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<title>Latest posts for the topic &quot;Slight problems while running MxO on Windows Vista...&quot;</title>
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<description>Latest messages posted in the topic &quot;Slight problems while running MxO on Windows Vista...&quot;</description>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Can you post your DXDIAG too please.&lt;/p&gt;&lt;p&gt;I&amp;#39;ll post my answer when I stop swearing at losing my 20 minute post to the back button on my mouse.&lt;/p&gt;</description>
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<pubDate>Thu, 1 Feb 2007 03:23:19 GMT</pubDate>
<author>phi</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;First let me say that textures in the matrix are made of layers.&lt;br&gt; For example let&amp;#39;s use white dada shoes with coloured stripes:&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #ff00ff&quot;&gt;&lt;b&gt;magenta&lt;/b&gt;&lt;br&gt; &lt;/span&gt;&lt;img src=&quot;http://thekingsofnever.com/forum/album_pic.php?pic_id=388&quot; border=&quot;0&quot;&gt;&lt;br&gt; &lt;br&gt; magenta - no hyperspeed blur&lt;br&gt; &lt;img src=&quot;http://thekingsofnever.com/forum/album_pic.php?pic_id=389&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;magenta - hyperspeed blur&lt;br&gt; &lt;img src=&quot;http://thekingsofnever.com/forum/album_pic.php?pic_id=390&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot;color: #6600ff&quot;&gt;&lt;b&gt;indigo&lt;/b&gt;&lt;br&gt; &lt;/span&gt;&lt;img src=&quot;http://thekingsofnever.com/forum/album_pic.php?pic_id=391&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;indigo - hyperspeed blur&lt;br&gt; &lt;img src=&quot;http://thekingsofnever.com/forum/album_pic.php?pic_id=392&quot; border=&quot;0&quot;&gt;&lt;/p&gt;&lt;p&gt;As you can see when there is a hyperspeed blur the colour overlay for the shoe texture is revealed. This tells us that the base shoe texture is the same and the colour is an overlay (the colour mask breaks with the transparency introduced by the hyperspeed blur)&lt;/p&gt;&lt;p&gt;Now: How 3D surfaces are lit.&lt;br&gt; Without getting into too much detail, 3D models in games are made up of triangles (there&amp;#39;s a very good maths reason for this).&lt;br&gt; Every triangle has a front and a back. Most of the time the back never gets drawn to save on processing power (Ever placed the camera inside your RSI? Notice how most of it is invisible from the inside? The triangles aren&amp;#39;t being drawn on the back)&lt;br&gt; To light a triangle there is a thing called the Normal. It is an imaginary line that sticks straight out of the middle of the front side, so if the triangle was flat with the front facing up the Normal points straight up.&lt;br&gt; Lighting uses the normal. If the normal points directly towards the light source then the front side gets maximum light and the back is in the shade, and vice versa.&lt;br&gt; If the normal is at an angle to the light source then the angle difference is used to calculate the percentage of the light the side gets.&lt;/p&gt;&lt;p&gt;Now you say that MOST things light correctly but some do not... in fact they seem to be lit as though the light is coming from the opposite direction. What causes this is the normal pointing out of the back of the triangle instead of the front.&lt;/p&gt;&lt;p&gt;BUT... if that was the case then all the hair in the game would light wrong for you as the models are shared and only use different textures. What I believe is happeneing is that the colour overlay for the hair that is lighting wrong is backwards or the layers are in the wrong order. The layers should be stacked so that the front of the base texture is against the back of the colour overlay (like a photoshop image with layers).&lt;/p&gt;&lt;p&gt;The textures that have the problem probably have the colour overlay drawing backwards (front meets front) so the light on the colour overlay is the opposite of what it should be.&lt;/p&gt;&lt;p&gt;Under directX 9 the overlay gets ignored (because it is transparent) and the lighting is calulated on the base texture... under DirectX 10 the overlay is what gets the lighting (well that&amp;#39;s what appears to be happening).&lt;/p&gt;&lt;p&gt;So the problem is with the texture or model data in game and not with Vista. The problem could also be caused by a bug in your video drivers that does things in the wrong order.&lt;br&gt; If other people running Vista don&amp;#39;t get this problem then it is the drivers.&lt;br&gt; If everybody sees you the same then it is the game data.&lt;/p&gt;</description>
