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<title>Latest posts for the topic &quot;The Other Side of the Looking Glass - Friday, June 9, 2006&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;The Other Side of the Looking Glass - Friday, June 9, 2006&quot;</description>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;RemagDiv wrote:&lt;br&gt;Can&apos;t please everyone!&lt;br&gt;&lt;br&gt;And these aren&apos;t just plain white rooms. Rarebit gave a description of each Org&apos;s area in the Ask a Dev thread in General.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;Yeah I quoted those posts about 4 posts up &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 12 Jun 2006 10:07:28 GMT</pubDate>
<author>QforQ-MxO</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;The Future for MXO is starting to look brighter..too bad many&amp;nbsp;didn&apos;t stay long enough to see this up and coming awesome patch take place..&amp;nbsp; Great, great news. i&apos;m glad I stayed...&lt;/DIV&gt;</description>
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<pubDate>Mon, 12 Jun 2006 13:10:30 GMT</pubDate>
<author>CLAUDIUS</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; QforQ&amp;nbsp;wrote:&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;As far as Rarebit has said, there are no plans for large scale events at the moment. That doesn&apos;t mean that they wont happen again, it just means they dont currently have plans for one.&amp;nbsp; The HUGE events usually take tons of dev time and pretty much halts all work on other things besides that event. Plus that event only lasts for acouple days and usually dont get very good reviews.&lt;BR&gt;&lt;BR&gt;In essence, it&apos;s a waste of money..or atleast it&apos;s a huge risk.&amp;nbsp; They invest all their time in something and try to make it great, but player expectations are usually very high and it leads to disappointment.&lt;BR&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;
&lt;br&gt; &lt;P&gt;*Sigh*&amp;nbsp; That&apos;s not good news.&amp;nbsp; Thanks for the information, though.&amp;nbsp; I guess I should check the Ask a Dev thread more often.&amp;nbsp; Personally, even though there were less options and a lot more glitches earlier in the game,&amp;nbsp;it seems to me that&amp;nbsp;MxO has never been as good as it was during the first few months when we had events like The Race for Neo and the Hunt for Morpheus going on.&amp;nbsp; But I guess&amp;nbsp;we&apos;re never&amp;nbsp;going to have events that big unless a lot more people subscribe to this game.&amp;nbsp; Player-sponsored viral marketing campaign, anyone?&lt;/P&gt;
&lt;br&gt; &lt;P&gt;Anyway, as far as the updates that we did get, it&apos;s looking really good.&amp;nbsp; This White Hallway stuff sounds like it will really flesh out the game world... make us feel a lot more like we&apos;re really in the Matrix.&amp;nbsp; I wonder if we&apos;ll be able to use the other doors like they did in the movie and acess different parts of the Matrix through the White Hallway.&amp;nbsp; The archived missions and org specific abbilites sound great, as well.&amp;nbsp; I wonder what kind of abbilities we&apos;ll end up with.&amp;nbsp; I hope you&apos;ll only be able to access one org&apos;s abbilities at a time though, and also that they&apos;ll be some sort of story-related reason for who gets what abbility.&amp;nbsp; Excellent update overall, if we get a few more updates like this, maybe soon everyone will love the game and the devs will have more time to work on Live Events!&lt;/P&gt;&lt;/BLOCKQUOTE&gt;&lt;/DIV&gt;&lt;p&gt;Message Edited by Signs on &lt;span class=date_text&gt;06.12.2006&lt;/span&gt; &lt;span class=time_text&gt;04:31 PM&lt;/span&gt;</description>
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<pubDate>Mon, 12 Jun 2006 15:29:35 GMT</pubDate>
<author>Signs</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;&lt;EM&gt;&quot;Yay, Org specific abilities. With the only requirement to finish intro missions. Meaning they&apos;re not really specific if you do them all.&quot;&lt;/EM&gt;&lt;/P&gt;
&lt;br&gt; &lt;P&gt;Actually, it&apos;s not the temptation missions, it&apos;s the graduation ones that will give you the abilities. (I think&amp;nbsp; lol)&amp;nbsp; You know, the missions where your org&apos;s head would say some nice things about you and then give your male RSI a dress?&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/P&gt;</description>
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<pubDate>Mon, 12 Jun 2006 17:06:43 GMT</pubDate>
<author>Shinryu</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Mindsweep wrote:&lt;br&gt;&lt;div&gt;&lt;/div&gt;
&lt;br&gt; &lt;div&gt;White Hallways:smileywink: This will sure make&amp;nbsp;a place in the Matrix special, great idea.&lt;/div&gt;
&lt;br&gt; &lt;div&gt;100.000.000....sure is lot info$ for a white room.&lt;/div&gt;
&lt;br&gt; &lt;div&gt;&amp;nbsp;&lt;/div&gt;
&lt;br&gt; &lt;div&gt;Is there a limit for how many ppl. there can be in the room?
