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<title>Latest posts for the topic &quot;Hitchhikers Guide to Coding in the Matrix – AKA Crafting&quot;</title>
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<title>Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description> &lt;hr /&gt;---------------------------------------------&lt;br /&gt;Update from Rumbarr&amp;nbsp;&amp;nbsp; 9-25-08&lt;br /&gt;--------------------------------------------- &lt;br /&gt;&lt;hr /&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Due to a recent move the images hot-linked to the main site are no longer valid.&amp;nbsp; You&apos;ll find the complete Guide at the main site, with working images.&amp;nbsp; Sorry about that, wish I could edit McBains&apos; post to reflect the new locations.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;»&lt;/b&gt;Code Crafting Guide&lt;/a&gt; &lt;ul&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide&quot; target=&quot;_blank&quot;&gt;Introduction to Coding&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=codeabs&quot; target=&quot;_blank&quot;&gt;Coder Abilities&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=tools&quot; target=&quot;_blank&quot;&gt;Coder Tools&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=raw&quot; target=&quot;_blank&quot;&gt;Coder Resources&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=howto&quot; target=&quot;_blank&quot;&gt;How To Code&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Enjoy the greate guide!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;hr /&gt;&lt;p&gt;----------------------------------------- ^&lt;/p&gt;&lt;p&gt;Update from Rumbarr&amp;nbsp; 9-25-08&lt;/p&gt;&lt;p&gt;----------------------------------------- ^&lt;/p&gt;&lt;hr /&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;Learning to Craft, aka &lt;i&gt;Code&lt;/i&gt;, in the Matrix is really quite simple. &amp;nbsp;In this guide we will review what components you will need in order to be a successful Coder. In the Matrix this is a very valuable for one simple reason; you&apos;ll be able to Code your own Abilities in turn saving precious &lt;i&gt;Information&lt;/i&gt;, but don&apos;t be fooled you can craft more then just Abiltiies, however, you can also learn how to make clothing, weapons and tools.&lt;span style=&quot;font-family: Tahoma;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: Tahoma;&quot;&gt;I recommend waiting until you are at least level 5 and have spent some time beating up the local thugs and collecting resources. However, if you want you can code as early as level 2 if you have everything that is required.&lt;span&gt;&amp;nbsp; &lt;/span&gt;You will need to make sure you have the proper Abilities, Tools, and resources.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;The Coder discipline is one of the most dynamic discplines you can learn in the Matrix. The discipline breaks down into 2 main catagories; Programer and Code Shaper. Programmers have the ability to craft items and abilities. Code Shaper is designed for combat and support. In the end how much of the Coder discipline you can load at a time will depend on your &lt;i&gt;RSI&apos;s &lt;/i&gt; level. &lt;/span&gt;&lt;span style=&quot;font-size: small;font-family: Tahoma;&quot;&gt;&lt;span&gt;If you want to see an interactive &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/modules.php?name=MxO_Abilities&amp;amp;page=coder_coder.htm&quot; target=&quot;_blank&quot;&gt;Coder Ability Tree&lt;/a&gt;, follow the link.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style=&quot;font-size: large;color: #009900;&quot;&gt;&lt;b&gt;Abilities&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: small;font-family: Tahoma;&quot;&gt;There are certain abilities you will need in order to be able to craft.&lt;span&gt;&amp;nbsp; &lt;/span&gt;If you are under level 15 you will need to make sure you have Write code loaded.&lt;/span&gt; &lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/Write_code.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Write Code&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; –&lt;span style=&quot;font-size: x-small;&quot;&gt; &lt;span style=&quot;font-size: small;&quot;&gt;Use for crafting Apparel, Upgrades, Tools, Weapons, and Abilities.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp; Keep in mind you can only level this ability to level 15.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt; &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: Tahoma;&quot;&gt;&lt;span&gt;Once you are level 15 you can learn to use the Maker abilities which are found in the Code Crafter Abilities.&lt;span&gt;&amp;nbsp; &lt;/span&gt;The Maker abilities are required to craft items beyond a difficulty level of 16. Each ability grants one point per level bonus up to a maximum of 50. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/ability_apparel_maker.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Apparel Maker&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to craft Clothing, including Basic, Armoured, Shielded, and Enhanced.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/ability_upgrade_maker.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Upgrade Maker&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to make Pills, Tactic Booster, and Health Booster.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/ability_tool_maker.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Tool Maker&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to make Data Mining Tools, Hacking Tools, Spy Tools, Wooden Stakes, Holy Water, Silver Bullets and Program Launchers.