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<title>Latest posts for the topic &quot;How to Not Fail at Sati&apos;s Playground&quot;</title>
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<description>Latest messages posted in the topic &quot;How to Not Fail at Sati&apos;s Playground&quot;</description>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;Here&amp;#39;s something else people might find useful:&lt;/p&gt;&lt;p&gt;&lt;b&gt;Initiate Gear (requirement sets 1-9) combined attributes:&lt;br /&gt;&lt;/b&gt;Melee Damage Resistance - 43pts&lt;br /&gt;Ballistic Damage Resistance - 40pts&lt;br /&gt;Thrown Resistance - 63pts&lt;br /&gt;Viral Resistance - 20pts&lt;br /&gt;Melee Accuracy Bonus - 2%&lt;br /&gt;Ballistic, Thrown and Viral&amp;nbsp;Accuracy Bonus - 1%&lt;br /&gt;Force Combat, Initiative and Determination Bonus - 1%&lt;br /&gt;Movement Speed - 15%&lt;br /&gt;Jump - 20pts&lt;br /&gt;Noise Level Modifier - 10pts&lt;/p&gt;&lt;p&gt;Requires:&amp;nbsp;36 Kunoichi Initiate Shurikens +&amp;nbsp;3 Kunoichi Initiate Tokens (12 + 1 each for one colour set)&lt;/p&gt;&lt;p&gt;&lt;b&gt;Master&amp;nbsp;Gear (requirement sets 10-18) combined attributes:&lt;br /&gt;&lt;/b&gt;Melee Damage Resistance - 55pts&lt;br /&gt;Ballistic Damage Resistance - 52pts&lt;br /&gt;Thrown Resistance - 81pts&lt;br /&gt;Viral Resistance - 26pts&lt;br /&gt;Melee Accuracy Bonus - 4%&lt;br /&gt;Ballistic, Thrown and Viral&amp;nbsp;Accuracy Bonus - 2%&lt;br /&gt;Force Combat, Initiative and Determination Bonus - 2%&lt;br /&gt;Movement Speed - 20%&lt;br /&gt;Jump - 20pts&lt;br /&gt;Noise Level Modifier - 10pts&lt;/p&gt;&lt;p&gt;Requires:&amp;nbsp;72 Kunoichi&amp;nbsp;Master Shurikens +&amp;nbsp;3 Kunoichi&amp;nbsp;Master Tokens (24 + 1 each for one colour set)&lt;/p&gt;&lt;p&gt;&lt;b&gt;Grandmaster&amp;nbsp;Gear (requirement sets 19-27) combined attributes:&lt;br /&gt;&lt;/b&gt;Melee Damage Resistance - 69pts&lt;br /&gt;Ballistic Damage Resistance - 66pts&lt;br /&gt;Thrown Resistance - 102pts&lt;br /&gt;Viral Resistance - 33pts&lt;br /&gt;Melee Accuracy Bonus - 6%&lt;br /&gt;Ballistic, Thrown and Viral&amp;nbsp;Accuracy Bonus - 3%&lt;br /&gt;Force Combat, Initiative and Determination Bonus - 3%&lt;br /&gt;Movement Speed - 25%&lt;br /&gt;Jump - 20pts&lt;br /&gt;Noise Level Modifier - 10pts&lt;/p&gt;&lt;p&gt;Requires:&amp;nbsp;108 Kunoichi&amp;nbsp;Grandmaster Shurikens +&amp;nbsp;3 Kunoichi&amp;nbsp;Grandmaster Tokens (36 + 1 each for one colour set)&lt;/p&gt;&lt;p&gt;From my&amp;nbsp;beginner Kunoichi quest guide on the &lt;a rel=&quot;nofollow&quot; href=&quot;http://blogs.cjb.net/btlmaster/88908/&quot; target=&quot;_blank&quot;&gt;Collector Quests&lt;/a&gt; section of my site. The only thing I need are the level ranges of the master, grandmaster and daimyo toy boxes. The Initiate one is 26-35 but what are the others?&lt;br /&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 8 Jul 2008 13:01:03 GMT</pubDate>
<author>Fractor</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Fractor wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;The Initiate one is 26-35 but what are the others?&lt;br /&gt;&lt;/blockquote&gt;Master goes from 36-50.&lt;br /&gt;</description>
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<pubDate>Tue, 8 Jul 2008 13:04:09 GMT</pubDate>
<author>Kybutra</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>Grandmaster goes 51 -70</description>
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<pubDate>Tue, 8 Jul 2008 19:30:01 GMT</pubDate>
<author>SkyBruin-ML</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;I&amp;#39;m sticking this here just for future reference if anyone has the money for solo-ing GM boxes without outside buffs or heals.&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;If you have hundreds of millions of info like I do, there&amp;#39;s a certain strategy you can use if you&amp;#39;re tired of getting no shurikens off mobs that seem to take forever to kill.&lt;/p&gt;&lt;p&gt;Let&amp;#39;s take the Grandmaster Box. It costs 5 million info, and it spawns ninjas from level 51-70. Using my CT load I can farm up to level 56 just by myself with no outside buffs or items, but at 57 I no longer start hitting over minimum damage + the ninja tends to overwhelm me with huge damage every time I lose a roll.&lt;/p&gt;&lt;p&gt;So.