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<pubDate>Thu, 1 Feb 2007 04:13:10 GMT</pubDate>
<author>phi</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;The solution to the screen shot problem depends on how MxO saves a screen shot. If it uses a built-in procedure in DirectX then Vista is the cause. If&amp;nbsp;MxO grabs the image and then saves the file then the problem is a change in DirectX 10 has broken the &amp;quot;grab&amp;quot; stage of the screenshot process. This seems likely as Vista has that swanky new Alt-Tab card flip thing which could well have changed the way DirectX drawing surfaces are referenced.&lt;/p&gt;&lt;p&gt;That is one for the programmers to answer as I don&amp;#39;t have access to the game code.&lt;/p&gt;</description>
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<pubDate>Thu, 1 Feb 2007 04:20:14 GMT</pubDate>
<author>phi</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Vista looks like it might be fun!&lt;/p&gt;&lt;p&gt;Last time I was faced with tricky (= fun to solve) problems like this was due to CR2.&lt;/p&gt;&lt;p&gt;BRING IT ON!&lt;/p&gt;</description>
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<pubDate>Thu, 1 Feb 2007 04:28:03 GMT</pubDate>
<author>phi</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Last night we tried Nvidia&amp;#39;s current vista x86 drivers, which were released on the 5th i believe, and then some new beta drivers released on&amp;nbsp;the 30th&amp;nbsp;that stated they added directx9 compatibility in vista for the 6,7, and 8 series cards. Sykin&amp;#39;s being a 7 series i thought this would work, no luck. </description>
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<pubDate>Thu, 1 Feb 2007 07:17:28 GMT</pubDate>
<author>Beachhead</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Oh crap, sorry, phi. Didn&amp;#39;t realize I left out the whole first part of the DXDIAG... Also, thanks for explaining how it all works; makes perfect sense. I think it could be that I haven&amp;#39;t installed the drivers right. Windows Vista has this new feature that, when you uninstall a driver completely, it automatically reinstalls it upon restarting... So I just opted out of uninstalling the pre-beta drivers first and installed the newest (beta) ones that Nvidia put out. I still have the same problem. Here&amp;#39;s the rest of my DXDIAG, though:&lt;br&gt; &lt;br&gt; ------------------&lt;br&gt; System Information&lt;br&gt; ------------------&lt;br&gt; Time of this report: 2/1/2007, 00:15:26&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Machine name: GUARDIAN&lt;br&gt; &amp;nbsp;&amp;nbsp; Operating System: Windows Vista&amp;trade; Home Premium (6.0, Build 6000) (6000.vista_rtm.061101-2205)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Language: English (Regional Setting: English)&lt;br&gt; System Manufacturer: System manufacturer&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; System Model: System Product Name&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; BIOS: Phoenix - AwardBIOS v6.00PG&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Processor: Intel(R) Pentium(R) D&amp;nbsp; CPU 2.66GHz (2 CPUs), ~2.7GHz&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Memory: 2046MB RAM&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Page File: 645MB used, 3665MB available&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Windows Dir: C:\Windows&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; DirectX Version: DirectX 10&lt;br&gt; DX Setup Parameters: Not found&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DxDiag Version: 6.00.6000.16386 32bit Unicode&lt;br&gt; &lt;br&gt; ------------&lt;br&gt; DxDiag Notes&lt;br&gt; ------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Display Tab 1: The file nvd3dum.dll,nvwgf2um.dll is not digitally signed, which means that it has not been tested by Microsoft&amp;#39;s Windows Hardware Quality Labs (WHQL).&amp;nbsp; You may be able to get a WHQL logo&amp;#39;d driver from the hardware manufacturer.