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<title>Latest posts for the topic &quot;More hotbars.&quot;</title>
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<description>Latest messages posted in the topic &quot;More hotbars.&quot;</description>
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<title>Re: More hotbars.</title>
<description>&lt;div&gt;&lt;br&gt;&lt;blockquote&gt;&lt;hr&gt;GuSm4n wrote:&lt;br&gt;what WOULD be a good idea tho is to link Speed , Power , Grab and Block back to WASD keys in IL tho so that we wouldnt have to keep them on the IL fight hotbar &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;&lt;hr&gt;&lt;/blockquote&gt;&lt;br&gt;I thought about that when I was testing on QA, because I seriously miss having that but .. I would have to learn a new way of running around.&amp;nbsp; WASD keys are how I primarily run around.&amp;nbsp; If they changed it back the old way, instead of running around, I&apos;d just be standing still.. changing tactics.&amp;nbsp; &lt;br&gt;&lt;br&gt;Which would be funny.. but yeah..&lt;br&gt;&lt;/div&gt;</description>
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<pubDate>Fri, 23 Jun 2006 22:49:38 GMT</pubDate>
<author>Delicho</author>
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<title>Re: More hotbars.</title>
<description>yeah thats why I said IN IL as u notice....&lt;br&gt;&lt;br&gt;but hot keys would be great non the less &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;/div&gt;</description>
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<pubDate>Tue, 27 Jun 2006 00:18:47 GMT</pubDate>
<author>GuS</author>
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<title>Re:More hotbars.</title>
<description>Hey, instead of calling people names, etc why don&amp;#39;t we do this. Make 10 hotbars visible with the ability to hide/resize/move them? So you who like 1 hotbar can have 1 hotbar, while someone like me, can have 10 hotbars. Let me worry about my own visibility &lt;img src=&quot;/mxo/images/smilies/8a80c6485cd926be453217d59a84a888.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Wed, 6 Sep 2006 14:26:35 GMT</pubDate>
<author>Warchyldz</author>
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<title>Re:More hotbars.</title>
<description>&lt;p&gt;SRY GUYS BUT 2 HOTBARS R FINE U START PUTTING TO MANY HOTBARS AND YOUR VISION OF THE GAME IS BLOCKED ITS HARD TO C ABOVE THE 2 THATS THERE NOW &lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; REDROUSH&lt;/p&gt;</description>
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<pubDate>Thu, 7 Sep 2006 17:34:38 GMT</pubDate>
<author>RedRoush</author>
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<title>Re:More hotbars.</title>
<description>Everyone saying 2 hotbars is fine and more would clutter the screen...well that&amp;#39;s your opinion which you are entitled to. Having an option for the rest of us to add another 1 or 2 hotbars wouldn&amp;#39;t hurt the ones that don&amp;#39;t want it. It could be in the video or key mapping options, just a click and it adds another.&lt;br&gt; &lt;br&gt; I&amp;#39;d love to have buffs have one bar to themselves, various out of combat techniques or something like Withdraw to be on another line, and in combat techniques on another. Personally I think it&amp;#39;s more cluttered to have everything mushed together, to me more hotbars mean more room to make sure certain ability types aren&amp;#39;t mashed inbetween techniques unrelated. It&amp;#39;s all preference anyway, and while 2 is better than 1, an optional 3rd would be nice &lt;img src=&quot;/mxo/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;.&lt;br&gt; &lt;br&gt; Plus like someone else said, not all of us can think in the mid of battle about needing a buff and remember to hit Shift + whatever hotbar it happens to be on. Not that my memories bad, but I&amp;#39;d just rather have the ability to have it in front of my face than having to search for it because I didn&amp;#39;t have the room to put it up.&lt;br&gt; </description>
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<pubDate>Fri, 15 Sep 2006 09:39:18 GMT</pubDate>
<author>Fading</author>
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<title>Re:More hotbars.</title>
<description>Hope its not illegal to post pictures of the competitions games, but this is just for comparison&lt;br&gt; &lt;br&gt; High Res: &lt;a href=&quot;http://img123.imageshack.us/img123/8862/resources0019np1.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://img123.imageshack.us/img123/...rces0019np1.jpg&lt;/a&gt; &lt;a href=&quot;http://img244.imageshack.us/img244/4739/resources0024nf5.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://img244.imageshack.us/img244/...rces0024nf5.jpg&lt;/a&gt;&lt;br&gt; Low Res: &lt;a href=&quot;http://img237.imageshack.us/img237/745/sette0003bj5.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://img237.imageshack.us/img237/...ette0003bj5.jpg&lt;/a&gt; &lt;a href=&quot;http://img180.imageshack.us/img180/3346/neutralcs10000qa1.jpg&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://img180.imageshack.us/img180/...lcs10000qa1.jpg&lt;/a&gt;&lt;br&gt; &lt;br&gt; In that game you could have up to 5 hotbars on screen at once, they were stacked ontop of each other, muchlike the 2hotbars we have now. What this shows is that even at lower resolutions they didnt take up much space, sure they take up more space at lower resolutions that at higher ones, but it should be the players choice to have that many or not. I rarely ever had all 5 open, but when i did it didnt really cripple my view or anything. And the MxO hotbars are pretty small compared to the ones in that game, so even better.