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<title>Latest posts for the topic &quot;342 Weapons Check-Off List&quot;</title>
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<description>Latest messages posted in the topic &quot;342 Weapons Check-Off List&quot;</description>
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<title>342 Weapons Check-Off List</title>
<description>&lt;cite&gt;Mathalos wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Here is the list of all 342 new level 50 weapons introduced in Update 60, so you know what you need and what you already have:&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;Math,&lt;/p&gt;&lt;p&gt;Nice list. I knew there were 342 new guns but, there are&amp;nbsp;more than no one person will ever use or need. I was happy to find 4 of the new ones... not so much now. &amp;lt;cries&amp;gt;&lt;/p&gt;&lt;p&gt;Quoting Neo: I need guns... lots of guns.&lt;/p&gt;</description>
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<pubDate>Tue, 27 May 2008 13:24:45 GMT</pubDate>
<author>atomicus</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>I suspect that Mathalos and I will get all the guns.&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 14:15:44 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>I only have 22 &lt;img src=&quot;/mxo/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&amp;nbsp; someone send me more!</description>
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<pubDate>Tue, 27 May 2008 14:50:09 GMT</pubDate>
<author>Strykre</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>It appears that the majority of the guns are named after devs or former devs for MxO.&lt;br /&gt;&lt;br /&gt;Toby &lt;b&gt;Ragaini&lt;/b&gt;&lt;br /&gt;Adam &lt;b&gt;Bormann&lt;/b&gt;&lt;br /&gt;Justin &lt;b&gt;LaLone&lt;/b&gt;&lt;br /&gt;Tanya &lt;b&gt;Royer&lt;/b&gt;&lt;br /&gt;Anthony &lt;b&gt;Arpin&lt;br /&gt;&lt;/b&gt;Nathan&lt;b&gt; Edson&lt;br /&gt;&lt;/b&gt;Ron &amp;amp; Bert&lt;b&gt; Harvey&lt;br /&gt;&lt;/b&gt;Bruce&lt;b&gt; Harlick&lt;br /&gt;&lt;/b&gt;Daniel &lt;b&gt;Myers&lt;br /&gt;&lt;/b&gt;Jeffrey&lt;b&gt; Reitman&amp;nbsp;&amp;nbsp;&amp;nbsp; (Reit-Tek)&lt;br /&gt;&lt;/b&gt;William&lt;b&gt; Westwater&amp;nbsp;&amp;nbsp; (WestTek)&lt;br /&gt;&lt;/b&gt;Andy&lt;b&gt; Seavy&lt;br /&gt;&lt;/b&gt;Geoffrey&lt;b&gt; Zatkin&lt;br /&gt;&lt;/b&gt;Patrick&lt;b&gt; Bradley&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;I thought it was interesting.&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;</description>
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<pubDate>Tue, 27 May 2008 16:57:24 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>&lt;cite&gt;ZaneZavin wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It appears that the majority of the guns are named after devs or former devs for MxO.&lt;br /&gt;&lt;br /&gt;Toby &lt;b&gt;Ragaini&lt;/b&gt;&lt;br /&gt;Adam &lt;b&gt;Bormann&lt;/b&gt;&lt;br /&gt;Justin &lt;b&gt;LaLone&lt;/b&gt;&lt;br /&gt;Tanya &lt;b&gt;Royer&lt;/b&gt;&lt;br /&gt;Anthony &lt;b&gt;Arpin&lt;br /&gt;&lt;/b&gt;Nathan&lt;b&gt; Edson&lt;br /&gt;&lt;/b&gt;Ron &amp;amp; Bert&lt;b&gt; Harvey&lt;br /&gt;&lt;/b&gt;Bruce&lt;b&gt; Harlick&lt;br /&gt;&lt;/b&gt;Daniel &lt;b&gt;Myers&lt;br /&gt;&lt;/b&gt;Jeffrey&lt;b&gt; Reitman&amp;nbsp;&amp;nbsp;&amp;nbsp; (Reit-Tek)&lt;br /&gt;&lt;/b&gt;William&lt;b&gt; Westwater&amp;nbsp;&amp;nbsp; (WestTek)&lt;br /&gt;&lt;/b&gt;Andy&lt;b&gt; Seavy&lt;br /&gt;&lt;/b&gt;Geoffrey&lt;b&gt; Zatkin&lt;br /&gt;&lt;/b&gt;Patrick&lt;b&gt; Bradley&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;I thought it was interesting.&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;Very interesting, always thought they were pretty random for a game where everything seems to have a meaning behind it.</description>
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<pubDate>Tue, 27 May 2008 17:07:55 GMT</pubDate>
<author>SolidRevolver</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Get ready to update Math, Hotfix incoming.&lt;br /&gt;</description>
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<pubDate>Wed, 28 May 2008 22:49:00 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Cool, I didn&amp;#39;t know where the name of the guns came from. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 04:28:00 GMT</pubDate>
