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<title>Latest posts for the topic &quot;Tone down Hyper Speed.&quot;</title>
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<description>Latest messages posted in the topic &quot;Tone down Hyper Speed.&quot;</description>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;Garu wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&lt;b&gt;Once upon a time, Hyperspeed had no effect at all.&amp;nbsp; I would like that to return&lt;/b&gt;.&amp;nbsp; In theory, if we&amp;#39;re breaking the rule of speed, then there should be no blur at all, only everything else blurring around us.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;Me too. Please. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 12:31:06 GMT</pubDate>
<author>BeBeH</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>It used to be so much worse, with flashing yellow lights on your feet. I like it the&amp;nbsp;way it is, I don&amp;#39;t want it changed.</description>
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<pubDate>Wed, 10 Oct 2007 13:30:16 GMT</pubDate>
<author>CPT_Starschwar</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;kou_urake wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It used to be so much worse, with flashing yellow lights on your feet. I like it the&amp;nbsp;way it is, I don&amp;#39;t want it changed.&lt;/blockquote&gt;i remember that, and i hated it too, but i think the idea of code swarming us, especially &lt;span style=&quot;color: #ffff00;&quot;&gt;&lt;b&gt;yellow&lt;/b&gt;&lt;/span&gt; code, is just stupid. in my my opinion it actually pulls me away from the Matrix experience some what. the blur needs to stay, the code needs to go. &lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 17:14:12 GMT</pubDate>
<author>Mobyias</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;p&gt;Yeah, I remember when it was just the motion blur.&amp;nbsp; I thought that was fine and never thought adding the code was a good idea.&amp;nbsp; I half want to say I recall the justification for adding it being something about making it different than the hyper sprint animation.&amp;nbsp;&amp;nbsp;Whatever the reason,&amp;nbsp;I wouldn&amp;#39;t complain&amp;nbsp;if the yellow code got ditched.&amp;nbsp; &lt;/p&gt;&lt;p&gt;I would like to see the blur&amp;nbsp;stay rather than no animation.&amp;nbsp;&amp;nbsp;If&amp;nbsp;somehow&amp;nbsp;the teeth could be dropped from the blur or made less prominent&amp;nbsp;that would improve&amp;nbsp;it in my opinion.&amp;nbsp; &lt;/p&gt;</description>
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<pubDate>Wed, 10 Oct 2007 17:32:25 GMT</pubDate>
<author>Huslah</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>Uh oh.&amp;nbsp; What if they listen to us, but make EVERYTHING ELSE BLUR when in hyper-speed.&amp;nbsp; Oh god, the Vertigo...&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 18:00:13 GMT</pubDate>
<author>Chemuel</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;Chemuel wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Uh oh.&amp;nbsp; What if they listen to us, but make EVERYTHING ELSE BLUR when in hyper-speed.&amp;nbsp; Oh god, the Vertigo...&lt;br /&gt;&lt;/blockquote&gt;That would be awesome.&amp;nbsp; All they need to do then is give me flight.&lt;br /&gt;&lt;br /&gt;~V&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 20:08:08 GMT</pubDate>
<author>Vanil</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;naes177 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Chemuel wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Uh oh.&amp;nbsp; What if they listen to us, but make EVERYTHING ELSE BLUR when in hyper-speed.&amp;nbsp; Oh god, the Vertigo...&lt;br /&gt;&lt;/blockquote&gt;That would be awesome.&amp;nbsp; All they need to do then is give me flight.&lt;br /&gt;&lt;br /&gt;~V&lt;br /&gt;&lt;/blockquote&gt;To which I&amp;#39;ll pop on the commando gear and shoot you down.&lt;br /&gt;&lt;br /&gt;^_~&lt;br /&gt;</description>
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<pubDate>Wed, 10 Oct 2007 20:12:42 GMT</pubDate>
<author>Roukan</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>When I have /netstats on or use fraps and activate hyperspeed my fps drops more than 15 pts. I dunno if it&amp;#39;s the animation or the speed itself that causes this but if it&amp;#39;s the animation I&amp;#39;d also like a tone down to maybe fewer copies of myself in the animation or just the yellow code without the wierdo copies (which should be special for the MA dodge form bullets btw)&lt;br /&gt;</description>
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<pubDate>Thu, 11 Oct 2007 03:02:21 GMT</pubDate>
<author>The Leo</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;ManicV wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;At least it doesn&amp;#39;t have that annoying yellow sprite pulsing around the feet anymore.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&amp;nbsp; &lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;Yeah that yellow sprite was horrible.&amp;nbsp; I could see people running all over the place.&amp;nbsp; It was so obvious that one time on Vector&amp;nbsp;I was jumping through Creston and could see someone sitting AFK in the construction site from the other side of it.&amp;nbsp; I hopped down and helped turn if off by firing off a logic cannon 2.0. &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/908627bbe5e9f6a080977db8c365caff.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Thu, 11 Oct 2007 06:42:47 GMT</pubDate>
