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<title>Latest posts for the topic &quot;Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;&quot;</title>
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<description>Latest messages posted in the topic &quot;Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;&quot;</description>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;cite&gt;Frostbit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;I&amp;#39;ve always had the Hyperspeed trail disappearing, but recently I upgraded my 3d card from a GeForce 7900GT to a Radeon 3870. I kept my old useropts, didn&amp;#39;t change my game settings at all and a lot of my effects aren&amp;#39;t there anymore. Just like your problem, could it possibly be your rig? Mine chokes even at 1.25, so I made my own &amp;quot;1.1&amp;quot; setting. But it never seemed to be related to my useropts.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Well then it could conceivably be an ATI-specific problem then, huh.&amp;nbsp; That stinks.&amp;nbsp; I had to drop down to the 1.25 configs because they seem to display the effects most frequently while still giving me half decent draw distances.&amp;nbsp; I wish I could go higher, but I do like all those effects too.&lt;br /&gt;&lt;br /&gt;I think I&amp;#39;ve narrowed it down to these three settings:&lt;br /&gt;dl_sid_prefetchradius&lt;br /&gt;dl_sidi_prefetchradius&lt;br /&gt;dl_nav_prefetchradius&lt;br /&gt;&lt;br /&gt;When I drop these three settings down, my effects appear more frequently, but things stop being drawn further out.&amp;nbsp; The fog is still way out there, but it looks as if bridges and buildings have just been sliced in half with a knife!&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;Hmm,,, ill have to mess with those 3 and see if i have any similarities.&amp;nbsp; Like Pylat, I also am ATi.&amp;nbsp; I have a new rig with&amp;nbsp;two of the&amp;nbsp;Radeon HD 3870&amp;#39;s (oc edition, with 1gb of GDDR3,&amp;nbsp;runs on&amp;nbsp;DX 10.1 tech, with shader model 4.1, etc) on a new CrossfireX motherboard with two of&amp;nbsp;the newer PCI.e 2 (X16) lanes, with&amp;nbsp;a CrossFireX bridge,&amp;nbsp;to&amp;nbsp;totally complete the Quad-GPU&amp;#39;s connection.&amp;nbsp; 8GB&amp;#39;s dual channel DDR2 (four 2gb ddr2 dual channel&amp;nbsp;nvidia SLI sticks) &amp;nbsp;....*gasp! , sorry, i&amp;nbsp;4got to breathe!*&amp;nbsp; Well anyway, its not done yet, I&amp;#39;m waiting on finding a couple specific parts that i want, instead of finishing it with any old part(s)...&amp;nbsp; dont wanna spend the money on something im just gonna replace soon -ya know?&amp;nbsp;&amp;nbsp; Too bad this Rig i&amp;#39;ve been typing about here wont enhance &lt;i&gt;&lt;b&gt;MxO&lt;/b&gt;&lt;/i&gt; much, if any.&amp;nbsp; =(&amp;nbsp; sorry, kinda&amp;nbsp;got excited thinking about the completed project.&amp;nbsp; It will be by far the most enhanced Rig i have ever made.&amp;nbsp; As long as Pylat has the same Radeon 3870 version that mine are, im sure he&amp;#39;d understand.&amp;nbsp;&amp;nbsp; rofl&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/49869fe8223507d7223db3451e5321aa.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;-Ang&amp;nbsp;&lt;br /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 14 Jun 2008 23:05:29 GMT</pubDate>
<author>ANGEIiS</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;cite&gt;ANGEIiS wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Frostbit wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;I&amp;#39;ve always had the Hyperspeed trail disappearing, but recently I upgraded my 3d card from a GeForce 7900GT to a Radeon 3870. I kept my old useropts, didn&amp;#39;t change my game settings at all and a lot of my effects aren&amp;#39;t there anymore. Just like your problem, could it possibly be your rig? Mine chokes even at 1.25, so I made my own &amp;quot;1.1&amp;quot; setting. But it never seemed to be related to my useropts.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Well then it could conceivably be an ATI-specific problem then, huh.&amp;nbsp; That stinks.&amp;nbsp; I had to drop down to the 1.25 configs because they seem to display the effects most frequently while still giving me half decent draw distances.&amp;nbsp; I wish I could go higher, but I do like all those effects too.&lt;br /&gt;&lt;br /&gt;I think I&amp;#39;ve narrowed it down to these three settings:&lt;br /&gt;dl_sid_prefetchradius&lt;br /&gt;dl_sidi_prefetchradius&lt;br /&gt;dl_nav_prefetchradius&lt;br /&gt;&lt;br /&gt;When I drop these three settings down, my effects appear more frequently, but things stop being drawn further out.&amp;nbsp; The fog is still way out there, but it looks as if bridges and buildings have just been sliced in half with a knife!