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<title>Latest posts for the topic &quot;The Other Side of the Looking Glass - Friday, August 25, 2006&quot;</title>
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<description>Latest messages posted in the topic &quot;The Other Side of the Looking Glass - Friday, August 25, 2006&quot;</description>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;i&amp;#39;d prefer the org area&amp;#39;s to be non-mission area&amp;#39;s.... like an orgs personal mara c, LET could hold meetings etc....&lt;/p&gt;&lt;p&gt;this is dissapointing news indeed... very very dissapointing... coupled with the watering down of org specific abilities.... i&amp;#39;ve lost hope of any new content that is NOT ruined by this games engine... poor devs... they try so hard... &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; *CENSORED* YOU SOE!!! &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 16:46:19 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>Err... LET can still hold meeting ya know. Theres absolutely no difference&amp;nbsp;from a non-mission area&amp;nbsp;except you get to choose who gets in or not. Since when has being able to not let nubs ruin your buisness been a bad thing?</description>
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<pubDate>Sat, 26 Aug 2006 16:52:30 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;bannanaphone wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;i&amp;#39;d prefer the org area&amp;#39;s to be non-mission area&amp;#39;s.... like an orgs personal mara c, LET could hold meetings etc....&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Precisely. The construct would be a perfect place for Niobe, Flood, etc. or even LESIG liasons to conduct private meetings, but somehow I don&amp;#39;t see Niobe inviting everyone into her mission team one by one to have a meeting. Likewise, a meeting organized by factions/players to discuss live events would go much quicker if it was one area. Let&amp;#39;s say there are reds at Mara or Niobe just jacked in - best thing to do would be to go to the Zion area to group up Zionites or go there to spread the word that Niobe is around. Now I&amp;#39;ll just be running to an empty mission area and sitting on a log bench by myself as I one by one contact people I know and one by one invite them into my team in order to group them up and tell them something that I might as well have whispered to them one by one in the first place. &lt;br&gt; &lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 16:55:09 GMT</pubDate>
<author>[FA]Tbone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;well i thought it was going to be a cool place for people of an org to just chill and socialise without the constant pvp in the background, like i said, a personal (but better looking) mara c.&lt;/p&gt;&lt;p&gt;i also thought it would be a great place for people between 16-45 to go without fear of being gankificated. &lt;/p&gt;&lt;p&gt;mara c could have moved! it could have moved!! *cry*&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 16:56:38 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Err... LET can still hold meeting ya know. Theres absolutely no difference&amp;nbsp;from a non-mission area&amp;nbsp;except you get to choose who gets in or not. Since when has being able to not let nubs ruin your buisness been a bad thing?&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; The 100 rep should be a pretty good step towards protection from &amp;quot;nubs&amp;quot;. The area apparently has multiple rooms, so if you need a more private meeting, you can always find an empty room and talk in faction or team chat if you are still paranoid. &lt;/p&gt;&lt;p&gt;*mumbles* There better be strippers in this joint... &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 16:59:53 GMT</pubDate>