&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Sound Tab 1: The file nvapu.sys is not digitally signed, which means that it has not been tested by Microsoft&amp;#39;s Windows Hardware Quality Labs (WHQL).&amp;nbsp; You may be able to get a WHQL logo&amp;#39;d driver from the hardware manufacturer.&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Sound Tab 2: The file nvapu.sys is not digitally signed, which means that it has not been tested by Microsoft&amp;#39;s Windows Hardware Quality Labs (WHQL).&amp;nbsp; You may be able to get a WHQL logo&amp;#39;d driver from the hardware manufacturer.&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Sound Tab 3: The file nvapu.sys is not digitally signed, which means that it has not been tested by Microsoft&amp;#39;s Windows Hardware Quality Labs (WHQL).&amp;nbsp; You may be able to get a WHQL logo&amp;#39;d driver from the hardware manufacturer.&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Input Tab: No problems found.&lt;br&gt; &lt;br&gt; --------------------&lt;br&gt; DirectX Debug Levels&lt;br&gt; --------------------&lt;br&gt; Direct3D:&amp;nbsp;&amp;nbsp;&amp;nbsp; 0/4 (retail)&lt;br&gt; DirectDraw:&amp;nbsp; 0/4 (retail)&lt;br&gt; DirectInput: 0/5 (retail)&lt;br&gt; DirectMusic: 0/5 (retail)&lt;br&gt; DirectPlay:&amp;nbsp; 0/9 (retail)&lt;br&gt; DirectSound: 0/5 (retail)&lt;br&gt; DirectShow:&amp;nbsp; 0/6 (retail)&lt;br&gt; &lt;br&gt; ---------------&lt;br&gt; Display Devices&lt;br&gt; ---------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Card name: NVIDIA GeForce 7600 GS &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Manufacturer: NVIDIA&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Chip type: GeForce 7600 GS&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DAC type: Integrated RAMDAC&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Device Key: Enum\PCI\VEN_10DE&amp;amp;DEV_0392&amp;amp;SUBSYS_C5473842&amp;amp;REV_A1&lt;br&gt; &amp;nbsp;&amp;nbsp; Display Memory: 744 MB&lt;br&gt; &amp;nbsp;Dedicated Memory: 248 MB&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Shared Memory: 495 MB&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Current Mode: 1280 x 1024 (32 bit) (60Hz)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Monitor: Generic PnP Monitor&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvd3dum.dll,nvwgf2um.dll&lt;br&gt; &amp;nbsp;&amp;nbsp; Driver Version: 7.15.0011.0054 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DDI Version: 9Ex&lt;br&gt; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;Driver Date/Size: 1/16/2007 08:17:00, 4640768 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; WHQL Logo&amp;#39;d: No&lt;br&gt; &amp;nbsp; WHQL Date Stamp: None&lt;br&gt; Device Identifier: {D7B71E3E-40D2-11CF-C45B-4CE501C2CA35}&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Vendor ID: 0x10DE&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Device ID: 0x0392&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; SubSys ID: 0xC5473842&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Revision ID: 0x00A1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Revision ID: 0x00A1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A &lt;br&gt; &amp;nbsp;Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; 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&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; DDraw Status: Enabled&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; D3D Status: Enabled&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; AGP Status: Enabled&lt;br&gt; &lt;br&gt; &lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300008593&amp;post_id=36300155562#36300155562</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300008593&amp;post_id=36300155562#36300155562</link>
<pubDate>Thu, 1 Feb 2007 12:32:24 GMT</pubDate>
<author>Sykin</author>
</item>
<item>
