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<title>Latest posts for the topic &quot;Old combat animations&quot;</title>
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<title>Re:Old combat animations</title>
<description>I don&amp;#39;t think it&amp;#39;s possible though because the animations were re-worked with the animator, obviously we don&amp;#39;t have one anymore as is now known across the world!&lt;br&gt; </description>
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<pubDate>Thu, 9 Aug 2007 11:27:52 GMT</pubDate>
<author>Denary</author>
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<title>Re:Old combat animations</title>
<description>As I said in General Discussion.&lt;br&gt; &lt;br&gt; &amp;#39;If you developers manage to re-implement even a handful of the animations that were removed from CR2, such as wall kicks and Disarms, I will festoon you with love.&amp;#39;&lt;br&gt; &lt;br&gt; ~V&lt;br&gt; </description>
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<pubDate>Thu, 9 Aug 2007 19:05:00 GMT</pubDate>
<author>Vanil</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;naes177 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;As I said in General Discussion.&lt;br&gt; &lt;br&gt; &amp;#39;If you developers manage to re-implement even a handful of the animations that were removed from CR2, such as wall kicks and Disarms, I will festoon you with love.&amp;#39;&lt;br&gt; &lt;br&gt; ~V&lt;br&gt; &lt;/blockquote&gt;Festoon..festoon....say it. It sounds funny. &amp;quot;Festoon...&amp;quot;&lt;br&gt; </description>
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<pubDate>Thu, 9 Aug 2007 19:17:37 GMT</pubDate>
<author>Marias</author>
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<title>Re:Old combat animations</title>
<description>Hey, I&amp;#39;d festoon them too.. you know, that is fun to say.. festoon!</description>
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<pubDate>Thu, 9 Aug 2007 20:33:55 GMT</pubDate>
<author>Shinryu</author>
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<title>Re:Old combat animations</title>
<description>I never played CR1, but I watched a lot of films that had the CR1 graphics in it, and I have to say. I believe there was a certain MA death-animation where the victorious player would kick the other person to the ground or something, and then run up and sort-of.. eh.. kick him in the face. I guess the perfect caption for it would have been,&amp;nbsp;&amp;quot;And stay dead mother *CENSORED*!&amp;quot; </description>
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<pubDate>Thu, 9 Aug 2007 20:42:33 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I never played CR1, but I watched a lot of films that had the CR1 graphics in it, and I have to say. I believe there was a certain MA death-animation where the victorious player would kick the other person to the ground or something, and then run up and sort-of.. eh.. kick him in the face. I guess the perfect caption for it would have been,&amp;nbsp;&amp;quot;And stay dead mother *CENSORED*!&amp;quot; &lt;/blockquote&gt;I miss that one.&lt;br&gt; </description>
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<pubDate>Thu, 9 Aug 2007 20:59:34 GMT</pubDate>
<author>Roukan</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;Roukan wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I never played CR1, but I watched a lot of films that had the CR1 graphics in it, and I have to say. I believe there was a certain MA death-animation where the victorious player would kick the other person to the ground or something, and then run up and sort-of.. eh.. kick him in the face. I guess the perfect caption for it would have been,&amp;nbsp;&amp;quot;And stay dead mother *CENSORED*!&amp;quot; &lt;/blockquote&gt;I miss that one.&lt;br&gt; &lt;/blockquote&gt;I REMEMBER THAT ONE! And it always went into bullet time for me...&lt;br&gt; &lt;br&gt; &lt;br&gt; Oh and theres a nice little animation about a minute and 5 seconds in&lt;br&gt; &amp;nbsp;http://media.putfile.com/KOZ-movie75&lt;br&gt; </description>
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<pubDate>Thu, 9 Aug 2007 21:17:16 GMT</pubDate>
<author>TimeMaker</author>
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<title>Re:Old combat animations</title>
<description>Did anyone actually manage to do the Aikido wall run? I never saw it, I saw Kung Fu, Karate but never Aikido&lt;br&gt; </description>
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<pubDate>Fri, 10 Aug 2007 02:23:18 GMT</pubDate>
<author>Denary</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I never played CR1, but I watched a lot of films that had the CR1 graphics in it, and I have to say. I believe there was a certain MA death-animation where the victorious player would kick the other person to the ground or something, and then run up and sort-of.. eh.. kick him in the face. I guess the perfect caption for it would have been,&amp;nbsp;&amp;quot;And stay dead mother *CENSORED*!&amp;quot; &lt;/blockquote&gt;&lt;br&gt; I believe that was actually in the self defense set of animations, and was a finisher under the grab tactic.&amp;nbsp; It ended with jumping at your downed opponent and slamming your foot down on their throat.&amp;nbsp; Very nice, and I miss it as well.&amp;nbsp; </description>
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<pubDate>Fri, 10 Aug 2007 10:38:46 GMT</pubDate>
<author>Shinryu</author>
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<title>Re:Old combat animations</title>
<description>Those moves in your movie were the ones that happened when you disarm someone &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; Since you can&amp;#39;t disarm people anymore they were taken out &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; I miss them too! &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Thu, 16 Aug 2007 06:39:53 GMT</pubDate>
<author>Nicksie</author>
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<title>Re:Old combat animations</title>
<description>Yeah, it kind of saddens me that it seems like we&amp;#39;re only playing with half the animations. The rest are hidden in a box somewhere never to be used again unless they have a use. &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Thu, 16 Aug 2007 08:49:30 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Old combat animations</title>
