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<title>Latest posts for the topic &quot;Black Market Collectors.&quot;</title>
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<description>Latest messages posted in the topic &quot;Black Market Collectors.&quot;</description>
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<title>Re:Black Market Collectors.</title>
<description>They also could ask for bits. That way bits could be useful to the people who don&apos;t code and it wouldn&apos;t be junk anymore.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And a way to find them could be written in the Sentinel newspaper as a riddle, or some random pedestrian could refer to them.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I like this idea. even if I can&apos;t think in any special item. I would like to see this.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Org items only:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Zion key: &lt;/b&gt;access to Metacortex building&lt;br /&gt;&lt;b&gt;Mero key: &lt;/b&gt;access to Hell club&lt;br /&gt;&lt;b&gt;Machine key:&lt;/b&gt; access to white room&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;EDIT: This items might be useful for event meetings or have the org reunited.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 11 Aug 2008 01:15:27 GMT</pubDate>
<author>Caini</author>
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<title>Re:Black Market Collectors.</title>
<description>Metacortex for zion doesnt seem to make much sense :p&lt;br /&gt;I&apos;d say something like hrm the tea house, or sewers meeting room. although those seem like they might have to use all new indoor patterns for them.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 11 Aug 2008 02:04:09 GMT</pubDate>
<author>Zeac</author>
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<title>Re:Black Market Collectors.</title>
<description>Yes, I thought on sewers first. But since there&apos;s not sewers in Megacity, I felt like it was asking for access the Real or the Chateau.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Thought on Metacortex because, you know, anderson worked there. It could be the Heart O&apos;city Hotel. I dunno.</description>
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<pubDate>Mon, 11 Aug 2008 02:20:33 GMT</pubDate>
<author>Caini</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;I can redue them then, how about this..&lt;/p&gt;&lt;p&gt;Concept #2(Not as hard of a grind but still difficult.)&lt;/p&gt;&lt;p&gt;The collectors are now mission contacts, they still move around so it makes it hard to find them and complete their missions, each of the 7 Black Market Collectors will send players on very hard missions, 5 missions in total per collector, each mission is in search of a rare item within the matrix being held by a privet collector. In each of the missions you will be told of some data that may have the location of an item that the black market collectors want each mission you will have to either fight off 8-12 lvl 55s or hack 5 computers or more, break into buildings with lock pick with a twist on some of the missions like you cannot be seen by anyone in the mission area or you must not leave any witnesses, the privet collector holding the rare item will be very powerful lvl 55-65 and will be gaurded well, kill the guy holding the rare item and meet up with the black market collector in another mission area, after the first mission you will be told that there are 4 more rare items the black market collector would like for you to get for him, upon completing all 5 of the missions you will recieve a token, then the missions can be reset to do it again.&lt;/p&gt;&lt;p&gt;Once you get all 7 tokens you have to go find the collector again and trade the 7 tokens in for one of the rare items that collector has.&lt;/p&gt;&lt;p&gt;I&apos;m not sure but this is another idea I had for these black market guys, maybe it&apos;s better?&lt;/p&gt;</description>
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<pubDate>Mon, 11 Aug 2008 16:21:20 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Black Market Collectors.</title>
<description>now the missions just sound like a more difficult PB with the collector moving. and the only downside to the missions is if you find him once you could do all the missions a lot faster than collecting items. both sound good either way. EXTEND THE PB&apos;s WITH MOVING COLLECTORS!&lt;br /&gt;&lt;br /&gt;of course your idea is with no box&apos;s just the missions.</description>
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<pubDate>Tue, 12 Aug 2008 16:18:00 GMT</pubDate>
