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<title>Latest posts for the topic &quot;Level 50 item decompiler&quot;</title>
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<description>Latest messages posted in the topic &quot;Level 50 item decompiler&quot;</description>
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<item>
<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;that would make a great item or luggable, and its so shiny&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 09:13:58 GMT</pubDate>
<author>McBain</author>
</item>
<item>
<title>Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025315&quot; target=&quot;_blank&quot;&gt;*sigh* Read plz?&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yes, thats what I want. I want to be flagged, and I want to waste an Overdrive frag everytime I want to decompile more than 5 items.&lt;/p&gt;&lt;p&gt;Yes we know it&amp;#39;s ingame, and most have see/used it before. It&amp;#39;s **it.&amp;nbsp;&lt;/p&gt;&lt;p&gt;Take the timer off decompiling. The fact that you only get xp from learning an item means that you will be unable to collect enough items to sploit decompiling.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 09:58:02 GMT</pubDate>
<author>SampleNow</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;Although technically if they made an &amp;#39;Advanced Decompiler Tool&amp;#39; and limited it to lvl 50 characters, the XP argument would be null, because there&amp;#39;s no way to level past 50 at the moment.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;- Void&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 12:24:45 GMT</pubDate>
<author>EndlessVoid</author>
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<item>
<title>Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025315&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;*sigh* Read plz?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yes, thats what I want. I want to be flagged, and I want to waste an Overdrive frag everytime I want to decompile more than 5 items.&lt;/p&gt;&lt;p&gt;Yes we know it&amp;#39;s ingame, and most have see/used it before. It&amp;#39;s **it.&lt;/p&gt;&lt;p&gt;Take the timer off decompiling. The fact that you only get xp from learning an item means that you will be unable to collect enough items to sploit decompiling.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;*sigh* I did say &quot;Read plz&quot; (I made it big for you so you might understand), from what you said I can take you did NOT read the thread I pointed at. Reading, it&amp;#39;s what you can do with the eyes, ya know.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Edit: Just for the lazy guys, here&amp;#39;s what is wanted in the thread I&amp;nbsp;made a few month ago: The Overdrive Compiler Module should be made a normal item, just like overdrive bandana. The overdrive frags are hard enough to get as it is, making that so much wanted item a luggable is uncalled for.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 15:14:54 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025315&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;*sigh* Read plz?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yes, thats what I want. I want to be flagged, and I want to waste an Overdrive frag everytime I want to decompile more than 5 items.&lt;/p&gt;&lt;p&gt;Yes we know it&amp;#39;s ingame, and most have see/used it before. It&amp;#39;s **it.&lt;/p&gt;&lt;p&gt;Take the timer off decompiling. The fact that you only get xp from learning an item means that you will be unable to collect enough items to sploit decompiling.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;*sigh* I did say &quot;Read plz&quot; (I made it big for you so you might understand), from what you said I can take you did NOT read the thread I pointed at. Reading, it&amp;#39;s what you can do with the eyes, ya know.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=&quot;font-size: medium; color: #888888;&quot;&gt;Edit: Just for the lazy guys&lt;/span&gt;&lt;/strong&gt;, here&amp;#39;s what is wanted in the thread I&amp;nbsp;made a few month ago: The Overdrive Compiler Module should be made a normal item, just like overdrive bandana. The overdrive frags are hard enough to get as it is, making that so much wanted item a luggable is uncalled for.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;You&amp;#39;re right, don&amp;#39;t post a link to your BS thread from months ago and spend a few and type WTH you wanna say.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 15:25:21 GMT</pubDate>
<author>SampleNow</author>
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<item>
<title>Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;EndlessVoid wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Although technically if they made an &amp;#39;Advanced Decompiler Tool&amp;#39; and limited it to lvl 50 characters, the XP argument would be null, because there&amp;#39;s no way to level past 50 at the moment.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;- Void&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;You&amp;#39;re right. I support a level 50 tool.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 15:27:39 GMT</pubDate>
<author>SampleNow</author>
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<item>
