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<title>Latest posts for the topic &quot;Emotes&quot;</title>
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<title>Re:Re:Emotes</title>
<description>&lt;cite&gt;GamiSB wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;&lt;span style=&quot;font-size: xx-large;&quot;&gt;&lt;b&gt;/high5 pls!&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;</description>
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<pubDate>Fri, 15 Aug 2008 03:55:38 GMT</pubDate>
<author>Roukan</author>
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<title>Re:Re:Emotes</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;I&apos;d like to see certain insults actually flagging the insulter for PvP. So the insultee can attack them, if they want.&lt;/p&gt;&lt;/blockquote&gt;You are brilliant.&lt;br /&gt;&lt;br /&gt;Oh and yeah, I guess we have seen Neo cartwheeling, haven&apos;t we? &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; I wasn&apos;t even thinking of that .....&lt;br /&gt;&lt;br /&gt;/as</description>
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<pubDate>Fri, 15 Aug 2008 07:43:02 GMT</pubDate>
<author>Asna</author>
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<title>Re:Re:Emotes</title>
<description>&lt;cite&gt;Hellie wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;/youandme&amp;nbsp; (The player points to the targeted in anger and then points towards himself, could be for evoking PvP)&lt;/blockquote&gt;/beckon&lt;br /&gt;/taunt&lt;br /&gt;/suckitdown&lt;br /&gt;/point&lt;br /&gt;&lt;br /&gt;all of those suffice.</description>
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<pubDate>Fri, 15 Aug 2008 13:50:25 GMT</pubDate>
<author>Brommerz77</author>
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<title>Re:Emotes</title>
<description>The idea is not as to what suffices brom, it is to what conveys.&amp;nbsp; If something is conveyed, then you have achieved something.</description>
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<pubDate>Sat, 16 Aug 2008 02:11:47 GMT</pubDate>
<author>7h0r</author>
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<title>Re:Emotes</title>
<description>SEE!?&amp;nbsp; We must continue our voice our opinion!&amp;nbsp; The latest image retrieval is proof.</description>
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<pubDate>Thu, 21 Aug 2008 00:51:55 GMT</pubDate>
<author>7h0r</author>
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<title>Re:Emotes</title>
<description>Can some1 at least put in a /sigh because wenever some1 is like that (not saying i sigh a lot) but they always go ./sigh or *sigh* be much better if there was an actual sigh lol&lt;br /&gt;&lt;br /&gt;am i the only one that see&apos;s this o.o? and for some reason a feel like sigh isnt spelt like that :S</description>
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<pubDate>Thu, 21 Aug 2008 04:35:31 GMT</pubDate>
<author>azarazamataz</author>
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<title>Re:Emotes</title>
<description>Lol, I could think of quite a few people who would use that emote constantly.&amp;nbsp; Good idea, az.</description>
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<pubDate>Thu, 21 Aug 2008 12:43:04 GMT</pubDate>
<author>7h0r</author>
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<title>Re:Emotes</title>
<description>The emotes were left over content that never made it into the game. No animator, just picking stuff up off the backburner, or using emotes that are already in use by NPCs. Which means, unless on of your ideas was originally created during the making of MxO, then sorry to say it will never happen.</description>
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<pubDate>Thu, 21 Aug 2008 15:37:29 GMT</pubDate>
<author>Ballak</author>
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<title>Re:Re:Emotes</title>
<description>&lt;cite&gt;Ballak wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;The emotes were left over content that never made it into the game. No animator, just picking stuff up off the backburner, or using emotes that are already in use by NPCs. Which means, unless on of your ideas was originally created during the making of MxO, then sorry to say it will never happen.&lt;/blockquote&gt;&lt;br /&gt;/facepalm&lt;br /&gt;&lt;br /&gt;The emote I wished we had most.&lt;br /&gt;</description>
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<pubDate>Thu, 21 Aug 2008 16:01:39 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:Re:Emotes</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;/facepalm&lt;br /&gt;&lt;br /&gt;The emote I wished we had most.&lt;br /&gt;&lt;/blockquote&gt;Agreed&lt;br /&gt;</description>
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<pubDate>Thu, 21 Aug 2008 18:43:11 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Emotes</title>
<description>yeah the recent set of Emotes are already made and just slightly edited. Eyedrops is just drinkbottle with a new prop, and most of these look like they can be cut ups of old emotes. in the end we are simply unlocking hidden content, in essence.</description>
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<pubDate>Thu, 21 Aug 2008 18:53:36 GMT</pubDate>
<author>Lt0Brien</author>