<author>Zeac</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Of course, I don&apos;t think rarebit is gonna come and implement your (or anybody&apos;s) ideas verbatim.&amp;nbsp; But hopefully we can get some really interesting stuff going on back in Mega City, return the focus back to the Districts with maybe some new missions associated with that.&amp;nbsp; As opposed to kill X and collect Y and turn in for Z.&amp;nbsp; Out of all the new content in the past few years I have to say probably the PB&apos;s were the most fun because you had that ongoing storyline and parts of it you could solo.&amp;nbsp; It immersed you into the intrigues of Mega City, just like I think your Black Market Collectors would.&lt;/p&gt;</description>
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<pubDate>Tue, 12 Aug 2008 16:42:02 GMT</pubDate>
<author>Sorter</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Black Market? Sounds familiar...... wasnt there a faction on Vector that had this idea back at GoLive?&lt;/p&gt;&lt;p&gt;If only they would have had admin powerz!&amp;nbsp; &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/385970365b8ed7503b4294502a458efa.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 12 Aug 2008 21:38:46 GMT</pubDate>
<author>MXOMastatec</author>
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<title>Re:Black Market Collectors.</title>
<description>The concept is good, but the actualy items you listed are ridiculous.</description>
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<pubDate>Wed, 13 Aug 2008 00:53:38 GMT</pubDate>
<author>monkeymanx8</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;The Concept of the items was made up as I went along, I made the buffs up as to what I would like to see in an item, you are more then welcome to create your own items for them just like I&apos;ve said, though I hardly see anyone being creative in terms of buffs for made up items on these forums. &lt;/p&gt;&lt;p&gt;Also, I really think these collectors could be added in like the PBs and instead of boxes they are collectors with missions, and you have to find other contacts around the simulation to find the locations of these Black Market Collectors. It can always be added onto like for instance...&lt;/p&gt;&lt;p&gt;The day the Black Market Collectors are introduced into the matrix there should be an npc some where in the game that will give you a mission, if you complete the mission the npc will tell you of an area where one of the collectors may be, as well as a business card for that collector, that way you can lock onto one alot faster and just have to search one or a few areas of the simulation, also I feel when they do move they shouldn&apos;t move in random buildings or in elevators, create 50 possible locations in which these Collectors will randomly teleport to, making it harder to find them and making it easier on the devs so they don&apos;t have to manually move the collectors every week.&lt;/p&gt;&lt;p&gt;The locations themselves would be like back allys, inside of clubs, near points of intrest, like Heart of the city hotel or hel club. On tops of buildings, or in back rooms that are open in certain buildings of the game. And mind you they stay put for one week so it wouldn&apos;t be to hard once you find them to go do their missions then find the others and do their missions, also the missions would have to be given story, as to why the Black Market Collectors actually want these items, nothing threatening the matrix of course these are exiles of course they wouldn&apos;t destroy their home, perhaps more power for someone, maybe the box maker? =P&lt;/p&gt;&lt;p&gt;And I too feel that the Pandora&apos;s boxs were by far one of the best things implemented into this game, and they were really unique cause they are pretty much the only quest type content we have, these black market collectors could ultamitly bring back some of that cool unknown feeling and more reasons to explore the matrix, only difference is, these npcs move around making you really have to look for them or get clues on their possible locations every week.&lt;/p&gt;&lt;p&gt;The items themselves cannot just be clothes either, tools, rare items players might want like more White hallway keys or a tool earpiece that gives you some kinda buff, it&apos;s really a matter of how plausable it is and how much people would really grind for one of these items, clothing is fine and all but weapons&amp;nbsp;rare tools, or other cool but powerful items should be placed in the game for us to get.&lt;/p&gt;&lt;p&gt;One other thing that could be cool to have with these guys is make a blue pill spawn near the area they are in, the blue pill will just be standing somewhere random on the street in the area of one of the collectors, talking to the blue pill will give you a small clue as to where the collector is, why this would be relavent idk but it seemed cool when I thought of it.&lt;/p&gt;</description>
