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<title>Latest posts for the topic &quot;Utility Master Attributes&quot;</title>
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<title>Utility Master Attributes</title>
<description>What are the best attributes to&amp;nbsp;have for Utility master?</description>
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<pubDate>Sun, 13 Aug 2006 11:12:27 GMT</pubDate>
<author>Zimmermann</author>
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<title>Re:Utility Master Attributes</title>
<description>&lt;p&gt;Utility Master is meant to be something like an MA so i would attribute out for MA, that way when you have your oponent in interlock the Nuke Sim can hack away so it&amp;#39;s a 2 on 1....know what i mean...?&lt;/p&gt;</description>
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<pubDate>Tue, 29 Aug 2006 12:19:43 GMT</pubDate>
<author>MXOMastatec</author>
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<title>Re:Utility Master Attributes</title>
<description>yea ... i get it... thx.</description>
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<pubDate>Sun, 3 Sep 2006 00:35:58 GMT</pubDate>
<author>Zimmermann</author>
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