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<title>Latest posts for the topic &quot;Image Retrieval - September 27, 2006 &quot;</title>
<ttl>10</ttl>
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<description>Latest messages posted in the topic &quot;Image Retrieval - September 27, 2006 &quot;</description>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>Wait does this mean we have to do the criticals we just done again to get this item im confused&lt;br&gt; </description>
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<pubDate>Fri, 29 Sep 2006 17:51:58 GMT</pubDate>
<author>FrostyV</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;cite&gt;cloudwolf wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Well sorry for apparently not understanding what you&amp;#39;re trying to get across.&lt;/p&gt;&lt;p&gt;So far all i&amp;#39;ve got is you want timers changed, you think it will make the items more worthwhile, you think that effect spamming won&amp;#39;t increase for some reason, you dont care about the story repurcussions (the&amp;nbsp;recent live event posts filled with people mysterious on fire&amp;nbsp;anyone?)&amp;nbsp;and you think if the timers arn&amp;#39;t changed the items&amp;nbsp;should be removed from the game.&lt;/p&gt;&lt;p&gt;I disagree on all accounts.&lt;/p&gt;&lt;p&gt;What is there to not understand?&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; I think that because there is such a long wait-time in between those 1-minute bursts that the items themselves are almost too pointless. I mean, I&amp;#39;d forget I had one of these things in my inventory let alone waste even more space.&lt;br&gt; &lt;br&gt; But perhaps that&amp;#39;s the conflict of interest... Point is they&amp;#39;d be better with a shorter cooldown timer or a longer lasting effect. I don&amp;#39;t mind people on fire in the Live Events posts at all. That one with all of them on fire around Pace... Was actually pretty funny.&lt;br&gt; </description>
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<pubDate>Fri, 29 Sep 2006 18:42:01 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>But there isn&amp;#39;t really a reason or a need to have the effect last for more than a minute. It&amp;#39;s more than long enough for screenshots or movie clips. It&amp;#39;s long enough for some random fun. Sure, you might not be able to have an entire interlock battle while on fire, but there doesn&amp;#39;t seem to be a need for that.</description>
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<pubDate>Fri, 29 Sep 2006 18:53:08 GMT</pubDate>
<author>10011</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>Hm, maybe this item in particular could have a longer use timer and a short cooldown?&amp;nbsp; I mean, some of us actually want to RP as Unlimits....heh-heh.&lt;br&gt; </description>
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<pubDate>Fri, 29 Sep 2006 18:53:34 GMT</pubDate>
<author>ZeroPheonix</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>I&amp;#39;m not sure &lt;i&gt;that&lt;/i&gt; would be the best idea...&lt;br&gt; I&amp;#39;d like the timer to be longer on this item, mostly for selfish reasons. &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; &lt;br&gt; - Void</description>
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<pubDate>Sun, 1 Oct 2006 01:13:34 GMT</pubDate>
<author>EndlessVoid</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>I still would really like the Red-Eye Agent effect as an Archive reward.&lt;br&gt; &lt;br&gt; ~V&lt;br&gt; </description>
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<pubDate>Sun, 1 Oct 2006 08:22:49 GMT</pubDate>
<author>Vanil</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;p&gt;Heh, theres a lot i&amp;#39;d like to see added/changed in the items themselves.&lt;/p&gt;&lt;p&gt;I mean the flame virus has absolutely nothing to do with chapter 1, i&amp;#39;d much rather have seen the green sprite from Morpheus&amp;#39; code bombs.&lt;/p&gt;&lt;p&gt;That actually means something to the chapter.&lt;/p&gt;&lt;p&gt;Same with the fly storm.&lt;/p&gt;&lt;p&gt;The items should be related to their chapter, not some random FX pulled from a hat. Thats why im actually pleased to see the code eyes. Now just to go over the old ones...&lt;/p&gt;</description>
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<pubDate>Sun, 1 Oct 2006 09:08:00 GMT</pubDate>
<author>cloudwolf</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>I have concerns about the (albeit distant) future for these effect items. Eventually, people stand to collect so many that it becomes a burden on their inventory. And although you could email them to yourself, I dont regard that to be the most convenient of solutions if you were someone who used them frequently.&lt;br&gt; </description>