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<pubDate>Wed, 13 Aug 2008 07:08:42 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;I applaud your creativity with the items.&amp;nbsp; It&apos;s doable ... dont know about the buffs though.... thats up to the devs...&lt;/p&gt;&lt;p&gt;What would be even better is IF that collector you are propossing is not a static NPC but a live char played by admins. A char who is in master shadow or in sneak ALL of the time....that way you never know what he looks like..... isnt that how real life black market vendors are like?&amp;nbsp; You never actually see them.... you get the stuff and ge the hell out of dodge before the place gets hot.&lt;/p&gt;&lt;p&gt;.....That way the admins dont have to change the game&apos;s programming for different locations.&amp;nbsp; I mean &lt;/p&gt;&lt;p&gt;When does a black market operative actually want to be seen?&amp;nbsp; What black market vendor would like to have his identity known by the machines?&lt;/p&gt;&lt;p&gt;I, for a fact, remember doing some of this stuff you are talking about for Algorithm.Enumerator.Vector a while back... i would go into a remote subway ( black line ) and then do transactions with whatever org and sell them the goods. they would never see me.&amp;nbsp; the trade box would just show up on their screen. then id take the subway to another location just to make it more ninja like.&lt;/p&gt;&lt;p&gt;Also, the Pandora&apos;s Box collector, he was suppossed to be a black market vendor as well.... I am sure they will come up with some other PB type collector soon.... &lt;/p&gt;&lt;p&gt;its just not going to have the&amp;nbsp;&amp;quot;black market&amp;quot; as it&apos;s org/group&lt;/p&gt;</description>
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<pubDate>Wed, 13 Aug 2008 10:06:29 GMT</pubDate>
<author>MXOMastatec</author>
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<title>Re:Re:Black Market Collectors.</title>
<description>&lt;cite&gt;MXOMastatec wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;What would be even better is IF that collector you are propossing is not a static NPC but a live char played by admins. A char who is in master shadow or in sneak ALL of the time....that way you never know what he looks like..... isnt that how real life black market vendors are like?&amp;nbsp; You never actually see them.... you get the stuff and ge the hell out of dodge before the place gets hot.&lt;/p&gt;&lt;p&gt;.....That way the admins dont have to change the game&apos;s programming for different locations.&amp;nbsp; I mean &lt;/p&gt;&lt;p&gt;When does a black market operative actually want to be seen?&amp;nbsp; What black market vendor would like to have his identity known by the machines?&lt;/p&gt;&lt;/blockquote&gt;Are you suggesting that paid, employed admins play these &apos;black market&apos; dealers 24/7? They sit around at their PC all day on the off chance that someone actually finds them and wants to make a transaction..&lt;br /&gt;&lt;br /&gt;If anything like this was ever added to the game, it&apos;ll be NPC&apos;s like the rest of the collectors/traders.</description>
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<pubDate>Wed, 13 Aug 2008 10:37:41 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Yea I don&apos;t really think that Admins will play collectors, it&apos;s alittle much to even be able to make the npcs move from one point to another but it is duable. Rarebit can basicly make the collectors have spawn places around the city, and it randomly once per week teleports them around.&lt;/p&gt;&lt;p&gt;And yea the items I mentioned are made up, but the model of the item I&apos;d like to see more then the buffs, like the Black Market Headgear. =)&lt;/p&gt;</description>
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<pubDate>Wed, 13 Aug 2008 11:37:58 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;No, i am not saying that they should be on 24/7.&amp;nbsp;&amp;nbsp; Is Ghost around 24/7?&amp;nbsp; How about The Merovingian?&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Wed, 13 Aug 2008 12:31:44 GMT</pubDate>
<author>MXOMastatec</author>
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<title>Re:Black Market Collectors.</title>
<description>Top idea skull....&lt;br /&gt;i would love this to be put into the game&lt;br /&gt;you want the black market headgear to look like this&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a rel=&quot;nofollow&quot; href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300024785&quot; target=&quot;_blank&quot;&gt;http://forums.station.sony.com/mxo/..._id=36300024785&lt;/a&gt;&lt;br /&gt;or with a shiny danna like the hat?&lt;br /&gt;&lt;br /&gt;CZ&lt;br /&gt;(:&lt;br /&gt; </description>
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<pubDate>Wed, 13 Aug 2008 19:05:48 GMT</pubDate>
<author>CraftyZee</author>
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<title>Re:Black Market Collectors.</title>
