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<title>Latest posts for the topic &quot;Image Retrieval - September 19, 2007 &quot;</title>
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<description>Latest messages posted in the topic &quot;Image Retrieval - September 19, 2007 &quot;</description>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;p&gt;Anything from origianl combat is good news to me.&amp;nbsp; Wall kicks and multi-fighting were what made combat fun and Matrixy.&amp;nbsp; The combat we&amp;#39;ve had since CR2 was put in has been extremely stale for me personally. If there are wall jumps still in-game I have yet to see them.&amp;nbsp; I hear many complaints about CR1 being bugged and taking too long to do anything.&amp;nbsp; I must admit it wasn&amp;#39;t perfect however, I see more bugs in the current combat than I ever noticed before.&amp;nbsp; Maybe it&amp;#39;s just because so much was removed to the point we end up with blank moves where nothing happens.&amp;nbsp; In my opinion, removing animations when there is no animator working on the game is a bad idea.&amp;nbsp; Any game for that matter.&amp;nbsp; Imagine where Disney would be without an animator...&lt;/p&gt;&lt;p&gt;These moves/animations need to be brought back in.&amp;nbsp; It&amp;#39;s more fun, it&amp;#39;s more Matrixy.&amp;nbsp; Having to take more pills is a bad idea.&amp;nbsp; To bend the rules in the Matrix you take one pill, the redpill.&amp;nbsp; We&amp;#39;ve all taken it so lets get on with it shall we?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If we have to take one pill to unlock this content fine.&amp;nbsp; Farming constantly to do these things is ridiculous.&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 04:32:22 GMT</pubDate>
<author>Praey1</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;p&gt;Awesome to see it coming back, as this was easily my favorite move from CR1, but I&amp;#39;m still iffy on the pill idea unless, as said, it&amp;#39;s a premanent grant of some kind.&amp;nbsp; Of course, that could mean earning it could be the equivalent of earning the patcher&amp;#39;s headgear, which is just&amp;nbsp;silly.&lt;/p&gt;&lt;p&gt;Well, guess we&amp;#39;ll just have to see.&amp;nbsp; &lt;/p&gt;&lt;p&gt;By the way, how&amp;#39;s the Halloween planning going for this year?&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 08:14:27 GMT</pubDate>
<author>Shinryu</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>It&amp;#39;s going to be great to finally have these back!!! If we do &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 09:13:01 GMT</pubDate>
<author>Nicksie</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;p&gt;These moves are all still ingame.&amp;nbsp; We&amp;#39;ve been testing like rabbits in the Animations thread.&amp;nbsp; They are harder to do in CR2, but still there.&lt;/p&gt;&lt;p&gt;I have a feeling these &amp;quot;shadows&amp;quot; are something slightly different.&lt;/p&gt;&lt;p&gt;EDIT:&amp;nbsp; Thank you Paige:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=WAq9MmRluIM&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=WAq9MmRluIM&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 10:35:56 GMT</pubDate>
<author>Garu</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;p&gt;I don&amp;#39;t know if they&amp;#39;re &lt;i&gt;all&lt;/i&gt; still there, but it sounds like from that topic at least some are &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; But I don&amp;#39;t know if we really know how many of them there are&amp;nbsp;total anyway =P&amp;nbsp;I know there&amp;#39;s at least two different Karate ones for certain &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;But up until just recently all we knew was &lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?start=15&amp;amp;topic_id=35100000845#35100000885&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;this&lt;/a&gt;!&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 10:42:27 GMT</pubDate>
<author>Nicksie</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;Nicksie wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I don&amp;#39;t know if they&amp;#39;re &lt;i&gt;all&lt;/i&gt; still there, but it sounds like from that topic at least some are &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt; But I don&amp;#39;t know if we really know how many of them there are&amp;nbsp;total anyway =P&amp;nbsp;I know there&amp;#39;s at least two different Karate ones for certain &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;But up until just recently all we knew was &lt;a rel=&quot;nofollow&quot; href=&quot;http://forums.station.sony.com/mxo/posts/list.m?start=15&amp;amp;topic_id=35100000845#35100000885&quot; target=&quot;_blank&quot;&gt;this&lt;/a&gt;!&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;Very true.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 10:51:27 GMT</pubDate>
<author>Garu</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;p&gt;New moves or restored deleted moves = very, very good.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Making them consumables = horrible idea.&lt;/p&gt;&lt;p&gt;Making them abilities instead = good.&lt;/p&gt;&lt;p&gt;Making them org abilities too = godly.&lt;/p&gt;</description>
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<pubDate>Thu, 20 Sep 2007 13:04:57 GMT</pubDate>
<author>CPT_Starschwar</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;br /&gt;I like the interaction player-enviroment idea.&lt;br /&gt;I think we need more movements like this (about the animation)&lt;br /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 13:09:26 GMT</pubDate>
<author>Caini</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>I think I kinda just like them randomly occurring provided conditions are right.&amp;nbsp; Not tied to any pill, or ability, or crew/org/faction/team.&amp;nbsp; Just leave em like bullet-time, nice little surprises that occur to make you go &amp;quot;ooohh, did you just see that!&amp;nbsp;&amp;nbsp; That rocked!!&amp;quot;.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 15:16:55 GMT</pubDate>
<author>Paige6</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>can&amp;#39;t we just make these moves occur at random times if done correctly? executing these moves when taking a pill is irrelevant&lt;br /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 15:42:28 GMT</pubDate>
