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<title>Latest posts for the topic &quot;Hovercraft Battle Info&quot;</title>
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<title>Hovercraft Battle Info</title>
<description>&lt;p&gt;I noticed there was a lot of confusion on how to get involved, so I thought I might as well post this.&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://01network.awardspace.com/hovercrafts/hovercrafts_rules.pdf&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Rules on how to play&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://01network.awardspace.com/hovercrafts/index.php&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Register your ships here&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?&amp;amp;topic_id=36300016309&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;And you sign up for battles here&lt;/a&gt; (may be getting a dedicated site in the future)&lt;/p&gt;</description>
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<pubDate>Sat, 13 Oct 2007 09:24:02 GMT</pubDate>
<author>CPT_Starschwar</author>
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<title>Re:Hovercraft Battle Info</title>
<description>This thread needs to be stickied for sure.</description>
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<pubDate>Sat, 13 Oct 2007 09:37:32 GMT</pubDate>
<author>MatrixRefugee</author>
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<title>Re:Hovercraft Battle Info</title>
<description>Consider it stuck &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 13 Oct 2007 12:42:09 GMT</pubDate>
<author>Jurymen</author>
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<title>Re:Hovercraft Battle Info</title>
<description>&lt;p&gt;I took a look at the rules and the&amp;nbsp;other thread.&amp;nbsp; I think I answered my questions, maybe someone can tell me if the following is incorrect or correct.&lt;/p&gt;&lt;p&gt;You don&amp;#39;t need dice, a hex board, or token to represent HCs.&amp;nbsp; Dice are replaced by /random 1-6.&amp;nbsp; Board is replaced by a website opened in an ingame browser or browser window opened by playing in windowed mode.&amp;nbsp; You can only fight people from your instance and must be present in the simulation with the opposing players and battle moderator during the game.&amp;nbsp; Based on dice score you use pen paper to plan moves and send to moderator in a tell.&amp;nbsp; He then takes both answers and updates the webpage to display results.&amp;nbsp; &lt;/p&gt;&lt;p&gt;Is that accurate?&lt;/p&gt;</description>
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<pubDate>Sat, 13 Oct 2007 13:56:45 GMT</pubDate>
<author>Huslah</author>
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<title>Re:Hovercraft Battle Info</title>
<description>&lt;cite&gt;Huslah wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;You don&amp;#39;t need dice, a hex board, or token to represent HCs.&amp;nbsp; &lt;strike&gt;Dice are replaced by /random 1-6.&lt;/strike&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;span style=&quot;color: #cc0000;&quot;&gt;/random 3&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;Board is replaced by a website opened in an &lt;strike&gt;ingame browser &lt;/strike&gt;or browser window opened by playing in windowed mode.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Out of game only.&lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp; You can only fight people from your instance and must be present in the simulation with the opposing players and battle moderator during the game.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Correct&lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;Based on dice score you use pen paper to plan moves and send to moderator in a tell.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;All of your team&amp;#39;s chosen moves are sent by a team leader to the battle coordinator.&lt;/span&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp; He then takes both answers and updates the webpage to display results.&amp;nbsp; &lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;Yes, but there may be some actions before update, like determining results of combat and ramming.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 13 Oct 2007 14:42:08 GMT</pubDate>
<author>CPT_Starschwar</author>
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<title>Re:Hovercraft Battle Info</title>