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<pubDate>Mon, 2 Oct 2006 12:39:30 GMT</pubDate>
<author>TheTaxidermist</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;p&gt;Green eye&amp;#39;s...yeah why not?&lt;/p&gt;</description>
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<pubDate>Mon, 2 Oct 2006 12:48:07 GMT</pubDate>
<author>Mindsweep</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>I want Zombies... yeah.. lots of zombies.... That&amp;#39;d be cool. &lt;img src=&quot;/mxo/images/smilies/908627bbe5e9f6a080977db8c365caff.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Mon, 2 Oct 2006 13:27:32 GMT</pubDate>
<author>Tosuno</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;cite&gt;ManicV wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Chuui wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Story breaking? In all honesty, who actually cares?&lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;I do.&amp;nbsp;&amp;nbsp;I care more about the storyline than I do about game mechanics.&amp;nbsp; I&amp;#39;m sure there are others who feel the same way.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Chuui wrote:&lt;/p&gt;&lt;blockquote&gt;Pointlessly high timers with a pointlessly low usage time do not make these items fun. It makes them a novelty. One that soon gets old.&lt;br&gt; &lt;/blockquote&gt;&lt;p&gt;They would get older even quicker if everyone were running around constantly on fire, and you know that&amp;#39;s what would happen.&amp;nbsp; The only people that would seem &amp;quot;unique&amp;quot; would be the people that &lt;i&gt;weren&amp;#39;t&lt;/i&gt; on fire.&amp;nbsp; The current re-use timer helps prevent this.&amp;nbsp; &lt;/p&gt;&lt;p&gt;The &amp;quot;Virus&amp;quot; rewards are already a novelty.&amp;nbsp; Giving us the ability to use them whenever we want, for however long we want, would cause them to lose their novelty more than anything.&lt;/p&gt;&lt;p&gt;Five minutes really isn&amp;#39;t that long.&lt;/p&gt;&lt;p&gt;&lt;i&gt;Edited for formatting.&lt;/i&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; These items aren&amp;#39;t necesarily storybreaking if they have an unlimited use time. It&amp;#39;s easy to use these in storylines.&lt;/p&gt;&lt;p&gt;Not only that, but I don&amp;#39;t use any of my virus items for the fact that there is no point using them if they only last 1 minute. After about 10 uses, they no longer intereste me. How could they? All they are now is a waste of space, therefore, a waste of time it took to make them.&lt;/p&gt;&lt;p&gt;I wonder how many people are even interested in getting one of this item. I&amp;#39;m not entirely sure I&amp;#39;d be bothered spending the time it takes to get it.&lt;/p&gt;</description>
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<pubDate>Tue, 3 Oct 2006 01:02:09 GMT</pubDate>
<author>Nathics</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;cite&gt;dudewatthehell wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Wait does this mean we have to do the criticals we just done again to get this item im confused&lt;br&gt; &lt;/blockquote&gt;Yes, you do. You also will have to do the 5 criticals from the other 2 organizations as well (so 15 total).&amp;nbsp; It&amp;#39;s just like the requirements for the Flame Virus, Fly Virus, Fly Storm, and Blue Headlamp.&lt;br&gt; &lt;br&gt; Even thought the Flame Virus had nothing to do with Chapter 1, I&amp;#39;m not disappointed in it at all.&amp;nbsp; I wasn&amp;#39;t privilaged enough to be in the Beta and I missed out on everything from there.&amp;nbsp; I think it&amp;#39;s a fair reward for doing all those missions and meeting Morpheus 3 times.&amp;nbsp; Yeah it took me 3 weeks to do them all but it made it mean that much more when I did get it.&lt;br&gt; Personally I&amp;nbsp; would like to have a longer use timer (only 2 minutes) with the same 5 minute cool-down.&amp;nbsp; But, it&amp;#39;s ultimately up to the devs.&lt;br&gt; Just think though, now that we have 5 of these items (the 4 mentioned above plus Code Eyes), you can macro them together and always have one activated at all times.&amp;nbsp; I know it doesn&amp;#39;t accomplish anything towards getting a longer use / shorter reuse timer, but now you can always have something on &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; &lt;br&gt; </description>
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<pubDate>Tue, 3 Oct 2006 06:53:38 GMT</pubDate>
<author>ArchDuke</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>The flame virus was in the Beta AND in an event with the Assassin, Enmascarado and Niobe... but not in chapter one.</description>
