.Yeah I said it. So lets take a look back in history. VS whined and SOE came up with a new lasher buid. Some liked it some didn't. It had instant AP mode which is quite the gift in itself, it had increased orb speed making the shots easier to land (the orbs do the most damage) and a bigger clip size. So guess what, you were forced to aim this. Many whinings later (especially by DT if I may add) this new build comes out. It's accurate, It still has instant AP, it has powerful lash, it has a nice fat clip size, and fast orbs. What down side does it have? I think some people were just confused at the previous build. Many years playing VS has to mess with your brain. Shots not registering? No you were missing because the previous lasher's lash was insignificant. The lasher has retaken the throne of spam weapons and it's deadlier than ever.
This lasher build has got to go.
I'm gonna have to disagree with certain parts of that.
Lasher shots were def. not registering with before the patch. And the COF made it impossible to hit anything with any reliability outside the range of a sweeper, which is supposed to be an incentive for certing HA imo.
But I def. feel the Lasher as it is now is slightly OP
edit = They shouldn't have messed so much with the lasher in the first place.
Simply adding an AP mode and 5 shots was all that was really needed
I never had any problems with the lasher's previous build. I played to its strengths. It had a range of maybe 10m more than the JH? Somewhere around there. VS just wanted their old lasher with buffs and its not quite what they got and whined. It wasn't anything like the old lasher, how can you expect to do the same things?
edit : apparently this new build doesn't need damage degredation either.
These posts make us all giggle really. You have been fighting players who have been using an inferior gun for 5 1/2 years. We get it balanced and you whine because you have to actually try now. This is so typical. Welcome to our world! Now that the guns are on par with each other, you'll get to see what it's like to not waltz into a fight and slaughter 6 guys and 3 MAXS before you die. Now you'll have to fight! Because our gun is now as powerful as yours!
Please just stop crying about everything that kills you and put that effort into learning how to stay alive against it! But be careful... It may just bring the Vanu out in you.
Standing by for more babies crying about MAXS, Plasma, Flamethrowers, mozzies, HA, MA, AV, Tanks, knives and everything else that takes .01% effort to kill.
Thank you DEVS. The Lasher is fixed.
=LONGFELLA
-See you in the cave
This looks a lot like whining to me, I can almost see the tears
i say right now lasher is OP.
mainly because at least one of the people saying so plays all sides frequently, where as the defenders are... a koj and a DT guy.
Lets roll it back so it takes 20+shots to kill one enemy and the VS get stuck with around 20% global pop for another month /end sarcasm.
Perhaps everyone who moaned about the lasher originally should be thanked that it is now in its current state.
Termz wrote:
1) SOE came up with a new lasher buid...2) It's accurate3) it has powerful lash4) What down side does it have?
1) More of a fix for the last one, which was bugged2) It's not.3) Not quite as good as the old lasher but better than the last patch, the lash was knocked back when the speed/ap changes were added and AFAIK it's not (and never will be) back to it's old levels.4) See 2
Wait what? two patches in two months blasphemy
Ryathorz wrote:
Termz wrote: 1) SOE came up with a new lasher buid...2) It's accurate3) it has powerful lash4) What down side does it have? 1) More of a fix for the last one, which was bugged2) It's not.3) Not quite as good as the old lasher but better than the last patch, the lash was knocked back when the speed/ap changes were added and AFAIK it's not (and never will be) back to it's old levels.4) See 2
1) I'm talking about old lasher (slow orb) to lasher of last patch. SOE made that one because of all the whining.
2) It's accuracy is fine. I hope you don't expect it to be like an MCG. I'll gladly show you how to shoot one ingame. The old lasher never sniped people from across courtyards stop trying to do it with this.
3) You're blind read the following..
Old Lasher : 25 clip size, lash, no AP, slow orb speed
Newest Lasher : 40 clip size, lash, instant ap, fast orb speed
4) See 2
longfella : how about stating a reason instead of saying blah blah blah you're whining, you too espion.
PS : stop throwing plasma at my face 1v1 longfella, this lasher still not good enough for you to use a crutch?
1) I'm talking about old lasher (slow orb) to lasher of last patch. SOE made that one because of all the whining.2) It's accuracy is fine. I hope you don't expect it to be like an MCG. I'll gladly show you how to shoot one ingame. The old lasher never sniped people from across courtyards stop trying to do it with this.3) You're blind read the following..
1) The last patch was :
Raijinn wrote:
Lasher works properly now
Looks like a bug fix to me.