<title>Re:Re:Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025315&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;*sigh* Read plz?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yes, thats what I want. I want to be flagged, and I want to waste an Overdrive frag everytime I want to decompile more than 5 items.&lt;/p&gt;&lt;p&gt;Yes we know it&amp;#39;s ingame, and most have see/used it before. It&amp;#39;s **it.&lt;/p&gt;&lt;p&gt;Take the timer off decompiling. The fact that you only get xp from learning an item means that you will be unable to collect enough items to sploit decompiling.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;*sigh* I did say &quot;Read plz&quot; (I made it big for you so you might understand), from what you said I can take you did NOT read the thread I pointed at. Reading, it&amp;#39;s what you can do with the eyes, ya know.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=&quot;font-size: medium; color: #888888;&quot;&gt;Edit: Just for the lazy guys&lt;/span&gt;&lt;/strong&gt;, here&amp;#39;s what is wanted in the thread I&amp;nbsp;made a few month ago: The Overdrive Compiler Module should be made a normal item, just like overdrive bandana. The overdrive frags are hard enough to get as it is, making that so much wanted item a luggable is uncalled for.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;You&amp;#39;re right, don&amp;#39;t post a link to your BS thread from months ago and spend a few and type WTH you wanna say.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Indeed I could have written out what I wrote in my thread in my first post but that was actually a hint at &quot;use search plz&quot; since this topic is far from being new. Also, it&amp;#39;s not BS if it&amp;#39;s true.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 16:07:44 GMT</pubDate>
<author>GoDGiVeR</author>
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<item>
<title>Re:Re:Re:Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300025315&quot; target=&quot;_blank&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;*sigh* Read plz?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yes, thats what I want. I want to be flagged, and I want to waste an Overdrive frag everytime I want to decompile more than 5 items.&lt;/p&gt;&lt;p&gt;Yes we know it&amp;#39;s ingame, and most have see/used it before. It&amp;#39;s **it.&lt;/p&gt;&lt;p&gt;Take the timer off decompiling. The fact that you only get xp from learning an item means that you will be unable to collect enough items to sploit decompiling.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;*sigh* I did say &quot;Read plz&quot; (I made it big for you so you might understand), from what you said I can take you did NOT read the thread I pointed at. Reading, it&amp;#39;s what you can do with the eyes, ya know.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=&quot;font-size: medium; color: #888888;&quot;&gt;Edit: Just for the lazy guys&lt;/span&gt;&lt;/strong&gt;, here&amp;#39;s what is wanted in the thread I&amp;nbsp;made a few month ago: The Overdrive Compiler Module should be made a normal item, just like overdrive bandana. The overdrive frags are hard enough to get as it is, making that so much wanted item a luggable is uncalled for.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;You&amp;#39;re right, don&amp;#39;t post a link to your BS thread from months ago and spend a few and type WTH you wanna say.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Indeed I could have written out what I wrote in my thread in my first post but that was actually a hint at &quot;use search plz&quot; since this topic is far from being new. Also, it&amp;#39;s not BS if it&amp;#39;s true.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Or you could have copied and pasted.&lt;/p&gt;&lt;p&gt;Also this thread is about a lvl 50 decompile tool, and people have added the time debate.&lt;/p&gt;&lt;p&gt;It&amp;#39;s not about how you feel about an Overdrive lug.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 16:11:38 GMT</pubDate>
<author>SampleNow</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;I support this idea, even if they need to have a 1 second timer on it just incase to solve some unforseen issue when decompilng to fast and locking up your character or something.&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 17:23:59 GMT</pubDate>
<author>Ic3b3rg</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;I agree Iceberg, there also might be something in the code the could prevent the timer being removed for just level 50, I dunno.&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;But truth be told, I&amp;#39;d like to see it as an item that doesn&amp;#39;t take an army to get, I got no beef with farming with a small team.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Please CAN I HAVE ONE !! PLEASE !!!&lt;/p&gt;</description>
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<pubDate>Sat, 27 Dec 2008 23:37:49 GMT</pubDate>
<author>McBain</author>
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<title>Re:Re:Re:Re:Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;SampleNow wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Also this thread is about a lvl 50 decompile tool, and people have added the time debate.&lt;/p&gt;&lt;p&gt;It&amp;#39;s not about how you feel about an Overdrive lug.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;The Overdrive lug gives everything this thread wants and that already at level 30! (+1 to all crafting, 50% decompile timer reduction). The only problem it poses (besides being hard to farm&quot;, but that could be resolved by making it not take overdrive frags, but you need to get the recipe still) is it being a luggables, which means spending a frag on it turns it into a waste of time.&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 01:32:35 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:Re:Re:Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Indeed I could have written out what I wrote in my thread in my first post but that was actually a hint at &quot;use search plz&quot; since this topic is far from being new. Also, it&amp;#39;s not BS if it&amp;#39;s true.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;As much as I&amp;#39;d prefer people keep the same ideas in the same threads...&lt;/p&gt;&lt;p&gt;&lt;cite&gt;Virrago wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I would much rather someone create a new thread then necro some 2 month old thread with old discussion in it as it is easier for us to read fresh threads then 2 month old ones.&amp;nbsp;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 02:18:27 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;/insertdrama&lt;/p&gt;&lt;p&gt;anyway lol the lug takes far too much time to farm for its benifit... so thats that out the window.&lt;/p&gt;&lt;p&gt;removing the required boss kill = tool with easy access, too easy. It needs some task not as difficult but 50+ another excuse to go nuts here rare &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; since ahem chapt 12 proved how crazy he&amp;#39;s gone :s lol but doable... solo i&amp;#39;d say since well its not of *that* much imporance :s&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 07:32:14 GMT</pubDate>