&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;Hmm,,, ill have to mess with those 3 and see if i have any similarities.&amp;nbsp; Like Pylat, I also am ATi.&amp;nbsp; I have a new rig with&amp;nbsp;two of the&amp;nbsp;Radeon HD 3870&amp;#39;s (oc edition, with 1gb of GDDR3,&amp;nbsp;runs on&amp;nbsp;DX 10.1 tech, with shader model 4.1, etc) on a new CrossfireX motherboard with two of&amp;nbsp;the newer PCI.e 2 (X16) lanes, with&amp;nbsp;a CrossFireX bridge,&amp;nbsp;to&amp;nbsp;totally complete the Quad-GPU&amp;#39;s connection.&amp;nbsp; 8GB&amp;#39;s dual channel DDR2 (four 2gb ddr2 dual channel&amp;nbsp;nvidia SLI sticks) &amp;nbsp;....*gasp! , sorry, i&amp;nbsp;4got to breathe!*&amp;nbsp; Well anyway, its not done yet, I&amp;#39;m waiting on finding a couple specific parts that i want, instead of finishing it with any old part(s)...&amp;nbsp; dont wanna spend the money on something im just gonna replace soon -ya know?&amp;nbsp;&amp;nbsp; Too bad this Rig i&amp;#39;ve been typing about here wont enhance &lt;i&gt;&lt;b&gt;MxO&lt;/b&gt;&lt;/i&gt; much, if any.&amp;nbsp; =(&amp;nbsp; sorry, kinda&amp;nbsp;got excited thinking about the completed project.&amp;nbsp; It will be by far the most enhanced Rig i have ever made.&amp;nbsp; As long as Pylat has the same Radeon 3870 version that mine are, im sure he&amp;#39;d understand.&amp;nbsp;&amp;nbsp; rofl&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/49869fe8223507d7223db3451e5321aa.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;-Ang&amp;nbsp;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;I believe we have the same rig..Well i don&amp;#39;t have 8 gigs of ram but i got 4!!And yeah,i don&amp;#39;t see a lot of difference!Let&amp;#39;s face it,this game is really old!&lt;br /&gt;</description>
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<pubDate>Sun, 15 Jun 2008 04:25:54 GMT</pubDate>
<author>TonyJaa</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;cite&gt;ANGEIiS wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;Hmm,,, ill have to mess with those 3 and see if i have any similarities.&amp;nbsp; Like Pylat, I also am ATi.&amp;nbsp; I have a new rig with&amp;nbsp;two of the&amp;nbsp;Radeon HD 3870&amp;#39;s (oc edition, with 1gb of GDDR3,&amp;nbsp;runs on&amp;nbsp;DX 10.1 tech, with shader model 4.1, etc) on a new CrossfireX motherboard with two of&amp;nbsp;the newer PCI.e 2 (X16) lanes, with&amp;nbsp;a CrossFireX bridge,&amp;nbsp;to&amp;nbsp;totally complete the Quad-GPU&amp;#39;s connection.&amp;nbsp; 8GB&amp;#39;s dual channel DDR2 (four 2gb ddr2 dual channel&amp;nbsp;nvidia SLI sticks) &amp;nbsp;....*gasp! , sorry, i&amp;nbsp;4got to breathe!*&amp;nbsp; Well anyway, its not done yet, I&amp;#39;m waiting on finding a couple specific parts that i want, instead of finishing it with any old part(s)...&amp;nbsp; dont wanna spend the money on something im just gonna replace soon -ya know?&amp;nbsp;&amp;nbsp; Too bad this Rig i&amp;#39;ve been typing about here wont enhance &lt;i&gt;&lt;b&gt;MxO&lt;/b&gt;&lt;/i&gt; much, if any.&amp;nbsp; =(&amp;nbsp; sorry, kinda&amp;nbsp;got excited thinking about the completed project.&amp;nbsp; It will be by far the most enhanced Rig i have ever made.&amp;nbsp; As long as Pylat has the same Radeon 3870 version that mine are, im sure he&amp;#39;d understand.&amp;nbsp;&amp;nbsp; rofl&lt;p&gt;&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/49869fe8223507d7223db3451e5321aa.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;p&gt;-Ang&amp;nbsp;&lt;br /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;Well now, if I was able to run fairly smoothly on the 4.00x configs with my two 3850&amp;#39;s, you and your twice as good 3870&amp;#39;s should be able to do the same with no problem.&amp;nbsp; Unless we are correct in that MxO is biased against ATI cards, in which case all your lovely effects will go poof as soon as you switch the configs out.&amp;nbsp; But it might just be worth it to see downtown all the way from the Richland docks.&lt;br /&gt;&lt;br /&gt;Let me know if you figure out a way to use the high end configs and retain all the effects.&amp;nbsp; I&amp;#39;ve run out of ideas.&lt;br /&gt;&lt;br /&gt;On another note, and slightly off topic but perhaps justifiably so, if you&amp;#39;ve got 8GB of RAM, that means you&amp;#39;re running a 64bit OS.&amp;nbsp; Vista or XP?&amp;nbsp; Does MxO ever crash on you?&amp;nbsp; I&amp;#39;m running Vista and MxO likes to lock up my computer every now and again when I launch it.&amp;nbsp; I&amp;#39;ve guessed that it&amp;#39;s related to the video card drivers because of MxO&amp;#39;s bad rep with Vista graphics, but I really don&amp;#39;t have an issue at all with any other game.&amp;nbsp; Seems to be MxO just doesn&amp;#39;t like my new rig at all.&lt;br /&gt;</description>