<author>[FA]Tbone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>[FA wrote: &lt;blockquote&gt;&lt;p&gt;*mumbles* There better be strippers in this joint... &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; ^^^^^^^^^what he said^^^^^^&lt;/p&gt;&lt;p&gt;also, it would be a place where devs/LET would KNOW they could find there org friendly bretherin, some events go unoticed by all but a few lucky people! some even have just ONE person knowing about it! ONE!! COME ON!&lt;/p&gt;&lt;p&gt;*points too ookanami/unlimit thread*&lt;/p&gt;&lt;p&gt;and it&amp;#39;s the closest anyone could get to meeting with the merv in the chatou ^.^&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 17:05:36 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;i&gt; The 100 rep should be a pretty good step towards protection from &amp;quot;nubs&amp;quot;. The area apparently has multiple rooms, so if you need a more private meeting, you can always find an empty room and talk in faction or team chat if you are still paranoid.&lt;/i&gt;&lt;br&gt; &lt;br&gt; The rep requirement only applies to the leader of the mission, not the other people on the mission team. At the end of the day if you don&amp;#39;t like the areas and don&amp;#39;t want to spend 100 mil on them, then don&amp;#39;t. No one will force you.&lt;br&gt; </description>
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<pubDate>Sat, 26 Aug 2006 21:18:46 GMT</pubDate>
<author>Chuui</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;Plus, you don&amp;#39;t actually have to spend 100 mil to be able to enjoy yourself in the org area, or even not enjoy yourself in the org area.&lt;/p&gt;&lt;p&gt;You just have to know somebody who has one.&lt;/p&gt;&lt;p&gt;And like a few people have been saying... they were already around, people asked for Rarebit to make it so we could actually get in there and use them, he did. Badda-bing badda-boom.&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 23:24:58 GMT</pubDate>
<author>10011</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>ML will be buying for to start with.</description>
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<pubDate>Sat, 26 Aug 2006 23:28:27 GMT</pubDate>
<author>Mercio</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;wow. I accredit that to it being 2:28 am in&amp;nbsp;the morning.&lt;/p&gt;&lt;p&gt;I meant four keys&lt;/p&gt;</description>
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<pubDate>Sat, 26 Aug 2006 23:29:14 GMT</pubDate>
<author>Mercio</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;I still don&amp;#39;t understand why we can&amp;#39;t have a permanent area .. like the often empty archives ... rather than this, to me, more confusing way of doing things. When I first heard about this idea that&amp;#39;s what I thought it was going to be. A permanent place for people of a certain org to hang out in relative peace. I&amp;#39;m sure there is some technical reason for not doing it that way but it boggles my mind how often I am sooo not on the same wavelength as the developers. lol.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Ah well. Just one voice and all that jazz.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 27 Aug 2006 02:01:19 GMT</pubDate>
<author>skyscream</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;skyscream wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I still don&amp;#39;t understand why we can&amp;#39;t have a permanent area .. like the often empty archives ... rather than this, to me, more confusing way of doing things. When I first heard about this idea that&amp;#39;s what I thought it was going to be. A permanent place for people of a certain org to hang out in relative peace. I&amp;#39;m sure there is some technical reason for not doing it that way but it boggles my mind how often I am sooo not on the same wavelength as the developers. lol.&lt;/p&gt;&lt;p&gt;&amp;nbsp;Ah well. Just one voice and all that jazz.&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;its mainly because the mxo is running on matrix ME and the operating system suxors.&lt;/p&gt;&lt;p&gt;i thought, seeing as how the mission doors just teleport you to&amp;nbsp;the white halls, why not just stick the textures/buildings about 10000 km below the world map, and have the white halls just teleport you to them&amp;nbsp; but alas... &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 27 Aug 2006 05:15:42 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>Heh, we&amp;#39;re on the same line of thought, Mercio &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; . The Children of Zion will have approximately 7 keys to begin with.&lt;br&gt; </description>
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<pubDate>Sun, 27 Aug 2006 05:27:57 GMT</pubDate>
