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<title>Latest posts for the topic &quot;The lost moves? Where did they go?&quot;</title>
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<description>Latest messages posted in the topic &quot;The lost moves? Where did they go?&quot;</description>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;p&gt;Im sure they could both be brought back if devs wanted it. I just hope there is a very good reson for them to be taken out in the first place.&lt;/p&gt;&lt;p&gt;As for the wall kick, they way I heard it was that its jused to be a standard finish move but was taken out for some reason. Then it was given back as the shadow pill we know today.&lt;br /&gt;But I just dont think that the move performed in the vid beares any resemblance to&amp;nbsp;how the wallkick normally performs?&lt;br /&gt;So im guessing they are to completly different moves.&lt;/p&gt;&lt;p&gt;Id just like to know why these great moves are was taken out and why they cant be put back in?&lt;br /&gt;Would be nice to hear it from a devs mouth...*coughs..feel free to step in anytime Rare&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 07:04:14 GMT</pubDate>
<author>ArchangeI</author>
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<title>Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;ArchangeI wrote:&lt;/cite&gt; &lt;blockquote&gt;&lt;p&gt;But I just dont think that the move performed in the vid beares any resemblance to&amp;nbsp;how the wallkick normally performs?&lt;br /&gt;So im guessing they are to completly different moves.&lt;/p&gt;&lt;/blockquote&gt;The move in the video isn&apos;t&amp;nbsp;the (Shadow) Wallkick, it&apos;s the Shadow Phoenix. I would assume that any future added moves (unless they have a new one in each tree) would be in &apos;pill&apos; form too.</description>
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<pubDate>Tue, 2 Sep 2008 07:56:30 GMT</pubDate>
<author>Croesis</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>pill form sucks&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CZ&lt;br /&gt;(:</description>
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<pubDate>Tue, 2 Sep 2008 08:38:10 GMT</pubDate>
<author>CraftyZee</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;CraftyZee wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;pill form sucks&lt;br /&gt;&lt;/blockquote&gt;&lt;p&gt;I guess it&apos;s easier implementing them in that form, plus being activatable by anyone regardless of loadout will prevent people who use other trees from complaining about new content being brought in for a particular tree only.&lt;/p&gt;&lt;p&gt;I wouldn&apos;t mind the hack grant pill being brought back if more MA moves or even ballistic moves were added in pill form. Even though it&apos;s not in &apos;pill&apos; form the shurikens are activatable by anyone for a bit of thrown damage. Same method different icon.&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 08:46:33 GMT</pubDate>
<author>Croesis</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>Back in CR 1, if you were using a hand to hand style against someone using guns in interlock you could quite literally disarm them for 20-30 seconds if you beat them with a normal attack roll, all the disarm animation were removed with CR 2 along with wallkicks and an awesome power finish move for self defense style where you jump on them and kick them in the face at the same time. That scorpion kick is the disarm animation for self defense style. There were a few different disarm animations, 1 for each style and (I think) 2 for Aikido. Some of the animations were way too fast, especially Kung Fu where it was over and into the next round before the fists had finished colliding on your interlock UI display. But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.</description>
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<pubDate>Tue, 2 Sep 2008 09:30:20 GMT</pubDate>
<author>Pylat</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>&lt;p&gt;&amp;quot;But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.&amp;quot;&lt;/p&gt;&lt;p&gt;Because he doesn&apos;t feel like it ok?!!? - God he&apos;s got a busy bloody schedule without bending over backwards to the whin of every player, you people just take and take and take!&lt;/p&gt;&lt;p&gt;===&lt;/p&gt;&lt;p&gt;On a side note the wall maneuvers were really sick but so completely random by the time you actually saw them it happened so fast you couldn&apos;t even his the screenshot button, i know i&apos;ve done a few, but i can honestly only remember&amp;nbsp;1 wall kick i did in bathory and the 10 minutes i spent after like what tf just happened? And the 30 minutes i spent failing at trying to re-create it.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 10:01:55 GMT</pubDate>
<author>Darminian</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Darminian wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&amp;quot;But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.&amp;quot;&lt;/p&gt;&lt;p&gt;Because he doesn&apos;t feel like it ok?!!? - God he&apos;s got a busy bloody schedule without bending over backwards to the whin of every player, you people just take and take and take!&lt;/p&gt;&lt;/blockquote&gt;&lt;span class=&quot;genmed&quot;&gt;The Development Roundtable forum is where players can ask questions about ongoing development and post their own ideas for the game. &lt;/span&gt; </description>
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<pubDate>Tue, 2 Sep 2008 10:29:08 GMT</pubDate>
