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<title>Latest posts for the topic &quot;Custom Items&quot;</title>
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<title>Custom Items</title>
<description>&lt;p&gt;I&amp;#39;m not sure how feasible this is in terms of space in the database but i was thinking about this recently.&lt;/p&gt;&lt;p&gt;A lot of people are fed up of having to look like a colourblind idiot with no fashion sense when using their good clothes...&lt;br /&gt;So why not offer a service for say... $5-$10 you can have an item made in the style you want.&lt;/p&gt;&lt;p&gt;However.&lt;/p&gt;&lt;p&gt;The buffs have to be ones found on an already existing item of clothing of the same type.&lt;br /&gt;The buffs can not be frome collector items or any of the special items of clothing.&lt;/p&gt;&lt;p&gt;Same goes for the Models used.&lt;/p&gt;&lt;p&gt;After paying the money you will be given a single copy of your special item.&lt;br /&gt;The item can not be traded, or sold to NPC&amp;#39;s&lt;/p&gt;&lt;p&gt;It can be repaired but has a dificulty of 55&lt;/p&gt;&lt;p&gt;It has 3 dots of purity and degrades fairly slowly but when that item is recycled or finally breaks with no purity it is gone for good.&lt;br /&gt;===========&lt;/p&gt;&lt;p&gt;this idea is intended to have 2 positive outcomes.&lt;/p&gt;&lt;p&gt;1.) People have an alternative to looking like an idiot while using the nicer items. I think there are many female characters that will be very happy to be able to dress in sensible clothes rather than having to look like &quot;Ladies of ill repute&quot; and still retain the buffs needed to keep their edge in combat.&lt;/p&gt;&lt;p&gt;2.) More money going into the MxO coffers can only be a good thing.. even if it all goes to SOE.. they will see MxO as less a burden and possibly as a potential money earner if they put in just a little bit more cash!&lt;/p&gt;&lt;p&gt;The only negatives i can see to this idea.&lt;/p&gt;&lt;p&gt;1. a Dev has to do the work of creating the item. &lt;br /&gt;Could be the main reaon for rejecting the idea as the Dev team is overstretched already.&lt;/p&gt;&lt;p&gt;2. Players cant tell what buffs oponents have by looking at their clothes&lt;br /&gt;Well this is a stupid reason to complain as&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; a.) you should fight based on how your oponent fights not formulate a load around their weakest buffs because you&amp;nbsp; have memorised the stats of all the common gear people wear.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; b.)RSI captures are coming in so if people use them you wont see what they are wearing anyway!&lt;/p&gt;&lt;p&gt;==========&lt;/p&gt;&lt;p&gt;Please post any constructive critism or opinions on this idea.. not &quot;they should let me make a completely custom item so i can pwn everyone else&quot; or related&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 00:56:46 GMT</pubDate>
<author>Darkangelus</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;Basically, the cost of the time spent creating such items is going to far outweigh any reasonable amount you could charge for them.&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 01:09:28 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;I support this suggestion I know Rare and team is overstreched but we&amp;#39;ll see.. it&amp;#39;s a good suggestions to have a vendor where you could trade in for a few diff. colored items of the same item from let&amp;#39;s say level 40 and up.&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 04:12:51 GMT</pubDate>
<author>Synapse777</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;I agree with Cads, plus Dev time should be spent on content for everyone not for the benefit of one or two people.&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 05:02:08 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;It&amp;#39;s hardly one or two people that would like the normal buffed clothes that&amp;#39;s buffed to be in black or gray, red or white.&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 05:43:33 GMT</pubDate>
<author>Synapse777</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;Sry dark, its neither worth the effort nor the money, and if the &quot;special or&quot; quest&quot; items won&amp;#39;t be custimisable, noone will use it anyway.&lt;/p&gt;&lt;p&gt;IMO if anything, having a tool to &quot;capture&quot; how ones RSI looks anytime, and then being able to save that cature into a non-tradeable singleton item and use it like a haloween mask would be the best way to implement something like this.&lt;/p&gt;&lt;p&gt;But then again there are other restrictions.&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 05:58:16 GMT</pubDate>
<author>Hyperviolent</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;The best way I&amp;#39;ve seen that would solve the issue of clothing is a &lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?start=15&amp;amp;topic_id=36300013098#36300260989&quot;&gt;suggestion&lt;/a&gt; that Phi put forward (with sample image).&lt;/p&gt;&lt;p&gt;This would allow everyone to wear what they like and have the buffs they want. This is without using up more database entries and although may take a bit to implement on the Dev&amp;#39;s side, at least when it&amp;#39;s done, it&amp;#39;s done. Of course there comes the issue of stacking, but with the RSI captures etc... that&amp;#39;s going to be an issue anyway.&lt;/p&gt;&lt;p&gt;[Edited because the forums don&amp;#39;t like Firefox using the link box]&lt;/p&gt;</description>
