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Category |
Forum |
Topic |
Subject |
Author |
Total Votes |
Post Date |
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Vector - Hostile
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Next Renaissance - Vector
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Enforcing the peace
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Re:Enforcing the peace
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Brommerz77
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0
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12/11/2007 19:56
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Awesome! Makes me wanna be CYPH .
Have fun ya nubs xD
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Community
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Community News
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Operative Profile - -Mercidos- - 07-22-08
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Re:Operative Profile - -Mercidos- - 07-22-08
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Brommerz77
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0
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08/05/2008 19:42
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Much love for Merc, and an interesting read!
<3
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Vector - Hostile
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Next Renaissance - Vector
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Such a waste of manpower......
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Re:Such a waste of manpower......
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Brommerz77
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0
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03/03/2008 09:16
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This should be fun. Expect Machine intervention.
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Vector - Hostile
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Next Renaissance - Vector
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Are we there yet?
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Re:Are we there yet?
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Brommerz77
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0
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06/08/2008 13:27
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Systematica ftw.
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Vector - Hostile
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World Discussion - Vector
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Xbox Live Gamertags - Vector
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Re: Xbox Live Gamertags - Vector
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Brommerz77
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0
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08/31/2005 03:21
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lol, microsoft can beat sony, rather easily. the ps3 console apparently
is a little better, but microsoft will always have one thing over sony,
the online aspect, nothing sony have done or can do, will ever
threaten xbox live, thats a big enough selling point for the 360 anyway!
Message Edited by Brommerz77 on 08-31-2005 04:22 AM
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Vector - Hostile
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Next Renaissance - Vector
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A message to Mr. X
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Re:A message to Mr. X
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Brommerz77
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0
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07/21/2008 10:17
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Yea, Big Ownage.
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Vector - Hostile
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Next Renaissance - Vector
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A message to Mr. X
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Re:A message to Mr. X
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Brommerz77
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0
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07/21/2008 10:41
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I know
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Vector - Hostile
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Next Renaissance - Vector
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To all EPN operatives...
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Re:To all EPN operatives...
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Brommerz77
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0
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08/05/2008 19:44
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Expect Machine interference. Terrorists will not go unpunished within the System, or in the Real.
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Vector - Hostile
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Next Renaissance - Vector
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Organizations' Beliefs and Morals
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Re:Organizations' Beliefs and Morals
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Brommerz77
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0
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08/10/2008 22:20
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I'll start you off a little, other's will do the rest hopefully.
Machines:
Leaders - Architect, Agent Gray, Agent Pace ( The last two being people you're more likely to meet in game). With Systematica as the most active Liason in game, the others being LOCross and Kompira.
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Vector - Hostile
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Next Renaissance - Vector
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A Message to the Merovingian Organization
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Re:A Message to the Merovingian Organization
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Brommerz77
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0
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08/24/2008 06:17
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Leet RP.
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Vector - Hostile
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Next Renaissance - Vector
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Dear Kompira
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Re:Re:Dear Kompira
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Brommerz77
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0
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08/02/2008 14:26
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| |
Yasamuu wrote:
I've seen her more than I've seen FM-1500's on vector, in fairness. >_>
...
Or is that the other way around... insert LOL here.
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Community
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Community News
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Operative Profile - Tesma - 11-25-08
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Re:Operative Profile - Tesma - 11-25-08
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Brommerz77
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0
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11/28/2008 17:57
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| |
CHEA
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Desert of the Real
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SOE Discussion
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Steam and SOE join forces
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Re:Hey Virrago!
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Brommerz77
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0
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01/17/2009 11:15
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What everyone above said!
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Desert of the Real
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SOE Discussion
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soe has the investment oppurtunity of a liftime with the MXO CAPABILTIES AT HAND
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Re:soe has the investment oppurtunity of a liftime with the MXO CAPABILTIES AT HAND
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Brommerz77
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0
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04/29/2009 20:01
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The time has come and gone for MxO. It never got the attention it deserved, and never achieved the potential it had, partly due to monolith and partly due to SOE. For me, the best times were in monolith, but SOE has definitely done a good job of dragging out the lifeline of MxO. As much as I love this game and everything that has happened in it, I can't see us being around for too long into the future. So this thread, along with about the 5 others you made, is indeed, a /facepalm!
