp;nbsp; The second location on Recursion required a puzzle to be solved to keep the Node from being updated. As far as I know, no one solved it correctly in time.&lt;br /&gt;&lt;br /&gt;in the words of Smith.... &amp;quot;MORE!&amp;quot;&lt;br /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R01.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R05.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R06.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R11.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R12.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R24.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R32.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R33.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R38.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;img src=&quot;http://www.smokytopia.com/mxo/tmp/092007R40.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Want to see more?&amp;nbsp; The following range of URLs is available:&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.smokytopia.com/mxo/tmp/092007R01.jpg&quot; target=&quot;_blank&quot;&gt;http://www.smokytopia.com/mxo/tmp/092007R01.jpg&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;thru&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.smokytopia.com/mxo/tmp/092007R40.jpg&quot; target=&quot;_blank&quot;&gt;http://www.smokytopia.com/mxo/tmp/092007R40.jpg&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;40 screens total, R01 thru R40&lt;br /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 21:46:29 GMT</pubDate>
<author>PS10N</author>
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<title>Re:Joker Event (recursion)</title>
<description>Wow, sucks I missed that, looked really fun!</description>
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<pubDate>Thu, 20 Sep 2007 22:05:16 GMT</pubDate>
<author>Ebola</author>
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<title>Re:Joker Event (recursion)</title>
<description>I caught the end of this event and I had fun taking down what appears to be Morpheus or his sim.&amp;nbsp; It was fun, I had fun even though I still suck at PvP hehe.&amp;nbsp; Just wait till I get my MKT tree leveled up!&amp;nbsp; &lt;br /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 22:17:28 GMT</pubDate>
<author>MetaLogic</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;It was a pretty *CENSORED* fun event. I got the interlock on &amp;quot;Pace&amp;quot; and got to beat the tar out of her for the duration (the final blow was courtesy of Olbaid, but my team and I got the CQ).&amp;nbsp; The thing with the Merv was kind of weird, and I think a couple of people said the &amp;quot;answer&amp;quot;, though not in a way which it could be counted, I suppose... Seraph kind of went down with a whimper, and then the Morpheus thing... Wow, that was the best part, for sure, not to mention the chaos afterward. I think I had the most fun with that because it was an opportunity to egg him on into combat, and&amp;nbsp;because the code bombs were everywhere.&lt;/p&gt;&lt;p&gt;Yeah, it was crazy good fun, I don&amp;#39;t know why you&amp;#39;re saying it was bad, at all really.&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 22:26:03 GMT</pubDate>
<author>Neoteny</author>
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<title>Re:Joker Event (recursion)</title>
<description>Oooh, those code bombs give me nostalgia. Excellent work to everyone involved. Every time the entire force-flag to all org thing happens, the results are usually surprisingly good. Maybe it&amp;#39;s just that change from the usual.&lt;br /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 01:13:22 GMT</pubDate>
<author>Marias</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;If what PS1ON says is true (never been involved with the joker stuff) then holy shizney!&lt;/p&gt;&lt;p&gt;Something that insane better be recorded and released to the general public when its all wrapped up - thats stuff to be apprechiated and marketed big time!&lt;/p&gt;&lt;p&gt;I mean it, do a massive feature on it then release a big ol press release to incite interest!&lt;/p&gt;</description>
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<pubDate>Fri, 21 Sep 2007 01:32:59 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;I left before it was over because I was on a tight schedule and that part with the Merovingian was a waste of time. Everyone standing around for the longest time doing nothing while trying to answer a riddle which the answer was said multiple times but never acknowledged.&lt;/p&gt;&lt;p&gt;When did everyone become hostile to one another? I was at the church and wasn&amp;#39;t hostile to Zion. And where did Joker get teh code bombs? o.O&lt;/p&gt;</description>
