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<title>Latest posts for the topic &quot;quick mission fix&quot;</title>
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<title>quick mission fix</title>
<description>&lt;p&gt;So as much as it annoys me to post one of these without being a dark realist about the probablity of improvement let alone any bitter sarcasm - &lt;/p&gt;&lt;p&gt;In the mission logs where the important dialogues are stored, it would be greatly helpful if the closest hardline to the objective the operator informs you of could be copied and pasted into the log, everytime i miss it i have to check my map and guess and blah blah blah - considering how already painfully arduous and bloody repetitive the missions are, it would be a lot nicer to not have to break from the mundane zombie like trance im in while mishing to have to check.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 06:22:25 GMT</pubDate>
<author>Darminian</author>
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<item>
<title>Re:quick mission fix</title>
<description>Mmm, even a system message would be a plus.</description>
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<pubDate>Tue, 23 Sep 2008 06:48:42 GMT</pubDate>
<author>MatrixRefugee</author>
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<item>
<title>Re:quick mission fix</title>
<description>doesn&apos;t /hardline always give you a waypoint to the nearest hardline?</description>
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<pubDate>Tue, 23 Sep 2008 08:20:55 GMT</pubDate>
<author>Denary</author>
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<item>
<title>Re:quick mission fix</title>
<description>&lt;p&gt;The statement from the operator that im talking about gives you the hardline closest to your objective, not to your rsi.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 08:30:24 GMT</pubDate>
<author>Darminian</author>
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<item>
<title>Re:quick mission fix</title>
<description>&lt;p&gt;Yep, it only phlashes up phor a couple seconds, then it&apos;s gone phorever.&amp;nbsp; This is something I&apos;d love to&amp;nbsp;see phixed, because I often miss it too.&amp;nbsp; Maybe it could be put in the mission log phile/tab?&amp;nbsp; That seems to be the most logical place, and the phirst place I looked phor it, and was so disapointed it wasn&apos;t there.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 09:42:03 GMT</pubDate>
<author>Phluff</author>
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<title>Re:quick mission fix</title>
<description>See if Phluff agrees with me this must be a brilliant *censored* idea. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Post edited. Reason Code 001: Bypassing language filter. </description>
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<pubDate>Tue, 23 Sep 2008 11:46:29 GMT</pubDate>
<author>Darminian</author>
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<item>
<title>Re:quick mission fix</title>
<description>Ditto. I&apos;ve missed the nearest mission hardline message, and then I have to go through the hassle of opening up the atlas and verifying where it is, and half the hardlines don&apos;t show up on that...so...yeah....</description>
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<pubDate>Tue, 23 Sep 2008 15:53:17 GMT</pubDate>
<author>LtCmdr_Tsusai</author>
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<item>
<title>Re:quick mission fix</title>
<description>This seems unneccessary to me, checking the map really isn&apos;t that hard.&amp;nbsp; </description>
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<pubDate>Tue, 23 Sep 2008 19:16:21 GMT</pubDate>
<author>Cadsuane</author>
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<item>
<title>Re:quick mission fix</title>
<description>&lt;p&gt;I agree with this idea, mostly because of Tsusai&apos;s observation...&lt;/p&gt;&lt;p&gt;MAybe this isnt everyone, but my atlas is totally bugged. Half the HL&apos;s I have dont show. Fortunately, I kinda know where most of em are now, so i can kinda guess which of the missing ones is near, but it is kinda annoying.&lt;/p&gt;&lt;p&gt;K so, alternatively, Atlas Bug Fix? &lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 21:23:55 GMT</pubDate>
<author>psilody</author>
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