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<title>Latest posts for the topic &quot;Halsey SR vs. Kessay AR1&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Halsey SR vs. Kessay AR1&quot;</description>
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<title>Halsey SR vs. Kessay AR1</title>
<description>&lt;p&gt;Why is it that I cause more damage with the Halsey than the Kessay?&lt;/p&gt;&lt;p&gt;&lt;b&gt;Halsey Sniper Rifle&lt;br /&gt;&lt;/b&gt;Base Damage: 14-14 pts&lt;br /&gt;Ballistic Acc 7pts&lt;/p&gt;&lt;p&gt;&lt;b&gt;Kessay AR1 Rifle&lt;br /&gt;&lt;/b&gt;Base Damage: 15-15 pts&lt;br /&gt;Ballistic Acc 7pts&lt;/p&gt;</description>
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<pubDate>Tue, 9 Oct 2007 00:12:54 GMT</pubDate>
<author>Vesuveus</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>Mxo works with DPS (damage per second) system. Check the reuse timers of the guns and you will see why for yourself.&lt;br /&gt;</description>
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<pubDate>Tue, 9 Oct 2007 03:37:54 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.&lt;br /&gt;&lt;br /&gt;That&amp;#39;s why:&lt;br /&gt;&lt;br /&gt;Ability damage: Kessay (15) &amp;gt; Hasley (14)&lt;br /&gt;Freefire damage: Hasley (5.5) &amp;gt; Kessay (4.5)&lt;br /&gt;&lt;br /&gt;I always switch through these two weapons to deal more damage, it&amp;#39;s kinda annoying though.&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 01:04:45 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.&lt;br /&gt;&lt;br /&gt;That&amp;#39;s why:&lt;br /&gt;&lt;br /&gt;Ability damage: Kessay (15) &amp;gt; Hasley (14)&lt;br /&gt;Freefire damage: Hasley (5.5) &amp;gt; Kessay (4.5)&lt;br /&gt;&lt;br /&gt;I always switch through these two weapons to deal more damage, it&amp;#39;s kinda annoying though.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;It&amp;#39;s also not really worth it for 1 extra DPS.&lt;br /&gt;&lt;br /&gt;There&amp;#39;s actually another rifle out there that&amp;#39;s very effective but has low DPS, but it makes up for that in another area. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 08:00:35 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;Remag_Div wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.&lt;br /&gt;&lt;br /&gt;That&amp;#39;s why:&lt;br /&gt;&lt;br /&gt;Ability damage: Kessay (15) &amp;gt; Hasley (14)&lt;br /&gt;Freefire damage: Hasley (5.5) &amp;gt; Kessay (4.5)&lt;br /&gt;&lt;br /&gt;I always switch through these two weapons to deal more damage, it&amp;#39;s kinda annoying though.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;It&amp;#39;s also not really worth it for 1 extra DPS.&lt;br /&gt;&lt;br /&gt;There&amp;#39;s actually another rifle out there that&amp;#39;s very effective but has low DPS, but it makes up for that in another area. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I think I know which one you are talking about. I just got my hands on it.&lt;/p&gt;&lt;p&gt;Thanks for the info/clear up, guys.&lt;/p&gt;</description>
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<pubDate>Wed, 10 Oct 2007 08:35:36 GMT</pubDate>
<author>Vesuveus</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;Vesuveus wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Remag_Div wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.&lt;br /&gt;&lt;br /&gt;That&amp;#39;s why:&lt;br /&gt;&lt;br /&gt;Ability damage: Kessay (15) &amp;gt; Hasley (14)&lt;br /&gt;Freefire damage: Hasley (5.5) &amp;gt; Kessay (4.5)&lt;br /&gt;&lt;br /&gt;I always switch through these two weapons to deal more damage, it&amp;#39;s kinda annoying though.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;It&amp;#39;s also not really worth it for 1 extra DPS.&lt;br /&gt;&lt;br /&gt;There&amp;#39;s actually another rifle out there that&amp;#39;s very effective but has low DPS, but it makes up for that in another area. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&amp;lt;img src=&quot; /&gt;&amp;quot; width=&amp;quot;15&amp;quot; height=&amp;quot;15&amp;quot; /&amp;gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I think I know which one you are talking about. I just got my hands on it.&lt;/p&gt;&lt;p&gt;Thanks for the info/clear up, guys.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;Victory Rifle - 11 D.P.S., +15% Stagger&lt;br /&gt;&lt;br /&gt;That&amp;#39;s the third rifle I use. The +15% stagger can be very dangerous.&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 23:47:08 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;p&gt;Good way to do it is use your sniper shot and freefire with the halsey, then follow up with some freefire&amp;#39;s using the victory, and in IL, will get them staggered most of the time. :)&lt;/p&gt;</description>
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<pubDate>Thu, 11 Oct 2007 15:51:29 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;p&gt;I use both Halsey and Kessay, but use Stinger sometimes&amp;nbsp;in IL depending on what i am up against.&lt;/p&gt;&lt;p&gt;Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Fri, 12 Oct 2007 03:19:42 GMT</pubDate>
