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<title>Latest posts for the topic &quot;Elevator Fix&quot;</title>
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<title>Elevator Fix</title>
<description>&lt;p&gt;When&amp;nbsp;switching from&amp;nbsp;a state of combat to &quot;standing&quot;, the elevator panel closes, often&amp;nbsp;a micro-second before I select my floor. Can this be changed so that it won&amp;#39;t close when switching from combat to standing?&lt;/p&gt;&lt;p&gt;I post here becuase I don&amp;#39;t think it is a bug.&lt;/p&gt;</description>
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<pubDate>Wed, 12 Nov 2008 07:53:24 GMT</pubDate>
<author>Vesuveus</author>
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<item>
<title>Re:Elevator Fix</title>
<description>&lt;p&gt;Panel close when switching out of combat state is incorrect behavior with interface, it&amp;#39;s a bug. The same thing happens when you jump while panel is open but jumping should close the panel so that one I wouldn&amp;#39;t say is a bug.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sun, 16 Nov 2008 04:12:20 GMT</pubDate>
<author>Natasha768</author>
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<title>Re:Elevator Fix</title>
<description>&lt;p&gt;I always figured it was natural for the panel to close on stance changes in order to prevent exploits.&lt;/p&gt;</description>
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<pubDate>Sun, 16 Nov 2008 18:02:00 GMT</pubDate>
<author>Cadsuane</author>
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<item>
<title>Re:Elevator Fix</title>
<description>&lt;p&gt;Hm... I haven&amp;#39;t noticed that myself, but maybe I wasn&amp;#39;t paying close enough attention...&lt;/p&gt;</description>
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<pubDate>Sun, 16 Nov 2008 18:03:45 GMT</pubDate>
<author>MatrixRefugee</author>
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