<description>How long does a typical skirmish last?&amp;nbsp; Granted, the number of ships and players and the pace of the game will all be factors in this, so the question is just in general, how much time should be set aside before committing to a battle?&lt;br /&gt;&lt;br /&gt;Is there a 3-on-3 minimum or can 1-on-1 or 2-on-2 skirmishes take place?&lt;br /&gt;&lt;br /&gt;Are all the battles&amp;nbsp; &amp;quot;last ship (team) hovering wins&amp;quot; or are there sometimes other primary or secondary objectives besides &amp;quot;don&amp;#39;t die, kill!&amp;quot; ?&lt;br /&gt;&lt;br /&gt;Thanks for the time in answering the questions.&lt;br /&gt;</description>
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<pubDate>Sat, 13 Oct 2007 14:54:59 GMT</pubDate>
<author>PS10N</author>
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<title>Re:Hovercraft Battle Info</title>
<description>&lt;cite&gt;PS10N wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;How long does a typical skirmish last?&amp;nbsp; Granted, the number of ships and players and the pace of the game will all be factors in this, so the question is just in general, how much time should be set aside before committing to a battle?&lt;br /&gt;&lt;br /&gt;Is there a 3-on-3 minimum or can 1-on-1 or 2-on-2 skirmishes take place?&lt;br /&gt;&lt;br /&gt;Are all the battles&amp;nbsp; &amp;quot;last ship (team) hovering wins&amp;quot; or are there sometimes other primary or secondary objectives besides &amp;quot;don&amp;#39;t die, kill!&amp;quot; ?&lt;br /&gt;&lt;br /&gt;Thanks for the time in answering the questions.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;Usually the skirmishes last about an hour or so -- depending on how quickly people show up. I&amp;#39;d sign up within the 24 hours previous to the scheduled date/time, to give the Battle Coordinater time to get the board set up.&lt;/p&gt;&lt;p&gt;I think it&amp;#39;s generally geared towards about 3 on 3, but the game itself is designed for up to five on a side, if I remember correctly.&lt;/p&gt;&lt;p&gt;The main objective is to take out as much of the opposing side as possible. Last time I played, I wound up being the last ship standing, but that was a fluke.&lt;br /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 13 Oct 2007 15:02:58 GMT</pubDate>
<author>MatrixRefugee</author>
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<title>Re:Hovercraft Battle Info</title>
<description>&lt;p&gt;There can be an uneven number of players on each side. There are also matches with alternate objectives, but there has been only one so far, and wasn&amp;#39;t held due to one side not showing up.&amp;nbsp; &lt;/p&gt;&lt;p&gt;A 3 vs 1 match I was in recently only lasted 30-40 mins.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sat, 13 Oct 2007 15:10:52 GMT</pubDate>
<author>CPT_Starschwar</author>
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<title>Re:Hovercraft Battle Info</title>
<description>This sound like a lot of fun...&lt;br /&gt;&lt;br /&gt;Insurgence will be getting involved..&lt;br /&gt;&lt;br /&gt;The Rampart will test the waters for the faction, but more are to come...&lt;br /&gt;&lt;br /&gt;Rampart Honor....&lt;br /&gt;&lt;br /&gt;Insurgence Pride...&lt;br /&gt;</description>
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<pubDate>Sat, 13 Oct 2007 16:28:30 GMT</pubDate>
<author>GOM3RMAN2</author>
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<title>Re:Hovercraft Battle Info</title>
<description>edit: Nevermind. Think I figured it out.&lt;br /&gt;</description>
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<pubDate>Sat, 13 Oct 2007 20:46:56 GMT</pubDate>
<author>PhroG</author>
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<title>Re:Hovercraft Battle Info</title>
<description>&lt;p&gt;We need more Machine and Merovingian opponents.&lt;/p&gt;</description>
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<pubDate>Mon, 29 Dec 2008 13:37:29 GMT</pubDate>
<author>Fen</author>
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<title>Re:Re:Hovercraft Battle Info</title>
<description>&lt;p&gt;&lt;cite&gt;Fen wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;We need more Machine and Merovingian opponents.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Seconded. The Quin can only take so much damage before I may have to replace it completely. If my operator&amp;#39;d apprentice calls it the PT-109 one more time...&lt;/p&gt;</description>
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<pubDate>Mon, 29 Dec 2008 19:52:22 GMT</pubDate>
<author>MatrixRefugee</author>
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