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<pubDate>Tue, 4 Nov 2008 06:59:06 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;I have always wanted custom content.&lt;/p&gt;&lt;p&gt;Sounds like a good concept you have there.&lt;/p&gt;&lt;p&gt;As said earlier Rare and co seem very busy?! But.... Keep a thread alive long enough I am sure it will come up on there radar whether its implemented or not? :S&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; width=&quot;49&quot; height=&quot;47&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Wed, 5 Nov 2008 17:16:26 GMT</pubDate>
<author>Ra2za</author>
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<title>Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;Ra2za wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I have always wanted custom content.&lt;/p&gt;&lt;p&gt;Sounds like a good concept you have there.&lt;/p&gt;&lt;p&gt;As said earlier Rare and co seem very busy?! But.... Keep a thread alive long enough I am sure it will come up on there radar whether its implemented or not? :S&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;/mxo/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif&quot; border=&quot;0&quot; width=&quot;49&quot; height=&quot;47&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;there are three threads thrown into this section&amp;#39;s first page at the moment with ideas for visible/effective clothing, and years ago there were three threads in this section with the same purpose that had hundreds of posts in them. fyi&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Wed, 12 Nov 2008 05:04:17 GMT</pubDate>
<author>Natasha768</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;Didn&amp;#39;t Rarebit mention once that Dracoment was toying around with the coder tree so we could do things like this very idea?&lt;/p&gt;</description>
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<pubDate>Wed, 12 Nov 2008 07:02:26 GMT</pubDate>
<author>Garu</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;Yes but then someone else mentioned that Dracomet no longer works on MxO.&lt;/p&gt;</description>
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<pubDate>Wed, 12 Nov 2008 22:19:58 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;Cadsuane wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Yes but then someone else mentioned that Dracomet no longer works on MxO.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;D:!!!!!&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 05:45:02 GMT</pubDate>
<author>GodTier</author>
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<title>Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;Cadsuane wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Yes but then someone else mentioned that Dracomet no longer works on MxO.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Lies.&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 05:53:32 GMT</pubDate>
<author>Riac.</author>
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<title>Re:Custom Items</title>
<description>&lt;p&gt;If Dracomet didn&amp;#39;t work on MxO you wouldn&amp;#39;t get Updates.&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 11:44:36 GMT</pubDate>
<author>9mmfu</author>
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<title>Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;If Dracomet didn&amp;#39;t work on MxO you wouldn&amp;#39;t get Updates.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;9mmfu = 1&lt;/p&gt;&lt;p&gt;forumz pplz = 0&lt;/p&gt;&lt;p&gt;:*)&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 12:35:59 GMT</pubDate>
<author>Dr5mith</author>
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<title>Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;If Dracomet didn&amp;#39;t work on MxO you wouldn&amp;#39;t get Updates.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Do you know if he still produces content for MxO or if he just does the grease-monkey stuff now?&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 18:17:53 GMT</pubDate>
<author>Cadsuane</author>
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<title>Re:Re:Re:Custom Items</title>
<description>&lt;p&gt;&lt;cite&gt;Cadsuane wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;9mmfu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;If Dracomet didn&amp;#39;t work on MxO you wouldn&amp;#39;t get Updates.&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Do you know if he still produces content for MxO or if he just does the grease-monkey stuff now?&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Pretty sure he&amp;#39;s working on something secretly for MxO.&lt;/p&gt;</description>
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<pubDate>Thu, 13 Nov 2008 18:18:58 GMT</pubDate>
<author>eval</author>
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