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an idea About Solo Content!
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Mainframe Invader

Joined: Dec 27, 2006
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Yasamuu wrote:
Edit2: Also, people don't have to develop your idea. Thats your point. They can point out what they dislike about your idea and why they don't think it will work, it's up to you to show why you think it will. If they don't like the idea, they're hardly going to push it to try and make it work, thats your responsibility.

I'm just gonna quote Yas and make an addition that people have tried suggesting things for you to consider with your ideas but you don't like it when they do.

Great summary post by Aquatium by the way.


Message edited by Croesis on 09/19/2008 04:32:07.



Jacked Out

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Vosiler wrote:
firstly the real lottery is a money sink but lets say 10 people play all paying in for 10 tickets each and the 10th ticket is 10m alone + other and the prize is only 100m that would be a money sink imo isit not?

but yes so maybe the price needs to be scaled so insteed of just bashing ideas how about giving some input on how to make them work?

and for a start my idea isant gimmie gimmie gimmie if you actually read any posts i just dont want a massive grind for some thing i dont want id prefer not to grind grind grind grind grind just so i look the same as everyone else. ive got just over 1bill info i dont need money i need FUN some thing thats not a massive grind but can be fun for a small moment maybe if you dont have anything constructive to say maybe you shouldent say anything i was to create ideas not argue and defend them if you see a way to improve them say it.


Vosiler,

im not bashing your idea.  Im giving my opinion on why i think it is a bad thing.

Like Vinia said, if you arent willing to accept constructive criticism then maybe you should think about posting your ideas.  Im not saying im right and your wrong.  Im saying imo this idea would be bad for the game.

For the sake of stopping yet another disagreement with you im bailing out of thread.



Enlightened Mind

Joined: Jan 10, 2008
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Aquatium. wrote:
I'm going to try my best to be neutral about a lot of things said in this thread.

  • While every MMO needs to have solo content, it should never be the main focus, otherwise what's the point in being an MMO?
  • People need to step down from a high horse about content designed from teams being solo'd, not everyone can do it, or know how to, they will only see it as the team content it was designed for.
  • Thankfully, a lot of MxO content can be done in small phases and not require a large amount time investment in 1 go
  • Rewards and difficult to obtain items = time investment, if you can't keep focused on a task, then don't ask for it to be made easier.
  • Getting teams together requires communication, they won't find you , you need to find them
  • Idea's are great, but instead of being the type of person who just posts the first idea that comes into their head, try to consider what we really have avaliable to work with, and then suggest plausable ideas.
  • Whats a lottery got to do with solo or group content?
  • No one can do the tier 4 Ninja box solo, you can't even kill the first wave solo.
  • If you need advice on getting something done, ask for it.
i think clearly the main focus is group content but the amount thats been put in recently, and this topic is for people who have an idea of how hard or not it would be to put into the datebase i admit i know nothing about that so maybe some guildlines could be posted,
maybe the lottery was a bad idea but i still think the other one is fairly good still needs to be fine tuned like i said and AGAIN its not about if the boxes are hard enuf or anything its about thinking of an idea that can be added that isant the same as everything else thats been add'ed by this i mean haveing to grind out items to trade for.



Enlightened Mind

Joined: Jan 10, 2008
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Criingey wrote:
Vosiler wrote:
firstly the real lottery is a money sink but lets say 10 people play all paying in for 10 tickets each and the 10th ticket is 10m alone + other and the prize is only 100m that would be a money sink imo isit not?

but yes so maybe the price needs to be scaled so insteed of just bashing ideas how about giving some input on how to make them work?

and for a start my idea isant gimmie gimmie gimmie if you actually read any posts i just dont want a massive grind for some thing i dont want id prefer not to grind grind grind grind grind just so i look the same as everyone else. ive got just over 1bill info i dont need money i need FUN some thing thats not a massive grind but can be fun for a small moment maybe if you dont have anything constructive to say maybe you shouldent say anything i was to create ideas not argue and defend them if you see a way to improve them say it.


Vosiler,

im not bashing your idea.  Im giving my opinion on why i think it is a bad thing.

Like Vinia said, if you arent willing to accept constructive criticism then maybe you should think about posting your ideas.  Im not saying im right and your wrong.  Im saying imo this idea would be bad for the game.