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/ability_weapon_maker.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Weapon Maker&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to make Guns.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/ability_ability_maker.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Ability Maker&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to make Operative, Coder, Hacker, and Awakened Abilities.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: large;color: #009900;&quot;&gt;&lt;b&gt;&lt;b&gt;&lt;a rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Definitions&lt;/a&gt;&lt;/b&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Ability Code&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: These Codes are the abilities you load into your memory in order to access and use your skills and disciplines. All Ability Codes are automatically learned as your level increases. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Code&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: This word holds 2 meanings. 1. &lt;i&gt;Verb&lt;/i&gt;: to use the abilities of a Coder. 2. &lt;i&gt;Noun&lt;/i&gt;: The item that is created by Compiling the correct Fragments and Subroutines, which can then be used or compiled to make real items that you can use. There are two kinds of code you can create and use: Item Code and Ability Code.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Code Bit&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: These numbered discs are the basic building blocks of Code Fragments and Subroutines, which make up all craftable objects in MxO. These can be looted from NPCs or Mission Containers, and extracted from items by decompiling a weapon, tool or clothing that you already know the recipe to. Some Code Bits are rarer than others. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Code Fragment&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: A piece of Code that is signified by a Matrix code glyph. These can be created or looted in the same manner as Code Bits, and is one of the components of Items or Ability Codes. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;Coder&lt;/b&gt;&lt;/span&gt;: A player who is able to use most of their abilities in the Coder discpline.&lt;/p&gt; &lt;span style=&quot;color: #009900;&quot; class=&quot;MxO5&quot;&gt;&lt;b&gt;Code Structures&lt;/b&gt;&lt;/span&gt;&lt;span class=&quot;MxO&quot;&gt;: Every craftable item and ability code in the game has a Code Structure, or &amp;quot;schematic&amp;quot;, that can be learned by a Coder of the appropriate Write Code Ability level. As you improve your Write Code Ability, you&apos;ll gain access to more Code Structures. You&apos;ll learn many of these Code Structures automatically, as your Write Code skill increases. &lt;/span&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Compile&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: The act of turning Code Structures into Items.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Decompile&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: Allows the Coder to possibly learn the Recipe for an item. If the Coder already knows the Recipe the Item will be turned into Code Bits.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Item Code&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: These Code generally have multiple charges and can be used to compile more then item. The recipes for new item codes, whether clothing weapon or tool, must be learned by decompiling the item itself to learn it&apos;s code structure. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;Purity&lt;/b&gt;&lt;/span&gt;: Purity effects how difficult an item is to repair (more purity = easier repair, less purity = harder repair) and has a slight effect on how difficult an item is to damage (more purity = harder to damage, less purity = easier to damage).&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Purple Fragment&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: The rarest of all Fragments, These Fragments are required for crafting the Items that are found and learned from rewards found while Data Mining. For more information visit &lt;a rel=&quot;nofollow&quot; href=&quot;http://forums.station.sony.com/mxo/posts/list.m?start=0&amp;amp;topic_id=36300015154#36300291123&quot; target=&quot;_blank&quot;&gt;Data Node Spawns &amp;amp; Loot Tables Explained&lt;/a&gt; written by Symmetric. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Recipe&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: The knowledge of how to compile Items and Abilities. Some recipes are learned as you level your ability others are learned through Decompiling Items. &lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Red Fragment&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: The Fragments are required for Coding anything level 16 or higher.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Repair&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: To restore purity points to an Item allowing a player to continue using an Item.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Stability&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;b&gt;: &lt;/b&gt;Items such as clothing, tools, and weapons are all comprised of code in the Matrix. They will over time, degrade, decay and lose some of their stability.This is caused by use and taking damage in combat. Eventually the item will become completely destabilized and will cease to exists.&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span class=&quot;MxO5&quot;&gt;Subroutine&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: A complex type of Code Fragment, specific to the type of Item or Ability being created. &lt;/p&gt; &lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;Write Code&lt;/b&gt;&lt;/span&gt;: Coders use their Write Code ability to create items and ability code, in addition to clothing and consumables. They also gain experience from successfully creating a code. If the item is very easy (below the Ability level), then the earned experience is low, but if you do an exceptional job and create an item above your normal skill level, you&apos;ll see a substantial Experience Bonus.</description>
