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<title>Latest posts for the topic &quot;Update 59 Discussion - April 03, 2008&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Update 59 Discussion - April 03, 2008&quot;</description>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>Yeah, in Datamine, whenever one spawns on me, I can run a bit, tap a few more nodes before he catches up, because he can huff it to my location.&lt;br /&gt;But, if you hyperjump to a building or something, they&amp;#39;ll respawn then.&lt;br /&gt;I&amp;#39;ve noticed that for a while now like Zudrag.&lt;br /&gt;&lt;br /&gt;Otherwise, I like this update - it&amp;#39;s kept me busy for a while.&lt;br /&gt;</description>
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<pubDate>Sun, 6 Apr 2008 20:04:56 GMT</pubDate>
<author>Travi</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I&amp;#39;ve noticed a AI following change.&amp;nbsp; The NPCs do better to keep up, even with some hyper jumps, however....&lt;br /&gt;&lt;br /&gt;it has made 255 agents stupider...&amp;nbsp; They continue to walk on foot and not bother to relocate closer when needed.&amp;nbsp; If they can walk to it, they walk to it.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Nope, been that way for quite some time. If they can move to a spot to get within interlock range, they&amp;#39;ll just run there. Otherwise they relocate to where you land.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;No&lt;br /&gt;I meant I can get...300-500meters away by hyper jumping.&amp;nbsp; USUALLY they teleport there to kill me, now they&amp;#39;re still huffing it on foot&lt;br /&gt;</description>
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<pubDate>Sun, 6 Apr 2008 21:34:10 GMT</pubDate>
<author>LtCmdr_Tsusai</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>Ah ok. Yeah, they only re-spawn if they can&amp;#39;t huff it. I misread what you wrote. &lt;br /&gt;</description>
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<pubDate>Sun, 6 Apr 2008 22:09:43 GMT</pubDate>
<author>Travi</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>So what was in the hotfix??&lt;br /&gt;</description>
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<pubDate>Thu, 10 Apr 2008 18:20:38 GMT</pubDate>
<author>nubious81</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;nubious81 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;So what was in the hotfix??&lt;br /&gt;&lt;/blockquote&gt;beans&lt;br /&gt;</description>
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<pubDate>Thu, 10 Apr 2008 18:32:36 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>Yeah, this hotfix was just taking stuff away</description>
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<pubDate>Thu, 10 Apr 2008 18:33:41 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>Org abilities are min level 99 to equip,
&lt;br&gt; Smith Stuff (luggable, collectors) are gone.</description>
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<pubDate>Fri, 11 Apr 2008 06:20:00 GMT</pubDate>
<author>LtCmdr_Tsusai</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Org abilities are min level 99 to equip,&lt;br /&gt;&lt;br /&gt; Smith Stuff (luggable, collectors) are gone.&lt;/blockquote&gt;You missed that they greyed out the &amp;#39;Play cinematic&amp;#39; button for the new chapter.&lt;br /&gt;</description>
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<pubDate>Fri, 11 Apr 2008 07:33:06 GMT</pubDate>
<author>odj</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Org abilities are min level 99 to equip,&lt;br /&gt;&lt;br /&gt; Smith Stuff (luggable, collectors) are gone.&lt;/blockquote&gt;&lt;br /&gt;Dare I ask for screenshots of those org abs?&lt;br /&gt;Wasn&amp;#39;t in-game before the hotfix &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Fri, 11 Apr 2008 11:16:30 GMT</pubDate>
<author>Devaude-TGS</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;Devaude-TGS wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Org abilities are min level 99 to equip,&lt;br /&gt;&lt;br /&gt; Smith Stuff (luggable, collectors) are gone.&lt;/blockquote&gt;&lt;br /&gt;Dare I ask for screenshots of those org abs?&lt;br /&gt;Wasn&amp;#39;t in-game before the hotfix &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt;&lt;br /&gt;&lt;/blockquote&gt;They were just white squares with nothing inside them.&lt;br /&gt;</description>
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<pubDate>Fri, 11 Apr 2008 14:51:55 GMT</pubDate>
<author>Gerik</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;Gerik wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;They were just white squares with nothing inside them.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;They have details and buffs though &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;I just got the Zion ones screened, if I remember I&amp;#39;ll crop and upload them, that is if no one else does by the time I get the chance to do that.&lt;/p&gt;</description>
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<pubDate>Fri, 11 Apr 2008 17:09:41 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;Devaude-TGS wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Org abilities are min level 99 to equip,&lt;br /&gt;&lt;br /&gt;Smith Stuff (luggable, collectors) are gone.&lt;/blockquote&gt;&lt;br /&gt;Dare I ask for screenshots of those org abs?&lt;br /&gt;Wasn&amp;#39;t in-game before the hotfix &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY:(&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;/blockquote&gt;Sameeee, can someone post them here for us clueless to gander @?:)&lt;br /&gt;</description>
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<pubDate>Sat, 12 Apr 2008 07:19:10 GMT</pubDate>