<author>Garu</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>I wouldn&amp;#39;t mind if they kept the yellow code around the feet as they show it now, but perhaps just remove the rotating code going around our body.&lt;br /&gt;</description>
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<pubDate>Thu, 11 Oct 2007 11:30:26 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>I think and I could be wrong that the code trail is more for pvp than anything, same with the hyper jump vapor trail. Considering the utility I think they made it as attractive as possible. Plus if you walk around a bit then stop and rotate the camera back it&amp;#39;s kind of cool to see the &amp;quot;code&amp;quot; you walking towards you. *shrug*&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I just wish since there are so few of us left now that they&amp;#39;d let us go back to pre-nerf speed buffs. I want to run around at 500MPH again.&lt;br /&gt;</description>
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<pubDate>Sun, 14 Oct 2007 05:23:26 GMT</pubDate>
<author>sonofthree</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;sonofthree wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I just wish since there are so few of us left now that they&amp;#39;d let us go back to pre-nerf speed buffs. I want to run around at 500MPH again.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I know right!&amp;nbsp; I think my top speed was 250% back in those days.&lt;/p&gt;</description>
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<pubDate>Sun, 14 Oct 2007 07:29:32 GMT</pubDate>
<author>Garu</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>I like hyper speed the way it is now. </description>
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<pubDate>Sun, 14 Oct 2007 08:55:32 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;sonofthree wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I think and I could be wrong that the code trail is more for pvp than anything, same with the hyper jump vapor trail.&lt;br /&gt;&lt;/blockquote&gt;if they did leave it for PVP than i don&amp;#39;t use it to find people. personally i don&amp;#39;t think this yellow code adds anything to the game but an annoying visual effect.&lt;br /&gt;</description>
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<pubDate>Sun, 14 Oct 2007 10:18:46 GMT</pubDate>
<author>Mobyias</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>I wouldn&amp;#39;t mind toning it down or getting rid of it..</description>
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<pubDate>Sun, 14 Oct 2007 12:20:08 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>agreed i think it does need to be toned down a notch id actaully prefer it to be like hyper sprint i like that animation more&lt;br /&gt;</description>
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<pubDate>Sun, 14 Oct 2007 13:12:14 GMT</pubDate>
<author>nubious81</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;nubious81 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;agreed i think it does need to be toned down a notch id actaully prefer it to be like hyper sprint i like that animation more&lt;br /&gt;&lt;/blockquote&gt;the hyper sprint animation is good, but i think seeing that static all of the time would just be even more annoying. i like the blurred me&amp;#39;s.&lt;br /&gt;</description>
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<pubDate>Sun, 14 Oct 2007 14:24:13 GMT</pubDate>
<author>Mobyias</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>I don&amp;#39;t mind the code but the blur sucks.</description>
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<pubDate>Mon, 15 Oct 2007 14:10:01 GMT</pubDate>
<author>WirePx</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;cite&gt;WirePx wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I don&amp;#39;t mind the code but the blur sucks.&lt;/blockquote&gt;&lt;br /&gt;Well that&amp;#39;s a first. Most people say the opposite! &lt;br /&gt;</description>
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<pubDate>Mon, 15 Oct 2007 15:52:00 GMT</pubDate>
<author>RemagDiv</author>
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<title>Re:Tone down Hyper Speed.</title>
<description>&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;color: #ff33ff;font-family: trebuchet ms,geneva;&quot;&gt;The blur is always fun as that then looks just matrixy (as many others have said) the thing of it is that when you have it on, so many of the other animations are so hard to pick up, it&amp;#39;s really not fun. &lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;color: #ff33ff;font-family: trebuchet ms,geneva;&quot;&gt;Plus, it puts some of the combat animations out of sync with sounds sometimes (when going into bullet-time) as your character still moves with the crazy hyper-speed legs and arms blurring thing but you get that bullet-time sound...&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;color: #ff33ff;font-family: trebuchet ms,geneva;&quot;&gt;Yeah I dunno what would be best for it really, yet I think it&amp;#39;s something that needs to be worked on.&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;color: #ff33ff;font-family: trebuchet ms,geneva;&quot;&gt;Love,&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;span style=&quot;color: #ff33ff;font-family: trebuchet ms,geneva;&quot;&gt;Shadow x&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 16 Oct 2007 01:36:05 GMT</pubDate>
<author>TheUnknownShadow</author>
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