<author>Danger_Frog1471</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;Even if it weren&amp;#39;t a luggable - if it were a permanent item, how pumped are you to go out and get a team to farm out a ... decompile tool?&lt;/p&gt;&lt;p&gt;This shouldn&amp;#39;t be a new, seperate item, it should just be a common function of the decompile tool that it has a reduced timer.&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 09:00:48 GMT</pubDate>
<author>Neoteny</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;I tend to stockpile &quot;to decomp&quot; emails, and while the luggable&amp;#39;s useful, it&amp;#39;s nowhere near &quot;everything that coders want.&quot; All the luggable does is halve the timer. 5 seconds is still a long time when you&amp;#39;ve got thousands of things to decompile. 1 second reuse decomp tool would be nice. Don&amp;#39;t care about how hard it is to get.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;EDIT: Actually, had an idea. What if there was, in the vein of old &quot;Coding grandmaster&quot; ideas, sort of a tier system: The devs make progressively better and better non tradeable decompile tools, in terms of reuse timer. The recipes are &quot;taught&quot; to your character luggable style when you reach a certain codestructs benchmark, say, 4-5 thousand items decomped for the best one. This way, there&amp;#39;s already a time sink to get the item -- the time that avid coders have put in already. And the benefit of this item would go directly to the people who need it.&lt;/p&gt;&lt;p&gt;Only thing is, I don&amp;#39;t know if the database stores a &quot;size&quot; number for how many recipes a player has learned. If it does already, that&amp;#39;s swell, and it shouldn&amp;#39;t be that hard to do some sort of OnEvent(size == requiredForItem) teach(). But, if not, it&amp;#39;d require the server to cycle through all players&amp;#39; codestructs at least once to generate a number, and I really don&amp;#39;t see a field being added to the database to store such a value.&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 09:41:34 GMT</pubDate>
<author>Bayamos</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;i say get rid of the timer.&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 14:50:11 GMT</pubDate>
<author>byond</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;I think it needs a timer since it saves data when you learn new code, but I bet it could be lowered to two seconds.&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 15:41:09 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re:Level 50 item decompiler</title>
<description>&lt;p&gt;atleast a reducd timer &amp;gt;.&amp;gt;&lt;/p&gt;</description>
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<pubDate>Sun, 28 Dec 2008 19:26:24 GMT</pubDate>
<author>Danger_Frog1471</author>
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<title>Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;ZaneZavin wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I think it needs a timer since it saves data when you learn new code, but I bet it could be lowered to two seconds.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I was going to say, Im pretty sure the timer exists to allow the system to keep up with updating your library as you add new codes. That being said, the fact that there is a luggable that reduces the time by 50% means that this is at least feasible. The question is more what the minimum amount of time the system needs to record the data is. I for one would not want to zip through my decomp, onyl to find that the system had lost half the codes.&lt;/p&gt;&lt;p&gt;So... yeah, a shortening of the timer would be nice. And that luggable is about worthless, other than the 50% decomp rate bonus. I mean, come on, 1 pt bonuses of the crafts? woowoo. 5pts on decomp? I have two clothing items that give me a combined decomp bonus of 24PTS!! Im sure with a few more i could decmop a lvl 90 item! YES!!!&lt;/p&gt;&lt;p&gt;seriously, what a waste of code. A level50 decomper with the maximum possible decomp rate, and just remove that silly lugg from the game.&lt;/p&gt;&lt;p&gt;I mean, financially i know SOE wants us to spend our whole lives in here, but this seems pretty ridiculous.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Mon, 29 Dec 2008 12:03:39 GMT</pubDate>
<author>psilody</author>
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<title>Re:Re:Level 50 item decompiler</title>
<description>&lt;p&gt;&lt;cite&gt;EndlessVoid wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Although technically if they made an &amp;#39;Advanced Decompiler Tool&amp;#39; and limited it to lvl 50 characters, the XP argument would be null, because there&amp;#39;s no way to level past 50 at the moment.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;- Void&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;heh. the make it 40... it&amp;#39;d be better than what we have now...&lt;/p&gt;</description>
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<pubDate>Wed, 31 Dec 2008 08:07:47 GMT</pubDate>
<author>Zimmermann</author>
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