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The Matrix Online
   Category   Forum   Topic   Subject   Author   Total Votes   Post Date 
The Lounge Matrix Universe Why aren't there any fat people in the matrix? Re:Why aren't there any fat people in the matrix? Surfel 0 03/12/2008 18:52
  Tenshi wrote:
/b/ much? jesus...


No no, RAPTOR jesus.

 Also, check out trinity's *CENSORED* in reloaded and revolutions and compare it to the first one.

 Evidence that there ARE people with fat body parts in the matrix (and what's amusing is that this is AFTER carrie-anne's *CENSORED* and thighs were digitally reduced.)

The Lounge Matrix Universe Why aren't there any fat people in the matrix? Re:Why aren't there any fat people in the matrix? Surfel 0 03/11/2008 23:41
  ShiXinFeng wrote:

Genetic engineering. Grown people are grooooooown.

Why would the Machines create a crop of people that introduced risk factors (obesity causes so many potentially fatal health problems) into the equation? It would be their most sincere desire to delete such variables.


RON PAUL, anon. I herd yuo liek mudkips.

 I agree with the idea that people are vain enough to believe they look good, thus, in the matrix, they look good.

 There'd be a smattering of people with BDI though... well... V-BDI, really (V for virtual) so I guess a few fatties would exist. Harpoon tiem naow plz?

Support Forums General Technical Help and Questions Random freezing/crashing Re:Random freezing/crashing Surfel 0 01/22/2008 17:06
  phi wrote:
Uninstall any display modifiers and remove your video drivers and replace them with the most up-to-date ones from ATI.
Then let us know how that goes.

Also one last question... have you tweaked your useropts.cfg or options.cfg MxO game files in any way? They are easy to modify but it is equally easy to make the game unstable by pushing the GFX limits beyond certain ratios and memory limits.

Installing the standard Catalyst drivers for my card actually produces more problems than it solves, as is usually the case with standard drivers. Omega drivers are at least modelled on the core files from Catalyst, and they are definitely the better option, at least for me.

Interesting point about the windows modifier. I use windowsblinds with a vista theme as the XP theme makes me sick. Might have to see what getting rid of that will do.

No, I haven't tweaked the game files, don't know enough about the game and how it works to go in manually editing things.

Also last night I changed the AGP speed from 8x to 4x - I was suggested to do that by someone here, and I also recall it fixing a similar issue with a different ATI card back when I started playing doom 3.  It didn't crash after that but admittedly I didn't play for long and I might just have gotten lucky.
The Lounge Matrix Universe What is the Matrix? What is the Matrix? Surfel 0 01/21/2008 16:29
  Vinia wrote:
Surfel wrote:
That's where Neo comes in. As the Architect pretty obviously stated, although Neo is human, he contains code that the machines designed in order to be the ultimate expression of every single error present in the matrix at the time, hence his fantastic powers.  That's what his purpose was - to be the summation of every error extant in the simulation. When his code was to be "temporarily disseminated", the matrix code took the "fix" to the errors he displayed and multiplied it however many times that error existed - basically the same (in essence) as jesus dying for the sins of humanity - one choice chosen to represent thousands, millions or more choices.
The Machines didn't design the code, it was formed within the simulation as the sum of all the unbalanced equations and placed in a Human vessel. The Machines know of the code, they know what to do with it when necessary, but they didn't design it to happen, they just knew it had to happen for the simulation to run smoothly. Upon his supposed return to the source the equation becomes balanced and is then applied to the rest of the already balanced simulation. The fact that Neo didn't return to the source as his predecessors had just meant that the error could build further due to, in part, Smith thus increasing what Neo could do.

Errors in a computer system don't spontaneously undergo summation, it always requires outside input.

Also take the following quote from the Architect:

"Your 5 predecessors were, by design, based on a similar predication"

It's pretty much spelled out right there - Neo's emergence was crafted and designed at least partially by the machines as a response to a growing system anomaly.