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<pubDate>Tue, 3 Oct 2006 06:55:15 GMT</pubDate>
<author>0uranos</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;cite&gt;0uranos wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;The flame virus was in the Beta AND in an event with the Assassin, Enmascarado and Niobe... but not in chapter one.&lt;/blockquote&gt;&lt;p&gt;&lt;br&gt; O I DONT REMEMBER ANY OF THAT I MUST BEEN UNDER A ROCK SUM WHERE &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;</description>
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<pubDate>Tue, 3 Oct 2006 07:20:24 GMT</pubDate>
<author>hlew88</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;i&gt;&amp;quot;yes, you do. You also will have to do the 5 criticals from the other 2 organizations as well (so 15 total).&amp;nbsp; It&amp;#39;s just like the requirements for the Flame Virus, Fly Virus, Fly Storm, and Blue Headlamp.&amp;quot;&lt;br&gt; &lt;br&gt; &lt;/i&gt;It&amp;#39;s approx. 45 missions in total to get your 1 minute effect. Each chapter is split into three sub chapters (5.1, 5.2 and 5.3 in this case) each sub chapter has approx. 15 missions in total (usually five per organisation). You will need to run all those missions to get the item. Lets say that you can run each critical mission at six mins. a go (highly unlikely really), but if you could it would take you about four and a half hours to run all of them. It&amp;#39;s more likely to take you around ten to 15 minutes per mission depending on hostile spawns, difficulty level (which is randomly selected) and total mission phases. So really you&amp;#39;re looking at around seven to eight hours of missions in order to get a 1 minute effect which you can use only around 12 times an hour. Hmm. Fun.&lt;br&gt; &lt;br&gt; Edited because these forums are crap.&lt;br&gt; </description>
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<pubDate>Tue, 3 Oct 2006 07:38:56 GMT</pubDate>
<author>Chuui</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>nah def. not 7-8 hours much lower than that. I got the system shades in like 10 hours and that was much more missions&lt;br&gt; </description>
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<pubDate>Tue, 3 Oct 2006 15:10:06 GMT</pubDate>
<author>HighAngel_Recursion</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>sweetness &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Tue, 3 Oct 2006 17:47:09 GMT</pubDate>
<author>Triface</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>&lt;cite&gt;Chuui wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;i&gt;&amp;quot;yes, you do. You also will have to do the 5 criticals from the other 2 organizations as well (so 15 total).&amp;nbsp; It&amp;#39;s just like the requirements for the Flame Virus, Fly Virus, Fly Storm, and Blue Headlamp.&amp;quot;&lt;br&gt; &lt;br&gt; &lt;/i&gt;It&amp;#39;s approx. 45 missions in total to get your 1 minute effect. Each chapter is split into three sub chapters (5.1, 5.2 and 5.3 in this case) each sub chapter has approx. 15 missions in total (usually five per organisation). You will need to run all those missions to get the item. Lets say that you can run each critical mission at six mins. a go (highly unlikely really), but if you could it would take you about four and a half hours to run all of them. It&amp;#39;s more likely to take you around ten to 15 minutes per mission depending on hostile spawns, difficulty level (which is randomly selected) and total mission phases. So really you&amp;#39;re looking at around seven to eight hours of missions in order to get a 1 minute effect which you can use only around 12 times an hour. Hmm. Fun.&lt;br&gt; &lt;br&gt; Edited because these forums are crap.&lt;br&gt; &lt;/blockquote&gt;&lt;br&gt; Yeah, it is 45 missions total.&amp;nbsp; Don&amp;#39;t know what kind of math my head was doing then.&lt;br&gt; </description>
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<pubDate>Tue, 3 Oct 2006 22:38:09 GMT</pubDate>
<author>ArchDuke</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>Sounds cool, sounds cool &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;</description>
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<pubDate>Wed, 4 Oct 2006 02:19:35 GMT</pubDate>
<author>898989</author>
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<title>Re:Image Retrieval - September 27, 2006 </title>
<description>Look&amp;#39;s awesome!</description>
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<pubDate>Wed, 4 Oct 2006 09:44:38 GMT</pubDate>
<author>Weskie</author>
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