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Development Discussion
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Update Discussion
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Update 66 Discussion - February 2009 - Update with response from Walrus
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Re:Update 66 Discussion - February 2009 - Update with response from Walrus
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Brommerz77
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0
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03/03/2009 07:52
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SAD FACE ;p
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Development Discussion
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Update Discussion
|
Update 66 Discussion - February 2009 - Update with response from Walrus
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Re:Re:Re:Re:Update 66 Discussion - February 2009 - Update with response from Walrus
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Brommerz77
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0
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03/03/2009 07:34
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Yasamuu wrote: Omega0 wrote: WoKeN wrote: Oh they were sent out on aim and yahoo messenger to the people that deserved them no worry. Why would I send them in PMs here to people I've never even been on vent with?
Actually, I have been on Vent with you, but it was a long time ago, so you probably don't remember. I had not yet reached level 50 on Vector, and I was in Temet Nosce at the time. You were on Vent with a couple of other TN members, Azterisk and Uzz, if I remember correctly. When I joined in, you said "Who's Omega?", and one of the other TN members replied "Some badass in our faction." Hopefully that will jog your memory.
Now can I have those links?
Sorry, Operative. Said links do not exist, just as expected. Just more bipolar bullsh*t. 
Owned
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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time for a change
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Re: time for a change
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Brommerz77
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0
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06/07/2006 08:47
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| |
Personally saint i think you should come home...
we have PM back up and running 
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Development Discussion
|
Update Discussion
|
Update 66 Discussion - February 2009 - Update with response from Walrus
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Re:Re:Update 66 Discussion - February 2009
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Brommerz77
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0
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02/18/2009 06:27
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Croesis wrote: For the benefit of those of us slaving away at work I take it the update wasn't everything people were hoping for?
Underwhelmed again, but sadly that's what most have us have come to expect from Matrix patches. White area K, black headgear, and some coloured 22 vestments which are useless to me for pvp. Same old.
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Development Discussion
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Update Discussion
|
Update 61 Discussion - June 26, 2008
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Re:Update 61 Hotfix Discussion
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Brommerz77
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0
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07/02/2008 15:23
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| |
Looking forward to this, even though in a way it's pandoras boxes, it's still nice to see new things introduced, and the construct looks pretty fun .
New loot ftw!
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Vector - Hostile
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Crew and Faction Recruiting - Vector
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Project Mayhem wants you!!!!
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Re: Project Mayhem wants you!!!!
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Brommerz77
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0
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06/26/2006 00:15
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| |
Project Mayhem existed before the merge with Fight Club when we adopted that tag. One which I never thought worked as well as Project Mayhem.
So yeah we're back....Join Up. Because we rule.
Grave And Sean and Saint FTW
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 20:41
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| |
Right ladies and gents, enough refreshing of this page for one night for me.
Its almost 5am and im a bit tired.
Enjoy, and gnight.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 20:07
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| |
Rarebit wrote:
Brommerz77 wrote:
lol Thar?! Bit o yorkshire accent FTW
Bah that's American West! =p
Oh man, it's a bit of the yorkshire! Put wood int ole - close the door .
As for hacker - Yeah, it's used on Vector as Anti Zerg sometimes, with the use of Destroyer/Howitzer for AOE pwnage. But a lot of people use it for DOT's as well, which is an effective load. The major worries are coming from the fact that the defense for hacker worked in the first place. Hacks still hit a decent amount, but sometimes you got the deflects too. With the added bonus of being able to have it running along side the other hypers.
Now, like tony said, there's going to be a difference there. And hacker as anti zerg, depends on having a few other team mates with you there to help out and interlock. But we're going to see a general decrease in interlocking pvp i think. Because it puts the interlockee at a greater risk, and with less of a chance of survival.