<description>The black market headgear in my eyes is basicly a black shiny hat with a completely black shiny bandana, no designs on the bandana.</description>
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<pubDate>Thu, 14 Aug 2008 06:11:15 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Re:Black Market Collectors.</title>
<description>&lt;cite&gt;Skull101 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;The black market headgear in my eyes is basicly a black shiny hat with a completely black shiny bandana, no designs on the bandana.&lt;/blockquote&gt;yeah&lt;br /&gt;shame there is only 1 danna design in the game&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CZ&lt;br /&gt;(:</description>
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<pubDate>Thu, 14 Aug 2008 08:02:12 GMT</pubDate>
<author>CraftyZee</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Alright so I&apos;ve been thinking alot more about how I could really add these guys into the story of the matrix.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;THE&amp;nbsp; BLACK&amp;nbsp;&amp;nbsp;&amp;nbsp; MARKET&amp;nbsp;&amp;nbsp;&amp;nbsp;COLLECTORS&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; In the forth instance of the Matrix, there was much chaos, the machines themselves were much more ruthless then they are now adays and in those times, war was all anyone thought about. The Frenchman to was at war with both Zion and the Machines for power over the simulation, but he did not have the means to take on the machines. So he searched the simulation, sending his loyal followers to the most restricted areas in hopes of locating a powerful but dangerous ally. What he found was something he didn&apos;t expect, a group of exiles that had learned to hack the very code of the matrix and create powerful weapons and clothing. The Frenchman met with these exiles in person, and attempted to gain their trust and power. However the Black Market operatives were not impressed by the Frenchman and they told him he would have to give them whatever they wanted for their most powerful items. The Machines themselves found out about this and attempted to stop such transfers, however, equiped with the newer and more powerful weapons and clothing, the Frenchman&apos;s Exiles became very powerful, even Agents were unable at the time to Delete these exiles.&lt;/p&gt;&lt;p&gt;By the 6th&amp;nbsp;version of the Matrix many of the more powerful Black Market operatives had been deleted. Seven of them survived and went into hiding during the last appearnce of the Annomaly. For 3 years they have hid, honning their skills and now, they have returned to regain their lost tools, that will once again allow them to create powerful items. Some of these items may be useful to any and all Red Pill operatives, however due to their past, these last seven Black Market Collectors have become more cautious, they all move to a new location once a week, and those that seek their powerful items must beware, it will come at a price. The Machines will hunt anyone and everyone that seeks these Black Market Collectors, and those that are being targeted by the Black Market operatives, the ones that have held their tools for 3 years, have also become powerful. It will not be easy for those that wish for such power, however, everything does come at a price. That price might just be your life.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Finish&lt;/p&gt;&lt;p&gt;So yea there is a slight back story to the collectors, hope ya enjoyed it.&lt;/p&gt;</description>
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<pubDate>Mon, 18 Aug 2008 16:28:04 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Re:Black Market Collectors.</title>
<description>&lt;cite&gt;Skull101 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Instant Kill code. (Ever wondered what would happen if a player was suddenly able to &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;kill&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Temporarily Disabl&lt;/span&gt;e a Live Event Charactor in one hit, making them &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;reconstruct&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Jackout&lt;/span&gt; instantly afterwards? Well now you can, with the Instant, 1 time only use kill code)&lt;p&gt;Min charactor lvl &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;1.&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;50&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Range 1&lt;/p&gt;&lt;p&gt;Damage 99,999&lt;/p&gt;&lt;p&gt;&lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Kills the player using it aswell.&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Deletes Character PERMANENTLY&lt;/span&gt;&lt;br /&gt;(Uses a dev field and then meatwadd effect on the dev charactor and the player using said kill code.)