Support Forums General Technical Help and Questions Random freezing/crashing Re:Random freezing/crashing Surfel 0 01/21/2008 16:24
  Vinia wrote:
I'd say that if it was a problem with the game itself then a lot more people would be having similar problems and would have already posted a long established thread on the boards such as the 8000 series indoor lag or the Vista texture issues.
The nVidia 8000 series has shown that GFX card companies drive their technology forward with little regard for older games to the point where a game can be unplayable because it doesn't understand the newer technology or processes on the card. If Jeffers is right then it shows a problem with your card not MxO in the same way that the 8000 series runs other, more recent games perfectly but has major problems with MxO.

As Phluff says some people on the tech help forums go out of their way to help people, that doesn't guarantee that they're gonna be able to come up with an answer immediately and sometimes they can't respond to an issue straight away, as mentioned its been a holiday today.


Oh don't get me wrong, I'm not having a go at the residents of the tech forum. My comment about no solutions I haven't tried being posted was only to showcase to that other guy that i wasn't just "interested in having a whinge".  Fair play I'm frustrated as hell about this but what's getting mad at the tech guys going to achieve?

Ok so you made a valid point there, if it was an issue with the game then it would be happening with everyone HOWEVER not everyone has the exact same hardware setup that I do, which is to be expected. Also newer, more hardware intensive games, like i mentioned before, run fantastically without issues. One would think that if there's a problem with something on my pc, running a recent game would really showcase it as it would stress the card and my pc.

What i think it comes down to is bad coding in the game that causes incompatibilities with newer hardware, which is ironic considering that it needs newer hardware to run properly. This is supported by my girlfriend who's studying to become a computer engineer.  So it's a game bug that exists only because of some specific piece of hardware that I'm using. The problem is the game, but it's only evident due to my hardware.
The Lounge Matrix Universe What is the Matrix? Re:What is the Matrix? Surfel 0 01/21/2008 15:56
  GypsyJuggler wrote:
My last post from the previous thread:

GypsyJuggler wrote:
I think the key difference between previous versions of the Matrix and our current one is the ratio of success/failure the bluepills experience in their lives.  Think of it as the 'struggle factor'.  In the first Matrix there was nothing to strive for and the simulation was regected en-masse, the next version went the other way and failed similarly.  Come to think of it, this is a lot like how you'd expect a machine to explore the phase space of a project - first they tried 0, then 1 and then they explored the values in between.  The routine used to sample data and calculate the next value is known to us as the Oracle and after so many iterations she's getting pretty close.  Anyway, my point was that in the current version a bluepill can set goals and achieve them in a way that leads to personal satisfaction rather than doubt. 



Your theory is fundamentally flawed and therefore incorrect.

To a machine, there ARE no values between 0 and 1. Period. It's either on/off, yes/no, up/down.  There's no "maybe" setting to a machine which actually is the sticking point for alot of them and the cause of their almost complete inability to understand humans - we can comprehend a maybe, they can't.
Support Forums General Technical Help and Questions Random freezing/crashing Re:Random freezing/crashing Surfel 0 01/21/2008 15:49
  supersdcurge wrote:
I have a X1600 Radeon (im guessing that they are a similar card other even thought mines PCI-E) and i have similar issues but it is NOT only when i play MxO and it rarely happens. the screen goes all black but i can still hear any music/sound that i was playing. normally when i shake the cable a little it will come back but other times i just have to restart. I am using the DVI connection on the card, i know its not a problem with my screen as i have used this screen with many other cards without any problems. i have tried updating drivers etc. but nothing seems to fix it. since it only happens once in a blue moon i just left it without fixing it.
    I would go into more detail but i am guessing by the looks of the post below this guy has no interest in getting the problem fixed and is only here to cry. I  find it quite funny how you call the game graphically inferior and then compare it to a game that was released 3 years after.



I'd watch my tone if I were you, dude. I'm not here just to have a cry, I do want the problem resolved but as yet NOBODY HAS POSTED A SOLUTION THAT I HAVEN'T ALREADY TRIED.

Jiggling the cable? Oh sure, that's going to work, when the cable is snug and screwed in so much it isn't going to move without some serious effort.

The reason I compared it to a game released more recently was this: one would expect, if a game that was released 3 years ago causes problems, then a recent game would be unplayable. That is in fact not the case at all. BioShock runs beautifully, MxO likes to crash alot.

