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<title>Latest posts for the topic &quot;Style Influence Progression&quot;</title>
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<title>Style Influence Progression</title>
<description>&lt;p&gt;I put this in the ability feedback forum, but since that forum may as well be hidden, it getting pretty much ignored there. I&amp;#39;m hoping to get some help with this.&lt;/p&gt;&lt;p&gt;Has there ever been a compilation of the rate of&amp;nbsp;progression (level by level)&amp;nbsp;for&amp;nbsp;Style influences? Not talking about title buffs (although if they scale, I could use that info as well), just about the Styles (Kung Fu, Hacker, Spy, etc)&lt;/p&gt;&lt;p&gt;Such as this that was given in the Attribute guide on the main page:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;&lt;i&gt;Self-Defense&lt;/i&gt;&amp;nbsp;Style Influences:&lt;/span&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Ballistic Accuracy&amp;nbsp;:&amp;nbsp;1 point&amp;nbsp;per level &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Ballistic Defense&amp;nbsp;:&amp;nbsp;0.96&amp;nbsp;ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Ballistic Damage : 2 pts (base)&amp;nbsp;+ 0.2 ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Melee Accuracy&amp;nbsp;: 1 ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Melee Defense&amp;nbsp;: 0.96 ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Melee Damage : 4 pts (base)&amp;nbsp;+ 0.42 ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Thrown Defense : 0.96 ppl &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style=&quot;color: #ffffff;&quot;&gt;Viral Defense : 0.96 ppl&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Or does this &amp;#39;influence scaling template&amp;#39; apply to all of them?&lt;/p&gt;</description>
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<pubDate>Thu, 8 Nov 2007 17:48:35 GMT</pubDate>
<author>ShiXinFeng</author>
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<title>Re:Style Influence Progression</title>
<description>KungFu&amp;nbsp; -&amp;nbsp; First ten levels.&lt;br /&gt;&lt;br /&gt;Melee Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 02 03 04 05 06 07 08 09 10 11&lt;br /&gt;Cont. Withdraw&amp;nbsp;&amp;nbsp;&amp;nbsp; 07 08 09 11 12 13 15 16 17 19&lt;br /&gt;Thrown Defense&amp;nbsp;&amp;nbsp; 02 03 04 05 06 07 08 09 10 11&lt;br /&gt;Melee Accuracy&amp;nbsp;&amp;nbsp; &amp;nbsp; 11 12 13 15 16 17 19 20 21 23&lt;br /&gt;Viral Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 02 03 04 05 06 07 08 09 10 11&lt;br /&gt;Melee Damage&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 04 04 05 05 06 06 07 07 08 08&lt;br /&gt;Ballistic Defense&amp;nbsp;&amp;nbsp;&amp;nbsp; 02 03 04 05 06 07 08 09 10 11&lt;br /&gt;&lt;br /&gt;Karate&amp;nbsp; -&amp;nbsp; First ten levels.&lt;br /&gt; &lt;br /&gt; Melee Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; -2 -1 00 01 02 03 04 05 06 07 &lt;br /&gt; Cont. Withdraw&amp;nbsp;&amp;nbsp;&amp;nbsp; 09 10 11 13 14 15 17 18 19 21&lt;br /&gt; Thrown Defense&amp;nbsp;&amp;nbsp; -2 -1 00 01 02 03 04 05 06 07&lt;br /&gt; Melee Accuracy&amp;nbsp;&amp;nbsp; &amp;nbsp; 01 02 03 05 06 07 09 10 11 13&lt;br /&gt; Viral Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; -2 -1 00 01 02 03 04 05 06 07&lt;br /&gt; Melee Damage&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 04 05 05 06 06 07 07 08 08 09&lt;br /&gt; Ballistic Defense&amp;nbsp;&amp;nbsp;&amp;nbsp; -2 -1 00 01 02 03 04 05 06 07 &lt;br /&gt;&lt;br /&gt;Aikido&amp;nbsp; -&amp;nbsp; First ten levels.&lt;br /&gt; &lt;br /&gt; Melee Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 10 11 12 13 14 15 16 17 18 19&lt;br /&gt; Cont. Withdraw&amp;nbsp;&amp;nbsp;&amp;nbsp; 11 12 13 15 16 17 19 20 21 23&lt;br /&gt; Thrown Defense&amp;nbsp;&amp;nbsp; 10 11 12 13 14 15 16 17 18 19&lt;br /&gt; Melee Accuracy&amp;nbsp;&amp;nbsp; &amp;nbsp; 01 02 03 05 06 07 09 10 11 13&lt;br /&gt; Viral Defense&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 10 11 12 13 14 15 16 17 18 19&lt;br /&gt; Melee Damage&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp; 04 04 05 05 06 06 07 07 08 08&lt;br /&gt; Ballistic Defense&amp;nbsp;&amp;nbsp;&amp;nbsp; 10 11 12 13 14 15 16 17 18 19&lt;br /&gt;&lt;br /&gt;I haven&amp;#39;t got around to doing any more than that but I hope it helps.&amp;nbsp; &lt;br /&gt;</description>
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<pubDate>Thu, 8 Nov 2007 19:03:04 GMT</pubDate>
<author>GypsyJuggler</author>
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<title>Re:Style Influence Progression</title>
<description>&lt;p&gt;Cool, thanks man.&lt;/p&gt;&lt;p&gt;So by your example, an level 10 MA with the Kung Fu style has 2 pts Melee Defense, 7 pts Contested Withdraw, 2 pts Thrown Defense, etc. and at level 11 he has 3 pts MD, 8 pts CW, and 3 pts TD, etc?&lt;/p&gt;&lt;p&gt;Just want to make sure I&amp;#39;m reading it right.&lt;/p&gt;&lt;p&gt;Oh, and do the influences from Self-Defense stack with the other styles?&lt;/p&gt;</description>
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<pubDate>Thu, 8 Nov 2007 19:30:23 GMT</pubDate>
<author>ShiXinFeng</author>
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<title>Re:Style Influence Progression</title>
<description>No, those are the numbers from level 1 to level 10.&amp;nbsp; At level 10 KungFu grants 11pts Defense, 19pts Contested Withdraw, 23pts Melee Accuracy and 8pts Melee Damage.&amp;nbsp; Self Defense is another Style and so does not (unless you cheat) stack with other Styles like KungFu.&amp;nbsp; Also, Self Defense grants points NOT influences.&amp;nbsp; Influences come from your Tactics and clothing and such.&amp;nbsp; &lt;br /&gt;</description>
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<pubDate>Thu, 8 Nov 2007 19:48:51 GMT</pubDate>
<author>GypsyJuggler</author>
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<title>Re:Style Influence Progression</title>
<description>Huh? You can&amp;#39;t even get Kung Fu style (or any of the MA Combat Styles) until at least level 10, due to the pre-reqs.</description>
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<pubDate>Fri, 9 Nov 2007 08:34:58 GMT</pubDate>
<author>ShiXinFeng</author>
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<item>
<title>Re:Style Influence Progression</title>
<description>&lt;cite&gt;Shi+Xin+Feng wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Huh? You can&amp;#39;t even get Kung Fu style (or any of the MA Combat Styles) until at least level 10, due to the pre-reqs.&lt;/blockquote&gt;When you craft the ability it starts at level 1&lt;br /&gt;</description>
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<pubDate>Fri, 9 Nov 2007 09:13:07 GMT</pubDate>
<author>9mmfu</author>
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