<author>PBlade</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;bannanaphone wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;because the mxo is running on matrix ME and the operating system suxors.&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; I know its a wee off topic but... IT&amp;#39;S NOT &amp;#39;THE MXO&amp;#39; ITS JUST &amp;#39;MXO&amp;#39;.&lt;/p&gt;&lt;p&gt;I hate it when people do that.&lt;/p&gt;</description>
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<pubDate>Sun, 27 Aug 2006 05:39:00 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;bannanaphone wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;because the mxo is running on matrix ME and the operating system suxors.&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; I know its a wee off topic but... IT&amp;#39;S NOT &amp;#39;THE MXO&amp;#39; ITS JUST &amp;#39;MXO&amp;#39;.&lt;/p&gt;&lt;p&gt;I hate it when people do that.&lt;/p&gt;&lt;/blockquote&gt;.... it was a simple typo... &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Sun, 27 Aug 2006 05:44:39 GMT</pubDate>
<author>bannanaphone</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;bannanaphone wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;because the mxo is running on matrix ME and the operating system suxors.&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; I know its a wee off topic but... IT&amp;#39;S NOT &amp;#39;THE MXO&amp;#39; ITS JUST &amp;#39;MXO&amp;#39;.&lt;/p&gt;&lt;p&gt;I hate it when people do that.&lt;/p&gt;&lt;/blockquote&gt;Technically, it is &amp;quot;&lt;b&gt;The &lt;/b&gt;MxO&amp;quot; as that would be &amp;quot;&lt;i&gt;&lt;b&gt;The&lt;/b&gt; &lt;b&gt;M&lt;/b&gt;atri&lt;b&gt;x&lt;/b&gt; &lt;b&gt;O&lt;/b&gt;nline&lt;/i&gt;&amp;quot; - Which is the games full title.&lt;br&gt; &lt;br&gt; We abbreviate it as it doesn&amp;#39;t quite sound right, obviously, but it is true.&lt;br&gt; &lt;br&gt; However.... I don&amp;#39;t really want to argue semantics.&lt;br&gt; </description>
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<pubDate>Sun, 27 Aug 2006 07:12:55 GMT</pubDate>
<author>PBlade</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;cite&gt;PBlade wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;bannanaphone wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;because the mxo is running on matrix ME and the operating system suxors.&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; I know its a wee off topic but... IT&amp;#39;S NOT &amp;#39;THE MXO&amp;#39; ITS JUST &amp;#39;MXO&amp;#39;.&lt;/p&gt;&lt;p&gt;I hate it when people do that.&lt;/p&gt;&lt;/blockquote&gt;Technically, it is &amp;quot;&lt;b&gt;The &lt;/b&gt;MxO&amp;quot; as that would be &amp;quot;&lt;i&gt;&lt;b&gt;The&lt;/b&gt; &lt;b&gt;M&lt;/b&gt;atri&lt;b&gt;x&lt;/b&gt; &lt;b&gt;O&lt;/b&gt;nline&lt;/i&gt;&amp;quot; - Which is the games full title.&lt;br&gt; &lt;br&gt; We abbreviate it as it doesn&amp;#39;t quite sound right, obviously, but it is true.&lt;br&gt; &lt;br&gt; However.... I don&amp;#39;t really want to argue semantics.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; Naw, you n00bs. It&amp;#39;s TMO!&lt;br&gt; </description>
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<pubDate>Sun, 27 Aug 2006 07:18:42 GMT</pubDate>
<author>O-Link</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;True but still silly.&lt;/p&gt;&lt;p&gt;The Matrix Online or MxO. End of. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 27 Aug 2006 07:22:54 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>I almost missed the reference until you said...Go-Go&amp;#39;s.&amp;nbsp; Gotta get my men in black flashy thing...hehe.</description>
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<pubDate>Sun, 27 Aug 2006 17:05:49 GMT</pubDate>
<author>RainKingX</author>
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<title>Re:The Other Side of the Looking Glass - Friday, August 25, 2006</title>
<description>&lt;p&gt;If this area is org specific, and we would be able to hold &amp;quot;meetings&amp;quot; there You would need to expand Team from 6 to unlimit, and lower the price since not every faction (specialy new factions) don&amp;#39;t have either the rep or the cash to get that damnable key&lt;/p&gt;&lt;p&gt;For the convenience I will forget the fact that Merovingian &amp;amp; Machine factions / members need to go to Int. or DT (which is a dangerous place for lowlvls)&lt;/p&gt;</description>
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<pubDate>Mon, 28 Aug 2006 01:17:17 GMT</pubDate>
<author>Wreck</author>
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