Do me a favour too, would you? Unless you're going to properly read my posts and post something constructive in return, stay out of this thread.
The Lounge Off-Topic Discussion /i/ leaks Scientology documents Re:/i/ leaks Scientology documents Surfel 0 01/21/2008 07:10
  Proximisio wrote:

My god is immortal and shall forever live on in the hearts of the world.


As is/will mine.



RAPTORJESUS FTW
Support Forums General Technical Help and Questions Random freezing/crashing Random freezing/crashing Surfel 0 01/21/2008 07:04
  Yup, just did it twice in a *CENSORED* row while trying to mish with Uzz.

I find it ridiculous and somewhat sickening that a graphically inferior game like this is causing way more hassle for my box than games like bioshock, which have been known to completely decimate peoples systems.

I think I've wasted my money on this product.
The Lounge Matrix Universe What is the Matrix? What is the Matrix? Surfel 0 01/20/2008 22:14
  Flavius wrote:
The next question is, what happens when someone rejects the Oracle's Matrix?

The system starts to display errors. Someone rejects one of the rules, all of a sudden that rule may not apply to them anymore. Take the kids in the first matrix for example - they didn't believe the rules of gravity (hovering blocks) or physical existence (spoon boy) applied to them and all of a sudden, they could manipulate things in a way the system was never designed to handle.

That's where Neo comes in. As the Architect pretty obviously stated, although Neo is human, he contains code that the machines designed in order to be the ultimate expression of every single error present in the matrix at the time, hence his fantastic powers.  That's what his purpose was - to be the summation of every error extant in the simulation. When his code was to be "temporarily disseminated", the matrix code took the "fix" to the errors he displayed and multiplied it however many times that error existed - basically the same (in essence) as jesus dying for the sins of humanity - one choice chosen to represent thousands, millions or more choices.
Support Forums General Technical Help and Questions Random freezing/crashing Re:Random freezing/crashing Surfel 0 01/20/2008 21:55
  God, I am getting so sick of this.  It's making the game practically unplayable at certain times. I'm gona post my DxDiag info as requested even though I know for a fact that it's not my pc. Here's how I reached that conclusion.

Bioshock - OK
F.E.A.R. - OK
Doom 3 - OK
S.T.A.L.K.E.R. Shadow of Chernobyl - OK
Counterstrike Source - OK
Matrix Online - NOT OK

Now I've also confirmed that the game itself is still running, still talking to the server and still active, as I am able to enter text into the chat (blindly though), have it be received and receive replies to it, or at least more network traffic from the server (never let it be said the blipping noises in the chat window are useless).

So obviously something is telling the video card to write blanks to the monitor, or the game is trying to do something it's not supposed to be doing and causing the video card to... seize up or something; before you say OH IT'S TEMPERATURE RELATED, remember again that I play some very 3D FX intensive games without hassles, and also, it just happened to me not 2 minutes after the world loaded up, yet other times it's fine for hours. I fail to see how 2 minutes can cause a spike in temperature higher than hours and hours of constant gameplay.

Overclocking and underclocking makes absolutely no difference whatsoever, it still randomly crashes.

So obviously it's a bug in the game.

DxDiag is attached for anyone who still wants to try and convince me otherwise.

------------------
System Information
------------------
Time of this report: 1/21/2008, 15:44:16
       Machine name: SKYNET
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
           Language: English (Regional Setting: English)
System Manufacturer: ASUSTek Computer Inc.
       System Model: K8N
               BIOS: BIOS Date: 12/20/05 11:07:31 Ver: 08.00.09
          Processor: AMD Athlon(tm) 64 Processor 3400+,  MMX,  3DNow, ~2.4GHz
             Memory: 1536MB RAM
          Page File: 323MB used, 3107MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: DirectMusic test results: All tests were successful.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: Radeon X1650 Series (Omega 3.8.442)
     Manufacturer: ATI Technologies Inc. (Omega 3.8.442)
        Chip type: ATI Radeon Graphics Processor AGP (0x71C6)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_71C6&SUBSYS_216A17AF&REV_00
   Display Memory: 512.0 MB
     Current Mode: 1680 x 1050 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6755 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 12/5/2007 13:04:08, 269312 bytes
      WHQL Logo'd: n/a
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 12/5/2007 15:26:40, 2782208 bytes
Device Identifier: {D7B71EE2-3286-11CF-7C6E-6001A1C2CB35}
        Vendor ID: 0x1002
        Device ID: 0x71C6
        SubSys ID: 0x216A17AF
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
 Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
                   {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run


