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<title>Latest posts for the topic &quot;New Consumable from Valks&quot;</title>
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<title>New Consumable from Valks</title>
<description>Just farmed a bunch of them tonight. Went to use in pvp but it appears you can&apos;t use them in interlock (so it said anyways.) Was I bugged or is this by design? If by design that sucks for MA&apos;s &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; </description>
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<pubDate>Wed, 22 Oct 2008 17:37:13 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;The Stage 1-3 Blue Marbles also have this item property, so I believe it is by design until changed.&lt;/p&gt;</description>
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<pubDate>Wed, 22 Oct 2008 17:39:31 GMT</pubDate>
<author>Mathalos</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;Yeah, keeping them from being used in interlock means it doesnt affect the game so much. And i agree with keeping it that way. Otherwise people would be spamming the hell out of the marbles in interlock and stuff.&lt;/p&gt;</description>
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<pubDate>Thu, 23 Oct 2008 12:31:37 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;But that does mean that their pretty much useless to MA&amp;#39;s and any other interlock build. Which that really sucks...&lt;/p&gt;&lt;p&gt;I&amp;#39;m sure theres a reuse timer or is this another thing thats pointless me even farming.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 04:17:56 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;They have worked great for mkt after I buff bot it though Bruce &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; The Damage stacks fully.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 05:10:56 GMT</pubDate>
<author>privaronT</author>
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<title>Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;But that does mean that their pretty much useless to MA&amp;#39;s and any other interlock build. Which that really sucks...&lt;/p&gt;&lt;p&gt;I&amp;#39;m sure theres a reuse timer or is this another thing thats pointless me even farming.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;They&amp;#39;re not designed for a specific load, so they&amp;#39;re not particularly amazingly useful to any person specifically, because in PvP, we both know you end up in interlock in no time anyway (usually &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;), at which point you can&amp;#39;t use them.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 12:34:36 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;In my experience their awesome for pvp as an mkt. I mean lets take this into consideration say Im fully UM buffed with a Valk consumable I can Stagger throw follow up with Deadly Throw Severe Artery and Neuro Dart. I kid you not I have seen a direct positive DOT effect when doing this. Now considering the ACC clothes the Combat Enhance it allows me to constantly throw on power and hit HARD which literally makes suplexes and actual interlock entering moves almost obsolete.&lt;/p&gt;&lt;p&gt;All in all for pvp viability I found the Invis Detection shades and the consumables very useful.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 13:24:53 GMT</pubDate>
<author>privaronT</author>
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<title>Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;privaronT wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;In my experience their awesome for pvp as an mkt. I mean lets take this into consideration say Im fully UM buffed with a Valk consumable I can Stagger throw follow up with Deadly Throw Severe Artery and Neuro Dart. I kid you not I have seen a direct positive DOT effect when doing this. Now considering the ACC clothes the Combat Enhance it allows me to constantly throw on power and hit HARD which literally makes suplexes and actual interlock entering moves almost obsolete.&lt;/p&gt;&lt;p&gt;All in all for pvp viability I found the Invis Detection shades and the consumables very useful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Anyone fully buffed can just roll over other people. lol&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 13:26:37 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;privaronT wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;In my experience their awesome for pvp as an mkt. I mean lets take this into consideration say Im fully UM buffed with a Valk consumable I can Stagger throw follow up with Deadly Throw Severe Artery and Neuro Dart. I kid you not I have seen a direct positive DOT effect when doing this. Now considering the ACC clothes the Combat Enhance it allows me to constantly throw on power and hit HARD which literally makes suplexes and actual interlock entering moves almost obsolete.&lt;/p&gt;&lt;p&gt;All in all for pvp viability I found the Invis Detection shades and the consumables very useful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Anyone fully buffed can just roll over other people. lol&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Lol.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 14:34:55 GMT</pubDate>
<author>TheSorrows</author>
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<title>Re:Re:Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;TheSorrows wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;privaronT wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;In my experience their awesome for pvp as an mkt. I mean lets take this into consideration say Im fully UM buffed with a Valk consumable I can Stagger throw follow up with Deadly Throw Severe Artery and Neuro Dart. I kid you not I have seen a direct positive DOT effect when doing this. Now considering the ACC clothes the Combat Enhance it allows me to constantly throw on power and hit HARD which literally makes suplexes and actual interlock entering moves almost obsolete.&lt;/p&gt;&lt;p&gt;All in all for pvp viability I found the Invis Detection shades and the consumables very useful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Anyone fully buffed can just roll over other people. lol&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Lol.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Liez.&lt;/p&gt;</description>
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<pubDate>Sat, 25 Oct 2008 16:23:54 GMT</pubDate>
<author>HutchieJNR</author>
