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Werner Server Merge!
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Developer

Joined: Aug 1, 2005
Messages: 570
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By the way, I'm working on Merging the Werner Server with Gemini. We need to give a customer service notification in advance so hang tight for more information on when this is going to happen.




Military Advisor

Joined: Mar 30, 2006
Messages: 2549
Online

Nice to hear.

Getting stats updating at the same time would be even better.

 


Message edited by SheepHerder on 03/06/2009 10:08:23.



Squad Leader

Joined: Mar 20, 2004
Messages: 808
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Since I'm one of several that maxed out the number of toons per server (Emerald & Markov), we were able to keep a maximum of 16 characters on Gemini.  Current other maximum is 8.  If you are over 8, you have to delete characters to below 8 in order to create a new one.

I have 2 characters (on my main account) that would bump me to 18 for Gemini.  Is a provision for allowing more than the current 16 going to be addressed?  Frankly, I don't know how many active players this would affect.  I know it will affect me, however, so I'm interested.

Yeah, yeah...I know.  I have too many alts already.  But, I'm looking forward to having my WarCan-W character.  He is a 5+ year vet.




Military Advisor

Joined: Mar 30, 2006
Messages: 2549
Online

I assume they would do the same thing as Gemini.  You could have 24 characters if they already exist, or 8 max otherwise.




General

Joined: Jun 24, 2007
Messages: 585
Location: United Kingdom
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This is good to hear finally, i hope it can be done soon and implimented within the next few months



Commando

Joined: Mar 18, 2006
Messages: 488
Online

How will this work for characters with the same name on both servers?


Commando

Joined: Feb 13, 2008
Messages: 392
Location: Canada, Ontario
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Thank You. The brits can finally stop Crying.

 

BTW we can fit more than 1 developer in the room now?




Strategic Officer

Joined: Aug 24, 2004
Messages: 3220
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Chinchy wrote:

Thank You. The brits can finally stop Crying.

 

BTW we can fit more than 1 developer in the room now?

They just follow Man Law 112. And I quote -

"112.When passing another man in a tight area were contact is possible, hole to hole or pole to pole is only acceptable. If it is pole to pole no eye contact should be made. If any detour from this is spotted by any onlooking men, possible labels such as "Phag" may be deamed necessary. Resulting immediate demotion in man status. (Cody Miller)"

http://www.facebook.com/group.php?gid=2213557603




Commando

Joined: Feb 13, 2008
Messages: 392
Location: Canada, Ontario
Offline

RasFrostwhisper wrote:

Chinchy wrote:

Thank You. The brits can finally stop Crying.

 

BTW we can fit more than 1 developer in the room now?

They just follow Man Law 112. And I quote -

"112.When passing another man in a tight area were contact is possible, hole to hole or pole to pole is only acceptable. If it is pole to pole no eye contact should be made. If any detour from this is spotted by any onlooking men, possible labels such as "Phag" may be deamed necessary. Resulting immediate demotion in man status. (Cody Miller)"

http://www.facebook.com/group.php?gid=2213557603

AHAHAHAA That is so true. Great unwriten rule. xD




Strategic Officer

Joined: Aug 24, 2004
Messages: 3220
Offline

Chinchy wrote:

RasFrostwhisper wrote:

Chinchy wrote:

Thank You. The brits can finally stop Crying.

 

BTW we can fit more than 1 developer in the room now?

They just follow Man Law 112. And I quote -

"112.When passing another man in a tight area were contact is possible, hole to hole or pole to pole is only acceptable. If it is pole to pole no eye contact should be made. If any detour from this is spotted by any onlooking men, possible labels such as "Phag" may be deamed necessary. Resulting immediate demotion in man status. (Cody Miller)"

http://www.facebook.com/group.php?gid=2213557603

AHAHAHAA That is so true. Great unwriten rule. xD


lol go read the other ones. they're all awesome XD

 

UNHIJACKING THREAD!

 

It's good to hear the wernerites are gonna get a merge.




Military Advisor

Joined: Mar 30, 2006
Messages: 2549
Online

Ryathorz wrote:

How will this work for characters with the same name on both servers?

Same way the Gemini merge worked.  The one created first and have been active in the last 90 days keeps the name and the other gets a -W.




Master at Arms

Joined: Mar 23, 2004
Messages: 642
Location: London, UK
Offline

Enrico_Pallazzo wrote:

By the way, I'm working on Merging the Werner Server with Gemini. We need to give a customer service notification in advance so hang tight for more information on when this is going to happen.


 . . . . . . rubs his eyes . . . . . . . .leans back, closes his eyes and then opens them and re-reads it . . . . . . .

 . . . . . .rushes off to the "merge werner posts"

that would be terrific




Grunt

Joined: Mar 22, 2004
Messages: 23
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Chinchy wrote:

Thank You. The brits can finally stop Crying.

 

BTW we can fit more than 1 developer in the room now?

 

You realise Werner is a European server, and not a British server right?

 

On topic, awesome news, any chance of a timescale on this? hope its reasonably soon.



Master at Arms

Joined: Jun 26, 2005
Messages: 607
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*sits down suddenly and orders a stiff drink "Waiter! Waiter! An extra large Talisker over here please"*

sniff, sniff.... a reason to continue playing ... sniff

 

 




Commando

Joined: Jul 25, 2004
Messages: 273
Offline

SheepHerder wrote:

Getting stats updating at the same time would be even better.


 
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