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<pubDate>Sun, 15 Jun 2008 09:36:37 GMT</pubDate>
<author>Frostbit</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;how do i get my hands on this file setting anyways??&lt;/p&gt;</description>
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<pubDate>Tue, 20 Jan 2009 16:18:39 GMT</pubDate>
<author>Insideman</author>
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<title>Re:Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;cite&gt;ANGEIiS wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p align=&quot;center&quot;&gt;Here, Ann sent me all of the newest files. Version 3.1&lt;br /&gt;&lt;br /&gt;Here are the links (just incase people want them asap, since they havent been posted yet)&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://devx.ch/msbazman/mx/mxo/cfg/mxo-cfg_100.zip&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;color: #cc0000;&quot;&gt;&lt;strong&gt;set 100&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://devx.ch/msbazman/mx/mxo/cfg/mxo-cfg_125.zip&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: #cc3300;&quot;&gt;set 125&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://devx.ch/msbazman/mx/mxo/cfg/mxo-cfg_150.zip&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: #cc3300;&quot;&gt;set 150&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://devx.ch/msbazman/mx/mxo/cfg/mxo-cfg_200.zip&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: #cc3300;&quot;&gt;set 200&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://devx.ch/msbazman/mx/mxo/cfg/mxo-cfg_000.zip&quot; target=&quot;_blank&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: #cc3300;&quot;&gt;set 400&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;color: #cc3300;&quot;&gt;set 000&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&amp;nbsp; &amp;lt;---- * (all of the files together)&amp;nbsp;&amp;nbsp; &lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Here Insideman, i posted these above...&amp;nbsp; They are the bazman&amp;#39;s most current (to my knowledge)&amp;nbsp; just click the links in red, the file sets are zipped up.&amp;nbsp;&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 23 Jan 2009 07:13:09 GMT</pubDate>
<author>ANGEIiS</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;span&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;color: #ff9966;&quot;&gt;&lt;strong&gt;MXO&lt;/strong&gt; - &quot;&lt;strong&gt;Search&lt;/strong&gt;&quot;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://devx.ch/msbazman/msz-ava_biz_000_64x64.gif&quot; border=&quot;0&quot; width=&quot;64&quot; height=&quot;64&quot; /&gt; &lt;span style=&quot;color: #ffcc99;&quot;&gt;...Hi all!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff9966;&quot;&gt;It is long time ago, I was really not often here in the last months - Ann probably much longer. We haven&amp;#39;t interrupted our mxo subscriptions since beta, but we spent more time in real life in the last time. Of course we&amp;nbsp;love still our Mega City and it is sad what happened to this simulation or game. We miss many lovely people and friends. I plan to spend lil bit more time here&amp;nbsp;in the future. I ask me, who is still here from the old community. Some of you probably created new characters and used new names. I would love to meet some of you people. &lt;br /&gt;&lt;br /&gt;If&amp;nbsp;there is someone from the mxo past, answer to this thread or contact me or Ann over PM. Don&amp;#39;t forget to tell us your ingame name and time range when you are jacked in.&lt;br /&gt;&lt;br /&gt;I hope to find some of you nice people again.&lt;/span&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;**&amp;nbsp;For those who didn&amp;#39;t visited our page yet here is the link:&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href=&quot;http://msbazman.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/baz-msx_category_icon_sub_main_000_128x128x24x72_zx.png&quot; border=&quot;0&quot; width=&quot;128&quot; height=&quot;128&quot; /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;Hyperlink: &lt;br /&gt;&lt;/span&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://msbazman.com/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #ccffcc;&quot;&gt;http://msbazman.com&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;or&lt;br /&gt;&lt;/span&gt;&lt;a rel=&quot;nofollow&quot; href=&quot;http://bazmandev.com/&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: #ccffcc;&quot;&gt;http://bazmandev.com&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style=&quot;color: #ffcc99;&quot;&gt;ciao&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://devx.ch/msbazman/msz-ava_pro_000_96x96x32x96_zx.png&quot; border=&quot;0&quot; width=&quot;96&quot; height=&quot;96&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://devx.ch/msbazman/msz-sig_gray_000_160x32x8x300_zx.gif&quot; border=&quot;0&quot; width=&quot;160&quot; height=&quot;32&quot; /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style=&quot;color: #ff6633;&quot;&gt;Miss Arzu Bazman&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;span style=&quot;color: #cc9966;&quot;&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;[arzubazman] // «CONSTANCIA» // &amp;lt;RAF&amp;gt;&amp;nbsp;//&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://msbazman.com&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msz-sig_main_004_512x192x32x96_zx.png&quot; /&gt;&lt;/a&gt;&amp;nbsp;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 07:30:26 GMT</pubDate>
<author>arzubazman</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;It was very nice to see you on Recursion yesterday.&amp;nbsp; It&amp;#39;s good to hear that you and Annie are doing well.&amp;nbsp; Congratulations on your hot new notebook computers, they sound like they could smoke every desktop gaming rig out there.&amp;nbsp; Annie&amp;#39;s useropts.cfg files are still the standard for players starting to mod their graphics settings.&amp;nbsp; &quot;The Bazman Sisters&quot; are as much a part of MxO as&amp;nbsp; Morpheus and Niobe are to The Matrix and we&amp;#39;re glad you are still here!&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 07:39:31 GMT</pubDate>
<author>PS10N</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;It is very good to see you two around again.&amp;nbsp; As PS10N said, you both are great players from the good old days, and it&amp;#39;s wonderful to have you back!&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 09:09:47 GMT</pubDate>
<author>ArchDuke</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;span &gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;Search 2&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Hi dear mxo friends!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;I haven&amp;#39;t really much time in the past and visited Metro City not very often. I know it makes Arzu sad, but it wasn&amp;#39;t possible. I promise I will jack in more in the future. It were really cruel to let such a fantastic simulation die. Arzu, I miss the old times too, as the Bazman Twins were in action. I will support you a lil bit more, if I can. &lt;br /&gt;&lt;br /&gt;I made some tests with a new version of the &quot;options/useropts&quot; files (x8.00). And I must say, here is probably the end. The view distance is so big, that I see till the end of the scenery. In smaller districts like &quot;International&quot; you see the border where the scenery grid ends. To be ownest, it looks not very good, when you see where the matrix world ends. It is still possible to use such a version in Richland and Downtown, when you make photos in a special direction. In short words, here is probably the end, the computer and video card must be that strong. My cooler won&amp;#39;t stop to run. In my eyes is the current version &amp;#39;x4.00&amp;#39; the perfect choise. And like the name of this thread says, its a good balance and not a maximum, that counts.&lt;br /&gt;&lt;br /&gt;Okay, also I would like to meet some old mxo legends and make Arzu lil bit happy when I jack in more often.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt; &lt;span style=&quot;color: #3399cc;&quot;&gt;good bye&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt; &lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-signature_main_003_512x128x24x96_zx.png&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 11:09:32 GMT</pubDate>
<author>annbazman</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;Ahh yes the Bazman twins &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; THE GODDESSES of useropts ALL HAIL!!! nice to see such lovely ladies back in the simulation.&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 12:41:29 GMT</pubDate>
<author>mantra777</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;Welcome back ladies...&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 15:01:48 GMT</pubDate>
<author>TonyJaa</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;... Some of us old people are still here, lurking in the shadows. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;- Void&lt;/p&gt;</description>
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<pubDate>Thu, 14 May 2009 21:01:36 GMT</pubDate>