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<pubDate>Fri, 21 Sep 2007 02:13:42 GMT</pubDate>
<author>Archangel</author>
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<title>Re:Joker Event (recursion)</title>
<description>Let me see if I can work out what&amp;#39;s going on. The Joker was using twelve shells (each posing as a different famous character) for some nefarious purpose. Four were destroyed on Syntax (the event summary is now up), four on Recursion (the event this thread describes) and four on Vector (either last night or tonight - I haven&amp;#39;t heard anything yet).&lt;br /&gt;&lt;br /&gt;Presumably, after destroying them all, the Joker will be dead.&lt;br /&gt;&lt;br /&gt;So what was the point of all the puzzles that have been going on? Besides being fun to tackle, what was their purpose in this plot?&lt;br /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 02:51:51 GMT</pubDate>
<author>Procurator</author>
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<title>Re:Joker Event (recursion)</title>
<description>It was tedious waiting for anything to happen to be honest. After &amp;quot;Pace&amp;quot; (common belief all characters that showed up at the 4 places were created by the Joker) created a PvP field the first real thing happened. There wasn&amp;#39;t too much talk invovled, mostly standing around and killing people.&lt;br /&gt;&lt;br /&gt;Interesting was the second scene with the Merovingian. He wanted to know something but noone guessed it. Well, that was a big waiting time again. Then the Joker got killed again and the scene switched to Shinjuku.&lt;br /&gt;&lt;br /&gt;What I found pathetic was the NEED that the Joker gets killed at EVERY scene. He wasn&amp;#39;t able to die at Shinjuku in the PvP field that was created, so he just attacked a lvl 100 Agent from someone else in order to die.&lt;br /&gt;&lt;br /&gt;And the last scene with Morpheus, well, although an All-Out-PvP is always fun (on Syntax I doubt there would have been so many reds left standing as there were on Recursion yesterday) I found it weird that Rare kept &lt;i&gt;spamming&lt;/i&gt; Code Bombs for -no obvious reason-.&amp;nbsp;1 code bomb at a time would have been enough :/&lt;br /&gt;&lt;br /&gt;Meh, just my opinion.&lt;br /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 02:54:18 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Joker Event (recursion)</title>
<description>HiS GaMe wAs Th3 bEsT t0 Pl4y..... Br1Ng HiM ouT SOm3 m0rE..... </description>
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<pubDate>Fri, 21 Sep 2007 04:31:23 GMT</pubDate>
<author>Lezel</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It was tedious waiting for anything to happen to be honest. After &amp;quot;Pace&amp;quot; (common belief all characters that showed up at the 4 places were created by the Joker) created a PvP field the first real thing happened. There wasn&amp;#39;t too much talk invovled, mostly standing around and killing people.&lt;br /&gt;&lt;br /&gt;Interesting was the second scene with the Merovingian. He wanted to know something but noone guessed it. Well, that was a big waiting time again. Then the Joker got killed again and the scene switched to Shinjuku.&lt;br /&gt;&lt;br /&gt;What I found pathetic was the NEED that the Joker gets killed at EVERY scene. He wasn&amp;#39;t able to die at Shinjuku in the PvP field that was created, so he just attacked a lvl 100 Agent from someone else in order to die.&lt;br /&gt;&lt;br /&gt;And the last scene with Morpheus, well, although an All-Out-PvP is always fun (on Syntax I doubt there would have been so many reds left standing as there were on Recursion yesterday) I found it weird that Rare kept &lt;i&gt;spamming&lt;/i&gt; Code Bombs for -no obvious reason-.&amp;nbsp;1 code bomb at a time would have been enough :/&lt;br /&gt;&lt;br /&gt;Meh, just my opinion.&lt;br /&gt;&lt;/blockquote&gt;Actually several people said there was no answer. As I mentioned above, it was just never acknowledged. Funniest part though was when I said the answer is 42 and the Merv shell looked at me, then said, &amp;quot;Wrong answer.&amp;quot; Then he smote me. That was totally for teh lolz.&lt;br /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 04:50:32 GMT</pubDate>
<author>Archangel</author>
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<description>This post has moved:&lt;br&gt; &lt;br&gt; &lt;a href=&quot;/mxo/posts/preList.m?topic_id=36300009818&amp;post_id=36300326533&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;/mxo/posts/preList.m?topic_id=36300..._id=36300326533&lt;/a&gt;&lt;br&gt; &lt;br&gt; Flaming/flamebaiting is not permitted.</description>
