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<title>Latest posts for the topic &quot;Level 50 Glasses&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Level 50 Glasses&quot;</description>
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<item>
<title>Re: Level 50 Glasses</title>
<description>HCFrog? NoRepro? Any word on this?&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Fri, 7 Apr 2006 13:50:57 GMT</pubDate>
<author>Symmetric</author>
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<item>
<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;cantido wrote:&lt;br&gt;&lt;div&gt;If I may break the monotony of &amp;quot;WE NEED GLASSES!!!!&amp;quot;  If you check the market out everyone once in a while, ppl will sell from time to time some lvl 50 glasses, usually at 25+ million info (Someone always buys them b4 I do).  But rest asured there are lvl 50 glasses out there, I&apos;m just too broke to try and buy any atm.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;Try asking around, find out from other ppl what they have in their code inventory.  It might surprize you what lvl 50 stuff they have.&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;Are you sure? I&apos;ve been playing since Beta and the only enhanced shades I have ever seen where to Recursion ones?</description>
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<pubDate>Fri, 7 Apr 2006 22:13:50 GMT</pubDate>
<author>Kivo</author>
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<title>Re: Level 50 Glasses</title>
<description>Cantido if you could get a screen shot of those glasses on the market that would be great, mmkay.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 09:33:17 GMT</pubDate>
<author>Dupz</author>
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<title>Re: Level 50 Glasses</title>
<description>OMGWTFBBQ&lt;br&gt;&lt;br&gt;I just did a big check through the loot tables and they were screwed up. No glasses for joo! They&apos;ve been fixed; depending on when the hotfix comes out, it will either be in there or in the next hotfix or patch.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 10:50:15 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;OMGWTFBBQ&lt;br&gt;&lt;br&gt;I just did a big check through the loot tables and they were screwed up. No glasses for joo! They&apos;ve been fixed; depending on when the hotfix comes out, it will either be in there or in the next hotfix or patch.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;First the evade shields, now the glasses. /tsktsk&lt;br&gt;&lt;br&gt;&lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;br&gt;On a related note, I&apos;ve been looting the same items over and over.  Is there a possibility other items are screwed up in the loot tables?&lt;br&gt;&lt;/span&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 10:53:32 GMT</pubDate>
<author>Shadow-SK</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;ShadowSK wrote:&lt;br&gt;&lt;div&gt;&lt;span&gt;&lt;br&gt;On a related note, I&apos;ve been looting the same items over and over.  Is there a possibility other items are screwed up in the loot tables?&lt;br&gt;&lt;/span&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;It&apos;s possible - the loot tables are this insane tangle of stuff and I think it got majorly redone for CR2... I&apos;ll take a look while I&apos;m in there &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;/span&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 11:02:56 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;ShadowSK wrote:&lt;br&gt;&lt;div&gt;&lt;span&gt;&lt;br&gt;On a related note, I&apos;ve been looting the same items over and over.  Is there a possibility other items are screwed up in the loot tables?&lt;br&gt;&lt;/span&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;It&apos;s possible - the loot tables are this insane tangle of stuff and I think it got majorly redone for CR2... I&apos;ll take a look while I&apos;m in there &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;/span&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;I think &lt;b&gt;&lt;font color=&quot;#ff0000&quot;&gt;HCFrog&lt;/font&gt;&lt;/b&gt; needs a special w00t for recent posts&lt;br&gt;&lt;/span&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 11:22:34 GMT</pubDate>
<author>Warboy</author>
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<title>Re: Level 50 Glasses</title>
<description>Well my time is kinda limited for digging through this stuff, but from what I understand looking in there and asking Dracomet: We used to have a pretty lame spread of clothing across levels - it was almost all low level. With CR2 we made a bunch of higher level stuff so now the upper level stuff is populated and it&apos;s able to grab stuff near your level, so you might notice that you get less lower level stuff. That might account for what you&apos;ve seen. Aside from that, it looks like the tables are set up correctly now that the glasses are in.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 11:27:57 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;OMGWTFBBQ&lt;br&gt;&lt;br&gt;I just did a big check through the loot tables and they were screwed up. No glasses for joo! They&apos;ve been fixed; depending on when the hotfix comes out, it will either be in there or in the next hotfix or patch.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;One of those shades would&apos;nt happen to be a lvl 50 launcher now would it?&lt;br&gt;&lt;br&gt;can I bribe you with $info =p&lt;br&gt;&lt;/span&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 12:09:25 GMT</pubDate>
<author>LiquidZ</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;Well my time is kinda limited for digging through this stuff, but from what I understand looking in there and asking Dracomet: We used to have a pretty lame spread of clothing across levels - it was almost all low level. With CR2 we made a bunch of higher level stuff so now the upper level stuff is populated and it&apos;s able to grab stuff near your level, so you might notice that you get less lower level stuff. That might account for what you&apos;ve seen. Aside from that, it looks like the tables are set up correctly now that the glasses are in.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Thanks for looking into the issue Frog.  By the way, me and a few other players have been doing missions for a while since CR 2.0 release and the loots seem(ed) to be really low.  The issue is, is that when there are 2-4 level 50&apos;s on a team beating up level 53 Three barred/chevron guys and all the loot is is level 30-45 stuff.  I think the only time we got level 50 gear was 5% of the time and there has been only 1% of the time it was a male buffed item.  I guess this is just my experience, but I really hope your fix will fix this issue.  Thank you again HCFrog for doing this!!! You are a great dev and get on the ball most if not all the time.&lt;/p&gt;</description>
