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<title>Latest posts for the topic &quot;Unique items conversion&quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Unique items conversion&quot;</description>
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<item>
<title>Re: Unique items conversion</title>
<description>while we are on topic with items....&lt;br&gt;surely you have came across;&lt;br&gt;Whitfields MK II Code Launcher, which can ONLY be equipped into the tool section...&lt;br&gt;&lt;br&gt;its current buffs are; well look at screenie&lt;br&gt;&lt;br&gt;&lt;a target=&quot;_blank&quot; href=&quot;http://imageshack.us&quot;&gt;&lt;img alt=&quot;Image Hosted by ImageShack.us&quot; src=&quot;http://img163.imageshack.us/img163/3961/screenshot296xx.jpg&quot; border=&quot;0&quot; width=&quot;1024&quot;&gt;&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;as youc an see this item contributes to alot of IS and this item can only be found on the VECTOR server, so what im requesting is can you look into having this item being added onto the other servers as well?&lt;br&gt;&lt;br&gt;if this has been brought up already then im sorry</description>
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<pubDate>Sun, 12 Mar 2006 05:53:16 GMT</pubDate>
<author>UniToxic</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;Vector ftw.&lt;/div&gt;</description>
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<pubDate>Sun, 12 Mar 2006 15:07:40 GMT</pubDate>
<author>Bayamos</author>
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<title>Re: Unique items conversion</title>
<description>I hate to debunk any fun stories, but every item is available on every server. All servers share the exact same item database - in fact, it&apos;s literally impossible for us to have certain items on one server and not another.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sun, 12 Mar 2006 20:48:58 GMT</pubDate>
<author>HCFrog</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;HCFrog it may be true that all items are in the server database, or where ever such information is kept. However, I can positively tell you that Vector is the only server with the tool slot launcher. My main characters are on Vector, so it doesn&apos;t really affect me. But that is how it is.&lt;/div&gt;</description>
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<pubDate>Sun, 12 Mar 2006 21:20:21 GMT</pubDate>
<author>Kivo</author>
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<title>Re: Unique items conversion</title>
<description>Frog, is it possible that the items exist, but are not supposed to drop?  Say they are turned off in the loot table perhaps?  But there was a time long ago when they weren&apos;t and someone got them, maybe.  Could you check please?&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sun, 12 Mar 2006 22:50:09 GMT</pubDate>
<author>ZaneZavin</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;&lt;span&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;I hate to debunk any fun stories, but every item is available on every server. All servers share the exact same item database - in fact, it&apos;s literally impossible for us to have certain items on one server and not another.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;....n00b......&lt;/span&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 13 Mar 2006 03:21:13 GMT</pubDate>
<author>VampTrix</author>
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<title>Re: Unique items conversion</title>
<description>&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;HCFrog wrote:&lt;br&gt;I hate to debunk any fun stories, but every item is available on every server. All servers share the exact same item database - in fact, it&apos;s literally impossible for us to have certain items on one server and not another.&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;well theres something preventing this item appearing on the other servers....</description>
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<pubDate>Mon, 13 Mar 2006 04:57:37 GMT</pubDate>
<author>UniToxic</author>
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<title>Re: Unique items conversion</title>
<description>Having decompiled and catalogged (xls file) 4% of the roughly 46,000 decompilable items Rarebit stated there are, I have yet to come across any armored/shielded/enhanced sunglasses at all on Vector. Yet there is a pair on the other servers. Me thinks you should just give us whatever ascii file you guys have that lists all items in all loot tables, only way to be sure &lt;img src=&quot;/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 13 Mar 2006 05:55:07 GMT</pubDate>
<author>Dagonet</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;another point we have 4 resistances in which helps to save our necks....at the moment there isn&apos;t many variations they all seem to be the same, the only melee resistance clothing i have found are clothing that give melee+ballistic....i have yet to find a piece that gives me melee+viral.........there maybe some which i have yet to find. so can you please check we have clothing that have these buffs? as the lvl 50 clothing that i have found havn&apos;t got much variations in them &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;&amp;quot;i want clothing, loads of clothing&amp;quot;&lt;/div&gt;&lt;div&gt;&lt;p&gt;ballistic resistance + melee resistance&lt;/p&gt;&lt;p&gt;ballistic resistance + thrown resistance&lt;/p&gt;&lt;p&gt;ballistic resistance + viral resistance&lt;/p&gt;&lt;p&gt;melee resistance + thrown resistance&lt;/p&gt;&lt;p&gt;melee resistance + viral resistance&lt;/p&gt;&lt;p&gt;thrown resistance + viral resistance&lt;/p&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 13 Mar 2006 06:07:47 GMT</pubDate>
<author>UniToxic</author>
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<item>
<title>Re: Unique items conversion</title>
<description>&lt;div&gt;What&apos;s up with the Partisan Jacket?  Check out this &lt;a target=&quot;_blank&quot; href=&quot;http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Items&amp;message.id=602&quot;&gt;thread&lt;/a&gt;...&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;Forgot about this one.&lt;/div&gt;</description>
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<pubDate>Tue, 14 Mar 2006 21:28:48 GMT</pubDate>
<author>Fen</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;&lt;/div&gt;Oh thanks that the old Speed items kept their Speed &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;br&gt; - Old Spider GI&lt;br&gt;30% Movement Speed and something&lt;br&gt;&lt;br&gt;- New Spider GI&lt;br&gt;30% Movement Speed and something&lt;br&gt;&lt;br&gt;&lt;br&gt;well.. any word on the decay? =/&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Thu, 16 Mar 2006 23:08:32 GMT</pubDate>
<author>Porphy</author>
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<title>Re: Unique items conversion</title>