2) Your words - 'It's accurate' - my response - 'It's not'.I'm simply calling you out on your bull. The lasher is not 'accurate' by any stretch of the imagination.
3) Old Lasher : 25 clip size, lash, no AP, slow orb speedNewest Lasher : 40 clip size, less powerful lash, instant ap, fast orb speedBesides, the patch wasn't the new lasher being balanced against the old lasher - it was the new lasher being balanced against the MCG/JH - the original weapon simply wasn't on par.
Of course, since you are apparently not talking about the recent fix (see 1) then it should be more likeOld Lasher : 25 clip size, lash, no AP, slow orb speedNewest Lasher : 40 clip size, tiny lash, instant ap, fast orb speed, bugged to hell and back
Kanya wrote:
The lash damage is still less than the original lasher pre balance pass. The cof hasn't changed so it's still no "sniper" weapon AP mode has had it's damage reduced. Hit detection has been fixed - this is probably why you're getting owned - you've been used to coming up against a VS sticking stupid amounts of non registering orbs in your face and winning. The MCG and JH are still awesome - I'd still take an MCG over a lasher and definately a JH in a tower fight. Only thing I consider op about this fixed lasher is the clip size at 40. I'd have been fine with 30. I never use the AP mode - deci's still a lot better.
I don't even know what the lash damage was pre fast lasher if someone has a damage chart that would be nice. The problem is with a 200% or whatever increase in orb speed and as much lash it has now people die a lot faster than ever before. I'd rather fight the slow lasher over this. My question is what does orb registration have to do with lash? Probably very little. You wanted the hit detection fixed and it was when the hell was there talk about increasing lash? I've yet to figure out why people are still rewarded for missing shots...
AP mode is a lot more convinient than pressing x, waiting on the gold ammo , then shooting but I don't see them taking that away.
Please...At any base you'll gladly stick with a lasher. Outside an MCG is alright but the base/tower fights belong to the JH/Lasher.
Clip size is a little big for me but I can live with that 30 would be nice but again I don't see that happening nor is that my main concern.
My main concern is the added lash with the current speed. Why couldn't they just fix the hit detection without adding the extra lash?
TheBigUNIT wrote:
These posts make us all giggle really. You have been fighting players who have been using an inferior gun for 5 1/2 years. We get it balanced and you whine because you have to actually try now. This is so typical. Welcome to our world! Now that the guns are on par with each other, you'll get to see what it's like to not waltz into a fight and slaughter 6 guys and 3 MAXS before you die. Now you'll have to fight! Because our gun is now as powerful as yours
QFT
1)The problem is with a 200% or whatever increase in orb speed and as much lash it has now people die a lot faster2) My question is what does orb registration have to do with lash? Probably very little.3) You wanted the hit detection fixed and it was when the hell was there talk about increasing lash? I've yet to figure out why people are still rewarded for missing shots...4) AP mode is a lot more convinient than pressing x, waiting on the gold ammo , then shooting but I don't see them taking that away.5) Clip size is a little big for me but I can live with that 30 would be nice but again I don't see that happening nor is that my main concern.6) My main concern is the added lash with the current speed. Why couldn't they just fix the hit detection without adding the extra lash?
2) My question is what does orb registration have to do with lash? Probably very little.
3) You wanted the hit detection fixed and it was when the hell was there talk about increasing lash? I've yet to figure out why people are still rewarded for missing shots...
4) AP mode is a lot more convinient than pressing x, waiting on the gold ammo , then shooting but I don't see them taking that away.
5) Clip size is a little big for me but I can live with that 30 would be nice but again I don't see that happening nor is that my main concern.
6) My main concern is the added lash with the current speed. Why couldn't they just fix the hit detection without adding the extra lash?
1 & 3 & 6) Rate of fire has not changed, and lashing has decreased - therefore people die _slower_ to the lash, not faster.Originally they all but removed the lash - however the lash is balanced against the weapon's CoF, not bolt speed.The lash isn't there to reward misses, it's to offset lost damage from the bolts that 'never stood a chance' - ultimately you still need to land solid hits if you expect to beat someone (see below).
2) Orb hits are the primary source of the lasher's damage output. Lash damage is secondary and relatively minor. If the orbs arn't registering then you won't be winning any face to face fights on lash alone.
4) It is convinient, which is why it does less damage than gold ammo.
5) Nobody really expected the clip to get that big. It's supposed to match the JH and MCG's 'kills per reload' rate. I guess everyone was just used to dealing with the one-kill-one-reload lasher.