&lt;br&gt; &lt;br&gt; If they wanted to develop a way to add more hotbars could slap a scheme like that one onto thier test servers. to the lower left of the hotbars you&amp;#39;ll see a triangle pointing down and a square one, the triangle removed all the hotbars except the main one at the bottom, and the square showed all hotbars, you&amp;#39;ll also see the X on the left side of the hotbars, that let you turn off a hotbar if you didnt need it at the moment. Basically it was your choice of how many you want shown, and since they were unmoveable they were able to be designed to take up as little space as possible even with all of them open.&lt;br&gt; </description>
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<pubDate>Fri, 15 Sep 2006 10:49:40 GMT</pubDate>
<author>Itaki</author>
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<title>Re:More hotbars.</title>
<description>&lt;cite&gt;RedRoush wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;SRY GUYS BUT 2 HOTBARS R FINE U START PUTTING TO MANY HOTBARS AND YOUR VISION OF THE GAME IS BLOCKED ITS HARD TO C ABOVE THE 2 THATS THERE NOW &lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; REDROUSH&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; again give us the option, theres people whorun 800x600 who can keep their one hotbar and theres people like me who can run at 1280x1024, 1600x1200 and have 5 hotbars active on the screen at once.&lt;br&gt; &lt;br&gt; however as mentioned back in the QA days when many of us wer doing photoshopped UI&amp;#39;s the devs said that will take alot of work to reprogramme the UI engine....&lt;br&gt; &lt;br&gt; so dont get your hopes up.&lt;br&gt; </description>
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<pubDate>Fri, 22 Sep 2006 03:55:42 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:More hotbars.</title>
<description>&lt;cite&gt;5hauntaylor88 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;cite&gt;RedRoush wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;SRY GUYS BUT 2 HOTBARS R FINE U START PUTTING TO MANY HOTBARS AND YOUR VISION OF THE GAME IS BLOCKED ITS HARD TO C ABOVE THE 2 THATS THERE NOW &lt;/p&gt;&lt;p&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; REDROUSH&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; again give us the option, theres people whorun 800x600 who can keep their one hotbar and theres people like me who can run at 1280x1024, 1600x1200 and have 5 hotbars active on the screen at once.&lt;br&gt; &lt;br&gt; however as mentioned back in the QA days when many of us wer doing photoshopped UI&amp;#39;s the devs said that will take alot of work to reprogramme the UI engine....&lt;br&gt; &lt;br&gt; so dont get your hopes up.&lt;br&gt; &lt;/blockquote&gt;o wise 1 u have the knowledge of a god &lt;br&gt; </description>
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<pubDate>Fri, 22 Sep 2006 10:05:43 GMT</pubDate>
<author>hlew88</author>
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<title>Re:More hotbars.</title>
<description>i disagree with those who think you should have to scale back the number of items in your hotbars to fit 2 bars. i could easily use 5, though 4 and change is what i currently use. i use 2 hotbars per row to switch between all the items i find useful in combat. i take offense to the idea i should scale back and limit myself. i would like to add my extra hotbars vertically to the left edge and have them &amp;quot;hide&amp;quot; with a toggle key. i use one row for tactics and dmg resist buffs, one row for specials and more dmg resist buffs, couple tree buffs, one row for more tree buffs and extras like compel close combat, and another for clothing, pills and weird stuff like fly in amber. the 5th i would use for macros, moebius code and misc. but for now i just go one more hotbar down and hope i haven&amp;#39;t messed up my timing in combat for the extra time taken to search for it.&lt;br&gt; </description>
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<pubDate>Mon, 25 Sep 2006 16:55:45 GMT</pubDate>
<author>Mindilator2</author>
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<title>Expandable hotbar interface wld be awesome</title>
<description>&lt;p&gt;It&amp;#39;s just an idea but...&lt;/p&gt;&lt;p&gt;&amp;nbsp;...how about creating a drag-down hotbar&amp;nbsp;border that makes as many or as few hotbars visible as the player wants (or the screen size permits LOL). It wld also help saving hotbar space if you brought back the classical combat HUD instead of dragging the tactics into the hotbars&lt;/p&gt;</description>
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<pubDate>Tue, 26 Sep 2006 01:02:00 GMT</pubDate>
<author>Manua</author>
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<title>Re:More hotbars.</title>
<description>&lt;p&gt;Shift+# works very well, if you ask me.&lt;/p&gt;&lt;p&gt;I keep Speed, Power, Grab, Block, Withdraw, Desperation, Adrenaline, Consistent, Empty, and Clear all on Bar #20, so I click down two bars for my lower one. Then I shift between my other four. Using macros for my loadouts, I keep my Upgrades on Bar #1 along with my Hyper abilities and Determination. I also keep pills and Mobius there. On #2 I have my damage modifiers like Firearms Expert, Analyze Weakness, etc. and on #3 Duelist, #4 Rifleman, #5 SMG&amp;#39;s, #6 MKT, #7 UGM, #8 Healer, #9 Expiremental, #10 Coder. Plenty of hotbars.&lt;/p&gt;</description>