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<pubDate>Sat, 1 Sep 2007 18:02:11 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;&lt;b&gt;Tools&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;In order to Code there are certain tools that are required ito do so. All tools have certain requirements in order to use them. The table below will explain what they do and what Abilities are required for you to use them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/codea.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Code Analyzer&lt;/b&gt;&lt;/span&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Used to Crafting Code Structures and Abilities.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp; This item requires you to have the ability Write Code loaded in your memory.&lt;/span&gt;&lt;/span&gt; &lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/compt.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;Code Compiler Tool&lt;/b&gt;&lt;/span&gt; - &lt;span style=&quot;font-size: small;&quot;&gt;Used to Compile Code Structures *which is explained later*.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp; This item requires you to have the ability Compile Code loaded in your memory.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/decomt.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Decompile Tool&lt;/b&gt;&lt;/span&gt; - &lt;span style=&quot;font-size: small;&quot;&gt;Used to Decompile Items *which is explained later*.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp; This item requires you to have the ability Decompile Items (Level 5) loaded in your memory.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/repairt.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Repair Items Tool&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;- &lt;span style=&quot;font-size: small;&quot;&gt;Used to Repair Items and Clothing *which is explained later*.&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&amp;nbsp; This item requires you to have the ability Repair Items loaded in your memory.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; </description>
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<pubDate>Sat, 1 Sep 2007 18:06:54 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;p&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Raw Resources:&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;As in any MMORPG there are certain resources you will need to aquire in order to craft, and the Matrix Online is no different. The next couple of sections will explain the resources, and how they are utilized. Farming is one way to gather the resources that you will need. Farming refers to seeking out resources, in this case; Information, Bits, Fragments, and Subroutines.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;$i&lt;/span&gt;&lt;/b&gt;&lt;/span&gt; – &lt;span style=&quot;font-size: small;&quot;&gt;Money, Cash, Currency.&lt;/span&gt;&lt;/p&gt;&lt;img src=&quot;file:///C:/DOCUME%7E1/McBain/LOCALS%7E1/Temp/moz-screenshot.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/info.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt; &lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;Bits&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;: &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit1_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit2_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit3_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit4_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit5_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit6_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit7_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/bit8_icon.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Bits are the building blocks of code, you can use them to make; Class Routines, Variables Frags, and Function Subroutines. Bits are quite easy to find in the game.&lt;span&gt;&amp;nbsp; &lt;/span&gt;You can find them on Random NPCs or in &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Mission&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;font-family: Tahoma;&quot;&gt;&lt;span&gt; &lt;span&gt;areas, by Decompiling items *which will be explained later*, Data Mining, buying them from the Marketplace, or you can always try to get some off a friend.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;Variable Fragments&lt;/b&gt;&lt;/span&gt;: &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c01.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C01 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c02.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C02 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c03.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C03 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c04.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C04 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c05.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C05 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c06.