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<title>Latest posts for the topic &quot;It&apos;s been asked before but please ffs.&quot;</title>
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<description>Latest messages posted in the topic &quot;It&apos;s been asked before but please ffs.&quot;</description>
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<title>It&apos;s been asked before but please ffs.</title>
<description>&lt;p&gt;Make our clothes,guns anything etc either have&amp;nbsp; a tint or a little red dot etc in our inventory to label them as already know in our coder library...there are far too many items to remember everything and most times I would rather just sell these items on the mp than get bits from them..&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Thank You&lt;/p&gt;</description>
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<pubDate>Tue, 17 Jun 2008 11:47:59 GMT</pubDate>
<author>WoKeN</author>
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<title>Re:It&apos;s been asked before but please ffs.</title>
<description>&lt;p&gt;Amen - or make a tool for it, or represent it in the outlines, but it&amp;#39;s annoying to have to fill my bloody code archive with code bit 2&amp;#39;s or worse not throw on my decomp gear cause i figure i&amp;#39;m going to get some decent bits and turns out i never see the item again. &lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;~Darminian&lt;/p&gt;</description>
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<pubDate>Sat, 28 Jun 2008 22:56:34 GMT</pubDate>
<author>Darminian</author>
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<item>
<title>It&apos;s been asked before but please ffs.</title>
<description>And add crafting levels &amp; min levels or more information into the /codestructs output, so that I have a reference to what I have at least in that method...</description>
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<pubDate>Sun, 29 Jun 2008 08:17:39 GMT</pubDate>
<author>LtCmdr_Tsusai</author>
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