&lt;br&gt; Mission teams can have 6 ppl. why dont&amp;nbsp;raise the&amp;nbsp;mission
&lt;br&gt; team&amp;nbsp;to 10 ppl.?&lt;/div&gt;
&lt;br&gt; &lt;div&gt;&amp;nbsp;&lt;/div&gt;
&lt;br&gt; &lt;div&gt;&amp;nbsp;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;pssssttt, ((invite, bring, boot, invite, bring, boot, invite bring)) &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 12 Jun 2006 19:55:58 GMT</pubDate>
<author>EnterTheFenix</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;CLAUDIUS wrote:&lt;br&gt;&lt;div&gt;The Future for MXO is starting to look &lt;font size=&quot;7&quot;&gt;brighter&lt;/font&gt;..too
&lt;br&gt; bad many&amp;nbsp;didn&apos;t stay long enough to see this up and coming awesome
&lt;br&gt; patch take place..&amp;nbsp; Great, great news. i&apos;m glad I stayed...&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;DUH?!?!?! White HALLWAYS&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; WHITE = BRIGHT&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; lol &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 12 Jun 2006 19:57:10 GMT</pubDate>
<author>EnterTheFenix</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>These updates look to be very promising. I hope to see more like these in the up coming months. Thanks you for listing to us.</description>
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<pubDate>Tue, 13 Jun 2006 04:58:38 GMT</pubDate>
<author>Kenge</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;100,000,000? :smileysurprised: I don&apos;t think I have &lt;EM&gt;ever&lt;/EM&gt; had that much money :smileysad:&lt;/DIV&gt;</description>
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<pubDate>Tue, 13 Jun 2006 10:08:12 GMT</pubDate>
<author>Daisen</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>i$100,000,000???? LMAO I don&apos;t think so.&lt;br&gt;&lt;br&gt;Rep of 100 is enough.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 13 Jun 2006 14:44:49 GMT</pubDate>
<author>kwnart</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>I&apos;d say make it max rep. :p&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 13 Jun 2006 15:37:51 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;font color=&quot;#ffffff&quot;&gt;dude 100mill is pocket change, its fine , and its
&lt;br&gt; not per person in the faction, you all pool in.&amp;nbsp; Its just fine as
&lt;br&gt; it is, suck it up or die!&lt;/font&gt;&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 13 Jun 2006 16:58:20 GMT</pubDate>
<author>EnterTheFenix</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;If 100 mil is pokect change, then maybe you can send some pocket change my way?&amp;nbsp; lol</description>
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<pubDate>Tue, 13 Jun 2006 17:00:45 GMT</pubDate>
<author>Shinryu</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>Sure lol im on recursion send me an email, maybe we can make a deal..&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 13 Jun 2006 17:02:13 GMT</pubDate>
<author>EnterTheFenix</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; Samito90 wrote:&lt;BR&gt;&lt;FONT color=#ffffff&gt;dude 100mill is pocket change, its fine , and its not per person in the faction, you all pool in.&amp;nbsp; Its just fine as it is, suck it up or die!&lt;/FONT&gt;&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;&lt;BR&gt;Well....I&apos;m not in a faction.</description>
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<pubDate>Wed, 14 Jun 2006 12:15:19 GMT</pubDate>
<author>Daisen</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Daisen wrote:&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;
&lt;br&gt; Well....I&apos;m not in a faction.&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;*slips Daisen an &lt;a href=&quot;http://mxoboards.station.sony.com/matrix/board/message?board.id=recruitingrecursion&amp;amp;message.id=1&quot; target=_blank&gt;app&lt;/a&gt;*&amp;nbsp; (Stole this from DoE :p)&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Wed, 14 Jun 2006 12:16:46 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Daisen wrote:&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;
&lt;br&gt; &lt;blockquote&gt;
&lt;br&gt; &lt;hr&gt;
&lt;br&gt; Samito90 wrote:&lt;br&gt;&lt;font color=&quot;#ffffff&quot;&gt;dude 100mill is pocket
&lt;br&gt; change, its fine , and its not per person in the faction, you all pool
&lt;br&gt; in.&amp;nbsp; Its just fine as it is, suck it up or die!&lt;/font&gt;&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;&lt;br&gt;
&lt;br&gt; &lt;hr&gt;
&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt;Well....I&apos;m not in a faction.&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;font color=&quot;#ffffff&quot;&gt;&lt;b&gt;Don&apos;t join his =P join mine =P&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Wed, 14 Jun 2006 12:17:42 GMT</pubDate>
