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<title>Latest posts for the topic &quot;Stuff being looked into for update 60&quot;</title>
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<description>Latest messages posted in the topic &quot;Stuff being looked into for update 60&quot;</description>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Garu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;As cool as it would be to have such a tool, I see it being horribly abused and ruining lots of fun.&amp;nbsp; Imagine the poor chaps loitering around who get spawns thrown on them out of the blue by someone looking for a quick joke.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;Nahh... I mean, I can do that now, but you don&amp;#39;t see me going around and...&lt;br /&gt;&lt;br /&gt;&amp;lt;_&amp;lt;&lt;br /&gt;&lt;br /&gt;Never mind.&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Won&amp;#39;t someone think of the poor data-miners?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Mon, 14 Apr 2008 04:07:29 GMT</pubDate>
<author>sugaree</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;p&gt;Rarebit FTW!.&lt;/p&gt;&lt;p&gt;Stream Closed.&lt;/p&gt;</description>
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<pubDate>Mon, 14 Apr 2008 09:08:44 GMT</pubDate>
<author>NeoExcidious</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;p&gt;/bump.....Only two weeks until the update comes right?&lt;/p&gt;&lt;p&gt;How many of the idea&amp;#39;s in this thread do you believe we could seen in update 60 Rarebit?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 29 Apr 2008 03:07:36 GMT</pubDate>
<author>Mindsweep</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>Rarebit, Sir.&lt;br /&gt;&lt;br /&gt;I hope at this point at the very least you are wearing a pair of shades.&amp;nbsp; Your future looks bright my friend.&amp;nbsp; Put the shades on.&amp;nbsp; (And if you need an apprentice/sidekick, let me know.)&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 17:52:40 GMT</pubDate>
<author>Praey1</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>He doesn&amp;#39;t need shades, he has goggles.&lt;br /&gt;&lt;br /&gt;in b4 do nothing etc&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 18:02:33 GMT</pubDate>
<author>ThePigeonKing</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;SolidRevolver wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Rarebit isn&amp;#39;t adding the Org Abils because it takes the ideological choice out of what org you want to join...&lt;/blockquote&gt;Isn&amp;#39;t that funny, cause if your &amp;quot;Idealogical Choice&amp;quot; leads you to join Zion you spend the entire game being punished for it while you watch the Mechs get cool FM-1500&amp;#39;s for their choice.&lt;br /&gt;&lt;br /&gt;Double Standards are awesome &lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Sat, 10 May 2008 22:24:34 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>Mwahaha!&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 22:34:25 GMT</pubDate>
<author>Rarebit</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>Any plans to change that?&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 22:39:41 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>Oh, no, I just find it interesting when people take the trouble to twist my words around.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 22:45:38 GMT</pubDate>
<author>Rarebit</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>ZOMG DEV FAVOURATISM!!!&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 22:58:57 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;SolidRevolver wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Rarebit isn&amp;#39;t adding the Org Abils because it takes the ideological choice out of what org you want to join...&lt;/blockquote&gt;Isn&amp;#39;t that funny, cause if your &amp;quot;Idealogical Choice&amp;quot; leads you to join Zion you spend the entire game being punished for it while you watch the Mechs get cool FM-1500&amp;#39;s for their choice.&lt;br /&gt;&lt;br /&gt;Double Standards are awesome &lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/blockquote&gt;&lt;br /&gt;But Machinists &lt;i&gt;totally&lt;/i&gt; deserve it.&lt;br /&gt;&lt;br /&gt;And so do Zionites. :P&lt;br /&gt;&lt;br /&gt;I think that topic is for another time, another thread, when it is inevitably brought up again.&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 23:12:50 GMT</pubDate>
<author>Zudrag</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;Zudrag wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;SolidRevolver wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Rarebit isn&amp;#39;t adding the Org Abils because it takes the ideological choice out of what org you want to join...&lt;/blockquote&gt;Isn&amp;#39;t that funny, cause if your &amp;quot;Idealogical Choice&amp;quot; leads you to join Zion you spend the entire game being punished for it while you watch the Mechs get cool FM-1500&amp;#39;s for their choice.&lt;br /&gt;&lt;br /&gt;Double Standards are awesome &lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/blockquote&gt;&lt;br /&gt;But Machinists &lt;i&gt;totally&lt;/i&gt; deserve it.&lt;br /&gt;&lt;br /&gt;And so do Zionites. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;&lt;br /&gt;I think that topic is for another time, another thread, when it is inevitably brought up again.&lt;br /&gt;&lt;/blockquote&gt;Fair enough, I&amp;#39;ve voiced my opinions and I hope the devs do act on them, but this isn&amp;#39;t the place to ThreadJack and ruin other peoples chance to discuss other content.&lt;br /&gt;&lt;br /&gt;Move along people.&lt;br /&gt;</description>
