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Inner Strength Wars
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Transcendent

Joined: Aug 18, 2005
Messages: 193
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Skull101 wrote:

>.< I cannot believe you are even talking about IS Costs for abilities... MAs are powerhouses in MxO, as with every tree you have powerful abilities, but MKT only has a few, Guns have a few, coder has none, hacker has alot and MA, pretty much every ability in interlock done by an MA to one of the other trees, if done right, will hurt them badly. If you really look at the Attributes you will see that the reason for MKTs being so powerful is Reason. Add more Reason to your MA stats and you will cost less IS each ability. It's all a matter of how well you know the game, and how well you use what you know to pwn others.

As a MA, Gunners, hackers, MKTs, all get owned in interlock, I can take on a few people in a row if they are slacking, MA is pwnage, so don't hate on it because of the Costs of IS it takes to use abilities, stop spamming abilities and you might have enough to kill more then one person, or one person if you are lucky and a noob kthx.

Every tree has it's weakness, every tree has it's strenght, those that understand every trees weakness and strength, those are the true IS Warriors. =P

Sorry, I lol'ed....son,
You cannot believe?? So MKT abs IS cost to be in the 10s is balanced to you considering their acc? We don't have to guess what your main load is SMILEY
I have been "specialized" in MA tree for over 3 years (on and off messing with MKT/Master Assassin). From CR1 to now, I think I have earned my rep as a one of the better ones so no hatin on MA here. And accusing me of spamming is like accusing Britney of wearing underwear.

However, if you want to add Reason to your stats as an MA, by all means do it and I will be enjoying pwning the hell out of you...warrior SMILEY

Message edited by OvidiusPubliusNaso on 08/26/2008 03:01:13.



Transcendent

Joined: Mar 28, 2006
Messages: 284
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Pylat wrote:

Cadsuane wrote:
Pylat wrote:
Ballak wrote:
Uh, I guess you've never heard of Upgrade Attacks.
Cause those 20 seconds out of every 90 totally make hacker the pwn in IL Amirite?
Yes.
You're doing it again Cadsuane, posting without proof. Please back up your statements.

A short list on how to easily counter Upgrade Attacks with each different class.

MA: Use Punch Reversal Catch Slam the moment it UA is used and then slam them hard, if that fails change to block and watch them miss repeatedly against your maxed out defense.
Gunman: Use Pistol Barrage the moment UA is used, if you get the powerless they can say goodbye to half of UA while you spam moves on them, change to block again and watch them miss repeatedly.
MKT: Use canny strike to leave interlock with them, it has a +100 bonus to accuracy so is very likely to outroll UA. Then just root them and run back 21m to get out of range of all their attacks, failing that you can just spam moves back at them, with your high accuracy you can outroll about half of a hackers moves anyway.
Hacker: If you have Stun 1.0 loaded use that the moment UA is used. Then spam moves at them as usual, when the stun wears off change to block.

And thus it has been proven that UA does not really make a hacker any good in interlock. It's extrememly obvious when it is used so it's very easy to counter.
It's easier than that. Staying on block is enough to completely gimp upgrade attacks, in interlock. I've given up using it in IL nowadays, If a MA gets me into IL before  I get the chance to debuff their viral defense, well, not much point in trying to fight back, Either roll out or die in 5 seconds.

Anyway, I think having a higher IS cost for MA is fine, it stops people from being able to ability spam for 3 weeks non stop...

Message edited by Mashoe on 08/26/2008 03:34:39.



Matriculated Mind

Joined: Sep 26, 2007
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Skull101 wrote:

Every tree has it's weakness, every tree has it's strenght, those that understand every trees weakness and strength, those are the true IS Warriors. =P

Skulls right here...

MA can be a pain of you dont know how to use it but if you do it can kick 4ss bigstyle.
i mean when im MA i maybe die 2-3 times in pvp all through it  because its a great tree when u use it right.

