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<title>Latest posts for the topic &quot;Heals&quot;</title>
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<description>Latest messages posted in the topic &quot;Heals&quot;</description>
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<item>
<title>Re:Heals</title>
<description>Sputnik is correct. And it should stay that way.</description>
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<pubDate>Sun, 10 Aug 2008 13:21:00 GMT</pubDate>
<author>Bayamos</author>
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<title>Re:Heals</title>
<description>&lt;p&gt;Sputnick is actually not correct it you look at the trees the single heals at the same tiers of the doctor tree actually cost the same and more is as the aoe heals in the same tier of the corpsman tree....&lt;/p&gt;&lt;p&gt;I can see the point that the singles cast faster but the&amp;nbsp;IS cost on top of the not so great healing amout is out of whack.&lt;/p&gt;&lt;p&gt;Bayamos you may want to try several other large mmos and you&apos;ll notice their healing systems are the opposite of mxos.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sun, 10 Aug 2008 15:46:08 GMT</pubDate>
<author>xxamelxx</author>
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<title>Re:Heals</title>
<description>I was talking about the whole NPC aggro bit. Dunno about the other stuff. No thanks regarding other MMOs.</description>
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<pubDate>Sun, 10 Aug 2008 16:38:51 GMT</pubDate>
<author>Bayamos</author>
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<title>Re:Heals</title>
<description>Keep in mind the DPS and the cast times. Area hacks do more damage with a lower DPS due to the longer cast time.&lt;br /&gt;&lt;br /&gt;Code Nuke 3.0 DPS 25 &amp;lt;-- Has longer cast timer by like 3 or 4 seconds.&lt;br /&gt;Logic Barage 3.0 DPS 40&lt;br /&gt;&lt;br /&gt;Never looked at heals that closely but it&apos;s probably the same. Personally, I think area heals should be nerfed big time but thats just me.&lt;br /&gt;&lt;br /&gt;Repair RSI 4.0 - IS Cost 35 - HPS 76&lt;br /&gt;Group Repairs - IS Cost 30 - HPS 30&lt;br /&gt;Restore Group 3.0 - IS Cost 24 - HPS 32&lt;br /&gt;</description>
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<pubDate>Sun, 10 Aug 2008 17:25:51 GMT</pubDate>
<author>Hanzyl and Gretyl</author>
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<title>Re:Heals</title>
<description>&lt;p&gt;Come on bay you know you want to roll gnome ;p&lt;/p&gt;&lt;p&gt;But yea it&apos;s not horrible but the heal system could use a few tweaks...is costs are a little low on aoes and healing totals are a hair light on single heals..&lt;/p&gt;</description>
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<pubDate>Sun, 10 Aug 2008 19:33:12 GMT</pubDate>
<author>xxamelxx</author>
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<title>Re:Heals</title>
<description>&lt;p&gt;I&apos;v only ever toyed about with Physician so far and i can get someone from really low health all they way back up to full in about 8 secs or so. Thats using passive code and some healing clothes. Not sure if i had improved hacking runnin on me at that point though&amp;nbsp;but no, single heals are fine as they are. &lt;/p&gt;&lt;p&gt;Anyway to get heals NOT to&amp;nbsp;be able to&amp;nbsp;be used in pvp &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;Heals = win, pvp = fun, pvp heals = no fun and log off &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/136dd33cba83140c7ce38db096d05aed.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;Last week i watched the machines, 8+&amp;nbsp;of them usin heals (fair enough the healer has said he&apos;s full time heals but there was another aswell). We had about 6 and zions had 4 or 5 and also a couple that musta not had a team. Needless to say 15 mins went by and i was in a team of 2 or 3 and&amp;nbsp;no zions about. At that point that woulda bn a gd 3 way tussle but...&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Mon, 11 Aug 2008 01:37:46 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Heals</title>
<description>DPS = Damage Per Second&lt;br /&gt;HPS = Healing Per Second&lt;br /&gt;&lt;br /&gt;Therefore the overall damage/healing is a factor of the DPS/HPS AND the cast time. How can people still not know this? We&apos;ve only been using this system for 2 years.</description>
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<pubDate>Mon, 11 Aug 2008 02:35:52 GMT</pubDate>