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<pubDate>Sat, 10 May 2008 23:17:19 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Oh, no, I just find it interesting when people take the trouble to twist my words around.&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Organization in MXO is supposed to be an ideological choice. Offering different abilities to different organizations would make it a combat choice&lt;br /&gt;&lt;/blockquote&gt;No words were twisted &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp; Just left out, one of the things left out was people switching orgs would see their combat ability drop... and that isn&amp;#39;t a bad thing, THATS a good thing *Diamond Dallas Page smile*</description>
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<pubDate>Sun, 11 May 2008 04:10:53 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;SolidRevolver wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Oh, no, I just find it interesting when people take the trouble to twist my words around.&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Organization in MXO is supposed to be an ideological choice. Offering different abilities to different organizations would make it a combat choice&lt;br /&gt;&lt;/blockquote&gt;No words were twisted &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; /&gt;&amp;nbsp; Just left out, one of the things left out was people switching orgs would see their combat ability drop... and that isn&amp;#39;t a bad thing, THATS a good thing *Diamond Dallas Page smile*&lt;/blockquote&gt;Rewards for loyalty? Perish the thought.&lt;br /&gt;</description>
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<pubDate>Sun, 11 May 2008 04:15:40 GMT</pubDate>
<author>Marias</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;p&gt;Yeah... I want to voice my opinion on the current topic, but we may as well just leave it.&amp;nbsp; In short, Pylat&amp;#39;s got it completely right.&amp;nbsp; &lt;/p&gt;</description>
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<pubDate>Sun, 11 May 2008 15:40:04 GMT</pubDate>
<author>Shinryu</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>could i make a small suggestion, you know that demonskin shirt that the collector michel gives, instead of it being that plain purple shirt, do you think you could change it to the black and red vest combo that the demon army gang wears??&lt;br /&gt;</description>
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<pubDate>Tue, 13 May 2008 11:06:23 GMT</pubDate>
<author>RollsRoyce</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (not intended since u can see they got different acc bonuses).&lt;br /&gt;</description>
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<pubDate>Tue, 13 May 2008 13:20:03 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;The Leo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (not intended since u can see they got different acc bonuses).&lt;br /&gt;&lt;/blockquote&gt;Guess not.&lt;br /&gt;</description>
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<pubDate>Thu, 15 May 2008 14:48:06 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;The Leo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;The Leo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (not intended since u can see they got different acc bonuses).&lt;br /&gt;&lt;/blockquote&gt;Guess not.&lt;br /&gt;&lt;/blockquote&gt;/bug&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 15 May 2008 14:54:54 GMT</pubDate>
<author>Rarebit</author>
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<title>Re:Stuff being looked into for update 60</title>
<description>&lt;cite&gt;Rarebit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;The Leo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;The Leo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Rare you prolly got a lot of stuff to think on, but can you check if the style ability bug in IL is gonna be fixed? To elaborate simply kung fu main style with aikido abs rolls more than aikido main style with aikido abs (not intended since u can see they got different acc bonuses).&lt;br /&gt;&lt;/blockquote&gt;Guess not.&lt;br /&gt;&lt;/blockquote&gt;/bug&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;Did a few times 3-4 weeks ago with much detail.&lt;br /&gt;</description>
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<pubDate>Thu, 15 May 2008 15:16:01 GMT</pubDate>
<author>The Leo</author>
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