<description>&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;Porphy wrote:&lt;br&gt;&lt;div&gt;&lt;/div&gt;Oh thanks that the old Speed items kept their Speed &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;br&gt;- Old Spider GI&lt;br&gt;30% Movement Speed and something&lt;br&gt;&lt;br&gt;- New Spider GI&lt;br&gt;30% Movement Speed and something&lt;br&gt;&lt;br&gt;&lt;br&gt;well.. any word on the decay? =/&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;br&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;&lt;br&gt;Same with old and new Caution Boots and Widow&apos;s Dresses.</description>
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<pubDate>Fri, 17 Mar 2006 04:00:56 GMT</pubDate>
<author>Cal</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;div&gt;does anyone know if this is true..... all &amp;quot;Armor-piercing&amp;quot; has been removed with cr2.0,.....???  it is being said that it is and that its only a graphical error in the item description of the stinger-line of hideout guns that they actually will no longer armor-pierce.  anyone have the real story?&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 20 Mar 2006 12:26:53 GMT</pubDate>
<author>davec4s</author>
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<title>Re: Unique items conversion</title>
<description>As far as I&apos;m aware, all armour piercing has been removed from the game (you better not be lying 9mmFU &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt; )&lt;br&gt;&lt;br&gt;I spent half an hour comiling a list of all items / abilities which still say there are armour piercing to be fixed.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Mon, 20 Mar 2006 14:53:49 GMT</pubDate>
<author>RockyB</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;most of the nonspecial drop clothing seems to be all about resistance. would it be possible to make some of these same clothes opposite with damage buffs. while some people like to tank themselves to last long others like to hit heavy and hard at the risk of death. just a thought. i dont see much in the way of damage boosting yet.&lt;/div&gt;</description>
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<pubDate>Thu, 23 Mar 2006 09:16:46 GMT</pubDate>
<author>darkhaze</author>
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<title>Re: Unique items conversion</title>
<description>   my old speed buff clothing (caution boots and widow&apos;s dress) decayed very quickly on the qa so i&apos;m assuming this will be the same on live as it is now.&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Fri, 24 Mar 2006 22:22:47 GMT</pubDate>
<author>VampTrix</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;I have to know about Jokah&apos;s Beenie&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;it was +25% evasion&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;now it&apos;s +3% stun duration bonus (I think)&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;How does that happen ? I mean I was thinking it may have been nerfed but to totally change the type of buff.; was this a mistake ?&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;-Jilted&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;</description>
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<pubDate>Fri, 24 Mar 2006 23:28:55 GMT</pubDate>
<author>Jilted1</author>
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<title>Re: Unique items conversion</title>
<description>Not sure if anyone has mentioned it, but the Org specific buffs, such as the Merovingians Boon, Glimmer of the Source, and Zion Hardware don&apos;t work in CR2. It added a 6% toughness buff. It would be nice to those working. &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Sat, 25 Mar 2006 08:46:16 GMT</pubDate>
<author>Montoia</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;p&gt;why so many thrown dmg items (clothing wise) and so few ballistic dmg items (and i haven&apos;t looked for melee dmg items yet) ?&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;trying to make duelist a bit more usefull, the dmg output is pretty weak (except for dual pistol ex, which is fine)&lt;/p&gt;&lt;p&gt; &lt;/p&gt;</description>
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<pubDate>Sat, 25 Mar 2006 11:11:16 GMT</pubDate>
<author>Bethlehem</author>
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<title>Re: Unique items conversion</title>
<description>&lt;div&gt;&lt;/div&gt;&lt;div&gt;so far i hear alot about resistance. its nice to be very resistant to those bullets hitting you in teh head but pardon me, the rebel, for not wanting to get hit in the first place =D dodge this.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;anyway.. if you dont get hit, nothing else matters. obviously that isnt how things are gonna be anymore but jesus, im constantly getting pelted for 9 dmg or 3 dmg or 14 dmg or whatever. since we get hit multiple times PER SECOND now, whats this doing to our items, as far as their decay rates are concerned? my meson rifle broke today. will my new one be gone in a week or two?&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;i want clothing buffs with defense/dodge/whatever, not just resistance. it makes perfect sense for there to be lots.. and lots and lots and lots.. of clothing with both defense and resist on it. defense for the obvious, so you can dodge those bullets, and resist, for when your defense fails you, as it often will heh.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;things that need balancing if we continue to get hit like we are now, sometimes up to 3-4 times in a one second period...&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;vastly decrease item decay rates&lt;/div&gt;&lt;div&gt;increase concentration to account for the much larger number of possible interruptions&lt;/div&gt;&lt;div&gt;maybe assign a penalty to gunners trying to hit their target while under fire (freefire only)&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;i suppose hackers and MA shouldnt get such a penalty.. its just not as precise to hit someone with your hand, and hackers have their concentration plus they arent trying to do much of anything physical.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;life is suddenly a real pain in the *CENSORED* for hackers but overall cr2 is pretty cool. i wish the last game i played has this dev team. do you guys realize how cool it is to TALK to the devs, on a forum? and they talk back and stuff? heh..&lt;/div&gt;&lt;p&gt;Message Edited by cryshal on &lt;span class=&quot;date_text&quot;&gt;03-29-2006&lt;/span&gt;&lt;span class=&quot;time_text&quot;&gt;11:40 AM&lt;/span&gt;&lt;/p&gt;</description>
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<pubDate>Wed, 29 Mar 2006 11:37:58 GMT</pubDate>
<author>cryshal</author>
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