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C06 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c07.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C07 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c08.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C08 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c09.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C09 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c10.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C10 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c11.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C11 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c12.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C12 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c13.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C13 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c14.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C14 &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c15.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C15 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c16.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C16 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c17.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C17 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c18.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C18 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c19.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C19 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c20.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C20 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c21.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C21 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c22.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C22 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c23.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C23 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c24.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C24 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c25.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C25 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c26.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C26 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c27.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C27 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/variablefrag_c28.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; C28 &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u01.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U01 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u02.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U02 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u03.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U03 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u04.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U04 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u05.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U05 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u06.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U06 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u07.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U07 &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/frag_icon_u08.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; U08&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Variable Fragments are made with the use of Bits. There are a total of 28 different Common Variables and 8 uncommon variables.&lt;/span&gt;&lt;br /&gt; &lt;br /&gt; &lt;br /&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;&lt;b&gt;Class Routines&lt;/b&gt;&lt;/span&gt;: &lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/class_routine_ability.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Ability Routine &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/class_routing_item.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Item Routine&lt;br /&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;These two Routines are used for coding anything.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Abilities require the Ability Routine and Items require the Item Routine. You can find Class Routines in &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Mission&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; areas; they are usually in the desk or file cabinet.&lt;span&gt;&amp;nbsp; &lt;/span&gt;You can also create these Routines when you are crafting. If you are just starting out and do not have very many bits, I HIGHLY suggest going to the vendor in Kedemoth and buying what you need.&lt;span&gt;&amp;nbsp; &lt;/span&gt;This will save your bits so you can use them to Code. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Vendor&lt;/span&gt;: Len (Fragment Vendor)&lt;br /&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Location&lt;/span&gt;: x: 572 y: 1 z: -763 – Kedemoth Central&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;&lt;b&gt;Function Subroutines&lt;/b&gt;&lt;/span&gt;: &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_apparel_f01.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Appare&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;l&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_consumable_f02.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Grant&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_general_f03.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; General Ability&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_hacker_f04.