<author>Sphairo</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>Level 10&lt;br /&gt;&lt;img src=&quot;http://img72.imageshack.us/img72/7767/orgabilitieslvl10lp5.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Level 20&lt;br /&gt;&lt;img src=&quot;http://img186.imageshack.us/img186/6387/orgabilitieslvl20lz0.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 30&lt;br /&gt;&lt;img src=&quot;http://img185.imageshack.us/img185/7449/orgabilitieslvl30vm7.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 40&lt;br /&gt;&lt;img src=&quot;http://img297.imageshack.us/img297/9754/orgabilitieslvl40ut3.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 50&lt;br /&gt;&lt;img src=&quot;http://img408.imageshack.us/img408/6804/orgabilitieslvl50ud1.png&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And I only took a few pictures of one, which was the coolest to do, Extortion (Vampire bite)&lt;br /&gt;&lt;img src=&quot;http://img155.imageshack.us/img155/2466/screenshot85mo7.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 12 Apr 2008 08:37:53 GMT</pubDate>
<author>LtCmdr_Tsusai</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I&amp;#39;ve noticed a AI following change.&amp;nbsp; The NPCs do better to keep up, even with some hyper jumps, however....&lt;br /&gt;&lt;br /&gt;it has made 255 agents stupider...&amp;nbsp; They continue to walk on foot and not bother to relocate closer when needed.&amp;nbsp; If they can walk to it, they walk to it.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Nope, been that way for quite some time. If they can move to a spot to get within interlock range, they&amp;#39;ll just run there. Otherwise they relocate to where you land.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;No&lt;br /&gt;I meant I can get...300-500meters away by hyper jumping.&amp;nbsp; USUALLY they teleport there to kill me, now they&amp;#39;re still huffing it on foot&lt;br /&gt;&lt;/blockquote&gt;It&amp;#39;s always been this way. If an NPC can get to you by a means accessible without jumping, they&amp;#39;ll run all the way to you. This includes the tops of buildings that have interiors and roof access. If an NPC can&amp;#39;t get to you without jumping they will give up. If an Agent can&amp;#39;t get to you without jumping they will respawn closer to you. &lt;br /&gt;</description>
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<pubDate>Sun, 13 Apr 2008 12:38:15 GMT</pubDate>
<author>ThePigeonKing</author>
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<title>Update 59 Discussion - April 03, 2008</title>
<description>&lt;cite&gt;LtCmdr_Tsusai wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Level 10&lt;br /&gt;&lt;img src=&quot;http://img72.imageshack.us/img72/7767/orgabilitieslvl10lp5.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;471&quot; height=&quot;468&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Level 20&lt;br /&gt;&lt;img src=&quot;http://img186.imageshack.us/img186/6387/orgabilitieslvl20lz0.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;493&quot; height=&quot;472&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 30&lt;br /&gt;&lt;img src=&quot;http://img185.imageshack.us/img185/7449/orgabilitieslvl30vm7.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;492&quot; height=&quot;390&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 40&lt;br /&gt;&lt;img src=&quot;http://img297.imageshack.us/img297/9754/orgabilitieslvl40ut3.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;474&quot; height=&quot;360&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Level 50&lt;br /&gt;&lt;img src=&quot;http://img408.imageshack.us/img408/6804/orgabilitieslvl50ud1.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;479&quot; height=&quot;410&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And I only took a few pictures of one, which was the coolest to do, Extortion (Vampire bite)&lt;br /&gt;&lt;img src=&quot;http://img155.imageshack.us/img155/2466/screenshot85mo7.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;1390&quot; height=&quot;850&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Aww, those are wicked.&amp;nbsp; Shame they&amp;#39;ve been taken out @.@&lt;br /&gt;Thank&amp;#39;s Tsusai</description>
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<pubDate>Sun, 13 Apr 2008 18:35:11 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>Gone but not forgotten. We have to campaign to get these back in a finished format. Don&amp;#39;t be put off by what Rarebit&amp;#39;s said so far; he&amp;#39;s just plain wrong. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 14 Apr 2008 01:17:41 GMT</pubDate>
<author>Procurator</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>Very nice patch!&lt;br /&gt;</description>
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<pubDate>Sun, 27 Apr 2008 18:05:24 GMT</pubDate>
<author>Vtech01</author>
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<title>Re:Update 59 Discussion - April 03, 2008</title>
<description>&lt;p&gt;So I hope we get the cinematics back.&amp;nbsp; We go from intense gameplay action animations to black and white cartoons to pictues its just sad.&amp;nbsp; If they put more people on this game then we would be as good as&amp;nbsp;&amp;nbsp;Everquest or SWG could ever be.&lt;/p&gt;</description>
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<pubDate>Mon, 5 May 2008 19:49:41 GMT</pubDate>
<author>Escaped</author>
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<pubDate>Mon, 5 May 2008 19:50:06 GMT</pubDate>
<author>Jurymen</author>
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<pubDate>Mon, 5 May 2008 20:00:30 GMT</pubDate>
<author>Jurymen</author>
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