For the sake of stopping yet another disagreement with you im bailing out of thread.

constructive criticism is fine but all i see is criticism you said that the amounts of money were too much etc so why not put what you think would be a just amount? this is my point, and ok yes maybe the lottery was a bad idea so lets focus on

So what we have so far is Idea 1

a new mission from a collector, the mission is variable between lets say 4/5 different ones, It can take about 20/30 mins if you rush to complete, At the end you go back to this collector and you get an item at random, These items could be clothes pills guns anything at all not equal to what you have to do massive grinds for however just some thing you can use for fun maybe some sort of brewko doll or party hat type things?

and i dont want you to bail out of the thread i want your input but id prefer if i could use it to make the idea better so everyones happy.

Message edited by Vosiler on 09/19/2008 04:38:09.



Jacked Out

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Vosiler,

read my post nice and slow.  I state quite clearly what i mean right there.  It seems to me if i say something is white you are going to say it is black.  This time i am bailing out of this post.



Enlightened Mind

Joined: Jan 10, 2008
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ok bye would prefer you to stay thouSMILEY



Anyway back to this

So what we have so far is Idea 1

a new mission from a collector, the mission is variable between lets say 4/5 different ones, It can take about 20/30 mins if you rush to complete some thing tied in with a story arc would be great, At the end you go back to this collector and you get an item at random, These items could be clothes pills guns anything at all not equal to what you have to do massive grinds for however just some thing you can use for fun maybe some sort of brewko doll or party hat type things?



Systemic Anomaly

Joined: Aug 15, 2005
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Well so far you have that idea, I personally don't like it, I think Dev time could be spent on more worthwhile content.

Your idea, applied to current game setup would be:

Collector (We have them)
Get items to trade with a collector (We have that, say 30mins of mob killing for enough frags?)
Get random item from collector

Where, at this time, you can choose which collector to do the task for and which item you really want, so why bother with a random chance of an item. Not to mention, we more or less have the random loot tables from killing mobs anyway, which can drop clothes/weapons/pills etc etc



Enlightened Mind

Joined: Jan 10, 2008
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Aquatium. wrote:
Well so far you have that idea, I personally don't like it, I think Dev time could be spent on more worthwhile content.

Your idea, applied to current game setup would be:

Collector (We have them)
Get items to trade with a collector (We have that, say 30mins of mob killing for enough frags?)
Get random item from collector

Where, at this time, you can choose which collector to do the task for and which item you really want, so why bother with a random chance of an item. Not to mention, we more or less have the random loot tables from killing mobs anyway, which can drop clothes/weapons/pills etc etc
because thats all we have in this game is grind items to trade and i dont want that's thats why i said basicly get a collector to give out a mission instedd of get 30 items form these mobs like every other collect does and i think the random item will keep people doing it to get the full collection of items insteed of doing a collector once then never going back and i want NEW items not greatly buffed items just some thing that could be use/warn insteed of every one wearing sleepwalker pants areak etc so some rp clothes you could say? i dont see why this is so hard for people to ask, and the dev fixing more importent problems like spelling mistakes :/ this seriously couldent take that long for them to make like you said the basics are already in game its just putting them togather, and i think there are a few people at least who agree with me (maybe the more casual gamers i dont know)

ok so the idea still stands at

a new mission from a collector, the mission is variable between lets say 4/5 different ones, It can take about 20/30 mins if you rush 30/40 mins if you dont to complete some thing tied in with a story arc would be great, At the end you go back to this collector and you get an item at random, These items could be clothes pills guns anything at all not equal to what you have to do massive grinds for however just some thing you can use for fun maybe some sort of brewko doll or party hat type things?

ill let this run another day then try and get rarebits opinon on it and thanks all for EVERYONE's opinon so far



Femme Fatale

Joined: Oct 27, 2007
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I'm hoping the latest patch will put an end to this thread. 



Perceptive Mind

Joined: Jul 3, 2006
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No offense. Just sounds like your trying to make MXO possibly like WOW? Not to be rude or anything. I agree with most people here. Its an MMO. Major Multi-player Online. I know some people out there prefer to do things on there own. Which is fine. There are diffently times when i like to farm frags or even Data tap by myself. But all in all this game and most MMOs are set up for Team structure. Ask around a bit more. Develope "friendships" Im sure you will see a different light if this works out for you.