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<pubDate>Wed, 1 Nov 2006 19:34:46 GMT</pubDate>
<author>Zerotolerance</author>
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<title>Re:More hotbars.</title>
<description>Double clicking consumables from your inventory pannel will also free up some hotbar space.&lt;br&gt; </description>
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<pubDate>Sun, 12 Nov 2006 09:21:08 GMT</pubDate>
<author>personlll </author>
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<title>Re: More hotbars.</title>
<description>&lt;cite&gt;Stevo1988 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;we ned more hotbars, make a complete row at the bottom of the screen and one row on the side like in WoW&lt;br&gt; &lt;p&gt;&lt;/blockquote&gt;&lt;br&gt; Much as I hate WoW, it is a good idea for side bar. &lt;/p&gt;&lt;p&gt;putting buffs, pills, clothing, macros, and saving Hotbar for abilities&amp;nbsp;&lt;/p&gt;&lt;p&gt;WoW is $hit but the mods people come up with is nice.&lt;/p&gt;</description>
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<pubDate>Tue, 30 Jan 2007 23:04:56 GMT</pubDate>
<author>EgoKilla</author>
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<title>Re:More hotbars.</title>
<description>I remember when we just hot 10 slots.&lt;br&gt; &lt;br&gt; 20 is more than enough.&lt;br&gt; </description>
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<pubDate>Wed, 31 Jan 2007 00:02:19 GMT</pubDate>
<author>TheBurden</author>
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<title>Re:More hotbars.</title>
<description>You can access your tactics through your Action window as well by pressing O. You don&amp;#39;t have to scroll down but you do get to change not only your tactic but also combat evade and some defenses. Saves you at least 6 hotbar spaces.&lt;br&gt; Pills, boosters and other consumables can be activated through your inventory by double clicking them. Saves what? 4 spaces?&lt;br&gt; &lt;br&gt; That&amp;#39;s a total of&amp;nbsp;one entire hotbar. My hotbar only includes abilities, no mobius code, not hyperjump, no tactics. Just 20 abilities and it works splendidly.</description>
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<pubDate>Wed, 31 Jan 2007 07:20:11 GMT</pubDate>
<author>Kemy</author>
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<title>Re:More hotbars.</title>
<description>If we could choose how many hotbars we want then that would be good, my Rifleman LO is spread across 2 hotbars and I keep one hotbar on my tactic changers plus hyper abs, and hacker is hard to keep all abs on one hotbar, if it&amp;#39;s possible to have 3 hotbars and other people to have 2 then I don&amp;#39;t think it&amp;#39;s a particularly bad idea, your happy, I&amp;#39;m happy, banned people arn&amp;#39;t, everybodies happy!</description>
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<pubDate>Wed, 31 Jan 2007 11:37:15 GMT</pubDate>
<author>Denary</author>
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<title>Re:More hotbars.</title>
<description>Fact is though, you can even give people 20 hotbars on their screen and they still...alright, I am going to overreact here. But they still will be able to get them all full and then complain they actually need 21 hotbars. Not only do they need a hotbar for abilities but then for tactics, consumables (al 7 of them), different types of clothing to switch during pvp, macro&amp;#39;s so it&amp;#39;s easier to switch but nah, I still want to be able to only switch my shirt everyone once a blue moon. Oh, and I must not forget my other 36 macro&amp;#39;s that I need for 1 pvp loadout.&lt;br&gt; &lt;br&gt; Doesn&amp;#39;t matter how many hotbars there are, people always want 1 more. &lt;img src=&quot;/mxo/images/smilies/69934afc394145350659cd7add244ca9.gif&quot; border=&quot;0&quot; alt=&quot;SMILEY&quot; /&gt;&lt;br&gt; </description>
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<pubDate>Wed, 31 Jan 2007 12:54:31 GMT</pubDate>
<author>Kemy</author>
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<title>Re:More hotbars.</title>
<description>personlll wrote:&lt;br&gt; &lt;blockquote&gt;Double clicking consumables from your inventory pannel will also free up some hotbar space.&lt;br&gt; &lt;/blockquote&gt;mobius in your invent ? &lt;br&gt; </description>
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<pubDate>Fri, 2 Feb 2007 17:55:22 GMT</pubDate>
<author>Good_Game_son</author>
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<title>Re:More hotbars.</title>
<description>&lt;p&gt;can be too much stuff on the screen as it is. 2 hotbars are fine for me&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;http://i157.photobucket.com/albums/t60/Silverscam/silversig-1.jpg&quot; border=&quot;0&quot;&gt;&lt;/p&gt;</description>
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<pubDate>Sun, 10 Jun 2007 14:04:05 GMT</pubDate>
<author>CptSilverScam</author>
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<title>Re:More hotbars.</title>
<description>I&amp;#39;d love 3 hotbars for MKT, so I don&amp;#39;t have to constantly shift between 3, but eh.&lt;br&gt; </description>
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<pubDate>Thu, 14 Jun 2007 11:12:41 GMT</pubDate>
<author>Bayamos</author>
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