<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest posts for the topic &quot;[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07&quot;</description>
<generator>Station Forums</generator>
<item>
<title>[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&lt;br /&gt;&amp;nbsp;&lt;br /&gt;Operatives, &lt;br /&gt;&amp;nbsp;&lt;br /&gt;The General&amp;#39;s simulacrum has thus far been resistant to requests for assistance. Its logic routines, if they can be called that, are hesitant and erratic. If it will not understand the importance of aiding the stability of the System, then some other means of persuasion must be brought to bear. &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;i&gt;Efficientemente,&lt;/i&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;Agent Pace&lt;br /&gt;System Liaison &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/001.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/002.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/003.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/004.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/005.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/006.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/007.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/008.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/009.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/010.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/011.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/012.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/013.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/014.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/015.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/016.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/017.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/018.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/019.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/020.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/021.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/022.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/023.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/024.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/025.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/026.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/027.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/028.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/029.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/030.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/031.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/032.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/033.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/034.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/035.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/036.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/037.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/038.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/039.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/040.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/041.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;&amp;nbsp;&lt;br /&gt;&lt;img src=&quot;http://TheMatrixOnline.station.sony.com/images/en/forum_posts/071011_gray_vector/042.jpg&quot; alt=&quot;&quot; width=&quot;1024&quot; height=&quot;768&quot; border=&quot;0&quot; /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336703#36300336703</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336703#36300336703</link>
<pubDate>Fri, 12 Oct 2007 18:47:13 GMT</pubDate>
<author>Agent_Pace</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>There are so many questions about the simulacrum unanswered.&amp;nbsp; Investigating the questions only leads to even more questions.&amp;nbsp; Are the answers right there, are we that blind, or is it the simulacrum&amp;#39;s intended &amp;quot;purpose&amp;quot; to be a distraction?&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336720#36300336720</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336720#36300336720</link>
<pubDate>Fri, 12 Oct 2007 19:45:26 GMT</pubDate>
<author>HostileIntention</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&lt;cite&gt;HostileIntention wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;There are so many questions about the simulacrum unanswered.&amp;nbsp; Investigating the questions only leads to even more questions.&amp;nbsp; Or the answers right there, are we that blind, or is it the simulacrum&amp;#39;s intended &amp;quot;purpose&amp;quot; to be a distraction?&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Mm. He was evasive at times, yet showed signs that we were getting somewhere. I can see why he was frustrating Pace. &lt;/p&gt;&lt;p&gt;One things for sure, it won&amp;#39;t be the last time we come accross the sim. Hopefully next time we&amp;#39;ll have a little more success.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336725#36300336725</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336725#36300336725</link>
<pubDate>Fri, 12 Oct 2007 19:54:40 GMT</pubDate>
<author>Yasamuu</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>It would seem that the Simulacrum would desire something that is unlikely to be found; true neutrality.&amp;nbsp; As little likelihood as there is in that, he did make some very strong points.&amp;nbsp; If we keep pointing fingers at eachother, then nothing will ever resolve itself.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336737#36300336737</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336737#36300336737</link>
<pubDate>Fri, 12 Oct 2007 20:38:44 GMT</pubDate>
<author>Shinryu</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>Nice setting for the event!</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336822#36300336822</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336822#36300336822</link>
<pubDate>Sat, 13 Oct 2007 01:42:26 GMT</pubDate>
<author>Manatik</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>Why is Pace back to her old look?&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336870#36300336870</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336870#36300336870</link>
<pubDate>Sat, 13 Oct 2007 06:23:11 GMT</pubDate>
<author>odj</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>(( they re did all of the event characters looks, some went back to old out fits, some got new ))&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336904#36300336904</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336904#36300336904</link>
<pubDate>Sat, 13 Oct 2007 08:12:33 GMT</pubDate>
<author>ReProgrammed</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&lt;cite&gt;odj wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Why is Pace back to her old look?&lt;br /&gt;&lt;/blockquote&gt;Its not her old look. Pace has two new looks for chapter 8. One with regular glasses and no gloves and one with tented glasses and black gloves. If you look closely she doesn&amp;#39;t have her dove pin attached to her jacket which was apart of her old look.&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336908#36300336908</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336908#36300336908</link>
<pubDate>Sat, 13 Oct 2007 08:22:39 GMT</pubDate>
<author>GamiSB</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>It is hard to find answers from someone looking for answers. Perhaps in trying to find out it&amp;#39;s simplest desires will lead to simple answers at first then lead on to the important information. Of course determining its simplest desires could be harder than it looks, especially if it&amp;#39;s being so evasive...&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336914#36300336914</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300336914#36300336914</link>
<pubDate>Sat, 13 Oct 2007 08:42:39 GMT</pubDate>
<author>Croesis</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&lt;p&gt;This simulacrum poses unique challenges in regards to persuasion for both groups. For the Machines there is the difficulty that its thought patterns were designed to match those of a fanatical, passionate&amp;nbsp;rebel, not to mention the fact they are asking it to perform a task as aggressive and violent as giving them the codes that will lead to mass genocide of Zionist civilians. For Zion itself the difficulty in persuasion lies in the fact that this &amp;#39;Morpheus&amp;#39; is indeed a sentient program and will not side against those of his ilk lightly, no matter the situation.&lt;/p&gt;&lt;p&gt;It will be interesting to see if either group can make him see the truth of their beliefs. For now he seems to be thinking more rationally than either side to be honest.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337091#36300337091</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337091#36300337091</link>
<pubDate>Sat, 13 Oct 2007 17:43:59 GMT</pubDate>
<author>Br00ch</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>I don&amp;#39;t feel that we are taking the necessary precautions with this unpredictable assembly of code.&lt;br /&gt;&lt;br /&gt;This will only turn out worse if we continue to let this simulacrum grow. We cannot dissuade its position... This has been proven... A time will come when it must be destroyed as its usefulness to us is lacking. Its usefulness to Zion, however... Will prove a disadvantage to us.&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337252#36300337252</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337252#36300337252</link>
<pubDate>Sun, 14 Oct 2007 09:16:55 GMT</pubDate>
<author>Zerotolerance</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&lt;p&gt;Morpheus has always wanted a purpose.&amp;nbsp; This sim has not found one ... yet.&amp;nbsp; I do believe that this sim desired some sort of peace (as those were Neo&amp;#39;s last wishes) but if anything, if he has a &amp;quot;purpose&amp;quot;, he might be using The System to locate Neo&amp;#39;s remains (if they exist).&amp;nbsp; Hard to tell what he really wants at the moment...&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337511#36300337511</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337511#36300337511</link>
<pubDate>Sun, 14 Oct 2007 21:04:56 GMT</pubDate>
<author>SureShot187</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>&amp;quot;You &amp;#39;purpose&amp;#39; is an excuse for action.Your actions cause conflict.This may be necessary....but do not delude yourselves over the consequences of your belief.&amp;quot;&lt;br /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337569#36300337569</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300337569#36300337569</link>
<pubDate>Mon, 15 Oct 2007 04:04:49 GMT</pubDate>
<author>TonyJaa</author>
</item>
<item>
<title>Re:[8.3.2] The simulacrum&apos;s reactions will be processed and analyzed - Vector - 10/11/07</title>
<description>That has to be the record on the word &amp;quot;purpose&amp;quot; used within 5-10 minutes. &lt;img src=&quot;/mxo/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300338223#36300338223</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300017595&amp;post_id=36300338223#36300338223</link>
<pubDate>Tue, 16 Oct 2007 14:13:26 GMT</pubDate>
<author>SeanMCanney</author>
</item>
</channel>
</rss>