<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
<channel>
<title>Latest posts for the topic &quot;More bullettime ( a specially for guns too)&quot;</title>
<ttl>10</ttl>
<link>http://forums.station.sony.com/mxo/</link>
<description>Latest messages posted in the topic &quot;More bullettime ( a specially for guns too)&quot;</description>
<generator>Station Forums</generator>
<item>
<title>More bullettime ( a specially for guns too)</title>
<description>OK I used the useropt tht set permament bullettime. I was MA and experienced the miss miss moves in bullettime which was so freaking cool. I wonder if some of the nomral attack animations exept the ending ones can be made go in bullettime as often as the specials do. I start really get bored with only specials get bullettime. And I have noticed that abilities like dual pistol execution do NEVER ever have bullettime.&lt;br&gt; Thoughts?&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300164616#36300164616</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300164616#36300164616</link>
<pubDate>Mon, 12 Feb 2007 12:08:01 GMT</pubDate>
<author>The Leo</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>Yeah there are some gunman moves that could look cool with bullettime... But lets see... the finishing moves suck with bullettime... they slow down too early with speed and power attacks... they could fix that</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178146#36300178146</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178146#36300178146</link>
<pubDate>Fri, 2 Mar 2007 05:08:36 GMT</pubDate>
<author>attila</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>There doesn&amp;#39;t need to be more bullet time, it needs to be fixed.&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178181#36300178181</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178181#36300178181</link>
<pubDate>Fri, 2 Mar 2007 06:57:48 GMT</pubDate>
<author>Roukan</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>I&amp;#39;d like to see Pistol Evasive with bullet time. But yeah, it needs to be fixed. I&amp;#39;d also like my hand to stay out of my opponent&amp;#39;s RSI model when I finish.</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178445#36300178445</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178445#36300178445</link>
<pubDate>Fri, 2 Mar 2007 14:29:02 GMT</pubDate>
<author>zdn16</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>&lt;cite&gt;zdn16 wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;I&amp;#39;d like to see Pistol Evasive with bullet time. But yeah, it needs to be fixed. I&amp;#39;d also like my hand to stay out of my opponent&amp;#39;s RSI model when I finish.&lt;/blockquote&gt;/Agreed&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178448#36300178448</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178448#36300178448</link>
<pubDate>Fri, 2 Mar 2007 14:33:43 GMT</pubDate>
<author>Havocide</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>&lt;p&gt;Didn&amp;#39;t bullet time use to be longer at one point?&lt;/p&gt;</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178887#36300178887</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178887#36300178887</link>
<pubDate>Sat, 3 Mar 2007 07:55:26 GMT</pubDate>
<author>DevilsArms</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>&lt;cite&gt;DevilsArms wrote:&lt;/cite&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Didn&amp;#39;t bullet time use to be longer at one point?&lt;/p&gt;&lt;/blockquote&gt;&lt;br&gt; Im pretty sure.&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178898#36300178898</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300178898#36300178898</link>
<pubDate>Sat, 3 Mar 2007 08:08:01 GMT</pubDate>
<author>Sixerz</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>I&amp;#39;d like to see bullet time for Gunner moves aswell. Slowing down mid leap or just as you pwn them in the face.... with guns of course.&lt;br&gt; &lt;br&gt; And a bullet time FAR would just be awesome.&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179382#36300179382</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179382#36300179382</link>
<pubDate>Sun, 4 Mar 2007 02:26:59 GMT</pubDate>
<author>Pylat</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>I /support increasing the amount of moves with the effect &lt;i&gt;and&lt;/i&gt; fixing bullet time so that it happens at the correct time. It&amp;#39;s one of the coolest effects that I don&amp;#39;t believe is used to its full potential. I just don&amp;#39;t want to experience a &lt;i&gt;whole&lt;/i&gt; gunfight in bullet time.&lt;br&gt; </description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179485#36300179485</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179485#36300179485</link>
<pubDate>Sun, 4 Mar 2007 06:06:44 GMT</pubDate>
<author>Croesis</author>
</item>
<item>
<title>Re:More bullettime ( a specially for guns too)</title>
<description>if they gonna increase the %chance for BT they should at least fix where the bullets go</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179768#36300179768</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300179768#36300179768</link>
<pubDate>Sun, 4 Mar 2007 11:12:01 GMT</pubDate>
<author>Denary</author>
</item>
<item>
<title>More bullettime ( a specially for guns too)</title>
<description>FIX BULLET TIME! first</description>
<guid isPermaLink="true">http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300185236#36300185236</guid>
<link>http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300009081&amp;post_id=36300185236#36300185236</link>
<pubDate>Sun, 11 Mar 2007 16:32:13 GMT</pubDate>
<author>Shaun</author>
</item>
</channel>
</rss>