<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>-------------&lt;br&gt; Sound Devices&lt;br&gt; -------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: Speakers (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp;Default Sound Playback: Yes&lt;br&gt; &amp;nbsp;Default Voice Playback: Yes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Hardware ID: NFORCE_VAD&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Manufacturer ID: 1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Product ID: 100&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Type: WDM&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; WHQL Logo&amp;#39;d: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Other Files: &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Provider: NVIDIA Corporation&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Accel Level: Basic&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0xF1F&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Min/Max Sample Rate: 100, 200000&lt;br&gt; Static/Strm HW Mix Bufs: 1, 0&lt;br&gt; &amp;nbsp;Static/Strm HW 3D Bufs: 0, 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Memory: 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Voice Management: No&lt;br&gt; &amp;nbsp;EAX(tm) 2.0 Listen/Src: No, No&lt;br&gt; &amp;nbsp;&amp;nbsp; I3DL2(tm) Listen/Src: No, No&lt;br&gt; Sensaura(tm) ZoomFX(tm): No&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: Headphones (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp;Default Sound Playback: No&lt;br&gt; &amp;nbsp;Default Voice Playback: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Hardware ID: NFORCE_VAD&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Manufacturer ID: 1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Product ID: 100&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Type: WDM&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; WHQL Logo&amp;#39;d: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Other Files: &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Provider: NVIDIA Corporation&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Accel Level: Basic&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0xF1F&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Min/Max Sample Rate: 100, 200000&lt;br&gt; Static/Strm HW Mix Bufs: 1, 0&lt;br&gt; &amp;nbsp;Static/Strm HW 3D Bufs: 0, 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Memory: 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Voice Management: No&lt;br&gt; &amp;nbsp;EAX(tm) 2.0 Listen/Src: No, No&lt;br&gt; &amp;nbsp;&amp;nbsp; I3DL2(tm) Listen/Src: No, No&lt;br&gt; Sensaura(tm) ZoomFX(tm): No&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: Line Out (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp;Default Sound Playback: No&lt;br&gt; &amp;nbsp;Default Voice Playback: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Hardware ID: NFORCE_VAD&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Manufacturer ID: 1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Product ID: 100&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Type: WDM&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; WHQL Logo&amp;#39;d: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Other Files: &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Provider: NVIDIA Corporation&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Accel Level: Basic&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0xF1F&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Min/Max Sample Rate: 100, 200000&lt;br&gt; Static/Strm HW Mix Bufs: 1, 0&lt;br&gt; &amp;nbsp;Static/Strm HW 3D Bufs: 0, 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; HW Memory: 0&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Voice Management: No&lt;br&gt; &amp;nbsp;EAX(tm) 2.0 Listen/Src: No, No&lt;br&gt; &amp;nbsp;&amp;nbsp; I3DL2(tm) Listen/Src: No, No&lt;br&gt; Sensaura(tm) ZoomFX(tm): No&lt;br&gt; &lt;br&gt; ---------------------&lt;br&gt; Sound Capture Devices&lt;br&gt; ---------------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: Microphone (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp; Default Sound Capture: Yes&lt;br&gt; &amp;nbsp; Default Voice Capture: Yes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0x1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Format Flags: 0xFFFFF&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: Line In (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp; Default Sound Capture: No&lt;br&gt; &amp;nbsp; Default Voice Capture: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0x1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Format Flags: 0xFFFFF&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Description: SPDIF (NVIDIA(R) nForce(TM) Audio)&lt;br&gt; &amp;nbsp; Default Sound Capture: No&lt;br&gt; &amp;nbsp; Default Voice Capture: No&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Name: nvapu.sys&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Version: 6.14.0462.0000 (English)&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver Attributes: Final Retail&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Date and Size: 4/13/2005 11:34:02, 414464 bytes&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Cap Flags: 0x1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Format Flags: 0xFFFFF&lt;br&gt; &lt;br&gt; -------------------&lt;br&gt; DirectInput Devices&lt;br&gt; -------------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Device Name: Mouse&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Attached: 1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Controller ID: n/a&lt;br&gt; Vendor/Product ID: n/a&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; FF Driver: n/a&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Device Name: Keyboard&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Attached: 1&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; Controller ID: n/a&lt;br&gt; Vendor/Product ID: n/a&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; FF Driver: n/a&lt;br&gt; &lt;br&gt; Poll w/ Interrupt: No&lt;br&gt; &lt;br&gt; -----------&lt;br&gt; USB Devices&lt;br&gt; -----------&lt;br&gt; + USB Root Hub&lt;br&gt; | Vendor/Product ID: 0x10DE, 0x003B&lt;br&gt; | Matching Device ID: usb\root_hub&lt;br&gt; | Service: usbhub&lt;br&gt; | Driver: usbhub.sys, 11/2/2006 03:55:21, 191488 bytes&lt;br&gt; | Driver: usbd.sys, 11/2/2006 03:55:00, 5888 bytes&lt;br&gt; | &lt;br&gt; +-+ USB Human Interface Device&lt;br&gt; | | Vendor/Product ID: 0x046D, 0xC044&lt;br&gt; | | Location: Port_#0002.Hub_#0002&lt;br&gt; | | Matching Device ID: usb\class_03&amp;amp;subclass_01&lt;br&gt; | | Service: HidUsb&lt;br&gt; | | Driver: hidusb.sys, 11/2/2006 03:55:01, 12288 bytes&lt;br&gt; | | Driver: hidclass.sys, 11/2/2006 03:55:01, 38912 bytes&lt;br&gt; | | Driver: hidparse.sys, 11/2/2006 03:55:00, 25472 bytes&lt;br&gt; | | &lt;br&gt; | +-+ HID-compliant mouse&lt;br&gt; | | | Vendor/Product ID: 0x046D, 0xC044&lt;br&gt; | | | Matching Device ID: hid_device_system_mouse&lt;br&gt; | | | Service: mouhid&lt;br&gt; | | | Driver: mouhid.sys, 11/2/2006 03:51:12, 15872 bytes&lt;br&gt; | | | Driver: mouclass.sys, 11/2/2006 04:49:54, 31848 bytes&lt;br&gt; &lt;br&gt; ----------------&lt;br&gt; Gameport Devices&lt;br&gt; ----------------&lt;br&gt; &lt;br&gt; ------------&lt;br&gt; PS/2 Devices&lt;br&gt; ------------&lt;br&gt; + Standard 101/102-Key or Microsoft Natural PS/2 Keyboard&lt;br&gt; | Matching Device ID: *pnp0303&lt;br&gt; | Service: i8042prt&lt;br&gt; | Driver: i8042prt.sys, 11/2/2006 03:51:13, 54784 bytes&lt;br&gt; | Driver: kbdclass.sys, 11/2/2006 04:49:57, 32872 bytes&lt;br&gt; | &lt;br&gt; + Terminal Server Keyboard Driver&lt;br&gt; | Matching Device ID: root\rdp_kbd&lt;br&gt; | Upper Filters: kbdclass&lt;br&gt; | Service: TermDD&lt;br&gt; | Driver: i8042prt.sys, 11/2/2006 03:51:13, 54784 bytes&lt;br&gt; | Driver: kbdclass.sys, 11/2/2006 04:49:57, 32872 bytes&lt;br&gt; | &lt;br&gt; + Terminal Server Mouse Driver&lt;br&gt; | Matching Device ID: root\rdp_mou&lt;br&gt; | Upper Filters: mouclass&lt;br&gt; | Service: TermDD&lt;br&gt; | Driver: termdd.sys, 11/2/2006 04:50:28, 50792 bytes&lt;br&gt; | Driver: sermouse.sys, 11/2/2006 03:51:11, 19968 bytes&lt;br&gt; | Driver: mouclass.sys, 11/2/2006 04:49:54, 31848 bytes&lt;br&gt; &lt;br&gt; ------------------------&lt;br&gt; Disk &amp;amp; DVD/CD-ROM Drives&lt;br&gt; ------------------------&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Drive: C:&lt;br&gt; &amp;nbsp;Free Space: 87.4 GB&lt;br&gt; Total Space: 152.6 GB&lt;br&gt; File System: NTFS&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Model: WDC WD1600JB-00GVC0&lt;br&gt; &lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Drive: D:&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Model: SAMSUNG DVD-ROM SD-616E&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6000.16386 (English), 11/2/2006 03:51:44, 67072 bytes</description>
