<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest posts for the topic &quot;Logic bomb has the silver bullet animation.&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;Logic bomb has the silver bullet animation.&quot;</description>
<generator>Station Forums</generator>
<item>
<title>Logic bomb has the silver bullet animation.</title>
<description>When i use Logic bomb in IL, i dont get the normal squat and thrust animation for hackers, i get the silver bullet one.&lt;br&gt; &lt;br&gt; I know there is no animator, but wouldnt this be easy to fix as the two different animations would just need switching?&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300291928#36300291928</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300291928#36300291928</link>
<pubDate>Thu, 26 Jul 2007 09:57:22 GMT</pubDate>
<author>Mashoe</author>
</item>
<item>
<title>Re:Logic bomb has the silver bullet animation.</title>
<description>Lupine animations show Silver Bullet. Hell, even Vanish showed me Silver Bullet. &lt;br&gt; &lt;br&gt; That&amp;nbsp;animation bug&amp;nbsp;is&amp;nbsp;known since beginning of CR2.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292102#36300292102</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292102#36300292102</link>
<pubDate>Thu, 26 Jul 2007 14:47:30 GMT</pubDate>
<author>GoDGiVeR</author>
</item>
<item>
<title>Re:Logic bomb has the silver bullet animation.</title>
<description>&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Lupine animations show Silver Bullet. Hell, even Vanish showed me Silver Bullet. &lt;br&gt; &lt;br&gt; That&amp;nbsp;animation bug&amp;nbsp;is&amp;nbsp;known since beginning of CR2.&lt;/blockquote&gt; I believe it&amp;#39;s the same for guard breaker.&lt;br&gt; &lt;br&gt; Why though? Is it really something that can&amp;#39;t be fixed without someone good at animating?&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292316#36300292316</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292316#36300292316</link>
<pubDate>Thu, 26 Jul 2007 23:29:12 GMT</pubDate>
<author>Skill</author>
</item>
<item>
<title>Re:Logic bomb has the silver bullet animation.</title>
<description>&lt;cite&gt;Skill wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;GoDGiVeR wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Lupine animations show Silver Bullet. Hell, even Vanish showed me Silver Bullet. &lt;br&gt; &lt;br&gt; That&amp;nbsp;animation bug&amp;nbsp;is&amp;nbsp;known since beginning of CR2.&lt;/blockquote&gt; I believe it&amp;#39;s the same for guard breaker.&lt;br&gt; &lt;br&gt; Why though? Is it really something that can&amp;#39;t be fixed without someone good at animating?&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; That&amp;#39;s got nothing to do with having or not having an Animator. It more seems like that some abilities don&amp;#39;t have a fixed animation. It looks like instead of using a predetermined one (like it normally should), it uses different ones. Why it&amp;#39;s the Silver Bullet animation for most of these bugged abilities, I don&amp;#39;t know. But yes, I think that could be fixed by taking a deeper look at it.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292342#36300292342</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292342#36300292342</link>
<pubDate>Fri, 27 Jul 2007 00:48:39 GMT</pubDate>
<author>GoDGiVeR</author>
</item>
<item>
<title>Re:Logic bomb has the silver bullet animation.</title>
<description>This is a known issue&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292348#36300292348</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300292348#36300292348</link>
<pubDate>Fri, 27 Jul 2007 00:58:52 GMT</pubDate>
<author>898989</author>
</item>
<item>
<title>Re:Logic bomb has the silver bullet animation.</title>
<description>&lt;p&gt;&lt;i&gt;GoDGiVer said:&amp;nbsp;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;&amp;quot;&amp;nbsp;...Why it&amp;#39;s the Silver Bullet animation for most of these bugged abilities, I don&amp;#39;t know... &amp;quot;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;I&amp;#39;m completely guessing, but I&amp;#39;d say that&amp;#39;d be a great way to debug.&amp;nbsp; Make a default animation in the event of some sort of failure, be a weird specific one.&amp;nbsp; Then go step by step looking for the point that triggers the call, and watch it step into/call Silver Bullet.&amp;nbsp; When the only time you see Silver Bullet is when a player Activates one, you know you&amp;#39;ve stomped out all the failed animations.&amp;nbsp; Until something else trips it off again &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300302818#36300302818</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300015209&amp;post_id=36300302818#36300302818</link>
<pubDate>Mon, 13 Aug 2007 05:57:34 GMT</pubDate>
<author>MXOWinterMute</author>
</item>
</channel>
</rss>