<author>Croesis</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Darminian wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&amp;quot;But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.&amp;quot;&lt;/p&gt;&lt;p&gt;Because he doesn&apos;t feel like it ok?!!? - God he&apos;s got a busy bloody schedule without bending over backwards to the whin of every player, you people just take and take and take!&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;Relax dude! Dont think anyone is saying we dont get enough already! But there is no harm in making suggestions is there!&lt;br /&gt;And dont talk like&amp;nbsp;you have any idea why he or the other devs do what they do and not what we sometimes ask..who are you huh? Their personal assistant?&lt;/p&gt;&lt;p&gt;Anyways&lt;/p&gt;&lt;p&gt;I have some idea of why it was taken out now..cheers Pylat&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;!&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 10:36:56 GMT</pubDate>
<author>ArchangeI</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>I wouldn&apos;t mind if they put them back in and just took away the disarm penalty, because that made pistols useless in IL because the first normal attack anyoone else did disarmed them.&lt;br /&gt;&lt;br /&gt;What was that arm bar in the first one, another disarm move or a finisher?... o wait looks like arieal takedown.</description>
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<pubDate>Tue, 2 Sep 2008 13:38:02 GMT</pubDate>
<author>Zeac</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Zeac wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I wouldn&apos;t mind if they put them back in and just took away the disarm penalty, because that made pistols useless in IL because the first normal attack anyoone else did disarmed them.&lt;br /&gt;&lt;br /&gt;What was that arm bar in the first one, another disarm move or a finisher?... o wait looks like arieal takedown.&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Yeah that would be nice! &lt;br /&gt;I wonder if there are more &amp;quot;forgotten&amp;quot; moves??&lt;/p&gt;&lt;p&gt;&amp;nbsp;N yeah..&amp;nbsp;Sure looks like arieal takedown mate&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;!&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 14:08:06 GMT</pubDate>
<author>ArchangeI</author>
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<title>Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Darminian wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;&amp;quot;But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.&amp;quot;&lt;/p&gt;&lt;p&gt;Because he doesn&apos;t feel like it ok?!!? - God he&apos;s got a busy bloody schedule without bending over backwards to the whin of every player, you people just take and take and take!&lt;/p&gt;&lt;/blockquote&gt;&lt;span class=&quot;genmed&quot;&gt;The Development Roundtable forum is where players can ask questions about ongoing development and post their own ideas for the game. &lt;/span&gt; &lt;/blockquote&gt;Yes but whoever said the line Darminian quoted wasn&apos;t asking a question about online development or posting his own idea for the game, it was just a blunt statement which suggests that Rarebit sits on his arse all day. Intentionally or unintentionally it doesn&apos;t matter. I think we can all agree that the devs have given as much as they&apos;ve got and although it would be nice to have some things we want it&apos;s sometimes just not feasible.</description>
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<pubDate>Tue, 2 Sep 2008 14:39:18 GMT</pubDate>
<author>Denary</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>&lt;p&gt;/forehead.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Tue, 2 Sep 2008 14:50:43 GMT</pubDate>
<author>Darminian</author>
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<title>Re:Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Denary wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;&lt;span class=&quot;genmed&quot;&gt;The Development Roundtable forum is where players can ask questions about ongoing development &lt;b&gt;and post their own ideas for the game. &lt;/b&gt;&lt;/span&gt; &lt;/blockquote&gt;Yes but whoever said the line Darminian quoted wasn&apos;t asking a question about online development or posting his own idea for the game, it was just a blunt statement which suggests that Rarebit sits on his arse all day. Intentionally or unintentionally it doesn&apos;t matter. I think we can all agree that the devs have given as much as they&apos;ve got and although it would be nice to have some things we want it&apos;s sometimes just not feasible.&lt;/blockquote&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;and post their own ideas for the game.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Pylat didn&apos;t once say that any of the Dev&apos;s sit on their arses. He put an idea forward that &lt;i&gt;if&lt;/i&gt; they decide to look at additional moves, like the Shadow moves then there shouldn&apos;t be a reason why they can&apos;t have a look at some of the more popular old moves and see if they can adjust them to fit into the requiredments for CR2.&lt;br /&gt;&lt;br /&gt;He was providing feedback on what some players would like to see, there was no demanding them to be included at all. We are perfectly aware of the work the dev&apos;s are doing, but just because they are churning out new content, does that mean we should stop discussing what we&apos;d like to see and the possibility of their inclusion and what would need to be done? Perhaps Darminian should try to gain the context of the conversation before flaming someone.</description>
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<pubDate>Tue, 2 Sep 2008 14:52:28 GMT</pubDate>
<author>Croesis</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>It was sarcasm. </description>
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<pubDate>Tue, 2 Sep 2008 14:54:42 GMT</pubDate>
<author>Darminian</author>