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<pubDate>Mon, 10 Apr 2006 14:59:22 GMT</pubDate>
<author>Frink</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;bribe him with $info? you mean, stuff that he can create by editing a couple config files? hell with that ill grab my checkbook and mail him a check =P&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;lvl 45+ glasses (lvl50 is understood, im sure) and level 50 launcher ftw!#$ sometimes i use a level 40 launcher (female) cuz this one has the same viral accuracy (cough) as the 45 yet it also has ballistic resist. i wasnt just complaining or being petulant. the swarms of gunfire even from just 4-5 npcs are friggin crazy =P&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;but anyway.. yeah in some cases i will consistently loot level 40 items. im 50. pandora missions and such. level 40 jackets/coats as far as the eye can see, all the time, every time. weird. maybe you could make something to where player X will only loot items 5 levels lower than his level, or higher? i suppose theres nothing wrong with a level 20 looting a level 42 shirt but when you loot clothing which is 10-20 levels lower than you are, especially if youre a 50.. it gets funny the way your car developing an oil leak is funny.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;last but not least, female high level gloves which are not the gauntlet style. kitchen gloves haha. just some regular level 50 arisaki or whatever =D NO one has any such thing at the moment. throw us some and me love you long time.&lt;/div&gt;</description>
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<pubDate>Mon, 10 Apr 2006 23:05:37 GMT</pubDate>
<author>cryshal</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;cryshal wrote:&lt;br&gt;&lt;div&gt;bribe him with $info? you mean, stuff that he can create by editing a couple config files? hell with that ill grab my checkbook and mail him a check =P&lt;/div&gt;&lt;div&gt;&amp;nbsp;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;SHHHH!&lt;br&gt;&lt;br&gt;That&apos;s no way to haggle!&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Wed, 12 Apr 2006 13:38:05 GMT</pubDate>
<author>LiquidZ</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;DIV&gt;xD&lt;/DIV&gt;</description>
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<pubDate>Wed, 12 Apr 2006 20:33:07 GMT</pubDate>
<author>cryshal</author>
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<title>Re: Level 50 Glasses</title>
<description>(checks mail)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; (finds check from cryshal)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; Uhhh... so, in the interest of... uh... gameplay balance, all viral damage just quadrupled&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 13 Apr 2006 00:54:16 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Level 50 Glasses</title>
<description>But Frog, in the interests of game play balance couldn&apos;t you just delete the entire hacker tree? =D</description>
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<pubDate>Thu, 13 Apr 2006 00:57:42 GMT</pubDate>
<author>Chuui</author>
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<title>Re: Level 50 Glasses</title>
<description>(looks in mail)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; (finds bigger check from Chuui)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; This is getting too confusing... I&apos;m just going to delete everything except awakened, and have it level to 1000&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 13 Apr 2006 09:25:06 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; HCFrog wrote:&lt;BR&gt;(looks in mail)&lt;BR&gt;&lt;BR&gt;(finds bigger check from Chuui)&lt;BR&gt;&lt;BR&gt;This is getting too confusing... I&apos;m just going to delete everything except awakened, and have it level to 1000&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;&lt;BR&gt;*preps for cs3 and the beta noserings we&apos;ll get for testing it*</description>
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<pubDate>Thu, 13 Apr 2006 09:53:55 GMT</pubDate>
<author>MrPuck</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;BLOCKQUOTE&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; HCFrog wrote:&lt;BR&gt;(looks in mail)&lt;BR&gt;&lt;BR&gt;(finds bigger check from Chuui)&lt;BR&gt;&lt;BR&gt;This is getting too confusing... I&apos;m just going to delete everything except awakened, and have it level to 1000&lt;BR&gt;
&lt;br&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR&gt;
&lt;br&gt; &lt;HR&gt;
&lt;br&gt; &lt;/BLOCKQUOTE&gt;&lt;BR&gt;Don&apos;t forget to make Awakened only give points to Tap Data Node skill.&amp;nbsp; :robottongue:</description>
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<pubDate>Thu, 13 Apr 2006 10:31:17 GMT</pubDate>
<author>Peer</author>
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<title>Re: Level 50 Glasses</title>
<description>I&apos;m still waiting for my Hack the Ground Crush ability...HCFrog...I believe you&apos;ll find my...&quot;donation&quot; very generous...&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 13 Apr 2006 23:42:27 GMT</pubDate>
<author>Dxy</author>
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<title>Re: Level 50 Glasses</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;(checks mail)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; (finds check from cryshal)&lt;br&gt;
&lt;br&gt; &lt;br&gt;
&lt;br&gt; Uhhh... so, in the interest of... uh... gameplay balance, all viral damage just quadrupled&lt;br&gt;
&lt;br&gt; &lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;I&apos;ll play your game you rouge... (In more ways than&amp;nbsp; one =p )&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Fri, 14 Apr 2006 09:55:54 GMT</pubDate>
<author>LiquidZ</author>
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