<author>EndlessVoid</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;Arzu!&amp;nbsp; Annie!&amp;nbsp; &amp;lt;3&lt;/p&gt;&lt;p&gt;I&amp;#39;m still around, but mostly on the forums.&amp;nbsp; You guys should swing by the DOE boards again and say hello.&amp;nbsp; Anyhow, if you two know when you&amp;#39;re going to be around in the simulation, I&amp;#39;ll make a point to jack in and say hello.&lt;/p&gt;&lt;p&gt;Fenny&lt;/p&gt;</description>
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<pubDate>Fri, 15 May 2009 07:20:58 GMT</pubDate>
<author>Fen</author>
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<title>Re: Mx0 -- The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;End&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Oh NO!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Oh my dear god, our lovely matrix should end? What should I do with Arzu, she will die when it ends here?.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;** very bad news are that, makes me really sad too, oh nooo...&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; width=&quot;512&quot; height=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 2 Jun 2009 12:39:54 GMT</pubDate>
<author>annbazman</author>
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<title>Re:Re: Mx0 -- The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;cite&gt;annbazman wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;End&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Oh NO!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Oh my dear god, our lovely matrix should end? What should I do with Arzu, she will die when it ends here?.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;** very bad news are that, makes me really sad too, oh nooo...&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; width=&quot;512&quot; height=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I can only show you the door, Annie...&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.megacitydeptofenergy.com/forums/index.php&quot; target=&quot;_blank&quot;&gt;The Door&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 2 Jun 2009 12:50:23 GMT</pubDate>
<author>Fen</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;End&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Hi Fen!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Thank you - I should really visit your forums there. The first idea I had as I heard it, was &quot;Server&quot; a new server for MXO elsewhere. I ask me if something like that can be realized. How expensive is something that a company owns but won&amp;#39;t to continue? Who will&amp;nbsp;keep the whole code, the database and the admin tools for build and edit the mxo? Will that stay somewhere in a safe on a xx TB Harddisk? Is it possible that a company would sell&amp;nbsp;this data, for which they aren&amp;#39;t interested anymore? I think still that this special simulation had something that no&amp;nbsp;other game ever had. I would like that someone from the company would exactly inform us what exactly will happen with the code and DB of MXO, so that maybee a group of people could start a search for new investors or plans for a future solution of MXO. But when I see, what happened with the old original MATRIX webpage &quot;whatisthematrix.com&quot;, I fear really they only deactivate things and plan nothing. I don&amp;#39;t understand it till today, why was it necessary to close the old matrix page, as example. To pay the space for this page&amp;nbsp;on&amp;nbsp;a web server&amp;nbsp;is a joke. Who said the world don&amp;#39;t need a really good page for the MATRIX Trilogy anymore? No, the clever people there&amp;nbsp;decided it can be deaktivated and replaced with the &quot;10 dvd disks matrix ads&quot; or blu-ray version. Why? Every good movie has a&amp;nbsp;webpage. Sometimes I think, in the whole MATRIX market were only idiots&amp;nbsp;at work. Ok, I won&amp;#39;t go too deep, but that mxo ends was never a problem from the product self. I will say the same in 10 years, this fantastic simulation was only in wrong hands after it was developed.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;** grrrr...&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-sig_afcs_mxc_000_512x192x24x72_zx.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 2 Jun 2009 16:57:21 GMT</pubDate>
<author>annbazman</author>