<author>EnterTheFenix</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;SWEET! White hallways, and archived missions?! w00t for the Devs! Some awesome ideas!! Complements to the Chef.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Personally, once these open, I&apos;m gonna throw a HUGE party in my org only area.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Oh and Question: What about people like me that are Zion by faction and Machine by reputation? Which org area do we go to? I&apos;m assuming Zion since that&apos;s the tag I carry.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Archived missions?! W00T!! I can finally do the missions I&apos;ve missed a while ago. w0000000t&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Only I wish if I did a Machine archived mission I could get Machine reputation...&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Great job, Devs. Awesome job.&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;~Wire&lt;/DIV&gt;</description>
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<pubDate>Fri, 16 Jun 2006 11:20:37 GMT</pubDate>
<author>Wire393</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;100 mill isnt exactly pocket change. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;My calculations may be a bit off here but to level one ability from lvl 1 to lvl 50 costs approximately 15 mill or so. Depending on which tree your using you can level up approximately 7 abilities from lvl 1 to 50 (based on my calculations very loosely). &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;For those of us, such as me that have taken the time to actually raise up the cash, level my abilities (every tree leveled basically), give some to faction mates, hand out as event prizes I may very well be worth 100 mill in total. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Thats in total if i sell off all my abilities and Im able to be fully recompensated for them JUST so i can gain access to these white rooms. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;In my opinon 100 mill while &quot;doable&quot; is very unnecessary. For any newer players that are starting out their going to need their cash to level their abiltiies, even after one tree and more grinding its going to take a ways to get it. Then there are the vets that have already given away their cash or used it. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;100 mill may be chump change to those that cashed in during the time of coding all those abilities, but what about the rest of us? &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;100 rep is more then enough. Heck, i got max rep for Merv and I think that that was already enough work and i havent looked back at missioning since i hit 50 in the first 1.5 month a year or so ago. &lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;100 mill chump change? Tell that to the folks that werent around for the great ability selling. Can you honestly say you got your $i from missioning/RP event prizes/farming?&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Pooling maybe, selling abilities most probably, missioning? Thats doubtful to me&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;br&gt; &lt;DIV&gt;Thats too steep&lt;/DIV&gt;&lt;p&gt;Message Edited by s0ter on &lt;span class=date_text&gt;06.27.2006&lt;/span&gt; &lt;span class=time_text&gt;05:30 AM&lt;/span&gt;</description>
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<pubDate>Tue, 27 Jun 2006 04:27:29 GMT</pubDate>
<author>s0ter</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;br&gt; &lt;P&gt;i love you mxo.... just when i was loosing interest... even planning to leave... you come through.... &lt;/P&gt;
&lt;br&gt; &lt;P&gt;&amp;lt;3 mxo.... though i feel a bit dissapointed that they&apos;ll be mission areas.... does this mean only 6 peeps at a time? if so &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; and when/if the whitehalls where going to be put in i was hoping that all doors would be openable but 99.9% would lead to a random door in mxo, y&apos;know, open a door in westview take the door on the right out and BAM downtown, then go next door repeat and BOOM richland, i was hoping the org specific&apos;s would have waypoints so we could find em but.... thats way to hard to implement.... i need to lower my standards&amp;nbsp;:smileyvery-happy:&lt;/P&gt;
&lt;br&gt; &lt;P&gt;and about the hallways and org specifics&lt;/P&gt;
&lt;br&gt; &lt;P&gt;omgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomg&lt;/P&gt;
&lt;br&gt; &lt;P&gt;omgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomgomg&lt;/P&gt;
&lt;br&gt; &lt;P&gt;omgomgomgomgomgomgomgomgomgomg&lt;/P&gt;</description>
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<pubDate>Wed, 5 Jul 2006 14:46:10 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re: The Other Side of the Looking Glass - Friday, June 9, 2006</title>
<description>This all sounds great.&lt;br&gt;
&lt;br&gt; Almost to good to be true.&lt;br&gt;
&lt;br&gt; However, 100 mil is alot to even a 50.&lt;br&gt;
&lt;br&gt; The guys who are saying it&apos;s not have been 50 for ever and have nothing else to spend thier money on.&lt;br&gt;
&lt;br&gt; *no offense*&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; But, to everyone else, if the devs are going to keep the 100 mil price mark.&lt;br&gt;
&lt;br&gt; I would say to bring back the ability buy back, and maybe boost the
&lt;br&gt; info drop for a week or two like they did for the transition to SOE ( I
&lt;br&gt; think that&apos;s when they did it).&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; That *should* sort it out &lt;span&gt;:smileyhappy:&lt;/span&gt;&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 6 Jul 2006 15:53:10 GMT</pubDate>
<author>MalakAlhaq</author>
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