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<pubDate>Thu, 1 Feb 2007 12:33:20 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>An update: Actually, most male hair styles are affected by this when I look at them, as well as two female hair styles. All of which incorporate sections of revealed skin with the hair, like a receding hairline, mohawk, or crew cut, or basically hair that doesn&amp;#39;t reach the &amp;quot;stitching&amp;quot; of the head model (That prevailing widow&amp;#39;s peak).&lt;br&gt; &lt;br&gt; I&amp;#39;m thinking it is something wrong with the drivers as nvidia is supposedly working day and night on official releases for Vista drivers having not done so before its non-business/UK release... A lot of people have reported problems not just with visual effects but even functionality at the moment. I am hoping more drivers will become available as Vista&amp;#39;s code is learned in full, but I also hope MxO and games sporting graphics like it aren&amp;#39;t on a low-class back-burner.&lt;br&gt; &lt;br&gt; &lt;br&gt; </description>
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<pubDate>Thu, 1 Feb 2007 16:55:04 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Ok, I reformatted my harddrive and did a clean install of Vista. Downloaded the MxO client from FilePlanet.com, installed the game, patched, and... The problems are still there. So it can&amp;#39;t be my Vista installation.&lt;br&gt; &lt;br&gt; Perhaps we&amp;#39;re narrowing it down to just drivers or how MxO reacts to Windows Vista in some funky way.&lt;br&gt; </description>
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<pubDate>Sun, 4 Feb 2007 22:12:07 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Gotta love the waiting game.&lt;/p&gt;&lt;p&gt;For the first 12 months of MxO I couldn&amp;#39;t reconstruct or reenter the Loading Area without crashing thanks to my drivers... Ended up having to use a version that a French friend slapped together that patched the newwer forceware drivers onto the interface for the mobile cards... my driver version comes up as a bunch of ?s&lt;/p&gt;</description>
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<pubDate>Sun, 4 Feb 2007 22:30:56 GMT</pubDate>
<author>phi</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>I&amp;#39;d also like to add some more bugs I found while playing on Vista.&lt;br&gt; &lt;br&gt; - When in fullscreen, running at 1280x1024, with or without AA, Overbright does not work. At all. It does when running at 1024x768 but the drawbacks to that are that it&amp;#39;s blurry in fullscreen and when in windowed it&amp;#39;s all aliased.&lt;br&gt; &lt;br&gt; - When playing in windowed mode, character nametags do not appear whatsoever. Going back into fullscreen restores them only after press CTRL+T a few times after the setting is implemented.&lt;br&gt; </description>
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<pubDate>Wed, 7 Feb 2007 14:42:34 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Hm...&lt;br&gt; &lt;br&gt; I&amp;#39;ve got it running on Vista pretty flawlessly on my laptop, except for the whole screenshot-black-square thing. -_-&lt;br&gt; &lt;br&gt; Other than that, no problems here.&lt;br&gt; </description>
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<pubDate>Fri, 9 Feb 2007 22:54:27 GMT</pubDate>
<author>Shadow-SK</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Hmm... Pretty... Flawlessly? Are you sure? What sort of resolution are you sporting? Have you checked to see if Overbright works when in fullscreen?&lt;br&gt; &lt;br&gt; What about the textures on NPC&amp;#39;s (Especially the Oracle in any mission with her)?&lt;br&gt; &lt;br&gt; &lt;br&gt; And you may not notice it at first due to your hair style, but take a look at the shadows on your face. Nothing out of the ordinary (Make sure you have that useropts that illuminates RSI&amp;#39;s turned off to see what I mean)?&lt;br&gt; </description>
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<pubDate>Sat, 10 Feb 2007 16:01:28 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Hmm yeah I get the same problems as you.&lt;br&gt; &lt;br&gt; The head shadows differ to the rest of the body,&lt;br&gt; no overbright in fullscreen mode,&lt;br&gt; (an odd glitch that I can see the outline of the ingame models with white dots at certain angles)&lt;br&gt; anti-aliasing useropts dont seem to work no longer&lt;br&gt; a 60% decrease in FPS (from 30 to 11) on average&lt;br&gt; &lt;br&gt; however my screenshots are perfect, looks just like how they should be (no black squares or what ever you get in either mode)&lt;br&gt; &lt;br&gt; and this is with the 64bit vista using a nVidia 7800GT :\ &amp;nbsp;&lt;br&gt; </description>