Community Residual Self-Image Post Your Most Recent Screenshot(s)! Re:Post Your Most Recent Screenshot(s)! Surfel 0 01/20/2008 05:57
  Overclocked my video card to see what the best I could get out of it was; it's an X1650, AGP, usually clocked at 600/400 or just below it for stock; pushed it to 650/450 to get this; textures are at maximum, resolution is at maximum (1680x1050 - 22" widescreen LCD ftw) - problem is it overheats and dies pretty regularly at those levels even with the aftermarket cooler i have set up.

*CENSORED* did Ashencourte and Yuki look amazing though.


Vector - Hostile Events - Vector Impromptu night of Clubbing Re:Impromptu night of Clubbing Surfel 0 01/19/2008 03:49
  Well, no-one showed up so we went mishing.

Shame.
Vector - Hostile Events - Vector Impromptu night of Clubbing Impromptu night of Clubbing Surfel 0 01/19/2008 01:22
  Where: Club Sphinx, Dannah Heights.
When: Now
Who: Everyone

I'm useless at this...

Come along, ye, one and all etc etc

-EDIT-

Yeah, ok, little more info

Right now it's just me and a few other members of TN but hoping to be more soon.


Community Residual Self-Image Post Your Most Recent Screenshot(s)! Re:Post Your Most Recent Screenshot(s)! Surfel 0 01/17/2008 22:52
 

















Vector - Hostile World Discussion - Vector Roll call soldiers Roll call soldiers Surfel 0 01/16/2008 15:41
  'sup
News and Announcements Live Events [9.2.1] "She was a hacker, he was a telekinetic" - Recursion - 1/11/08 Re:[9.2.1] "She was a hacker, he was a telekinetic" - Recursion - 1/11/08 Surfel 0 01/15/2008 17:13
  ((I'm glad I wasn't there, I would have snapped with PS10N going on and on and on about sati and satori, and the amount of movie quoting and ridiculous answers that had no relevance to the topic at hand let alone the questions they were in direct response to. Get a grip, people, but stop before it turns purple.))
Gameplay Discussion Missions and Storyline [9.2.1] Zion mission feedback thread: "Snoop" Re:[9.2.1] Zion mission feedback thread: "Snoop" Surfel 0 01/12/2008 01:47
  Well he's definitely after something, that's for sure.  And it doesn't look like he's going to stop until he gets it.
Gameplay Discussion Missions and Storyline Cinematic 9.2 discussion SPOILERS Re:Cinematic 9.2 discussion SPOILERS Surfel 0 01/10/2008 16:50
  MotorZ wrote:
Okay, because I'm annoyed by people predicting things that have at least been said (things can always change) in a mission to not be true:

the Intruder is a FREE-BORN HUMAN. He's not a program. Agent Gray was the one who said this. He could always be lying, but at this point this is what we know.


I've heard this idea before and I must admit it's one of the more interesting theories.

But how does a freeborn access the matrix? if they're not a pod-person they won't have headplugs or anything.
The Lounge Matrix Universe Agents Re:Agents Surfel 0 01/10/2008 16:47
  On what you said though, Gami, vampires, werewolves, aliens, etc etc, are all born from what the machines would view as distasteful and even grotesque ideas and beliefs - the architect did say "the varying grotesqueries", so he wasn't just referring to war and other nasty behaviour.

Given that every program created has a purpose, then logically it has to follow that the Twins, Cain and Abel, et al were created for some specific reason. And given that they have the traits of ghosts, vampires, werewolves, etc, then logically it must also follow that they were created to "give life" to those beliefs- the problem with their existence being that alot of people DON'T believe in vamps, w'wolves, ghosts, etc.  And right there you have a major problem - it's already been seen that lack of belief in a core tenet of the matrix (as a program) causes a rejection of whatever the subject of belief is - so you get people who can see through walls, hit really hard, basically do things the program shouldn't allow. Whilst not believing in the existence of supernatural beings wouldn't grant you any stuponfucious (penny arcade ftw SMILEY ) powers, it would still prove problematic for the system.