&lt;/p&gt;&lt;p&gt;Generally, when you&amp;#39;re by yourself that means no shurikens for anyone else, just for you. Buy a few boxes, like 6-10. Go to the construct, drop it, using the Kung Fu/CT load for maximum accuracy (if you have any trouble with this, just look at Zudrag&amp;#39;s FAQ/Guide) and farm up to 55 or 56 (I prefer 55, because without some extra help the 56 can prove tedious) and then abandon the box.&lt;/p&gt;&lt;p&gt;This is the problem you get though. With the current box system lay-out, you have opened a box and have not finished it, leaving it to sit so the ninja will just aggro on anybody who comes near. You can open another box if you wish, but all you&amp;#39;ll see is the lights and smoke, but no ninjas will come after you. Why? This is because (even after leaving the construct/relogging) the boxes are tied to whoever dropped them. If you don&amp;#39;t finish it, you have to wait the entire 2 hours (the ninjas will keep spawning even after the 91 minute timer runs out, i.e. no box loot but the box is still tied to you) to drop another one, and that&amp;#39;s too long, yes?&lt;/p&gt;&lt;p&gt;So what we do is get other people in the construct, that haven&amp;#39;t dropped a box at all today or in the past few hours (and trust me there are usually plenty who haven&amp;#39;t and are just helping other people as they cannot solo themselves) and get them to drop the box for you. Repeat the process and you should at least be getting 1 piece of level 50 clothing a day.&lt;/p&gt;&lt;p&gt;Granted, the process has made me spend around 60mil so far. &lt;/p&gt;&lt;/blockquote&gt;</description>
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<pubDate>Wed, 9 Jul 2008 08:04:41 GMT</pubDate>
<author>Ballak</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>Argh!! Stupid ninja cows kept ki sweeping me last night with chloe&amp;#39;s box.&lt;br /&gt;</description>
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<pubDate>Wed, 9 Jul 2008 10:23:08 GMT</pubDate>
<author>Sphairo</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;</description>
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<pubDate>Thu, 10 Jul 2008 15:07:43 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;That&amp;#39;s a good question. I think it&amp;#39;s fairly random, because I have had that scenario and I have received as low as 3 shurikens and as high as 12.&lt;br /&gt;</description>
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<pubDate>Thu, 10 Jul 2008 23:35:15 GMT</pubDate>
<author>monkeymanx8</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;That&amp;#39;s a good question. I think it&amp;#39;s fairly random, because I have had that scenario and I have received as low as 3 shurikens and as high as 12.&lt;br /&gt;&lt;/blockquote&gt;It is based on a percent chance so yes, somewhat random, having a lowbie do damage to it though increases your chances.&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 01:33:20 GMT</pubDate>
<author>Tenshi</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;Ok since i did this last night,the magic number is 10...You face 20 npc&amp;#39;s and you get 10 shurikens.*sigh*&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 05:36:47 GMT</pubDate>
<author>TonyJaa</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;TonyJaa wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;Ok since i did this last night,the magic number is 10...You face 20 npc&amp;#39;s and you get 10 shurikens.*sigh*&lt;br /&gt;&lt;/blockquote&gt;Well, 10 is better than 3!&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 10:11:01 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;TonyJaa wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;Ok since i did this last night,the magic number is 10...You face 20 npc&amp;#39;s and you get 10 shurikens.*sigh*&lt;br /&gt;&lt;/blockquote&gt;Yeah, that&amp;#39;s because the drop rate, if they&amp;#39;re above your level, is 50%.&lt;br /&gt;&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 11:19:05 GMT</pubDate>
<author>Rarebit</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Sphairo wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Argh!! Stupid ninja cows kept ki sweeping me last night with chloe&amp;#39;s box.&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;I&amp;#39;ve come up with all kinds of &lt;i&gt;&amp;#39;creative&amp;#39;&lt;/i&gt; names for those&amp;nbsp; &lt;i&gt;$%#&amp;amp;$%&amp;nbsp;ninja cows&lt;/i&gt;&amp;nbsp;too... it seems to help. ^_^&amp;nbsp; lol&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Fri, 11 Jul 2008 11:24:03 GMT</pubDate>