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<title>Re:Emotes</title>
<description>Cut ups, quite possibly, but people can learn by taking something apart and rebuilding so I&apos;m hoping that the Dev&apos;s will be able to create new, more elaborate emotes in the future.</description>
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<pubDate>Thu, 21 Aug 2008 18:59:52 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Emotes</title>
<description>I&apos;d like to see&lt;br /&gt;/think&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;and also:&lt;br /&gt;&lt;br /&gt;Couple emotes can now be done between players from different orgs.&lt;br /&gt;</description>
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<pubDate>Thu, 21 Aug 2008 23:02:00 GMT</pubDate>
<author>Caini</author>
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<title>Re:Emotes</title>
<description>Something i discovered when kicking about Club Hel today...could this be /liedown? &lt;img src=&quot;/mxo/images/smilies/385970365b8ed7503b4294502a458efa.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://i225.photobucket.com/albums/dd264/Duluxed/matrix2008-09-2302-28-33-99.jpg&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Course once you get down flat, you sort of spring up so you are standing (maybe thats why we never got the emote possibly?) but it&apos;s kinda there...just thought id show this as i never seen it before &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;</description>
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<pubDate>Mon, 22 Sep 2008 20:10:48 GMT</pubDate>
<author>Dulux</author>
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<title>Re:Emotes</title>
<description>That&apos;s a pretty spiffy emote alright &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br /&gt;&lt;br /&gt;EDIT:&lt;br /&gt;and the laughs needs a looking after.. eh.. like laugh1, laugh2 ect.&amp;nbsp; &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; the circling around is SO annoying.</description>
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<pubDate>Mon, 22 Sep 2008 20:19:00 GMT</pubDate>
<author>Synapse777</author>
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<title>Re:Emotes</title>
<description>&lt;p&gt;Well seeing as we know that the new emotes are, in fact old, emotes perhaps we could get a glimpse of what other old emotes there are so the community could work from that point on.&amp;nbsp; Like it was said, there is no better way to learn about something than to strip it down and investigate.&amp;nbsp; &lt;/p&gt;&lt;p&gt;The lists of emotes to be had is endless really.&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 00:50:06 GMT</pubDate>
<author>Criingey</author>
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<title>Re:Emotes</title>
<description>Okay, here&apos;s one based on an animation that&apos;s already in the game. Next time you see Francine, watch her .. she does this cute little wiggle, almost like her saying, &amp;quot;check me out, I&apos;m sexy!&amp;quot; and she moves her hands in kind of an hourglass shape.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I say we call it: /slinky&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Trying on clothes would never be the same! &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;/as&lt;/div&gt;</description>
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<pubDate>Tue, 23 Sep 2008 12:17:10 GMT</pubDate>
<author>Asna</author>
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<title>Re:Emotes</title>
<description>&lt;p&gt;So of all the other emotes suggested and requested over the past few years, how many of them were thrown out in the most recent update?&lt;/p&gt;&lt;p&gt;Well with numbers like that clearly we do need to suggest more.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Tue, 23 Sep 2008 13:49:40 GMT</pubDate>
<author>Darminian</author>
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<title>Re:Emotes</title>
<description>Not a new emote, but something feasible with the current ability and time schedule of the devs, as well as a way to get new mileage out of the old emotes.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;/gun&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;This command allows one to toggle on or off the appearance of their character&apos;s equipped weapon, making the weapon model appear in the appropriate hand, or hands. In addition to allowing the guns to be shown in something other than the combat &apos;mood&apos;, this would allow emotes to be used with the guns drawn. For example, /point would cause the character to point at their target, gun in hand. /pointleft /pointright /pointback etc would also benefit from this. The /bang and /bangbang emotes would look a whole lot cooler with real guns, and even the new /rush emote would look pretty neat with a rifle or shotgun held in one&apos;s hand.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;- Void&lt;/div&gt;</description>
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<pubDate>Tue, 23 Sep 2008 16:48:59 GMT</pubDate>
<author>EndlessVoid</author>
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<pubDate>Tue, 23 Sep 2008 20:40:32 GMT</pubDate>
<author>mxomod004</author>
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