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<title>Latest posts for the topic &quot;Update 54 Notes - August 24, 2007&quot;</title>
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<description>Latest messages posted in the topic &quot;Update 54 Notes - August 24, 2007&quot;</description>
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<title>Update 54 Notes - August 24, 2007</title>
<description>&lt;b&gt;Featured Changes&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;The Matrix Online &lt;/i&gt;Story Continues in Chapter 8.2!&lt;/b&gt;&lt;br /&gt;Chapter 8.2 critical missions begin on Friday, August 24th, with another new mission arriving on each of the four following Thursdays: August 30th, September 6th, September 13th, and September 20th.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Changes and Improvements&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Widened Scanline Receiver default window size so that the image fits the window under Internet Explorer 7.&lt;/li&gt;&lt;li&gt;A new Merovingian-affiliated NPC near Uriah SW directs new players east, where they&amp;#39;ll find new enemies waiting for them below ground, and new rewards.&lt;/li&gt;&lt;li&gt;Lowered dungeon boss group respawn time from 20 minutes to 10.&lt;/li&gt;&lt;li&gt;The bluepill to be escorted in Zion archive mission 1.2.10 is now slightly higher level, and the ambush that spawns between the two phases now targets the player rather than the bluepill.&lt;/li&gt;&lt;li&gt;Dungeon loot has had resistances added where necesssary to bring the items in line with other CR2.0 items. As part of this rebalance, two levels have been added back to the required character level for Richland and Westview dungeon loot items, and the Creston Heights items have been raised from character level 40 to character level 50.&lt;/li&gt;&lt;li&gt;/random can now be used with two natural number parameters to specify a range.&lt;/li&gt;&lt;li&gt;Tiger Master Coat/Gi buff is no longer removed by negative condition sweeps or antibiotics.&lt;/li&gt;&lt;li&gt;Data Node Neo Agents NPC spawn in Data Node Neo Agents are of same level as the player.&lt;/li&gt;&lt;li&gt;The icon of ‘Code for Quicksilver Gloves’ should now render as code in the inventory and in the Compile window&lt;/li&gt;&lt;li&gt;Moderated the new specular highlights added in update 53 on the following:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Characters:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Merovingian (coat, pants, hair)&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;The Twins (coat, pants, shirt)&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Male clothing types:&amp;nbsp;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Shirts:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Avero Pizazz&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Misene Fancer&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Dress Shirt&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Barrelhead&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Ivora&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Machello Suit&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Coats:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Jayne Half-Duster&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Avero Suit&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Misene Leather Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Misene Panel Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Reynolds Duster&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Avero Cuffed Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Yoshi Ariga Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Yoshi Asiri Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Yozamaki Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Brooker Jacket&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Burning Eye Trench&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Pants:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Arasiki Leather&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Barrelhead Cargo Shorts&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Barrelhead Panel Shorts&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Barrelhead Cargo&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Ball Strapped&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Reinforced&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Hats:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Newsie Cap&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Street Beanie&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;li&gt;Female clothing types:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Shirts:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Lotus&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Pants:&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Tress Skirt&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Grapp Skirt&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Shoes:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Hosh Boots&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Gloves:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Point Reinforced Gauntlets&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;Glasses:&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;ul&gt;&lt;li&gt;Beta Glasses&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;b&gt;Bug Fixes&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Fixed some typos in Agent Gray&amp;#39;s messages at the end of standard missions.&lt;/li&gt;&lt;li&gt;Fixed &amp;quot;Id hate it...&amp;quot; typo in a random mission taunt message (thanks ZeroPheonix).&lt;/li&gt;&lt;li&gt;Fixed a typo in Nicky G&amp;#39;s detail text.&lt;/li&gt;&lt;li&gt;The Anome Simulacrum in Machine archive mission 6.1.5, &amp;quot;Destiny,&amp;quot; can no longer be attacked by other NPCs.&lt;/li&gt;&lt;li&gt;Fixed a logical order problem in the side conversation between two NPCs in the third phase of Merovingian mission 1.1.1.&lt;/li&gt;&lt;li&gt;Fixed a typo in Merovingian archive mission 7.1.4, &amp;quot;Coven.&amp;quot;&lt;/li&gt;&lt;li&gt;Corrected the descriptions of the buffs given by the Industrial Pants and Industrial Shirt in their details text.&lt;/li&gt;&lt;li&gt;Mercury no longer says he has no more jobs for you at the end of his fifth mission (thanks Skill).&lt;/li&gt;&lt;li&gt;Corrected the description of the &amp;quot;Industrial Boots.&amp;quot;&lt;/li&gt;&lt;li&gt;Assassin&amp;#39;s Mask now does the correct amount of damage to the wearer when activated.&lt;/li&gt;&lt;li&gt;Logic Bomb 2.0 will now use the correct animations in interlock.&lt;/li&gt;&lt;li&gt;Bartenders will no longer kneel behind their counters.&lt;/li&gt;&lt;li&gt;Some UI glitches that occur when unloading Write Code while writing a code have been fixed.&lt;/li&gt;&lt;li&gt;Revivification abilities now indicate the caster’s name in the confirmation dialog box as well as in system chat after the ability is invoked.&lt;/li&gt;&lt;li&gt;Logic Cannon 1.0 Abilities re-use timer should now match with its description.&lt;/li&gt;&lt;li&gt;The passive version of Ravager no longer appears to have an IS cost.&lt;/li&gt;&lt;li&gt;Mouse-over of the buff icon for the Escape and Evasion ability should no longer show the Movement speed buff twice.&lt;/li&gt;&lt;li&gt;The Enrage effect of Overdrive Bandana should no longer be removed by Negative Condition Sweep or Antibiotics.&lt;/li&gt;&lt;li&gt;Negative Condition Sweep 1.0 will now show a message in the chat pane when the ability is deactivated.&lt;/li&gt;&lt;li&gt;The Assassin’s Mask Corruption Pulse will now accurately deal damage.&lt;/li&gt;&lt;li&gt;Proxy Technician should now show the correct message within chat pane on activation of ability.&lt;/li&gt;&lt;li&gt;Selecting an inventory item no longer enables the compile button in the compile tool UI. &lt;/li&gt;&lt;/ul&gt;</description>
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<pubDate>Thu, 23 Aug 2007 19:06:46 GMT</pubDate>
<author>Raijinn</author>
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