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Hacker Ability&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_soldier_f05.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Awakened Ability &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_spy_f06.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Coder Ability &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_tool_f07.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Tool &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/funcfrag_weapon_f08.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Weapon &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/powerlevelfrag_p01.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Consumable&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;These Subroutines are required for Coding. There are specific Subroutines you will need when crafting, i.e. Ability Function Subroutines is used only Abilities, etc. The Function &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;You can find Function Subroutines in &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Mission&lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; areas they are usually in the desk or file cabinet.&lt;span&gt;&amp;nbsp; &lt;/span&gt;You can also create these Subroutines when you are crafting. Once again, If you are just starting out and do not have very many bits, I HIGHLY suggest going to the vendor in Kedemoth and buying what you need.&lt;span&gt;&amp;nbsp; &lt;/span&gt;This will save your bits so you can use them to Code. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Vendor&lt;/span&gt;: Len (Fragment Vendor)&lt;br /&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Location&lt;/span&gt;: x: 572 y: 1 z: -763 – Kedemoth Central&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Red Fragments&lt;/span&gt;&lt;/b&gt;: Interface, Object, Patch, and Subroutine.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;The Fragments are required for Coding anything level 21 or higher. Tools and Weapons are bit different as they require Interfaces for Coding anything between levels 16 – 20.&lt;span&gt;&amp;nbsp; &lt;/span&gt;If you want to code anything between the levels of 21 – 30 you will need a certain Object Fragment, 31 – 40 will require certain Patch Fragment, and 41 – 60 will require a Subroutine Fragment. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;For a complete list on where to search for the Interfaces, Objects, Patches, and Subroutines visit the &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/modules.php?name=MxO_City_Guide&amp;amp;page=list_red_frags.htm&quot; target=&quot;_blank&quot;&gt;Fragment list&lt;/a&gt; at &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net&quot; target=&quot;_blank&quot;&gt;The Matrix @ Rumbaar&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;&lt;b&gt;Purple Fragments&lt;/b&gt;&lt;/span&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;In Update 53 the Matrix Online saw an addition to the Data Mining Tree. The addition resulted in special clothing, consumables, Luggables, and Purple Fragments that you are now able to find, learn, and Code.&lt;span&gt;&amp;nbsp; &lt;/span&gt;The only way to obtain these new Items and Code is to defeat the special spawns that are found while Data Mining.&lt;span&gt;&amp;nbsp; &lt;/span&gt;In order to have the spawns appear you must be using the new Data Mining Tap Tools, which the minimum level required is 30.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
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<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300016424&amp;post_id=36300315276#36300315276</link>
<pubDate>Sat, 1 Sep 2007 18:13:05 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;You are probably wondering how exactly do I make something in the Matrix?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Quite simple, start off by loading the abilities you will need in order to Code. This will depend on what level you are.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Now you have your abilities loaded, you should place your Tools in your hotbar, you can do this by clicking the tool in your inventory and dragging it to a slot on your hotbar.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/toolbar.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Now you are ready to Code&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Writing Code&lt;/span&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Let’s go over how to code an ability.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Coding abilities is the easiest thing to craft in The Matrix Online. Simply click on your &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/codea.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt; Code Analyzer Icon in your hotbar, this will open the Write Code Interface, which will look like the picture below.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/writecode.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;1.) &lt;span style=&quot;color: #009900;&quot;&gt;Write Code&lt;/span&gt;: Your Write Code level is displayed here, in this case his level is 5&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;2.) &lt;span style=&quot;color: #009900;&quot;&gt;Define search criteria&lt;/span&gt;: Here you can search by Ability, Clothing, Weapon, Tools. There is a sub-menu search for each main category in addition to a level search. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;3.) &lt;span style=&quot;color: #009900;&quot;&gt;Difficulty&lt;/span&gt;: This is the Write Code difficultly for the code you are trying to write. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;4.) &lt;span style=&quot;color: #009900;&quot;&gt;Code Summary&lt;/span&gt;: In this window you will see the description on what you are Coding.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;5.) &lt;span style=&quot;color: #009900;&quot;&gt;Recipe&lt;/span&gt;: If a code fragment is illuminated it means you have it in your inventory or in your Code Archive. If an icon looks like (Insert Picture) it means you need it to code the item or ability.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;6.) &lt;span style=&quot;color: #009900;&quot;&gt;Status Bar&lt;/span&gt;: Display a progress bar to represent time required to code.&lt;span&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;7.) &lt;span style=&quot;color: #009900;&quot;&gt;$Information&lt;/span&gt;: Displays your current Bank account balance.&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Now, Lets try to make the Operative Ability. On the lower right corner of the Write Code window you will notice a Write Code button&amp;nbsp;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/writecodebutton.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;, click it. When you are finished, a window will appear in your code summary section with either a fail or a successful message.&amp;nbsp; Hopefully you see this:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/success.gif&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Now all you have to do is upload your ability, then you can load it to your memory and use it.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;This same process works for Coding; Apparel, Consumables, Tools, and Weapons.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Except these types of Code Structures need to be Compiled, which we will explain in the next section.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 1 Sep 2007 18:16:58 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description> &lt;p&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Compiling Code&lt;/span&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Now that you know how to Write Code lets go over how to Compile it. You activate the Code Compiling tool the same way you do the Code Analyzer tool.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;The Compile window works the same way as the Write code Window.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/Compile.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;1.) &lt;span style=&quot;color: #009900;&quot;&gt;Compile&lt;/span&gt;: &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Your Write Code level is displayed here, in this case her level is 20&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;2.) &lt;/span&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Compile Library&lt;/span&gt;: Displayed here is your Code Structure library of Clothing, Weapons, Tools and Consumables that you can Compile. As you can see there are no Consumables shown, that is because our RSI does not have any Written Code. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;3.) &lt;span style=&quot;color: #009900;&quot;&gt;Difficulty&lt;/span&gt;: This is the compile difficultly for the code you are trying to write. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;4.) &lt;span style=&quot;color: #009900;&quot;&gt;Charges&lt;/span&gt;: The possible number of items you can create from one item code.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;5.) &lt;span style=&quot;color: #009900;&quot;&gt;Cost&lt;/span&gt;: Displays the cost of Compiling.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;6.) &lt;span style=&quot;color: #009900;&quot;&gt;Code Summary&lt;/span&gt;: Displays what the Item looks like, the progress bar, and your Information Account balance.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p &gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;To Compile something from your Compile Library simply select the Code Structure, in this case the &lt;i&gt;White Vash Satin Cargopants&lt;/i&gt; and click the Compile button. The same type of success of fail messege will appear as in the Write Code Summary. Each time you Compile a copy of the item it drains a &lt;i&gt;Charge&lt;/i&gt; from the &lt;i&gt;Code Structure&lt;/i&gt;. When all the &lt;i&gt;Charges&lt;/i&gt; are gone, the &lt;i&gt;Code Structure&lt;/i&gt; vanishes and must be re-coded before you can Compile again. There is alao a $I cost to compiling items, the amount depends on the litem.&amp;nbsp;&lt;/span&gt;&lt;/p&gt; &lt;p &gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;color: #00cc00;&quot;&gt;&lt;span class=&quot;MxO4&quot;&gt;! Tip !&lt;/span&gt;&lt;/span&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt; You can Compile the Code Structure in the Loading Area without failing regradless of if you have the ability and tools required.&amp;nbsp; HOWEVER !!! You will have FEWER PURITY POINTS then if you Compile in the Matrix !!!! For more information on Purity Points see the Beginner&amp;#39;s Guide Section.&lt;/span&gt; &lt;/p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;/span&gt;</description>