So stop complaining and learn how to use the tree KTHX



Femme Fatale

Joined: Oct 27, 2007
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Pylat wrote:
You're doing it again Cadsuane, posting without proof. 
My proof is on the battlefield.  But go ahead, don't believe me. 



Perceptive Mind

Joined: Sep 1, 2005
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Do you really want to know why gunners and MKT have more "accuracy" then all the other classes? The timers on them aren't fixed to where you cannot constantly spam abilities, there are times on MA that if you use 2 or more abilities in a row, depending on which ability it is, you can't attack for a round. Also MA abilities are alot more complex, if you look at the attacks and what they do, can do, downgrades, highest damage, MA can be pvped with alot. I've pvped with all of the trees, MA is the funnest to pvp with due to it being targeted the most.

People don't realize if you have the right stats + the right combo of gear + the right loadout + the knowladge to use it = good at MA, most people will stick to one tree due to how easy it is to return to pvp with, MAs are just as easy even going up agenst a team you have a better chance of killing one of them with any tree but MA will make it more fun and challenging.

IS costs are based on the difficulty to perform the ability or attack, how hard is it to throw a knife? Or perform a gun move? MA bends the Matrix the most so you will if you aren't good enough, waste alot of IS trying to spam abilities. The real secret to MA is stats, get your oponent stated and 9 times outa 10 they will have half their bar or more taken off, if you want to pvp as a MA learn the tree and how to use it, not just spamming the abilities and wondering why the other classes are beating you. It's not always about IS it's about the player. If you know you are gonna waste your IS in a couple moves then don't use them untill you really need them.

Nuff said.




Systemic Anomaly

Joined: Feb 12, 2006
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Cadsuane wrote:
Pylat wrote:
You're doing it again Cadsuane, posting without proof.
My proof is on the battlefield. But go ahead, don't believe me.
Seeming I haven't used or loaded Upgrade Attacks in months and still win, I guess the proof really is on the battle field.



Transcendent

Joined: Aug 18, 2005
Messages: 193
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CraftyZee wrote:
Skull101 wrote:

Every tree has it's weakness, every tree has it's strenght, those that understand every trees weakness and strength, those are the true IS Warriors. =P

Skulls right here...

MA can be a pain of you dont know how to use it but if you do it can kick 4ss bigstyle.
i mean when im MA i maybe die 2-3 times in pvp all through it  because its a great tree when u use it right.

So stop complaining and learn how to use the tree KTHX
rofl, hilarious...SMILEY

I am not saying MA abs need to be reduced in IS Cost (except maybe for 1 or 2), but something is up with the IS Cost of other trees.
I have never lost a fight due to lack of IS so why people keep reverting it to me not knowing the tree sounds more like a defensive maneuver to "shut me up", or something. I'll let Bruce defend me on that, KTHNX SMILEY

The_Bruceter wrote:

To me it doesn't seem as though he's 'cryin' about bein beaten (and tbh i don't think many would beat him.)






Transcendent

Joined: Aug 18, 2005
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Skull101 wrote:

Do you really want to know why gunners and MKT have more "accuracy" then all the other classes? The timers on them aren't fixed to where you cannot constantly spam abilities, there are times on MA that if you use 2 or more abilities in a row, depending on which ability it is, you can't attack for a round. Also MA abilities are alot more complex, if you look at the attacks and what they do, can do, downgrades, highest damage, MA can be pvped with alot. I've pvped with all of the trees, MA is the funnest to pvp with due to it being targeted the most.

People don't realize if you have the right stats + the right combo of gear + the right loadout + the knowladge to use it = good at MA, most people will stick to one tree due to how easy it is to return to pvp with, MAs are just as easy even going up agenst a team you have a better chance of killing one of them with any tree but MA will make it more fun and challenging.