Basis is, Gunman has sniper, which can be out of IL, MA is pure IL. Anybody caught in interlock in a zerg now, is going to have massive trouble.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 19:56
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| |
lol Thar?! Bit o yorkshire accent FTW
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 19:53
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| |
Infinite sims! Just code up another if the original gets owned 
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 19:39
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| |
Rarebit wrote:
LoTekGhost wrote:
I think I'd be in fair company if I asked what the reason was behind this Hyper change?
I'm not asking this with a negative intent, but am simply curious as what angle this was looked at and deemed a prudent change. Assuming the reason and such can be discussed, I'm sure I wouldn't be the only on that would appreciate seeing this from the Development's eyes, to see your reasoning as it were.
Hope that isn't taken the wrong way, it's just a genuine bit of curiosity. Thanks! =D
I think (and you'd have to ask Dracomet to get the non-speculative answer) that the reason was that we actually have this class, called Hacker, that was being discriminated against when it came to defensive abilities everyone can use. So that was straightened out to give the Hacker class a fair shake. And then, to compensate for the due attention that will have to be paid to hackers now, additional defense against the other attack types was added to defensive upgrade abilities; that also has the effect of making the Upgrade Master tree a little more useful than it has been. So, basically the idea as far as I understand it was class balance. It isn't surprising to me that people who primarily play the other classes, and who do a lot of PVP, are going to be concerned about this, but if we want to have the classes balanced--and that has always been the intent, even if it doesn't always work out--then it's necessary to work these things out.
I'm all up for Class balancing. So roll on monday, i'll be positive, the new area looks awesome, and you have done an awesome job in working on it, so ty. As for the hypers, we'll see how they work now.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 18:54
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exsuscito wrote:
Brommerz77 wrote:
exsuscito wrote:
yuenwoping wrote:
You really have to mess everything up......Forget this!!!
TonyJaa
It's just another adjustment. Everyone will adapt, as we always do.
You want to PvP so you /who, access the situation and plan accordingly. In that regard, nothing's changed. The comfort of permanent Deflect has gone so your previous tactics must change slightly. That's it. It's really, really not. Maybe so on Recursion or Syntax. But not Vector.
The zergs will zerg whether all Hypers are granted concurrently, or removed from the game altogether. Unfortunately, it does give more power to the aforementioned herd, but that just puts the onus on the individual not to get caught up in one.
This may well be the justification chronic hyperjumpers were looking for, especially when the novelty is fresh and Mara C is awash with DOT's. The zergs will always zerg, but what you're saying is it's down to us to not get zerged? Yeah..let me go sit in the loading area while the zerg is at mara, because thats fun.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 18:47
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| |
exsuscito wrote:
yuenwoping wrote:
You really have to mess everything up......Forget this!!!
TonyJaa
It's just another adjustment. Everyone will adapt, as we always do.
You want to PvP so you /who, access the situation and plan accordingly. In that regard, nothing's changed. The comfort of permanent Deflect has gone so your previous tactics must change slightly. That's it. It's really, really not. Maybe so on Recursion or Syntax. But not Vector.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 18:39
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| |
I'll have to try it and see how it pans out and maybe i may have over reacted, but I just dont like the sound of it and how pvp will now pan out. We'll see from monday onwards i guess -.-
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 18:24
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| |
Rarebit wrote:
Brommerz77 wrote:
Swg = combat based on buffing.
We gunna see the introduction of an entertainer race?
..........
Hm... Like

?
EDIT: OMG now that you mention it I think I see a Jawa in there. 8O
EDIT 2: Wait... That might just be Wesker. Phew.
Argument lost?
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
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Brommerz77
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0
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02/22/2008 18:18
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Swg = combat based on buffing.
We gunna see the introduction of an entertainer race?
..........
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 18:11
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| |
Rarebit wrote:
Brommerz77 wrote:
Rarebit wrote:
Hm... Maybe we could just combine them all into one ability called "Hyper-Win"?
Or make it so you can actually have group pvp. Not not continue to make trees like Duelist or MA useless. Because all that happens now, and from the next patch, will get worse is; Interlock....get zerged by knifes and guns and not have any defense to it. And now hacker added on top. Like ex said, interlock now becomes a deathtrap and you push pvp and combat to use spy and hacker to win. Taking it further away from the matrixy feel.