&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;The collector would want 1billion info.&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: #33cccc;&quot;&gt;Prison Mastery Device&lt;br /&gt;Patchers Headgear&lt;br /&gt;Full Black lvl50 Ninja outfit,&lt;br /&gt;Full Sleepwalker Gear&lt;br /&gt;FM 1500&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;(I know everyone is gonna tell me no this one can&apos;t and will never be put into the game, however, it would be funny if I could run up to the merv and use it on him, &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;kills&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Disables&lt;/span&gt; him and we &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;never&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;dont&lt;/span&gt; see em on Recursion again only on syntax and vector, &lt;span style=&quot;color: #33cccc;&quot;&gt;For a week&lt;/span&gt; gawd that would be funny.)&lt;/p&gt;&lt;/blockquote&gt;The above post has been updater to bring it REMOTELY within the realms of possibility.&lt;br /&gt;&lt;br /&gt;Both these modifications are strictly the opinion of the poster and by no means be confused with fact&lt;br /&gt;&lt;p&gt;The following post has been altered for Suitability&lt;/p&gt;&lt;cite&gt;Caini wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Org items only:&lt;br /&gt;&lt;br /&gt;Zion key: access to&lt;span style=&quot;color: #ff0000;&quot;&gt;&lt;strike&gt; Metacortex building&lt;/strike&gt;&lt;/span&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Heart O&apos; The City Hotel&lt;/span&gt;&lt;br /&gt;Mero key: access to Hell club&lt;br /&gt;Machine key: &lt;strike&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;access to white room&lt;/span&gt;&lt;/strike&gt; &lt;span style=&quot;color: #33cccc;&quot;&gt;Metacoretex&lt;/span&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Thu, 28 Aug 2008 19:02:18 GMT</pubDate>
<author>Darkangelus</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Eh, nah I really don&apos;t think someone is going to level to 50 farm all those items, be lucky enough to get the FM 1500 pay 1billion info just to ruin a live event and have their charactor deleted. That&apos;s not so much in the realm of possiblity but good try.&lt;/p&gt;&lt;p&gt;Here&apos;s a few more items that these venders might give/trade.&lt;/p&gt;&lt;p&gt;RPing Perma Disguises. (These are Disguises that you can use 5 times per disguise, they work like a pill that changes your RSI untill you jackout or wear another disguise.)&lt;/p&gt;&lt;p&gt;Commandos, Agents, Lupine, Blood Noble, Tactical Security, Sleep Walker, Ninja, Blue Pill.&lt;/p&gt;&lt;p&gt;Min charactor level. 1&lt;/p&gt;&lt;p&gt;Details for items.&lt;/p&gt;&lt;p&gt;These Disguises that you can only find on the black market and are extreamly rare. They change your RSI into a npc RSI untill you jackout or wear another disguise this will be yours.&lt;/p&gt;&lt;p&gt;Requires all 7 black market tokens and 100 million for the set.&lt;/p&gt;&lt;p&gt;Orginizational Hack.&lt;/p&gt;&lt;p&gt;Min charactor level 50.&lt;/p&gt;&lt;p&gt;This item works much in the same way that a runtime program works, only when used it spawns npcs from your org to fight any hostiles.(5 uses)&lt;/p&gt;&lt;p&gt;7 Black Market Tokens + 100 million&lt;/p&gt;&lt;p&gt;Black Market Cloaking Device.&lt;/p&gt;&lt;p&gt;Min Charactor Level 50&lt;/p&gt;&lt;p&gt;Details, when Used this item will give a slight bubble around the player, NPCs such as Agents and those that are spawned on the player will be unable to see the player.&amp;nbsp;For a&amp;nbsp;long period of time.&amp;nbsp;(5 uses)&lt;/p&gt;&lt;p&gt;7 black market tokens and 50 million info.&lt;/p&gt;&lt;p&gt;Cannot think of that many more for now these will do.&lt;/p&gt;</description>
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<pubDate>Fri, 29 Aug 2008 05:27:23 GMT</pubDate>
<author>Skull101</author>
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<title>Re:Black Market Collectors.</title>
<description>&lt;p&gt;Although most of the suggested items are &apos;unique&apos; albeit overpowered, the concept of hidden vendors throughout the city selling interesting or bizzare things is actually quite ingenious - not only would it add an element of mystery and surprise in the sense of adventuring and exploring but it might actually give the players something to do with all their bloody money.&lt;/p&gt;&lt;p&gt;It&apos;s not even that hard, the next piece of crap recycled content clothing that&apos;s just changed it&apos;s color- lets just make it for sale aswell as farmable - that way i don&apos;t need to waste 3 days getting more money which i&apos;ve now started using to insulate the walls of my ship. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Fri, 29 Aug 2008 12:39:30 GMT</pubDate>
<author>Darminian</author>
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