<description>A bunch of us were reminising the old days last night, and sure enough all of them were missing the animations in a box. Come on devs, fit them back into the 4 sec animation thingy-ma-jiggy! &amp;gt;.&amp;lt;&lt;br&gt; &lt;br&gt; spha x</description>
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<pubDate>Fri, 17 Aug 2007 09:04:19 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:Old combat animations</title>
<description>Don&amp;#39;t you need an animator for that stuff? =P</description>
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<pubDate>Fri, 17 Aug 2007 12:37:14 GMT</pubDate>
<author>Gerik</author>
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<title>Re:Old combat animations</title>
<description>They might be in a box for a reason...if the particular animation only occurs with a technique/&amp;quot;dice roll&amp;quot; that was present in CR 1.0, but not 2.0, then there&amp;#39;s simply nowhere to put it.&amp;nbsp; Or, it may be that some of the animations caused more bugs than they were worth fiddling with.&amp;nbsp; Ya never know, I&amp;#39;m just glad I haven&amp;#39;t seen the &amp;quot;your opponent beats themself up&amp;quot; animation since 2.0 was rolled out. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Fri, 17 Aug 2007 17:26:36 GMT</pubDate>
<author>MXOWinterMute</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;Shinryu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;From what I recall, the two biggest sources of the CR1 animations were 1.)&amp;nbsp; Going from long range interlock to short range interlock or vice versa and 2.)&amp;nbsp;Disarms (attacking a gun using opponent while using no gun yourself acted as a disarm attempt, IIRC).&lt;/p&gt;&lt;p&gt;Personally, I&amp;#39;m still not sure why we lost either of these systems as in most/all cases the animations could likely have just been tweaked to fit into the 4 second time frame.&amp;nbsp; We also lost the off the wall moves, which could have easily fit into the 4 second time frame as well from what I can tell.&amp;nbsp; I&amp;#39;m tempted to just say it was easier to implement what we do have and without a proper staffing level it would have been too much extra tweaking (even if that&amp;#39;s all it was, just tweaking).&lt;/p&gt;&lt;p&gt;&amp;nbsp;Of course, with the loss of long range interlock, we also lost proper looking gun VS gun battles.&amp;nbsp; I&amp;#39;ve got a couple frapsed clips of gun VS gun IL from CR1 and it looks miles better than it does now.&lt;/p&gt;&lt;p&gt;If I had my way, I&amp;#39;d say we go with what was suggested in another thread:&amp;nbsp; bring back all of the old moves as advanced techniques.&amp;nbsp; Have combat look as it does now for lower level characters but have the new moves put in place as randomly appearing&amp;nbsp;for those who are Masters or Grandmasters.&lt;/p&gt;&lt;/blockquote&gt;Shinryu can you post those on youtube? I really miss CR1 animations, they were alot more fluid&lt;br /&gt;</description>
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<pubDate>Tue, 18 Sep 2007 21:07:12 GMT</pubDate>
<author>XRontix</author>
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<title>Re:Old combat animations</title>
<description>&lt;p&gt;Wooohoo..&amp;nbsp; Not really CR1 animation, but this for sure makes me want these back in the game more...&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=4xunnf_ovJM&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=4xunnf_ovJM&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=ezPn_tDdgCs&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=ezPn_tDdgCs&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=Q118437e5KY&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=Q118437e5KY&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 18 Sep 2007 21:27:22 GMT</pubDate>
<author>Paige6</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;Paige6 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Wooohoo..&amp;nbsp; Not really CR1 animation, but this for sure makes me want these back in the game more...&lt;/p&gt;&lt;p&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=4xunnf_ovJM&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=4xunnf_ovJM&lt;/a&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=ezPn_tDdgCs&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=ezPn_tDdgCs&lt;/a&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=Q118437e5KY&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=Q118437e5KY&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;yea....oooo....kkkk.....lol&lt;br /&gt;</description>
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<pubDate>Wed, 19 Sep 2007 06:35:24 GMT</pubDate>
<author>XRontix</author>
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<title>Re:Old combat animations</title>
<description>&lt;cite&gt;TimeMaker wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Roukan wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I never played CR1, but I watched a lot of films that had the CR1 graphics in it, and I have to say. I believe there was a certain MA death-animation where the victorious player would kick the other person to the ground or something, and then run up and sort-of.. eh.. kick him in the face. I guess the perfect caption for it would have been,&amp;nbsp;&amp;quot;And stay dead mother *CENSORED*!&amp;quot; &lt;/blockquote&gt;I miss that one.&lt;br /&gt;&lt;/blockquote&gt;I REMEMBER THAT ONE! And it always went into bullet time for me...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Oh and theres a nice little animation about a minute and 5 seconds in&lt;br /&gt;&amp;nbsp;http://media.putfile.com/KOZ-movie75&lt;br /&gt;&lt;/blockquote&gt;That was kinda cool.&lt;br /&gt;</description>
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<pubDate>Wed, 19 Sep 2007 10:22:04 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:Old combat animations</title>
<description>Is the Wall kick in the game with the latest update now?</description>
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<pubDate>Thu, 4 Oct 2007 06:26:02 GMT</pubDate>
<author>attila</author>
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<title>Re:Old combat animations</title>
<description>&lt;p&gt;Any one know if we have this kick in MXO. Havnt seen it myself but it would be sweet:&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=WkdzGLWIdOA&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=WkdzGLWIdOA&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 5 Oct 2007 16:34:08 GMT</pubDate>
<author>Xume</author>
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