I'm guessing the version of the matrix that encompassed such beings as those didn't just run into problems from the lack of choice, it also ran into problems because rational folk were able to see through some of the aspects of it and see what it was really all about.
Community Residual Self-Image Post Your Most Recent Screenshot(s)! Re:Post Your Most Recent Screenshot(s)! Surfel 0 01/09/2008 23:01
  DUUUUUUUDE

Where'd you get that flame suit, that's badass!!

I want one!!!
Vector - Hostile Events - Vector Events on Vector Events on Vector Surfel 0 01/07/2008 20:50
  GammaRage wrote:
Where are these archive missions exactly?



I've heard of em, I just REALLY want to play em ^^.


In Moriah Projects (north, I think) there's a bookstore, with "Discount Books" on the sign out front. Go in there, talk to the main desk dude, buy an archive mission, then walk over to the guy in the middle of the bookstore (he'll show up as Archive Broker) and then go to your inventory, find the archive mission, right click it and go "Use Item". It should enter one of the archive missions which for all intents are purposes will be a normal mission, except a fair bit harder but with a heap of XP at the end of it.

After running a few of those with some friends, I jumped from level 13 to level 16 in a matter of hours.


SaintDaniel wrote:

Yeah Just be patient it is all due to the Holiday.... IDK if you've done archive missions but those are the previous chapters of the story so if you haven't go get acquainted with what you missed....guarantee it'll take you more then 2 weeks unless you don't have a lifeSMILEY

I already know most of what's happened SMILEY I read up on it all before I started playing.
The Lounge Matrix Universe Agents Re:Agents Surfel 0 01/07/2008 04:03
  MetaLogic wrote:
Surfel wrote:
Don't be a *CENSORED*.  The game isn't 100% accurate in view of the movies - obviously someone decided to change the colour scheme of the agents for whatever reason.

I still say that you need to go and pay attention to that particular scene in Revolutions. Side-by-side, the two colours are obviously different.

No one cares about the subtle difference in Agent suit's color.  We're here to talk about whether or not the Twins were Agents of the 2nd version of the Matrix, the "Hell" version. 
No, the twins were ghosts in the version of the matrix designed around human misery and suffering. That version of the matrix had ghosts, vampires, werewolves, aliens, you name it, it was there. in fact, i heard that the "hell" agents were little grey man aliens.

Anyway yeah - persephone's quote of "they caused more problems than they solved" referenced the fact that in THAT version of the matrix, they were designed to maximise and perpetuate suffering, but because so many people didn't believe in supernatural things, the matrix became overrun with errors even faster than when people were rejecting perfection.
The Lounge Off-Topic Discussion For Sale: West's deadly nuclear secrets Re:For Sale: West's seadly nuclear secrets Surfel 0 01/07/2008 00:08
  USA - land of the free and just.

I'm so fricken glad I don't live there.

I'm so fricken disappointed that Australia is following the USA like flies follow sh*t.
The Lounge Off-Topic Discussion Read any good books lately? Re:Read any good books lately? Surfel 0 01/06/2008 23:42
  Finished off "House of Leaves" a little while ago, my girlfriend was kind enough to actually get it imported from the US because it's so *CENSORED* hard to get here in australia, for my birthday last year.

A must-read for anyone interested in weird unconventional psychological horror.
The Lounge Matrix Universe Agents Re:Agents Surfel 0 01/06/2008 23:31
  Don't be a *CENSORED*.  The game isn't 100% accurate in view of the movies - obviously someone decided to change the colour scheme of the agents for whatever reason.

I still say that you need to go and pay attention to that particular scene in Revolutions. Side-by-side, the two colours are obviously different.
The Lounge Matrix Universe Agents Re:Agents Surfel 0 01/06/2008 23:07
  MetaLogic wrote:
Surfel wrote:
just FYI, "standard" agents wear dark green, not black. The only "Agent" to wear black was Smith, and at that point he was no longer an Agent. To see what I mean, watch Reloaded again - the scene in the Burly Brawl where the azn chick drops the tomatos and spazzes into an Agent - Smith grabs his shoulder - note that their attire is coloured differently.  Apparently the green is meant to reflect the colour of the matrix code.