Oh I dunno if it's quite that simple. Like a lot of stuff Dracomet does, it's all based on math and scary stuff like that... Anyway, let's not forget about this and this and this and this and this and this:
-- Deflect Bullets 1.0 has an additional 0.48 points of throw defense per level and adds +10 concentration. -- Deflect Virus 1.0 has an additional 0.48 points of melee defense per level and adds a 4% negative condition sweep pulse per aura pulse. -- Personal Firewall 1.0 adds an additional +10 resistance to non-viral damage types and heals about 75 health when terminated. -- Personal Firewall 2.0 adds an additional +20 resistance to non-viral damage types and heals about 250 health when terminated. -- Network Firewall 1.0 adds +5 defense to non-viral defense types and restores about 10 IS when terminated. -- Viral Shielding adds 0.24 defense per level to non-viral defense types and restores about 25 IS when terminated.
Oh yeah, so encourage buffs and buff bots? Epic pvp... that just makes no sense at all.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 18:05
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| |
Rarebit wrote:
Hm... Maybe we could just combine them all into one ability called "Hyper-Win"?
Or make it so you can actually have group pvp. Not not continue to make trees like Duelist or MA useless. Because all that happens now, and from the next patch, will get worse is; Interlock....get zerged by knifes and guns and not have any defense to it. And now hacker added on top. Like ex said, interlock now becomes a deathtrap and you push pvp and combat to use spy and hacker to win. Taking it further away from the matrixy feel.
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Development Discussion
|
Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 18:03
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| |
9mmfu wrote:
Or you could a Viral Defense buff from another player if its so much trouble... But /shurg pardon me while I dodge the falling pieces of the sky.
Lol sensing a bad move? 
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 17:56
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| |
exsuscito wrote:
I don't see the issue. Hackers were stripped of their all-conquering prowess in CR2, so it made little sense to enable Deflect to run along with any other Hyper. Now you just have to keep your wits about you and switch where applicable, just as you would if you find yourself versus a knifer after a gunmen, for example. I'd like to see you efficiently switch between all 4 defenses when you're getting zerged. Hacker was working just fine in CR2, it's balanced unlike CR1 hacker. Now it just means you're definitely more likely to get hit by hack after hack while you're in interlock with an MA or gunman or mkt, and getting owned by the rest of the other trees just because you can only have one hyper activated.
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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03/03/2008 16:59
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Yeah, that's something that needs to be addressed, not being able to rez reds is a bit harsh...
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Development Discussion
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Update Discussion
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Update 58 Discussion
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Re:Update 58 Discussion
|
Brommerz77
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0
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02/22/2008 17:44
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| |
That hyper deflect change is just daft.....
Now along with the other hypers, it makes group pvp just suicidal. Defense against one thing, and get raped by everything else.....
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Vector - Hostile
|
Crew and Faction Recruiting - Vector
|
I think Im finally ready
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Re: I think Im finally ready
|
Brommerz77
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0
|
07/14/2006 03:54
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| |
Stop roasting Oranos, its petty.
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Vector - Hostile
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Marketplace - Vector
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wts red pill
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Re:wts red pill
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Brommerz77
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0
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08/23/2006 15:28
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| |
lol *CENSORED*? How did you get a red pill? Im confused...... ive been in this game for so long and theres still stuff i dont understand...
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News and Announcements
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Live Events
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[5.3.2] "You mustn't let him see you, understand?" - Vector - 9/6/06
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Re:[5.3.2] "You mustn't let him see you, understand?" - Vector - 9/6/06
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Brommerz77
|
0
|
09/08/2006 16:44
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| |
really, really cool event. Grats to yas and da6. Also like yas said, grats to all my team who followed strenlo. Great fun. Brommerz77
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News and Announcements
|
Live Events
|
[5.3.2] "You mustn't let him see you, understand?" - Vector - 9/6/06
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Re:[5.3.2] "You mustn't let him see you, understand?" - Vector - 9/6/06
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Brommerz77
|
0
|
09/08/2006 16:47
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| |
really, really cool event. Grats to yas and da6. Also like yas said, grats to all my team who followed strenlo. Great fun. Brommerz77
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