<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest posts for the topic &quot;Four Important Constructs/Places to Add&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;Four Important Constructs/Places to Add&quot;</description>
<generator>Station Forums</generator>
<item>
<title>Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;span style=&quot;color: #ff0000;&quot;&gt;In my opinion there are&amp;nbsp;Four Important places they should add to this game, as they are talked about alot but people can&amp;#39;t really visit them.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;&amp;nbsp;The Source,&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;&amp;nbsp;The Merovingian&amp;#39;s Chateau&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Club Hel&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;And The Merovingian&amp;#39;s Blackwood Prison.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;span style=&quot;color: #ff0000;&quot;&gt;Now in my opinion in order to create these places, perhaps they should turn them into constructs, perhaps base them on the Datamine model in terms of size, since that place is big. As to what to put in these places well, I guess that is up to the devs and perhaps some input from the players would be nice.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Ok sure the Merovingian&amp;#39;s Palace Keys are good, but they are just small constructs really and not the Actual Proper Chateau itself, would be nice.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Also it would be great if they could make Club Hel a proper place everyone could visit to instead of having to keep using the Pandora&amp;#39;s Boxes to access the place.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Apart from that, that should do it. Unless anyone has anything that should be added to these places?&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550518#36300550518</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550518#36300550518</link>
<pubDate>Sun, 15 Mar 2009 08:12:48 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;Club Hel used to be open to the public, then they closed it down.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550519#36300550519</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550519#36300550519</link>
<pubDate>Sun, 15 Mar 2009 08:20:41 GMT</pubDate>
<author>Kybutra</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;A floor of the chateau is already available to players with the Merovingian Org Key.&lt;/p&gt;&lt;p&gt;Club Hel was closed to the public so it could be implemented as a mission phase in the Pandora Arc.&amp;nbsp; Though it&amp;#39;s not critical that you meet the Merovingian there, it was decided that they&amp;#39;d prefer we miss out on enjoying this club in favor of one single mission area.&amp;nbsp; &amp;gt;_&amp;gt;&lt;/p&gt;&lt;p&gt;Blackwood Prison could be easy since I imagine it&amp;#39;s very much like Ashencourte but with many more trees, a much darker sky and a huge prison in the middle of it.&amp;nbsp; Certainly something that isn&amp;#39;t impossible.&lt;/p&gt;&lt;p&gt;The Source has been described in Rarebit&amp;#39;s story as &quot;the black room&quot;.&amp;nbsp; This was seen when the Architect stood before several characters (Oracle, Halbon, etc) and monologued.&amp;nbsp; The area before the Source is described as &quot;Golden Hallways&quot;.&amp;nbsp; Another thing that could be done.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;All we would need is a dev to it.&lt;/strong&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550520#36300550520</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550520#36300550520</link>
<pubDate>Sun, 15 Mar 2009 08:40:39 GMT</pubDate>
<author>Garu</author>
</item>
<item>
<title>Re:Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&lt;cite&gt;Garu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;A floor of the chateau is already available to players with the Merovingian Org Key.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;The Source has been described in Rarebit&amp;#39;s story as &quot;the black room&quot;.&amp;nbsp; This was seen when the Architect stood before several characters (Oracle, Halbon, etc) and monologued.&amp;nbsp; The area before the Source is described as &quot;Golden Hallways&quot;.&amp;nbsp; Another thing that could be done.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;All we would need is a dev to it.&lt;/strong&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;span style=&quot;color: #ff0000;&quot;&gt;No offence but I think we could do with more&amp;nbsp;than have just a floor of the Chateau than just the floor, we could do with a seperate big Palace itself, we do pay for this game afterall.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Also the Source composing of nothing more than a Black Room sounds abit silly, heck programs are created there and They manage certain parts of the Matrix from there. It&amp;#39;s probably made&amp;nbsp;of just Gold rooms and everything. Alot of stuff would go on there.&lt;/span&gt;&amp;nbsp;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550521#36300550521</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550521#36300550521</link>
<pubDate>Sun, 15 Mar 2009 09:10:11 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;No offense, but I don&amp;#39;t want non-mero going to The Chateau and the same goes for Club Hel.&lt;/p&gt;&lt;p&gt;I don&amp;#39;t think there should be a Chateau construst because it&amp;#39;s the Merovingian&amp;#39;s house. It&amp;#39;s 500miles from the city in the mountians, so I&amp;#39;m pretty sure he doesn&amp;#39;t want people visiting him.&lt;/p&gt;&lt;p&gt;No one should see The Source either.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550522#36300550522</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550522#36300550522</link>