The whole Matrix has the green tint.  I still say they wear black because Agent Gray wears black as does Agent Pace.  I think you're seeing green because the W. Brothers used a green tint.

No, I'm NOT "just seeing a green tint". If I was then both the Agent AND Smith would be wearing black. In any scene with an Agent and Smith you will see that the Agent is wearing dark green, and Smith is wearing black.

From the Wiki:

"His appearance has changed from the first movie as well; his sunglasses are of a different, more angular shape than the square ones the Agents wear and his suit is now black instead of dark green (Matrix code)"

The "angular" sunglasses are deliberately designed to mimic the shape of the protein capsules of certain viruses - a reference to Smith's status as a virus in the system. Normal agent sunglasses are rectangular.

Seriously. Instead of contradicting me, go and watch that scene. Watch it very carefully, preferably on a high-quality screen. Then come back and admit I was correct. It's alot easier than the alternative SMILEY


The Lounge Matrix Universe Agents Re:Agents Surfel 0 01/06/2008 22:50
  just FYI, "standard" agents wear dark green, not black. The only "Agent" to wear black was Smith, and at that point he was no longer an Agent. To see what I mean, watch Reloaded again - the scene in the Burly Brawl where the azn chick drops the tomatos and spazzes into an Agent - Smith grabs his shoulder - note that their attire is coloured differently.  Apparently the green is meant to reflect the colour of the matrix code.
The Lounge Matrix Universe Water Supply Re:Water Supply Surfel 0 01/06/2008 22:04
  Kybutra wrote:
Procurator wrote:
I know. SMILEY<img mce_tsrc=" /> I was trying to imply that their water is recycled urine. SMILEY


BECAUSE IT'S STERILE AND I LIKE THE TASTE
Gameplay Discussion Player Versus Player What is your PvP theme song? Re:What is your PvP theme song? Surfel 0 01/06/2008 21:49
  Powerman 5000 - When World Collide

OR

Prodigy - Smack My *CENSORED* Up

OR

Propellerheads - Spybreak (short one) (the song from The Matrix, the lobby scene, before they blow the lift up).
The Lounge Matrix Universe We're in Capital City not megacity Re:We're in Capital City not megacity Surfel 0 01/06/2008 21:45
  CrimsonKiller01 wrote:
PS10N wrote:
Apologies for posting so quickly again, but I think Poison is right as well. One thing I didn't notice until now though was the actual picture of Mega City, it looks like exactly like one of the "kanji" symbols that was highlighted in the Matrix code in the last movie.

you're talking about that Y-shaped glyph you see right at the start, after the burst of gold code? That WAS megacity - as it pans out, before you see it as the glyph, you see cars, buildings, etc. For whatever reason it popped up on the matrix display like that and then vanished just as quickly.
Community Community News * MxOSpace * A place for players on Myspace * Add Us! * Re:* MxOSpace * A place for players on Myspace * Add Us! * Surfel 0 01/06/2008 21:23
  Added
Vector - Hostile Events - Vector Events on Vector Re:Events on Vector Surfel 0 01/06/2008 21:10
  Alright awesome. I'll just keep my fingers crossed I'm not at work or otherwise indisposed when stuff starts to go down.

Additionally, and I know this is somewhat out-of-place here....

do i REALLY have to wait 1 year/300 days and 15 posts or whatever it is to get an avatar? Coz that sucks, lol.

That is all. SMILEY
Vector - Hostile Events - Vector Events on Vector Events on Vector Surfel 0 01/06/2008 19:17
  When is anything going to happen? I've been playing for a little while hoping to see some new element of plot make itself known but I have yet to see anything other than PvP'ing, group missions from archives and a heap of NPC-bashing.  I've managed to tag nearly every *CENSORED* hardline in the entire place, all 4 districts, in less than 2 weeks because of the lack of plot - I've been so bored I deliberately go to international just to get shot by an agent, because at least it's some kind of action.