<author>Siepher</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>The thread has been updated to reflect the changes in the hotfix.&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 09:13:59 GMT</pubDate>
<author>Mathalos</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Only 279 more to go, Mathalos. We&amp;#39;re doing good!&lt;br /&gt;</description>
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<pubDate>Thu, 29 May 2008 16:59:26 GMT</pubDate>
<author>ChloeAnn</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>&lt;p&gt;Who drops these, again?&amp;nbsp; Only 3-chevron level 51&amp;#39;s in missions?&amp;nbsp; What about, say, level 52 or 53 SSR guards?&amp;nbsp; Whats the scoop, and any tips would be appreciated!&amp;nbsp; I&amp;#39;m wanting to score me some of these.&lt;/p&gt;</description>
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<pubDate>Tue, 17 Jun 2008 19:33:58 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>I hear that someone has a 10% chance weapon, wonder if this is true....&lt;br /&gt;</description>
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<pubDate>Tue, 17 Jun 2008 19:41:36 GMT</pubDate>
<author>Crowlos</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>I&amp;#39;ve found through experimentation that there is a chance to drop Level 50 guns if you are Level 50 from any Level 50 NPC and up. The chance increases based on the chevron of the NPC and the level of the NPC.&lt;br /&gt;</description>
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<pubDate>Tue, 17 Jun 2008 23:14:30 GMT</pubDate>
<author>Mathalos</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>&lt;p&gt;Well I wanted to&amp;nbsp;report that&amp;nbsp;I did 60 missions for a org clothing reward, including the Bag of Crap that is known as the Unlimit Saga&amp;nbsp;(specifically for&amp;nbsp;all of the 3 chevron Unlimts), and I only got 2 of the new guns total, the better one being the Dual 717&amp;#39;s with stun.&amp;nbsp; Drop rates seem still pretty bad to me.&lt;/p&gt;&lt;p&gt;Also, related but this can apply to other things, anything you kill over 52, say; be they SSR Guards, Elite Commandos, Corruptors, Datamine spawns&amp;nbsp;etc. tend to drop a lot of wack, useless gear, like level 25 unbuffed guns, 600 info, etc., apart from the goodies they were made to drop.&lt;/p&gt;&lt;p&gt;I&amp;nbsp;think the &amp;#39;52 and over&amp;#39; crowd has scaling problems.&amp;nbsp; I&amp;#39;d really be surprised if a level 53, for example, would actually drop one of the new 50 guns.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Fri, 11 Jul 2008 17:22:17 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Most of the guns that have dropped, have dropped from Captain Raeder&amp;#39;s guards, which are Level 53.&lt;br /&gt;</description>
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<pubDate>Sat, 12 Jul 2008 10:14:44 GMT</pubDate>
<author>Royin</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>All guns or just handguns?</description>
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<pubDate>Sun, 13 Jul 2008 01:43:13 GMT</pubDate>
<author>monkeymanx8</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;All guns or just handguns?&lt;/blockquote&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;&lt;b&gt;?&lt;br /&gt;&lt;/b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;all guns&lt;/span&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;</description>
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<pubDate>Sun, 13 Jul 2008 03:17:03 GMT</pubDate>
<author>Tenshi</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Here is what I currently have.&lt;br /&gt;&lt;br /&gt;Dual Handguns&lt;br /&gt;&lt;br /&gt;Enhanced Twin Harlick Arms 717s&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Enhanced Twin Royer Terminators&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 3&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Enhanced Twin WestTek 55ZAs&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 3&lt;br /&gt;&lt;br /&gt;Enhanced Twin FM-1100s&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Twin FM-1100s - 1&lt;br /&gt;&lt;br /&gt;Handguns&lt;br /&gt;&lt;br /&gt;Enhanced Harlick Arms 717&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Staggered for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 3&lt;br /&gt;&lt;br /&gt;Enhanced Royer Terminator&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Royer Terminator - 3&lt;br /&gt;&lt;br /&gt;Enhanced WestTek 