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<title>Re:Re:Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;&lt;/cite&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;and post their own ideas for the game.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Pylat didn&apos;t once say that any of the Dev&apos;s sit on their arses. He put an idea forward that &lt;i&gt;if&lt;/i&gt; they decide to look at additional moves, like the Shadow moves then there shouldn&apos;t be a reason why they can&apos;t have a look at some of the more popular old moves and see if they can adjust them to fit into the requiredments for CR2.&lt;br /&gt;&lt;br /&gt;He was providing feedback on what some players would like to see, there was no demanding them to be included at all. We are perfectly aware of the work the dev&apos;s are doing, but just because they are churning out new content, does that mean we should stop discussing what we&apos;d like to see and the possibility of their inclusion and what would need to be done? Perhaps Darminian should try to gain the context of the conversation before flaming someone.&lt;/blockquote&gt;Look I&apos;m not going to get into an arguement over a phrasing which just happened to &lt;u&gt;suggest&lt;/u&gt; that Rarebit sits on his arse all day, I&apos;ll admit it&apos;s probably an accident but the way it&apos;s phrased just gives that impression. Thats all I have to say.</description>
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<pubDate>Tue, 2 Sep 2008 15:07:06 GMT</pubDate>
<author>Denary</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Darminian wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;It was sarcasm. &lt;/blockquote&gt;Sarcasm is a bygone failure when it comes to words on a screen. To avoid this mess, might be helpful to put in parathesis or colons or something: That was sarcasm. &lt;br /&gt;&lt;br /&gt;As for this idea, I would love to see a return of all of the disarm animations for whatever purpose - as well as new usage for the Zen master animations.&lt;br /&gt;We can all hope and pray I suppose.</description>
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<pubDate>Tue, 2 Sep 2008 20:27:02 GMT</pubDate>
<author>Travi</author>
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<title>Re:Re:Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Vinia wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;and post their own ideas for the game.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;Pylat didn&apos;t once say that any of the Dev&apos;s sit on their arses. He put an idea forward that &lt;i&gt;if&lt;/i&gt; they decide to look at additional moves, like the Shadow moves then there shouldn&apos;t be a reason why they can&apos;t have a look at some of the more popular old moves and see if they can adjust them to fit into the requiredments for CR2.&lt;br /&gt;&lt;br /&gt;He was providing feedback on what some players would like to see, there was no demanding them to be included at all. We are perfectly aware of the work the dev&apos;s are doing, but just because they are churning out new content, does that mean we should stop discussing what we&apos;d like to see and the possibility of their inclusion and what would need to be done? Perhaps Darminian should try to gain the context of the conversation before flaming someone.&lt;/blockquote&gt;Exactly&lt;img src=&quot;http://forums.station.sony.com/mxo/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; width=&quot;15&quot; height=&quot;15&quot; /&gt;!</description>
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<pubDate>Tue, 2 Sep 2008 23:37:45 GMT</pubDate>
<author>ArchangeI</author>
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<title>Re:Re:Re:Re:Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Denary wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;Look I&apos;m not going to get into an arguement over a phrasing which just happened to &lt;u&gt;suggest&lt;/u&gt; that Rarebit sits on his arse all day, I&apos;ll admit it&apos;s probably an accident but the way it&apos;s phrased just gives that impression. Thats all I have to say.&lt;/blockquote&gt;&lt;br /&gt;No it didnt suggest anything like that..you misunderstod&amp;nbsp;and&amp;nbsp;thats all there is to it mate.</description>
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<pubDate>Tue, 2 Sep 2008 23:41:10 GMT</pubDate>
<author>ArchangeI</author>
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<title>Re:Re:The lost moves? Where did they go?</title>
<description>&lt;cite&gt;Pylat wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;But I don&apos;t see a reason why Rarebit can&apos;t toy with the more reasonable animations to add some more diversity.&lt;/blockquote&gt;Hmm, no underlying tones of discontent, no demands Rarebit starts it right now. The phrase &amp;quot;toy&amp;quot; implies that he could *Choose* to do it in his spare time, a relaxed term indicating no pressure or demands. If I had of used the word &amp;quot;Work&amp;quot; it would have implied he&apos;s avoiding his job description/duties, but I didn&apos;t use that word. The defining phrase &amp;quot;Don&apos;t see a reason&amp;quot; indicates I see no technical reason, not referring to time constraints as those are a given (Given the funding SOE gives us I&apos;m sure Dev time is the defining problem/factor in nearly all additions/changes they undertake). &lt;br /&gt;&lt;br /&gt;These forums are great, I never knew I needed permission to use the different subsections as intended but I&apos;ll be sure to ask first next time.</description>
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<pubDate>Wed, 3 Sep 2008 02:31:39 GMT</pubDate>
<author>Pylat</author>
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<title>Re:The lost moves? Where did they go?</title>
<description>&lt;p&gt;Perhaps the focus should return to the idea of lost moves or even moves that would be cool to see in the game, or a discussion of a means to allow players to edit and submit moves - that&apos;s a concept semi-foreign but still interesting to me, a world where players can submit and theoretically add their own content - i don&apos;t mean all willy nilly so we have giant dancing bannas and ants with top hats, but like everyone can submit textures or animations and if they are liked they can get added, i mean if we do the busy work behind the new &apos;old&apos; stuff, they could just copy the code. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Wed, 3 Sep 2008 13:52:33 GMT</pubDate>
<author>Darminian</author>
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