<author>Pylat</author>
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<title>Re:Heals</title>
<description>&lt;p&gt;After reading a few of your posts, Bruce,&amp;nbsp;it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.&lt;/p&gt;</description>
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<pubDate>Mon, 11 Aug 2008 21:55:26 GMT</pubDate>
<author>monkeymanx8</author>
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<title>Re:Heals</title>
<description>Well that is what The Matrix is about ain&apos;t it &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;br /&gt;I have no probs with heals in PvE but PvP they tear the life outta it. Bn toyin about with area hax over the past couple of days, quite like them but yeah still not Matrixy &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Tue, 12 Aug 2008 04:21:28 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Heals</title>
<description>I don&apos;t have a problem with heals in PvP as long as the side using them doesn&apos;t already have the upper hand. Too many times I&apos;ve seen the zerg (Mech/Cyph/Merv/Zion/EPN) load heals and kill the PvP in a heartbeat. If one side is severely outnumbered and uses heals that&apos;s fine, unfortunately the zerg usually uses that as an excuse to bust out 3 healers and kill the PvP anyway.</description>
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<pubDate>Tue, 12 Aug 2008 07:01:24 GMT</pubDate>
<author>Pylat</author>
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<item>
<title>Re:Heals</title>
<description>AOE hacks:&lt;br /&gt;- Slightly less damage&lt;br /&gt;- Higher IS&lt;br /&gt;- Longer cast timer&lt;br /&gt;&lt;br /&gt;Single hacks:&lt;br /&gt;- Slightly more damage&lt;br /&gt;- Small IS cost&lt;br /&gt;- Small cast timer&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;AOE heals:&lt;br /&gt;- Heals equal / more than singles&lt;br /&gt;- Less IS&lt;br /&gt;- Longer cast timer&lt;br /&gt;- Passive heals&lt;br /&gt;- Self heal&lt;br /&gt;- IL possible (+ tactic switching to exploit block def and power dam/heal boni)&lt;br /&gt; &lt;br /&gt;Single heals:&lt;br /&gt;- Heals equal / less than AOEs&lt;br /&gt;- High IS cost&lt;br /&gt;- Short cast timer&lt;br /&gt;- Active heals&lt;br /&gt;- Only self heal when targeted&lt;br /&gt;- No IL possible&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So now, can anyone tell me what&apos;s wrong with the Heals in comparison to the hacks? K thx</description>
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<pubDate>Tue, 19 Aug 2008 14:55:10 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Heals</title>
<description>Heals in interlock should indeed be hit with the nerf bat or completley disabled all together.&lt;br /&gt;&lt;br /&gt;Or wait, idea, what about this: Instead of getting a &amp;quot;free move&amp;quot; of heals (Where you simply hit a button in interlock for an area heal and it&apos;s not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?</description>
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<pubDate>Tue, 19 Aug 2008 15:10:24 GMT</pubDate>
<author>eval</author>
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<title>Re:Re:Heals</title>
<description>&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;After reading a few of your posts, Bruce,&amp;nbsp;it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.&lt;/p&gt;&lt;/blockquote&gt;Rarebit has also said the same, that if it were up to him, we&apos;d only have MA and Guns.&lt;br /&gt;&lt;br /&gt;Well.. I always have hated spies....</description>
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<pubDate>Wed, 20 Aug 2008 08:11:01 GMT</pubDate>
<author>Bladepoint</author>
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<title>Re:Re:Re:Heals</title>
<description>&lt;cite&gt;Bladepoint wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;After reading a few of your posts, Bruce,&amp;nbsp;it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.&lt;/p&gt;&lt;/blockquote&gt;Rarebit has also said the same, that if it were up to him, we&apos;d only have MA and Guns.&lt;br /&gt;&lt;br /&gt;Well.. I always have hated spies....&lt;/blockquote&gt;What were the Twins....</description>
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<pubDate>Wed, 20 Aug 2008 17:00:18 GMT</pubDate>
<author>HutchieJNR</author>
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<title>Re:Re:Re:Re:Heals</title>