<author>Mindsweep</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;Mindsweep wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;There are only stock lvl 50 weapons around. The attribute &amp;quot;silenced&amp;quot; is&amp;nbsp;(like&amp;nbsp;&amp;quot;Enhanced&amp;quot&lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; unfortunately&amp;nbsp;not&amp;nbsp;available&amp;nbsp;for&amp;nbsp;lvl&amp;nbsp;50&amp;nbsp;weapons. </description>
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<pubDate>Fri, 12 Oct 2007 06:15:43 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations. &lt;br /&gt;</description>
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<pubDate>Fri, 12 Oct 2007 10:57:26 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;RemagDiv wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations. &lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that&amp;#39;s only for a few players....sucks. I want a bazooka.</description>
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<pubDate>Fri, 12 Oct 2007 19:44:14 GMT</pubDate>
<author>Mindsweep</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>Personally I&amp;#39;ve always wanted the guns to have a few more varients for the models. I&amp;#39;ve always hated that the &amp;quot;sniper rifle&amp;quot; model is just an M-16.&lt;br /&gt;</description>
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<pubDate>Fri, 12 Oct 2007 19:49:27 GMT</pubDate>
<author>NightTrace</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.&lt;br /&gt;</description>
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<pubDate>Fri, 12 Oct 2007 21:42:42 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;RemagDiv wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Collector&amp;nbsp;(also&amp;nbsp;Construct&amp;nbsp;and&amp;nbsp;Hideout) items (not only the weapons) all need either unique skins or models. How else would you be able to see the difference between a normal item or a farmed item? Ah well, would mean alot of work &amp;gt;_&amp;lt;</description>
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<pubDate>Sat, 13 Oct 2007 09:40:30 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;Mindsweep wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;RemagDiv wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations. &lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that&amp;#39;s only for a few players....sucks. I want a bazooka.&lt;/blockquote&gt;Lol That would be epic rolling into mara c with a RPG and owning everyone.&lt;br /&gt;</description>
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<pubDate>Sat, 24 Nov 2007 03:34:25 GMT</pubDate>
<author>Hl3w88</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>The Halsey is definently my boomstick...
&lt;br&gt; the Clamors are my dual handguns (if you will) of choice
&lt;br&gt; What we need are for them to make dual fm-1500s...that would be nice
&lt;br&gt; \m/&gt;&lt;\m/ &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Sat, 24 Nov 2007 06:23:09 GMT</pubDate>
<author>Lezel</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;p&gt;Yeah, I&amp;#39;ve generally just stuck with the Halsey for my stuff, I really don&amp;#39;t want to go through the effort of switching over rifles and such depending on what I&amp;#39;m doing (or equally taking the time to do some fancy macro work)&lt;/p&gt;&lt;p&gt;Victory is a lot of fun if you specifically want to work with staggered (as a lot of rifle users do) as that additional boost can cause a lot of problems for people. I generally only switch to that when there&amp;#39;s large scale fighting on the go,&amp;nbsp;spam staggered&amp;nbsp;and move onto the next target &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 24 Nov 2007 12:45:56 GMT</pubDate>
<author>TheUnknownShadow</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>&lt;cite&gt;TheUnknownShadow wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Yeah, I&amp;#39;ve generally just stuck with the Halsey for my stuff, I really don&amp;#39;t want to go through the effort of switching over rifles and such depending on what I&amp;#39;m doing (or equally taking the time to do some fancy macro work)&lt;/p&gt;&lt;p&gt;Victory is a lot of fun if you specifically want to work with staggered (as a lot of rifle users do) as that additional boost can cause a lot of problems for people. I generally only switch to that when there&amp;#39;s large scale fighting on the go,&amp;nbsp;spam staggered&amp;nbsp;and move onto the next target &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;What&amp;#39;s even more helpful is free-firing on speed with victory so now and then u get staggered-dazed, the possible combos for MA with that are...breathtaking, lol.&lt;br /&gt;</description>
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<pubDate>Sat, 24 Nov 2007 15:17:40 GMT</pubDate>
<author>Tenshi</author>
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<title>Re:Halsey SR vs. Kessay AR1</title>
<description>I discovered that the stinger does more damage in free fire than the Kessay. I wouldn&amp;#39;t think that the armour piercing stat would add &lt;i&gt;that&lt;/i&gt; much damage to the stinger, would it?&lt;br /&gt;</description>
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<pubDate>Tue, 4 Dec 2007 09:36:44 GMT</pubDate>
<author>Mashoe</author>
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