<author>Phluff</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Phluff wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;I&amp;#39;ve come up with all kinds of &lt;i&gt;&amp;#39;creative&amp;#39;&lt;/i&gt; names for those&amp;nbsp; &lt;i&gt;$%#&amp;amp;$%&amp;nbsp;ninja cows&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://i65.photobucket.com/albums/h206/Bmoneyz/screenshot/15e328b7.png&quot; alt=&quot;&quot; border=&quot;0&quot; /&gt; -_-&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 12:36:41 GMT</pubDate>
<author>HostileIntention</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;HostileIntention wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Phluff wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;I&amp;#39;ve come up with all kinds of &lt;i&gt;&amp;#39;creative&amp;#39;&lt;/i&gt; names for those&amp;nbsp; &lt;i&gt;$%#&amp;amp;$%&amp;nbsp;ninja cows&lt;/i&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;http://i65.photobucket.com/albums/h206/Bmoneyz/screenshot/15e328b7.png&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;50&quot; height=&quot;50&quot; /&gt; -_-&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Having Sparkles turned on also helps. -_-&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://i40.photobucket.com/albums/e201/jendaycaddomills/Phluffinator/action%20shots/ph_070708_515.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; width=&quot;1280&quot; height=&quot;800&quot; /&gt;&lt;/p&gt;&lt;p&gt;...they don&amp;#39;t like the sparkles.&amp;nbsp; -_-&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Fri, 11 Jul 2008 12:48:59 GMT</pubDate>
<author>Phluff</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Tenshi wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;monkeymanx8 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Quick question.&amp;nbsp; I buy a grandmaster box and have a team and we do the box.&amp;nbsp; We are all level 50.&lt;/p&gt;&lt;p&gt;How many Kunoichi&amp;nbsp;Grandmaster Shurikens can I expect to collect per box, roughly?&lt;/p&gt;&lt;/blockquote&gt;That&amp;#39;s a good question. I think it&amp;#39;s fairly random, because I have had that scenario and I have received as low as 3 shurikens and as high as 12.&lt;br /&gt;&lt;/blockquote&gt;It is based on a percent chance so yes, somewhat random, having a lowbie do damage to it though increases your chances.&lt;br /&gt;&lt;/blockquote&gt;&lt;br /&gt;According to Zudrag&amp;#39;s guide, and Rarebit&amp;#39;s post, that doesn&amp;#39;t help with the GM box.&amp;nbsp; It only helps to have lowbies if the NPCs you&amp;#39;re fighting are equal to or lower than your level.</description>
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<pubDate>Fri, 11 Jul 2008 13:02:36 GMT</pubDate>
<author>Omega0</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>Ah, so I could have a level one help me out to get the lower stuff. Wasn&amp;#39;t sure if the damage had to be done by the lower level or not.&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 14:26:37 GMT</pubDate>
<author>MotorZ</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;Oooh, just thought of something.&amp;nbsp; Kunoichi Gear + Tin Can&amp;#39;s Headgear makes me wanna &lt;a href=&quot;http://www.youtube.com/watch?v=5J5titd0Kbw&amp;amp;feature=related&quot; rel=&quot;nofollow&quot; target=&quot;_blank&quot;&gt;Jump, jump....&lt;/a&gt;&lt;/p&gt;</description>
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<pubDate>Fri, 11 Jul 2008 16:56:19 GMT</pubDate>
<author>Villemar_MxO</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;cite&gt;Villemar_MxO wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Oooh, just thought of something.&amp;nbsp; Kunoichi Gear + Tin Can&amp;#39;s Headgear makes me wanna &lt;a rel=&quot;nofollow&quot; href=&quot;http://www.youtube.com/watch?v=5J5titd0Kbw&amp;amp;feature=related&quot; target=&quot;_blank&quot;&gt;Jump, jump....&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;I just watched that whole video, good times....&lt;br /&gt;</description>
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<pubDate>Fri, 11 Jul 2008 17:05:30 GMT</pubDate>
<author>Crowlos</author>