<author>XRontix</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;br /&gt;&lt;br /&gt;Ability Grant Pills = &lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;Consumable Pill = &lt;img src=&quot;/mxo/images/smilies/e78feac27fa924c4d0ad6cf5819f3554.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Thu, 20 Sep 2007 16:22:30 GMT</pubDate>
<author>machete</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>We&amp;#39;re very lucky to get these new move sets at all, let&amp;#39;s not get hasty just because they come in pill form.</description>
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<pubDate>Thu, 20 Sep 2007 16:45:48 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;kou_urake wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;New moves or restored deleted moves = very, very good.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Making them consumables = horrible idea.&lt;/p&gt;&lt;p&gt;Making them abilities instead = good.&lt;/p&gt;&lt;p&gt;Making them org abilities too = godly.&lt;/p&gt;&lt;/blockquote&gt;Agreed on all four points.&lt;br /&gt;&lt;br /&gt;I am still waiting for org abilities, to be quite honest.&lt;br /&gt;&lt;br /&gt;If they make them into consumables I won&amp;#39;t particularly care to farm for them. Especially if they&amp;#39;re a one-time-use consumable. I haven&amp;#39;t bothered with the new content in Bathory either, mainly because of how many people it takes to kill the Corruptor and all of the effort it takes for an item I&amp;#39;ll never use. The Data Mining content is fun, however. Although I admit that&amp;#39;s also lost it&amp;#39;s &amp;quot;new factor&amp;quot; with me. I can&amp;#39;t remember the last time I ran a critical mission. Perhaps two or three months ago?&lt;br /&gt;&lt;br /&gt;To me the only remaining content is player-made and LESIG. The other stuff has been too bland for me. Doesn&amp;#39;t mean I don&amp;#39;t enjoy the game. I just enjoy other aspects of it.&lt;br /&gt;</description>
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<pubDate>Sun, 23 Sep 2007 15:17:02 GMT</pubDate>
<author>Zerotolerance</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;Paige6 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I think I kinda just like them randomly occurring provided conditions are right.&amp;nbsp; Not tied to any pill, or ability, or crew/org/faction/team.&amp;nbsp; Just leave em like bullet-time, nice little surprises that occur to make you go &amp;quot;ooohh, did you just see that!&amp;nbsp;&amp;nbsp; That rocked!!&amp;quot;.&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;I wish there was more of that, tbh. You only really get finishers and sometimes you get bullet-time with a special. But overall there&amp;#39;s too little of it for me to get ooh&amp;#39;d and ahh&amp;#39;d about it.&lt;br /&gt;</description>
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<pubDate>Sun, 23 Sep 2007 15:18:24 GMT</pubDate>
<author>Zerotolerance</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>Let&amp;#39;s also take a look at how they&amp;#39;ve delivered content before. I&amp;#39;d imagine that the reason why these moves have &amp;#39;shadow&amp;#39; as a prefix in their titles has a lot to do with their origins. For example, you won&amp;#39;t need a wall to do the animation/move. That&amp;#39;s why they are so special. The razor will be a &amp;#39;shadow razor,&amp;#39; which means the pill bestows that maneuver on you. Same applies to the Shadow Phoenix - it doesn&amp;#39;t need a wall for it to be made possible. It creates the wall for you.&lt;br /&gt;&lt;br /&gt;It would also explain why they&amp;#39;d be coming in pill form as opposed to being abilities you&amp;#39;d be able to obtain permanently.&lt;br /&gt;</description>
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<pubDate>Sun, 23 Sep 2007 20:19:41 GMT</pubDate>
<author>Zerotolerance</author>
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<title>Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;KevinX wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=TDP_CDrpz3A&quot; target=&quot;_blank&quot;&gt;http://www.youtube.com/watch?v=TDP_CDrpz3A&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; 4 min 57 sec&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; Animated move, for those who wish to see it.&lt;br /&gt;&lt;br /&gt; &lt;/blockquote&gt;Wow dude sweet movie&lt;br /&gt;</description>
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<pubDate>Tue, 25 Sep 2007 20:44:39 GMT</pubDate>
<author>GirlyGurl84</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>A few new moves and some boring pills dont make up for the lack of end game,&amp;nbsp; sorry&lt;br /&gt;</description>
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<pubDate>Wed, 26 Sep 2007 05:46:51 GMT</pubDate>
<author>flecky</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;kou_urake wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;New moves or restored deleted moves = very, very good.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Making them consumables = horrible idea.&lt;/p&gt;&lt;p&gt;Making them abilities instead = good.&lt;/p&gt;&lt;p&gt;Making them org abilities too = godly.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;100% agree.&lt;br /&gt;&lt;br /&gt;3 orgs, 3 &amp;quot;new&amp;quot; &amp;quot;abilities&amp;quot;. Where others see incidence, I see ... providence.</description>
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<pubDate>Wed, 26 Sep 2007 07:37:08 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;kou_urake wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;New moves or restored deleted moves = very, very good.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Making them consumables = horrible idea.&lt;/p&gt;&lt;p&gt;Making them abilities instead = good.&lt;/p&gt;&lt;p&gt;Making them org abilities too = godly.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;100% agree.&lt;br /&gt;&lt;br /&gt;3 orgs, 3 &amp;quot;new&amp;quot; &amp;quot;abilities&amp;quot;. Where others see incidence, I see ... providence.&lt;/blockquote&gt;5 Orgs.&lt;br /&gt;&lt;br /&gt;Cyph &amp;amp; EPN&lt;br /&gt;</description>
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<pubDate>Sun, 30 Sep 2007 07:15:48 GMT</pubDate>
<author>Good_Game_son</author>
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<title>Re:Image Retrieval - September 19, 2007 </title>
<description>Yay for the triumphant return of the wall kick.</description>
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<pubDate>Mon, 8 Oct 2007 03:46:07 GMT</pubDate>
<author>M45T3RM1ND</author>
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