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<pubDate>Sat, 1 Sep 2007 18:20:03 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;p&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Decompiling Items&lt;/span&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Welcome to the most important part of Coding, Decompiling. Decompiling is how a Coder learns the code structure or recipe of new items. Once a Coder has successfully Decompiled the item they will be able to write it anytime they wish providing they have the necessary bits and frags. However, if you fail to Decompile the Item it will be removed from your inventory. &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Before I explain how to Decompile, lets take a look at how to tell if you can decompile the item. There is a level associated with Decompiling an item. In order to find out if you can or can not Decompile you need only hover you mouse over the item, when the Item’s description box appear the name of the item appears in different colors.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_Coder_Guide/images/decomex.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Here you can see the name appears in purple, this means its difficulty to Decompile is 5 or more levels above your current Decompile level.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Below is a small table to explain the color code associated with the difficultly.&lt;span&gt;&amp;nbsp; &lt;/span&gt;NOTE! Some items will appear in color, but can not be Decompiled.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Color Code Legend&lt;/span&gt;:&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;b&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;White&lt;/span&gt;&lt;/b&gt;: Item can not be decompiled&lt;br /&gt;&lt;b&gt;Gray&lt;/b&gt;: The difficultly is 5 levels or lower&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: #009900;&quot;&gt;Green&lt;/span&gt;&lt;/b&gt;: The difficultly is 3 - 4 levels below&lt;br /&gt;&lt;b&gt;&lt;span style=&quot;color: #3333cc;&quot;&gt;Blue&lt;/span&gt;&lt;/b&gt;: The difficultly is 1 - 2 levels below&lt;br /&gt;&lt;span style=&quot;color: #ffff00;&quot;&gt;&lt;b&gt;Yellow&lt;/b&gt;&lt;/span&gt;: Equivalent to your Decompile level.&lt;br /&gt;&lt;span style=&quot;color: #ff9933;&quot;&gt;&lt;b&gt;Orange&lt;/b&gt;&lt;/span&gt;: The difficultly is 1 - 2 levels higher&lt;br /&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;b&gt;Red&lt;/b&gt;&lt;/span&gt;: The difficultly is 3 - 4 levels higher&lt;br /&gt;&lt;span style=&quot;color: #ff00ff;&quot;&gt;&lt;b&gt;Purple&lt;/b&gt;&lt;/span&gt;: The difficultly is 5 levels or higher&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;color: #009900;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: medium;&quot;&gt;How to Decompile&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;:&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;This tool is a lot easier to use compared to the Code Analyzer and Compile Code Tool. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;span style=&quot;font-size: small;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;To use the Decompile Items tool, once again, make sure your tool is in your hotbar.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Now open you inventory by pressing the ‘I’ key and select the item that you want to Decompile. Then click on the tool in you hotbar.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Check the System Chat in your Chat interface to see if you were successful or if you failed.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;</description>
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<pubDate>Sat, 1 Sep 2007 18:24:13 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description> &lt;p&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Repairing Items&lt;/span&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;This tool is the easiest to use. To use the Repair Items tool, once again, make sure your tool is in your hotbar.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Now open your inventory by pressing the ‘ I ‘ key and select the item that needs to be repaired.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Then click on the Repair Item tool in your hotbar. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;As long as the item has enough purity to support the repair, you should be able to repair the item. Each time you repair an item your item will lose one purity point. If you fail, you can try again, there is currently no known penalty to failing and the repair can be attempted until success.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt; &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;b&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;&lt;span style=&quot;font-size: medium;color: #009900;&quot;&gt;Tip, Hints, and Tricks&lt;/span&gt;:&lt;/span&gt;&lt;/b&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;font-family: tahoma,arial,helvetica,sans-serif;&quot;&gt;If you are in need of money I sugguest farming gang leaders or any NPCs with a 3 Chev ranking &lt;img src=&quot;http://www.thematrix.rumbaar.net/modules/MxO_City_Guide/images/rank3.png&quot; border=&quot;0&quot; alt=&quot;3 Chev&quot; width=&quot;9&quot; height=&quot;18&quot; /&gt; they tend to carry more $i.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;To display the total amount of bits you currently have type ‘ &lt;span style=&quot;color: #00cc00;&quot;&gt;/bits&lt;/span&gt; ‘. To display the total amount of Fragments you have type ‘&lt;span style=&quot;color: #00cc00;&quot;&gt; /frags&lt;/span&gt; ‘.&lt;span&gt;&amp;nbsp; &lt;/span&gt;Your total amount will display in the system window of the Chat Interface.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Once you have loaded your abilities I high suggest utilizing the ‘&lt;span style=&quot;color: #00cc00;&quot;&gt;/savelo&lt;/span&gt;’ command and the ’&lt;span style=&quot;color: #00cc00;&quot;&gt;/loadlo&lt;/span&gt;‘ command. To save your loadout type /savelo &amp;lt;name&amp;gt; i.e. /savelo Coder. To load your Loadout type /loadlo &amp;lt;name&amp;gt;. Remember you must be near a Hardline to switch loadouts.