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<title>Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;Mhm ... minimum assembly for a GM box is 3+ people:&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;1 Kungfu GM with WDD, DMS and PS and &lt;strong&gt;Taunt&lt;/strong&gt; aKa Tank&lt;/p&gt;&lt;p&gt;1 TS with Heals, Rez and &lt;strong&gt;Combat Aura 1.0&lt;/strong&gt; aKa Doc&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;1* SMG Spec with &lt;strong&gt;FAR &lt;/strong&gt;and FA aKa Support&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Buffs like UM, MA prowess, Firarms skill or resistance debuffs like Inisidious or Destroyer or Sky-High Kick are rendered completely useless once the Kunoichi hit above level 60 (61 and upwards) and are thus not needed in any way. The damage you do is constant from lvl 61 upwards and does not decrease.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Tactic:&lt;/p&gt;&lt;p&gt;Tank - The Tank interlocks the Kunoichi immediately and uses Taunt (if it&amp;#39;s not his box). Do NOT waste IS on normal abilities. Wait for specials. Use Speed and Kungfu style. (with Power Tactic Switch). If the Kunoichi tries to withdraw it means that somebody else got more attention than you. Use Taunt immediately to redraw attention upon yourself.&lt;/p&gt;&lt;p&gt;Doc - The Doc heals when necessary and runs Combat Aura 1.0 WITHOUT pause. This is very essential for a flawless victory. When not healing the Doc keeps shooting the Kunoichi for increased state chance (preferrably on Power, Victory Rifle is a wise choice here (+15% stagger))&lt;/p&gt;&lt;p&gt;Support - The Support keeps on hitting on Speed till the Kunoichi is stated. Use FAR. If you have more than 1 Support keep a balance between people who shoot on Speed and people who shoot on Power for maximized state and thus damage output.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The reason why to use Combat Aura 1.0 is because as soon as the Tank uses an ability you can easily override her accuracy or defense and thus keep her from hitting. That is why it&amp;#39;s very important to keep her stated as much as possible so the amount of normal rounds will be kept to a minimum (in which it&amp;#39;s very likely that you could be hit). That&amp;#39;s moreover the reason why the minimum is not 2 (Tank and Doc) but 3 (Tank, Doc and Support) so the chance of states is much higher and you don&amp;#39;t need to waste IS on normal abilities to negate her accuracy/defense (state specials are better than normal abilities because of IS consumption, accuracy and damage).&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;If you want to do the GM box faster, only increase the amount of Support types. You do not need more Tanks or Docs, though.&lt;/p&gt;&lt;p&gt;That is not, however, how you do the high level box. The number of Tanks and Docs has to be increased and you need quite a fair amount of Supports.&lt;/p&gt;</description>
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<pubDate>Thu, 19 Feb 2009 01:25:44 GMT</pubDate>
<author>GoDGiVeR</author>
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<title>Re:Re:How to Not Fail at Sati&apos;s Playground</title>
<description>&lt;p&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Mhm ... minimum assembly for a GM box is 3+ people:&lt;/p&gt;&lt;p&gt;The reason why to use Combat Aura 1.0 is because as soon as the Tank uses an ability you can easily override her accuracy or defense and thus keep her from hitting. That is why it&amp;#39;s very important to keep her stated as much as possible so the amount of normal rounds will be kept to a minimum (in which it&amp;#39;s very likely that you could be hit). That&amp;#39;s moreover the reason why the minimum is not 2 (Tank and Doc) but 3 (Tank, Doc and Support) so the chance of states is much higher and you don&amp;#39;t need to waste IS on normal abilities to negate her accuracy/defense (state specials are better than normal abilities because of IS consumption, accuracy and damage).&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;If you&amp;#39;re saying that it&amp;#39;s impossible to do a GM box with less than 3 people, then you&amp;#39;re wrong.&amp;nbsp; I&amp;#39;ve done it with just two people, on more than one occasion.&amp;nbsp; It just takes longer if you only have 2 people.&lt;/p&gt;</description>
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<pubDate>Thu, 19 Feb 2009 03:33:54 GMT</pubDate>
<author>Omega0</author>
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