Don't get me wrong, the game is fun and all but I bought it and started playing under the impression that the plot was continuing. Right now it seems to have stagnated.

So yeah - does anyone know if the story is continuing or is it just a one-player game with chat function from now on?
Vector - Hostile Events - Vector New Year countdown ~ Vector Re:New Year countdown ~ Vector Surfel 0 12/31/2007 22:38
  uuuaaahhhh! ;_;

I'm at work so I can't attend. Being in australia sucks sometimes.
The Lounge Off-Topic Discussion Tell me your zodiac sign baybeh! New Years Chinese style Re:Tell me your zodiac sign baybeh! New Years Chinese style Surfel 0 12/31/2007 22:36
  Year of the Pig FTW SMILEY

Don't need to put the synopsis here as it's been posted a few times.
The Lounge Matrix Universe Interesting ruminations on the meanings of the films. Re:Interesting ruminations on the meanings of the films. Surfel 0 12/31/2007 22:25
  M45T3RM1ND wrote:

what they're doing is a command/response authentification process. Seraph is asking for Neo's authentification, and once that has been provided satisfactorily, Seraph grants him access. I believe that the reason Neo sees Seraph in gold code is that firewall idea.


Yup. Seraph is a CHAP (challenge-handshake authentication protocol) firewall.
Community Residual Self-Image Post Your Most Recent Screenshot(s)! Re:Post Your Most Recent Screenshot(s)! Surfel 0 12/30/2007 06:01
  Me and Rap, paying our respects to the One.




News and Announcements Live Events [9.1.1] The Machines seem pretty worried about this guy - Vector - 11/21/07 Re:[9.1.1] The Machines seem pretty worried about this guy - Vector - 11/21/07 Surfel 0 12/29/2007 17:17
  MetaLogic wrote:
GypsyJuggler wrote:
That old woman is really starting to annoy me.  She never says anything directly useful and only seems to be getting more vague with time. 
SkyBruin is on the right track though. 


I agree, maybe her coding is starting to deteriorate?

Nope, it's still performing at 100% efficiency.

Recall Morpheus' comment to Neo: "She told you exactly what you needed to hear, that's all."

What she told Neo was probably just as vague to him as the stuff she told us is vague to us.  Just because it's vague, doesn't make it useless. Also remember that if we decide (on any level, not just conscious) we're not ready to hear a certain truth or fact, she won't tell us.

Asking direct questions like "what are we dealing with" of a program that was initially designed to explore the human psyche isn't going to meet with anything much more than failure.  If anything, her answers point us in the direction of getting as much information as we can at every encounter with the Intruder. We're all just running scared to her and going ZOMG WHAT IS IT HALP and then complaining when her answers are vague, or getting angry when she's not available.

Did anyone stop to consider that we maybe don't need her guidance on this one as much as we think we do, at this point at least? And who's to say that she knows more than us about the Intruder. If any of those theories about previous matrices or some kind of rogue element, or a personification of the source, are even close to accurate, she may not be able to see anything at all about this guy - he's too different.

Instead of relying on the oracle almost completely for information about this guy, we should be out there, trying to find him and trying to get as much information as we can on our own. If we make some fantastic or terrible revelation about the Intruder and it's hard to swallow, THEN we go to the Oracle and ask her guidance on how to deal with it.  We don't go to her to hold our hands every step of the way.
Community Residual Self-Image Filming question. system specs, etc.. Re:Filming question. system specs, etc.. Surfel 0 12/27/2007 23:52
  it's not just the specs of your pc that need to be examined, its the capture settings and the ingame settings.

What you wanna do is investigate all the different levels of quality the game can afford you - resolution, texture quality, etc; and then find a capture quality that is a happy medium between quality and performance.  Compressing while capturing slows the process down, as not only does the computer need to capture each frame, it needs to calculate how much of each frame is "useless" information so that it can compress it. 

Try capturing in uncompressed RGB, and run the game windowed instead of fullscreen. That way, you don't have to force the pc to capture full-resolution gameplay AND save it to the HDD at the same time.

Be warned - uncompressed RGB takes up ALOT of space. Download a program like VirtualDub, and get the XviD compression codec. That will help you vastly reduce the filesize post-capture.
 
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