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<pubDate>Sun, 11 Feb 2007 16:08:24 GMT</pubDate>
<author>UniToxic</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Please see the thread: &lt;a href=&quot;http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009145&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;http://forums.station.sony.com/mxo/..._id=36300009145&lt;/a&gt; for Vista issues discussion.&lt;/p&gt;</description>
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<pubDate>Wed, 14 Feb 2007 09:05:03 GMT</pubDate>
<author>9mmfu</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Hello &lt;b&gt;Sykin, &lt;/b&gt;&lt;/p&gt;&lt;p&gt;At the risk of sounding like an idiot can I get the URL from where you got your current drivers? I am still not on top of the nomenclature for Vista. &lt;/p&gt;&lt;p&gt;In the meantime I am reporting both these issues to the Dev Team for further analysis. &lt;/p&gt;&lt;p&gt;And thanks for the assist in getting this issue consolidated into one thread&amp;nbsp;&lt;b&gt;9mmfu&lt;/b&gt;&amp;nbsp; but until someone other than Sykin post I really don&amp;#39;t have much to comment one yet.&lt;/p&gt;&lt;p&gt;Oops I did not even notice you were a red name there 9 ! &lt;/p&gt;</description>
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<pubDate>Wed, 14 Feb 2007 17:57:47 GMT</pubDate>
<author>TSRBradG</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>Huh. That&amp;#39;s interesting. I downloaded the 100.59 Forceware drivers (For 32-bit setups of Vista) on Nvidia&amp;#39;s main website. They had a link to their latest beta driver from the 97.46 version&amp;#39;s page, so I opted for that when 97.46 didn&amp;#39;t do anything.&lt;br&gt; &lt;br&gt; But anyways, the page isn&amp;#39;t there any more. They&amp;#39;ve updated it with a 100.64 version. I&amp;#39;m going to install them and see if anything has changed. &lt;a href=&quot;http://www.nvidia.com/object/winvista_x86_100.64.html&quot; target=&quot;_blank&quot; rel=&quot;nofollow&quot;&gt;Here&amp;#39;s the new drivers&lt;/a&gt;.&lt;br&gt; &lt;br&gt; Also, I will get in contact with Derzeki and Gameplaya and tell them to post in 9mmfu&amp;#39;s thread with their DXDIAG, as well as any other Vista users I know, like the Bazman Twins.&lt;br&gt; &lt;br&gt; Thanks for replying, though! Where should I reply if I find anything different?&lt;br&gt; &lt;br&gt; UPDATE: No, nothing has changed with 100.64... /sigh&lt;br&gt; </description>
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<pubDate>Wed, 14 Feb 2007 18:06:23 GMT</pubDate>
<author>Sykin</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>im using whatever the cd gave me....so that would be december of last years standard drivers&lt;br&gt; &amp;nbsp;maybe someone can point me into the better drivers and tell me what they do. PS ive had bad&lt;br&gt; experiences with Omega&lt;br&gt; </description>
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<pubDate>Wed, 14 Feb 2007 18:30:25 GMT</pubDate>
<author>GamePlaya3159</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>&lt;p&gt;Hello &lt;/p&gt;&lt;p&gt;Ok at least you are seeing what I am seeing, I was looking at the driver download page and your dxdiag and all I could do was go &amp;quot;HUH?&amp;quot;. &lt;/p&gt;&lt;p&gt;be sure to report this lack of progress on &lt;b&gt;9mmfu&amp;#39;s &lt;/b&gt;thread as well, since he is a dev. &lt;/p&gt;</description>
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<pubDate>Wed, 14 Feb 2007 18:32:07 GMT</pubDate>
<author>TSRBradG</author>
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<title>Re:Slight problems while running MxO on Windows Vista...</title>
<description>If you have an nVidia card I&amp;#39;d strongly recommend against&amp;nbsp;any Omega drivers as well. They&amp;#39;re generally pretty good for ATI cards though. Every single version of the nVidia omega drivers has had a critical issue.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300008593&amp;post_id=36300166375#36300166375</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300008593&amp;post_id=36300166375#36300166375</link>
<pubDate>Wed, 14 Feb 2007 20:00:18 GMT</pubDate>
<author>phi</author>
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