IS costs are based on the difficulty to perform the ability or attack, how hard is it to throw a knife? Or perform a gun move? MA bends the Matrix the most so you will if you aren't good enough, waste alot of IS trying to spam abilities. The real secret to MA is stats, get your oponent stated and 9 times outa 10 they will have half their bar or more taken off, if you want to pvp as a MA learn the tree and how to use it, not just spamming the abilities and wondering why the other classes are beating you. It's not always about IS it's about the player. If you know you are gonna waste your IS in a couple moves then don't use them untill you really need them.

Nuff said.

please read my previous posts.Telling me I don't know the tree is like telling you that you have no idea what you're talking about. In both cases it's based on zero knowledge and experience, kthnx.

Message edited by OvidiusPubliusNaso on 08/26/2008 06:08:02.



Veteran Hacker

Joined: Aug 31, 2007
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I usually wear the same amount of IS regen clothes for each tree, and honestly I use up my IS slowest with MA. And although some people may not consider the MA free-fire attacks as wothwhile, landing one in between each attack really helps, considering that would have to be replaced with an extra knife throw or hack with other trees.
Guns is just as high an IS cost as MA, if you consider the out of IL rifle and smg attacks that go up to 45 IS, pistol aerial is the really only low IS attack  thats used often.

Also upgrade attacks is only really useful in IL if you DOT stack or throw out a stun first, otherwise you're gonna lose time due to timers and only get out maybe 4 attacks max.



Transcendent

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SampleNow wrote:
All i ask is for powershot. please................
SMILEYSMILEY nostalgia.....



Transcendent

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pyro20 wrote:

I usually wear the same amount of IS regen clothes for each tree, and honestly I use up my IS slowest with MA. And although some people may not consider the MA free-fire attacks as wothwhile, landing one in between each attack really helps, considering that would have to be replaced with an extra knife throw or hack with other trees.
Guns is just as high an IS cost as MA, if you consider the out of IL rifle and smg attacks that go up to 45 IS, pistol aerial is the really only low IS attack  thats used often.

Also upgrade attacks is only really useful in IL if you DOT stack or throw out a stun first, otherwise you're gonna lose time due to timers and only get out maybe 4 attacks max.
I agree Guns and MA aren't that far off.



Ascendent Logic

Joined: Mar 16, 2006
Messages: 4810
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Cadsuane wrote:
Pylat wrote:
You're doing it again Cadsuane, posting without proof. 
My proof is on the battlefield.  But go ahead, don't believe me. 

I make 2x the kills in PvP by using the Spy tree than I do on average with any other tree. and I don't even load MKT, just KT is enough. Same goes with IS clothing, except for Seraphim, I do not need IS clothing for knifes, my opponents die quickly enough.

Back on topic: Inner Strength Bonus should be put more into effect by putting passive IS regen buffs into various trees, maybe.



Administrator

Joined: Sep 28, 2005
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Just as a reminder:

Forum Rules

Do's and Don'ts

  • Do be courteous and mature in your posts.
  • Do feel free to disagree, but keep it constructive and appropriate.




  • Ascendent Logic

    Joined: Mar 16, 2006
    Messages: 4810
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    Virrago wrote:
    Just as a reminder:

    Forum Rules

    Do's and Don'ts

  • Do be courteous and mature in your posts.
  • Do feel free to disagree, but keep it constructive and appropriate.


  • Yes. I disagree.


    P.S.: j/king <3



    Perceptive Mind

    Joined: Sep 1, 2005
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    Please don't take anything I write on these forums as directed at anyone, they are mostly in General terms and are ment as such.

    On another note, IS costs cannot be reduced without lowering the actual damage that that ability does. As the dev said, you reduce the IS cost and you reduce the DPS or HPS of said abilities. So unless you want to weaken some of the other trees that really already get out classed by MAs then yea, nothing really needs to be changed.

    I will say one thing though, the only two MA abilities that really should get looked at are Wrist throw and Ki charge Summon. These don't do good damage yet they cost unreal amounts of IS which means no one hardly ever uses them. Which imo makes them useless. And useless abilities, aren't good.


     
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