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<title>Latest posts for the topic &quot;Number of Charges&quot;</title>
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<title>Number of Charges</title>
<description>&lt;p&gt;I bought a couple of apparel codes on the market and they both had&amp;nbsp;12+ charges.&amp;nbsp;&amp;nbsp;After I&amp;nbsp;decompiled and&amp;nbsp;made the code for one of the items, it only gave me 1 charge.&amp;nbsp; Is it linked to my decompile skill or write skill?&amp;nbsp; My decompile skill is 77 and apparel crafting 69.&amp;nbsp; I can make a some items to boost my decompile skill to 80+, but can&amp;#39;t make many apparel crafting items.&lt;/p&gt;&lt;p&gt;MrMatador&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 05:57:17 GMT</pubDate>
<author>MrMatador1</author>
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<title>Re:Number of Charges</title>
<description>Actually what you bought was an OLD (before some apparel changes) apparel&lt;br&gt; code.&amp;nbsp; A while back any clothing or other item that you made gave you around&lt;br&gt; 10 or more charges.&amp;nbsp; They decided that this was too many because you could&lt;br&gt; get more bits then what you had used to make the item code.&amp;nbsp; So they drastically&lt;br&gt; changed it to be what it is now.&amp;nbsp; I still have some of the old apparel codes left.</description>
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<pubDate>Mon, 28 Aug 2006 12:28:21 GMT</pubDate>
<author>DelstarDotstar</author>
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<title>Re:Number of Charges</title>
<description>&lt;span style=&quot;color: #009900&quot;&gt;&lt;b&gt;Ahhh the good old days of good recipes.&amp;nbsp; Once they changed over, I went and bought out all the 12-15 charge codes I could find.&amp;nbsp; &lt;br&gt; &lt;br&gt; This is what I had written on the old boards regarding this... &lt;br&gt; &lt;br&gt; &lt;span style=&quot;color: #0033ff&quot;&gt;&amp;quot;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;&lt;span style=&quot;color: #0033ff&quot;&gt;Think of it more like priming a pump.&amp;nbsp; You are putting a small amount of water into the pump that will then allow you to pump many gallons for the small initial investment.&amp;nbsp; Eventually you have to re-prime the pump but until then, you get a better return on it.&amp;nbsp; The idea of coding a recipe that will work for a while until you have to recode it fits very well into the whole Matrix theme.&amp;nbsp; Data streams can be tapped and superhuman abilities can be manifested and the very fabric of the Matrix can be bent to the will of the player.&amp;nbsp; Why not create code that uses the very data that is flowing around us to create new items.&amp;nbsp; The argument made it sound like we coders were getting something for nothing.&amp;nbsp; However, that point of view does not factor in the time and effort and $Info investment we make to have those skills.&lt;br&gt; &lt;br&gt; No matter how you cut it, Coding alone is not going to get you to Level 50.&amp;nbsp; If you look at the $Info it takes to level up coding, and look at the Experience you get for coding things, there is no way that Coding can work as a career path.&amp;nbsp; You MUST be something else.&amp;nbsp; And yet the devs have chosen to &amp;#39;balance&amp;#39; things by slowing down this secondary skill set?&amp;nbsp; It seems as though the balance-point is randomly set.&amp;quot;&lt;br&gt; &lt;span style=&quot;color: #009900&quot;&gt;&lt;br&gt; I still think that the paltry couple of charges we get out of a code is a bummer.&amp;nbsp; They sprang this change on the community way back when with no discussion.&amp;nbsp; &lt;/span&gt;&lt;br&gt; &lt;/span&gt;&lt;/b&gt; </description>
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<pubDate>Tue, 5 Sep 2006 13:04:05 GMT</pubDate>
<author>weaselgrrl</author>
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<title>Re:Number of Charges</title>
<description>Yes and completely ignored the outcry from Coders.&amp;nbsp; There are still some of the &lt;br&gt; &amp;quot;more charges&amp;quot; out there in the Recursion Marketplace.&amp;nbsp; I still have several of them&lt;br&gt; myself</description>
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<pubDate>Wed, 6 Sep 2006 14:38:07 GMT</pubDate>
<author>DelstarDotstar</author>
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