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<pubDate>Fri, 21 Sep 2007 05:41:07 GMT</pubDate>
<author>Presence</author>
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<title>Re:Joker Event (recursion)</title>
<description>I killed the joker on a rooftop, that was satisfying, i will put a screenie up.&lt;br /&gt;and i also interlocked morpheus &lt;img src=&quot;/mxo/images/smilies/b2eb59423fbf5fa39342041237025880.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 09:33:43 GMT</pubDate>
<author>codiak</author>
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<title>Re:Joker Event (recursion)</title>
<description>Yeah this event was great fun, I got to interlock &amp;quot;seraph&amp;quot; and me and the people in my team also got a CQ for killing him, I also got to interlock Morpheus.&lt;br /&gt;&lt;br /&gt;And when everyone became hostile to everyone that was good fun, minus accidently shooting a few friendly, but I loved that.&lt;br /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 10:19:07 GMT</pubDate>
<author>aracher </author>
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<title>Re:Joker Event (recursion)</title>
<description>This event looks like it was phenomenal... &lt;br /&gt;&lt;br /&gt;*drool*&lt;br /&gt;&lt;br /&gt;What I would do to be able to punt Xeros... &lt;img src=&quot;/mxo/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Fri, 21 Sep 2007 10:40:37 GMT</pubDate>
<author>MxO-Insertion</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;&lt;b&gt;It was phenomenal.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;There was a slight aggrivation in that the Merovingian at Kaede was a bit of a stalling tactic.&amp;nbsp; However, Chelsea&amp;#39;s node MORE than made up for it.&amp;nbsp; Aside from the obvious enjoyment of seeing Morpheus and his array of code bombs, the forced PVP was awesome.&lt;/p&gt;&lt;p&gt;It was a wonderful break from the monotony of events where people stand around yapping and organizations being unable to affect the scripted plot.&amp;nbsp; Besides, what&amp;#39;s better than taking CQ from your own orgmates?&lt;/p&gt;&lt;p&gt;Well, I guess getting a NightTrace CQ might be tops.&amp;nbsp; &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/908627bbe5e9f6a080977db8c365caff.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 21 Sep 2007 11:01:21 GMT</pubDate>
<author>Garu</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;Anyone know when this will be on Vector?&amp;nbsp; Because I was just on and nothing is happening.&lt;/p&gt;&lt;p&gt;Thanks&lt;/p&gt;</description>
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<pubDate>Fri, 21 Sep 2007 14:10:09 GMT</pubDate>
<author>Raviola</author>
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<title>Re:Joker Event (recursion)</title>
<description>&lt;p&gt;The details are in the unidentified broadcast post:&lt;/p&gt;&lt;p&gt;The Vector Nodes :&lt;/p&gt;&lt;p&gt;Sep&amp;nbsp; 21,&amp;nbsp; 1600 MCT&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;-173&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;1&amp;nbsp;&amp;nbsp; &amp;nbsp;416&amp;nbsp;&amp;nbsp;&amp;nbsp; Mara Bridge Toll Plaza .. Burned out bus&lt;/p&gt;&lt;p&gt;Sep&amp;nbsp;&amp;nbsp;21,&amp;nbsp; 1615 MCT&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; -846&amp;nbsp;&amp;nbsp; 25&amp;nbsp;&amp;nbsp; -500&amp;nbsp;&amp;nbsp;&amp;nbsp; A Ruin in Roger&amp;#39;s Way&lt;/p&gt;&lt;p&gt;Sep&amp;nbsp;&amp;nbsp;21,&amp;nbsp; 1630 MCT&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 301&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 0&amp;nbsp;&amp;nbsp;-201&amp;nbsp;&amp;nbsp;&amp;nbsp; Garbage Can on Terrace Del Sol - Kaede&amp;nbsp; &lt;br /&gt;&lt;br /&gt;Sep&amp;nbsp; 21,&amp;nbsp;&amp;nbsp;1645 MCT&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 19 &amp;nbsp; 19&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;19&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;Street Corner Hampton Green&lt;/p&gt;&lt;p&gt;Posted by Conrac.&lt;/p&gt;</description>
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<pubDate>Fri, 21 Sep 2007 14:15:47 GMT</pubDate>
<author>Yasamuu</author>
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<title>Re:Joker Event (recursion)</title>
<description>Ok, thanks, so I got time to walk my dog first &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017036&amp;post_id=36300326710#36300326710</link>
<pubDate>Fri, 21 Sep 2007 14:27:59 GMT</pubDate>
<author>Raviola</author>
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