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<title>Re:Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;privaronT wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;In my experience their awesome for pvp as an mkt. I mean lets take this into consideration say Im fully UM buffed with a Valk consumable I can Stagger throw follow up with Deadly Throw Severe Artery and Neuro Dart. I kid you not I have seen a direct positive DOT effect when doing this. Now considering the ACC clothes the Combat Enhance it allows me to constantly throw on power and hit HARD which literally makes suplexes and actual interlock entering moves almost obsolete.&lt;/p&gt;&lt;p&gt;All in all for pvp viability I found the Invis Detection shades and the consumables very useful.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Anyone fully buffed can just roll over other people. lol&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Yeah well I tend to actually have to play on a hostile low population&amp;nbsp; server so I&amp;nbsp; find myself attempting to kill people sometimes with up to three to four attackers without sniper.&lt;/p&gt;&lt;p&gt;With that said my post that you commented on has absolutely nothing regarding rolls on it. My main goal is to increase maximum damage at any given time past whats normally able to be done with a build. Anyways if you have any advice please let me know. I really strive to be a big fish in a small pond.&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sun, 26 Oct 2008 18:13:58 GMT</pubDate>
<author>privaronT</author>
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<title>Re:New Consumable from Valks</title>
<description>&lt;p&gt;I don&amp;#39;t understand people that a) have buffs in their load or b) has a buffer alt.&lt;/p&gt;&lt;p&gt;Buffs tend to be an &amp;#39;I Win&amp;#39; unless the other person is buffed or you are actually really sucky. Like the odd time (very rarely) when i&amp;#39;m buffed and fighting against a red that isn&amp;#39;t, I just find it boring. Who wants to win like every roll in a fight... i want fun, not domination. I like not knowing if that tomo or prowessed efk is gonna hit or not. Rather than going, spam, spam, spam, dead.&lt;/p&gt;&lt;p&gt;And Priv, all&amp;nbsp;people that pvp are gonna find times when its 3 or 4 v you. I will still be coming back to mix it up and normally get a CQ when&amp;nbsp;I get taken down. Oh and you won&amp;#39;t be a big fish in a small pond, just /point /laugh at for being a boofed b**ch &lt;img src=&quot;/mxo/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;back on topic, seems crappy that you can&amp;#39;t use the consum&amp;#39;s in il. I was kinda hoping that the all round res would come into good use (aswell as the dmg) but if not i suppose i could just hand them out to my alts (if there tradeable.) Just seem pretty pointless for MA&amp;#39;s if its only for 60 secs and outta il (kinda obvious fx so all people need to do is keep rootin and stunnin till it runs out &lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; /&gt;)&lt;/p&gt;</description>
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<pubDate>Mon, 27 Oct 2008 05:20:34 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Re:New Consumable from Valks</title>
<description>&lt;p&gt;&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I don&amp;#39;t understand people that a) have buffs in their load or b) has a buffer alt.&lt;/p&gt;&lt;p&gt;Buffs tend to be an &amp;#39;I Win&amp;#39; unless the other person is buffed or you are actually really sucky. Like the odd time (very rarely) when i&amp;#39;m buffed and fighting against a red that isn&amp;#39;t, I just find it boring. Who wants to win like every roll in a fight... i want fun, not domination. I like not knowing if that tomo or prowessed efk is gonna hit or not. Rather than going, spam, spam, spam, dead.&lt;/p&gt;&lt;p&gt;And Priv, all people that pvp are gonna find times when its 3 or 4 v you. I will still be coming back to mix it up and normally get a CQ when I get taken down. Oh and you won&amp;#39;t be a big fish in a small pond, just /point /laugh at for being a boofed b**ch &lt;img src=&quot;/mxo/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;p&gt;back on topic, seems crappy that you can&amp;#39;t use the consum&amp;#39;s in il. I was kinda hoping that the all round res would come into good use (aswell as the dmg) but if not i suppose i could just hand them out to my alts (if there tradeable.) Just seem pretty pointless for MA&amp;#39;s if its only for 60 secs and outta il (kinda obvious fx so all people need to do is keep rootin and stunnin till it runs out &lt;img src=&quot;/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; /&gt;)&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I guess thats the way you play if you want my honest to God opinion heres what it really boils down to. I no longer respect this existing pvp community enough to play on any competitive level. Thats not knocking you as people mind you but um.. as a video game and competition itself I look back to the days where I would match up against people like Broin with his hacker load Da6 with his guns Trevon with his MA and Madbent back in the day after I spent hours upon hours dueling with him finally giving him a grasp of the class when I was doing well and lets face it he surpassed me and became the better gamer in that regard. The 2soon2lates the Phantompains.&lt;/p&gt;&lt;p&gt;I can only name one person on that last left that I genuinely respect on a competitive level. Now saying that Bruceter your far above most people in regards to skill level. But honestly dude 90% of the people I face who I wont name anymore simply put just arnt worth it. I have two accounts now I have two computers. I no longer find real competitive pvp outside of maybe four random Zion players who have leveled and been playing the game for a grand total of 9 months sitting at a hardline.&lt;/p&gt;&lt;p&gt;I do what I do because I can its that simple. I feel in alot of regards this games community and population has dwindled so low that the existing players dont have a strong grasp on the realities of pvp. To expect someone to not only use a certian class to make pvp more competitive and enjoyable for you given your lack of resources but also to expect them to simply not use a second account is frankly a sign of the times. Most MMOs that can actualy supporrt a respectable population dont have to rely on these types of situations. Like World of Warcraft for example. The game has what 9 something million subs? My guild over there was rated 6th Worldwide and 2nd in the US we got a world first hoorde legendary off Illidan when black temple came out. Another guild I was in before I transfered had the top arena team in our battle group. See honestly dude.. people who play games with 9 mil instead of 9 hundred they actually try to fully utilize their builds with consumables bufffs you name it. And the funny thing is usually they find someone motivated enough to actually log in and do the same because these classes werent put in the game not to use.&lt;/p&gt;&lt;p&gt;Im still stuck in the mode that if my enemy cant hack it than I frankly dont care enough to not go all out. Seriously if I wanted competitive skill based pvp you really think I would be playing this game?&lt;/p&gt;</description>
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<pubDate>Mon, 27 Oct 2008 05:58:01 GMT</pubDate>
<author>privaronT</author>
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