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<title>Re:Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;cite&gt;annbazman wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;End&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Hi Fen!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Thank you - I should really visit your forums there. The first idea I had as I heard it, was &quot;Server&quot; a new server for MXO elsewhere. I ask me if something like that can be realized. How expensive is something that a company owns but won&amp;#39;t to continue? Who will&amp;nbsp;keep the whole code, the database and the admin tools for build and edit the mxo? Will that stay somewhere in a safe on a xx TB Harddisk? Is it possible that a company would sell&amp;nbsp;this data, for which they aren&amp;#39;t interested anymore? I think still that this special simulation had something that no&amp;nbsp;other game ever had. I would like that someone from the company would exactly inform us what exactly will happen with the code and DB of MXO, so that maybee a group of people could start a search for new investors or plans for a future solution of MXO. But when I see, what happened with the old original MATRIX webpage &quot;whatisthematrix.com&quot;, I fear really they only deactivate things and plan nothing. I don&amp;#39;t understand it till today, why was it necessary to close the old matrix page, as example. To pay the space for this page&amp;nbsp;on&amp;nbsp;a web server&amp;nbsp;is a joke. Who said the world don&amp;#39;t need a really good page for the MATRIX Trilogy anymore? No, the clever people there&amp;nbsp;decided it can be deaktivated and replaced with the &quot;10 dvd disks matrix ads&quot; or blu-ray version. Why? Every good movie has a&amp;nbsp;webpage. Sometimes I think, in the whole MATRIX market were only idiots&amp;nbsp;at work. Ok, I won&amp;#39;t go too deep, but that mxo ends was never a problem from the product self. I will say the same in 10 years, this fantastic simulation was only in wrong hands after it was developed.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;** grrrr...&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-sig_afcs_mxc_000_512x192x24x72_zx.jpg&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;/agree(x2)&lt;/p&gt;&lt;p&gt;It is rather disturbing that an IP as rich as The Matrix could fail. It is the ideal MMO concept, nothing could be more logical for the platform.&lt;/p&gt;</description>
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<pubDate>Tue, 2 Jun 2009 19:18:12 GMT</pubDate>
<author>Ikkaku</author>
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<title>Re: Mx0 -- The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;span&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;strong&gt;Mx0 &lt;/strong&gt;··&lt;strong&gt; &lt;/strong&gt;&quot;&lt;strong&gt;End&lt;/strong&gt;&quot;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;&lt;br /&gt;Hi Ikkaku, young man!&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;What should we do? Is it the time to let mxo born again? But now with our development. What do you think? Arzu told me you were somehow involved&amp;nbsp;earlier. Do you think, there is a way to do something? Arzu will cry for hours, days, weeks, when it stops. I won&amp;#39;t be at home then&lt;/span&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;.&amp;nbsp;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;Miss Ann Bazman&lt;/span&gt;&lt;br /&gt;&lt;span style=&quot;font-size: xx-small;&quot;&gt;&lt;span style=&quot;color: #cccccc;&quot;&gt;Bazman Sisters&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; target=&quot;_blank&quot;&gt;&lt;img src=&quot;http://devx.ch/msbazman/msa-sig_afcs_red_000_512x192x24x72_zx.jpg&quot; width=&quot;512&quot; height=&quot;192&quot; /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 6 Jun 2009 11:09:40 GMT</pubDate>
<author>annbazman</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;We &quot;could&quot; hack all the tools, but no, that wouldn&amp;#39;t solve anything. Rather, I&amp;#39;d want a new MxO to be made because honestly, people would SO play it, especially the old MxO players (SOE keep out of this one then ok?).&lt;/p&gt;</description>
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<pubDate>Sat, 6 Jun 2009 11:39:48 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Mx0 ·· The balance of &quot;options.cfg&quot; and &quot;useropts.cfg&quot;</title>
<description>&lt;p&gt;&lt;cite&gt;Ikkaku wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;annbazman wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span style=&quot;color: #3399cc;&quot;&gt;...... I will say the same in 10 years, this fantastic simulation was only in wrong hands after it was developed.....&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;/agree(x2)&lt;/p&gt;&lt;p&gt;It is rather disturbing that an IP as rich as The Matrix could fail. It is the ideal MMO concept, nothing could be more logical for the platform.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;/(x3)&lt;/p&gt;</description>
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<pubDate>Sat, 6 Jun 2009 15:11:32 GMT</pubDate>
<author>MXOMastatec</author>
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