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<title>Latest posts for the topic &quot;Mission Archive Tokens, a better explaination please&quot;</title>
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<description>Latest messages posted in the topic &quot;Mission Archive Tokens, a better explaination please&quot;</description>
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<title>Mission Archive Tokens, a better explaination please</title>
<description>&lt;DIV&gt;Well lets get one thing straight, this isnt asking for more intricate details on the tokens, im guessing that&apos;ll be released later but what i am asking is this.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Can we get a bit of actual explaination to them story wise? I mean the upcoming thing on DN1 just said they activate subrountines in your head that recreate past events. Come on, i dont know about you guys but that is the single most vague, botched up and&amp;nbsp;off the top of my head excuse ever. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;All im asking is for a slightly more fluffy reasoning and explaination, say (idea from chuui btw, thx again) that after having their operations become legal under the truce that operators have researched and found a way to record the data streams from the matrix and burn the code to disk. Then when critical missions are being ran the operators begin a recording feed and when the mission is&amp;nbsp;complete the record&amp;nbsp;disk is&amp;nbsp;uploaded to the operatives inventory. When activated the operator can re run the recorded code stream through the operatives jack&amp;nbsp;plug thus recreating visual holograms only viewable to that operative (or just as simulacrums)&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Just&amp;nbsp;an idea and $i2&lt;/DIV&gt;</description>
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<pubDate>Fri, 23 Dec 2005 16:11:40 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re: Mission Archive Tokens, a better explaination please</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;Just a question. DId you guys get tokens from all the other chapters? I had my inventory full for the last couple of days. Today I barely completed the new 3.3 missions and got a token. So do all of you guys have a bunch of tokens and I just one?</description>
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<pubDate>Fri, 23 Dec 2005 17:38:15 GMT</pubDate>
<author>DarkRevenantW</author>
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<title>Re: Mission Archive Tokens, a better explaination please</title>
<description>&lt;div&gt;&lt;/div&gt;No, 3.3 is the first token we have been able to get.&amp;nbsp; In the future they will implement a way for us to do old criticals from all the organizations and when we do we will get those tokens.&amp;nbsp; The token will most likely be used to trade for something with a collector.&lt;br&gt;&lt;br&gt;Actually it sounds like something the Archeologist could start.&amp;nbsp; He would give you a memory subroutine or something of that manner which would allow you to do the missions as research for him.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;p&gt;Message Edited by ZaneZavin on &lt;span class=date_text&gt;12-23-2005&lt;/span&gt; &lt;span class=time_text&gt;06:02 PM&lt;/span&gt;</description>
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<pubDate>Fri, 23 Dec 2005 18:01:03 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re: Mission Archive Tokens, a better explaination please</title>
<description>Well i dont mind if the devs even straight out steal chuuis idea, i just dont want the &apos;subroutines make it work&apos; excuse to be entered into the&amp;nbsp;matrix&amp;nbsp;continuacy&amp;nbsp; :smileytongue:
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;</description>
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<pubDate>Sat, 24 Dec 2005 02:20:50 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re: Mission Archive Tokens, a better explaination please</title>
<description>Hah! You don&apos;t mind cos it&apos;s my idea =P But then, I don&apos;t mind either as if it&apos;ll make players happy, although I wouldn;t be opposed to a nice bit o&apos; name dropping in the patch notes. Hey, it&apos;s happened before with other players =)&lt;br&gt;&lt;br&gt;On a serious note, I don&apos;t think the Archeologist should handle this aspect of the game. For reasons I&apos;ll list below:&lt;br&gt;&lt;br&gt;1 - He&apos;s downtown and this would restrict the content to high level players&lt;br&gt;2 - He&apos;s already handling too much as it is. Try using him, he pauses for several seconds as DB routines struggle to sort out all his information&lt;br&gt;3 - We have organisation collectors all around the city in all districts that are currently doing nothing.&lt;br&gt;&lt;br&gt;So use the organisation collectors for this and not the Archeologist.</description>
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<pubDate>Sat, 24 Dec 2005 03:18:23 GMT</pubDate>
<author>Chuui</author>
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