<pubDate>Sun, 15 Mar 2009 09:33:10 GMT</pubDate>
<author>SampleNow</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;&amp;nbsp;Well considering That in Rarebit&amp;#39;s storyline he outlined for us that Zion goes to the Source anyway, that seems abit pointless to not allow anyone to go to The Merovingian&amp;#39;s Chateau, Club Hel or the Source, so I&amp;#39;m not seeing the logic in your opinion. Also considering that in Live Events Zion, Machines and the Merovingian steal access keys to get to Contructs owned by each other. Also your forgetting that distance doesn&amp;#39;t matter if one has an access key to access the Merovingian&amp;#39;s Chateau.&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550529#36300550529</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550529#36300550529</link>
<pubDate>Sun, 15 Mar 2009 11:14:23 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;I agree with SampleNow&amp;nbsp; 100%.&amp;nbsp;&amp;nbsp; have a nice day&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550533#36300550533</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550533#36300550533</link>
<pubDate>Sun, 15 Mar 2009 12:13:22 GMT</pubDate>
<author>letsrock</author>
</item>
<item>
<title>Re:Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&lt;cite&gt;letsrock wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I agree with SampleNow&amp;nbsp; 100%.&amp;nbsp;&amp;nbsp; have a nice day&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;You know you don&amp;#39;t have to be sarcastic about it. Anyway I don&amp;#39;t agree with you two, Have a Nice Day.&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550539#36300550539</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550539#36300550539</link>
<pubDate>Sun, 15 Mar 2009 13:13:17 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Re:Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&lt;cite&gt;xenin wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&lt;cite&gt;letsrock wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I agree with SampleNow&amp;nbsp; 100%.&amp;nbsp;&amp;nbsp; have a nice day&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;You know you don&amp;#39;t have to be sarcastic about it. Anyway I don&amp;#39;t agree with you two, Have a Nice Day.&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;I agree with SampleNow and letsrock, Blessed Be.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550540#36300550540</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550540#36300550540</link>
<pubDate>Sun, 15 Mar 2009 13:15:58 GMT</pubDate>
<author>MetaLogic</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Considering the fact that other organisation hack their way into these places, you have still yet to actually give a reason why you disagree. Although I suppose could be made Org specific, they would be good for quests.&lt;/span&gt;&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550541#36300550541</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550541#36300550541</link>
<pubDate>Sun, 15 Mar 2009 13:19:58 GMT</pubDate>
<author>xenin</author>
</item>
<item>
<title>Re:Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&lt;cite&gt;xenin wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff0000;&quot;&gt;Considering the fact that other organisation hack their way into these places, you have still yet to actually give a reason why you disagree. Although I suppose could be made Org specific, they would be good for quests.&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Not that we can&amp;#39;t entertain ideas for new constructs, but&amp;nbsp;its pretty moot now since&amp;nbsp;there is no &lt;span style=&quot;text-decoration: line-through;&quot;&gt;spoon&lt;/span&gt; MxO dev team, nor wil there be one in the future, barring&amp;nbsp;Divine Intervention&amp;nbsp;at this point.&amp;nbsp; And I don&amp;#39;t know about you but I tend not to rely on Divine Intervention when planning ahead.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550543#36300550543</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300550543#36300550543</link>
<pubDate>Sun, 15 Mar 2009 13:50:49 GMT</pubDate>
<author>Villemar_MxO</author>
</item>
<item>
<title>Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;WTB MxO dev.&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300558657#36300558657</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300558657#36300558657</link>
<pubDate>Thu, 28 May 2009 15:52:22 GMT</pubDate>
<author>Synapse777</author>
</item>
<item>
<title>Re:Re:Four Important Constructs/Places to Add</title>
<description>&lt;p&gt;&lt;cite&gt;Garu wrote:&lt;/cite&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;The Source has been described in Rarebit&amp;#39;s story as &quot;the black room&quot;.&amp;nbsp; This was seen when the Architect stood before several characters (Oracle, Halbon, etc) and monologued.&amp;nbsp; The area before the Source is described as &quot;Golden Hallways&quot;.&amp;nbsp; Another thing that could be done.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;All we would need is a dev to it.&lt;/strong&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p&gt;&lt;br /&gt;Got a link?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300562018#36300562018</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300028123&amp;post_id=36300562018#36300562018</link>
<pubDate>Tue, 2 Jun 2009 02:42:26 GMT</pubDate>
<author>zeroone506</author>
</item>
</channel>
</rss>