Systemic Anomaly

Joined: Feb 12, 2006
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I really don't see the issue with content. It doesn't take more than 3-4 people to do any of the content in the game (With 1-2 exceptions of course). A lot of the content can be solo'd with patience and the right loadout. If you can't solo it surely it can't be that hard to find 1 friend to help out? I usually take a friend for company anyway.
Message edited by Pylat on 09/19/2008 22:46:31.



Enlightened Mind

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is no one able to read? i clearly stated i would like some thing for the casusl player that DOSENT involve GRINDING items i.e marbles, gm knifes, ssr gun.


and mmo is massively multiplayer online and mxo is hardly massive or major more tiny multiplayer online.

Message edited by Vosiler on 09/20/2008 00:52:45.



Systemic Anomaly

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Grinding is a subjective idea, if you don't like the content you consider it grinding, if you find it fun then you wouldn't consider it grinding. I quite liked running the new missions and getting the items so I don't think it's grinding. If I managed to get all the new items in one night mostly by myself (I got lighnting to help me kill the lvl 55's cause 2 Howitzers = 15 second fight) then surely you can't complain about there being a lack of solo content, and the fact it wasn't too hard to get means it wasn't grinding.

Running a half hour long mission would be considered grinding by some people, especially people who have more than 1 lvl 50 and consider missions to be extremely tedious.

Long story short, your opinion is not fact, stop trying to push your subjectivity as if it were law.



Enlightened Mind

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Pylat wrote:
Grinding is a subjective idea, if you don't like the content you consider it grinding, if you find it fun then you wouldn't consider it grinding. I quite liked running the new missions and getting the items so I don't think it's grinding. If I managed to get all the new items in one night mostly by myself (I got lighnting to help me kill the lvl 55's cause 2 Howitzers = 15 second fight) then surely you can't complain about there being a lack of solo content, and the fact it wasn't too hard to get means it wasn't grinding.

Running a half hour long mission would be considered grinding by some people, especially people who have more than 1 lvl 50 and consider missions to be extremely tedious.

Long story short, your opinion is not fact, stop trying to push your subjectivity as if it were law.

its an idea if you dont like it fair enuf but why keep posting and pushing YOUR opinon on me ?


how about people who want to help improve the idea keep posting and ones who dont post you "idont like it blah blah blah" then leave. ive read most of the posts again and im NOT alone in my thinking that it would be nice to have some thing to do for the casual player who dosent play peek hours so morning gmt ish

Message edited by Vosiler on 09/20/2008 01:17:24.



Systemic Anomaly

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I'm not pushing opinion, I'm pointing out simple facts. The problem with you is you are pushing your opinion on content as fact, I am merely passing my opinion on your ideas and backing it up with fact. The Greeks invented logic a couple of thousand years ago, maybe you should take a leaf from their book.

What you consider content (A half hour mission) some would consider a horrible grind (Fact). The reason the devs set up content as a collection process is so that you can make slow progress and don't have to do it all in one go (Fact). Imagine 25 minutes into your half hour mission you crash. Now you wasted 25 minutes and have complete zip to show for it (Fact). 25 minutes into your half hour mission and your crying newborn wakes up, now you have to spend an hour with it to calm your child down and your mission times out (Fact). Again you wasted 25 minutes and have complete zip to show for it (Fact). Yet with collection processes you at least have something to show for it (A couple of marbles, shurikens, PB stuff, frags, Brisingamens etc etc). You really can't complain about timezones either. I live in Australia, complete opposite of the world to MCT, yet I still find people to do content with (Fact).

If you don't want constructive criticism then don't post. People have repeatedly pointed out perfectly valid flaws in your opinion and flaws in your idea. All you're doing is putting your hands on your ears and holding your breath till you go blue in the face. It's not our duty to improve YOUR idea, what we can do however is point out the perfectly valid flaws in your idea and reasoning (As I have done in the above paragraph) and let you reasses your idea and try to find a solution. If you can't find a solution to these problems and instead have to ask the community to stop pointing out the problems and/or fix them for you, maybe it wasn't such a good idea in the first place. If I'm content with the direction the content is going then I'm going to let Rarebit and Dracomet keep doing it that way. And that's what I want.

 
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