<description>&lt;cite&gt;HutchieJNR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Bladepoint wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.&lt;/p&gt;&lt;/blockquote&gt;Rarebit has also said the same, that if it were up to him, we&apos;d only have MA and Guns.&lt;br /&gt;&lt;br /&gt;Well.. I always have hated spies....&lt;/blockquote&gt;What were the Twins....&lt;/blockquote&gt;Annoying. ESPECIALLY when having to escort half of one around to find its other half.</description>
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<pubDate>Thu, 21 Aug 2008 10:12:25 GMT</pubDate>
<author>Bladepoint</author>
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<title>Re:Re:Heals</title>
<description>&lt;cite&gt;eval wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Instead of getting a &amp;quot;free move&amp;quot; of heals (Where you simply hit a button in interlock for an area heal and it&apos;s not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?&lt;/blockquote&gt;This seems like a great idea to me, although the heals shouldn&apos;t have as much of an IL penalty as viral attacks. I&apos;d like to see pills as having a requirement to outroll an opponant while in IL.</description>
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<pubDate>Thu, 21 Aug 2008 19:04:15 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Re:Re:Heals</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;eval wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Instead of getting a &amp;quot;free move&amp;quot; of heals (Where you simply hit a button in interlock for an area heal and it&apos;s not contested, and is simply a cast timer) what if the healer had to outroll the person in interlock with say, viral accuracy, in order to get a heal off?&lt;/blockquote&gt;This seems like a great idea to me, although the heals shouldn&apos;t have as much of an IL penalty as viral attacks. I&apos;d like to see pills as having a requirement to outroll an opponant while in IL.&lt;/blockquote&gt;That is a really good idea. Was going to say its the same with hackers but plague area u can cast off without winning a roll. Its annoyin when fightin a healer (most people are heals in pvp to &apos;win&apos;) and you, yourself, can&apos;t seem to out dmg the heals. Only time i can do this is when i do 2 states in 1 fight or get my triple powerless. Making it roll v roll sounds so much more logical. &lt;br /&gt;I agree with the health pills aswell. The pills that you farm off the sims is roll v roll and alot harder to obtain so by making it v a roll it &apos;balances&apos; it out a bit.</description>
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<pubDate>Fri, 22 Aug 2008 07:35:58 GMT</pubDate>
<author>The_Bruceter</author>
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<title>Re:Re:Re:Re:Heals</title>
<description>&lt;cite&gt;The_Bruceter wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt; Was going to say its the same with hackers but plague area u can cast off without winning a roll&lt;/blockquote&gt;It was worse when it used to always hit no matter what</description>
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<pubDate>Fri, 22 Aug 2008 08:09:04 GMT</pubDate>
<author>RoganClark</author>
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<title>Re:Re:Re:Re:Re:Heals</title>
<description>&lt;cite&gt;Bladepoint wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;HutchieJNR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Bladepoint wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;After reading a few of your posts, Bruce, it seems that all you want in MxO is MA and Guns (excluding Sniper)... boring.&lt;/p&gt;&lt;/blockquote&gt;Rarebit has also said the same, that if it were up to him, we&apos;d only have MA and Guns.&lt;br /&gt;&lt;br /&gt;Well.. I always have hated spies....&lt;/blockquote&gt;What were the Twins....&lt;/blockquote&gt;Annoying. ESPECIALLY when having to escort half of one around to find its other half.&lt;/blockquote&gt;True...But Shadow&apos;s...Knives...</description>
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<pubDate>Fri, 22 Aug 2008 17:36:41 GMT</pubDate>
<author>HutchieJNR</author>
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<title>Re:Heals</title>
<description>As far as PvP healers go, any hacker who&apos;s worth his or her salt can easily put them to rest... Freeze code, Vector Debuff, Destroy Resolve, and as many DoT hacks as you can push before you get attacked.</description>
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<pubDate>Mon, 25 Aug 2008 08:19:25 GMT</pubDate>
<author>ViralMarauder</author>
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