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;Signal Booster will give you a bonus to every coding skill, so long as you are within signal range. You gain a bonus to the following; Coder Writing, Code Compiling, Item Decompiling, and Repair Items. There are numerous Signal Boosters located throughout Mega City, though this one can be found by the &lt;span style=&quot;color: #00cc00;&quot;&gt;Tabor East Hardline, x: 909 y: 25 z: 254&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;You can also use Enhanced Clothing to give you bonuses to your Coding skills.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;The Coder Ability is another great way of getting a bonus to your Coding skills. In order to use this skill you will need; a Fragment, Class Routine, or Variable Fragment in your inventory, not just your code storage. &lt;span style=&quot;color: #00cc00;&quot;&gt;*Remember you can make Variable Fragments using Code Bits*&lt;/span&gt;. To use this skill place it in your hotbar, then select the Fragment, Class Routine, or Variable Fragment from your inventory and click the Ability in your hotbar.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;If you are in need of bits you can always buy guns or items from the vendors and decompile them and continue until you have enough bits, or the simple way, ask a friend. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: 10pt;font-family: Tahoma;&quot;&gt;If you are ever in need of Functional Subroutines or Class Routines you can go to &lt;span style=&quot;color: #00cc00;&quot;&gt;Kedemoth Central Fragment Vendor, Len x: 572 y: 1 z: -763.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; </description>
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<pubDate>Sat, 1 Sep 2007 18:26:49 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>double post&lt;span style=&quot;font-size: large;color: #009900;&quot;&gt;&lt;b&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;</description>
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<pubDate>Sat, 1 Sep 2007 18:44:11 GMT</pubDate>
<author>McBain</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>Excellent work McBain, I don&amp;#39;t think I&amp;#39;ve ever seen a guide this detailed before. I&amp;#39;ve made a link to this guide from my blog for crafting.&lt;br /&gt;</description>
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<pubDate>Mon, 3 Sep 2007 05:20:07 GMT</pubDate>
<author>Fractor</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;br /&gt;You can&amp;#39;t make items etc with write code correct? That&amp;#39;s the code compiler right?&lt;br /&gt;&lt;br /&gt;I&amp;#39;ve ALWAYS gotten confused on this bit...&lt;br /&gt;</description>
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<pubDate>Mon, 3 Sep 2007 14:00:35 GMT</pubDate>
<author>Vallant</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>Yes and no...&amp;nbsp; Here is why.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;You can Compile in the loading area without failing, regardless of if you have the ability and tools required , HOWEVER, you will have fewer Purity points....&amp;nbsp; &lt;br /&gt;&lt;br /&gt;But you can not Compile in the Matrix without the ability loaded in your memory because you can not use the tool.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 3 Sep 2007 17:50:17 GMT</pubDate>
<author>McBain</author>
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<title>Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>WOW, this has helped me so much. Thank you McBain for taking the time to write this.</description>
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<pubDate>Sun, 9 Sep 2007 09:53:37 GMT</pubDate>
<author>YourEraser</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>This is a great guide and I have to say thank you to the OP who obviously took some time to ..err craft it.</description>
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<pubDate>Thu, 13 Sep 2007 08:35:46 GMT</pubDate>
<author>Murloc</author>
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<title>Re:Hitchhikers Guide to Coding in the Matrix – AKA Crafting</title>
<description>&lt;p&gt;Due to a recent move the images hot-linked to the main site are no longer valid.&amp;nbsp; You&apos;ll find the complete Guide at the main site, with working images.&amp;nbsp; Sorry about that, wish I could edit McBains&apos; post to reflect the new locations.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide&quot; target=&quot;_blank&quot;&gt;&lt;b&gt;»&lt;/b&gt;Code Crafting Guide&lt;/a&gt; &lt;ul&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide&quot; target=&quot;_blank&quot;&gt;Introduction to Coding&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=codeabs&quot; target=&quot;_blank&quot;&gt;Coder Abilities&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=tools&quot; target=&quot;_blank&quot;&gt;Coder Tools&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=raw&quot; target=&quot;_blank&quot;&gt;Coder Resources&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://www.thematrix.rumbaar.net/index.php?action=MxO_Coder_Guide;sa=howto&quot; target=&quot;_blank&quot;&gt;How To Code&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Enjoy the greate guide!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;i&gt;Mod added the above to the beginning of this thread.&lt;/i&gt;&lt;/p&gt;</description>
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<pubDate>Thu, 25 Sep 2008 17:06:58 GMT</pubDate>
<author>Rumbaar</author>
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