55ZA&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Enhanced FM-1100&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced FM-1100 - 1&lt;br /&gt;&lt;br /&gt;Dual Submachineguns&lt;br /&gt;&lt;br /&gt;Enhanced Dual FM-13SKs&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Off-Balance for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 3&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Dual FM-13SKs - 3&lt;br /&gt;&lt;br /&gt;Enhanced Dual Grishev R95s&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Off-Balance for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Dual Grishev R95s - 1&lt;br /&gt;&lt;br /&gt;Submachine Guns&lt;br /&gt;&lt;br /&gt;Enhanced FM-13SK&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Damage -5 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Enhanced Grishev R95&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Rifles&lt;br /&gt;&lt;br /&gt;Enhanced Bormann 10K&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Bormann 10K - 3&lt;br /&gt;&lt;br /&gt;Enhanced Halsey Sniper Rifle&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Damage -5 pts for 10 Seconds - 3&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Confused for 10 Seconds - 1&lt;br /&gt;&lt;br /&gt;Enhanced Kessay AR1&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Staggered for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Enraged for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Silenced Kessay AR1 - 2&lt;br /&gt;&lt;br /&gt;Enhanced Lalone AM Sniper Rifle&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Blinded for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Defense -10 pts for 10 Seconds - 1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&lt;br /&gt;Enhanced Cramer-Seavy Heavy Shotgun&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Off-Balance for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 5% Chance of Dazed for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Damage -5 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Ballistic Defense -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Thrown Accuracy -10 pts for 10 Seconds - 2&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Viral Accuracy -10 pts for 10 Seconds - 1&lt;br /&gt;&lt;br /&gt;Enhanced Ragaini Special Forces Shotgun&lt;br /&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; * 2% Chance of Melee Damage -5 pts for 10 Seconds - 2</description>
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<pubDate>Sun, 21 Sep 2008 16:09:33 GMT</pubDate>
<author>Mathalos</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>Mathalos, can you please also post the DPS, reuse and range to the weapons?</description>
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<pubDate>Mon, 22 Sep 2008 02:12:30 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>&amp;nbsp;With Gusto!&lt;br /&gt;&lt;br /&gt;Rifles:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/rifles.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Pistols:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/pistol.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;SMGs:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/smg.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Sniper Rifles:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/sniperrifle.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Shotguns:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/shotgun.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Dual Pistols:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/dualpistols.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Dual SMGs:&lt;br /&gt;&lt;img src=&quot;http://img.photobucket.com/albums/v205/Zudrag/Screenshots%20etc/dualSMGs.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;</description>
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<pubDate>Mon, 22 Sep 2008 09:19:37 GMT</pubDate>
<author>eval</author>
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<title>Re:342 Weapons Check-Off List</title>
<description>The new quest enemies in Pillsen are dropping these as well, though the drop rate seems to have remained low.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;- Void&lt;/div&gt;</description>
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<pubDate>Mon, 22 Sep 2008 19:56:33 GMT</pubDate>
<author>EndlessVoid</author>
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