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 04/12/2007 05:14:03
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Thought about this today. I understand the fact that there are more important things to get put in game first, and also the fact that they'd need to motion capture it, but its just a suggestion I want to throw out there... We already have the /danceX emote for individual dancing, thats cool, but I'd like to see an interactive dance emote for two people. You could have a normal 2 person generic dance (I'm not suggesting any type of style) a /slowdance for then end of the night... and possibly /dirtydance....?
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 04/12/2007 05:41:05
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Veteran Operative
Joined: Feb 18, 2007
Messages: 67
Location: UK
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yeah, more 2 people e-motes are needed, there are some, but mostly stupid like /dogsniff....
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 04/12/2007 06:59:06
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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That would be cool, just two people taking over the dance floor in a /salsa or a /waltz or /rumba
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 04/12/2007 07:01:34
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Jacked Out
Joined: Dec 18, 2006
Messages: 926
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nice idea, but it'll never happen for the same reason weapons will never happen...no animation type guy.
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 04/13/2007 09:34:10
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Systemic Anomaly
Joined: Oct 7, 2005
Messages: 4674
Location: HvCFT Everto
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/nibble ftw!
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 04/18/2007 16:54:53
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Mainframe Invader
Joined: Sep 15, 2006
Messages: 1679
Location: Moose Juice Brewery
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not a bad idea
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 04/23/2007 09:44:34
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Jacked Out
Joined: May 22, 2006
Messages: 149
Location: Hungary
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Papergh0st wrote:
nice idea, but it'll never happen for the same reason weapons will never happen...no animation type guy. Did I miss something? Oh i miss so much thing
So why not?
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 04/23/2007 09:50:39
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Code Breaker
Joined: Jan 9, 2006
Messages: 1320
Location: The Source Faction: My Own Organization: None
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Lack of an animator on the team limits/prevents us from doing many things.
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 04/23/2007 10:20:14
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Jacked Out
Joined: May 3, 2006
Messages: 3042
Location: San Tropez
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9mmfu wrote:
Lack of an animator on the team limits/prevents us from doing many things. =[
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 04/23/2007 16:44:18
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Jacked Out
Joined: Aug 17, 2005
Messages: 1932
Location: In a San Diego (german translation)
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Hire one maybe?
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 04/23/2007 17:23:13
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Jacked Out
Joined: Dec 22, 2006
Messages: 1410
Location: From Hell, From Hell...
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Ebola wrote:
Hire one maybe?  THIS IS MADNESS!
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 04/23/2007 17:44:45
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Jacked Out
Joined: Dec 20, 2005
Messages: 505
Location: Classified by order of Agent Gray
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THIS IS THE MAAAAAAAAAAAAAAAAAAAAAAAAAAYTRICKS!!!!!!!!!! (Yes. I realize the freeze is wrong. Deal with it.)
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 04/23/2007 17:44:51
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Perceptive Mind
Joined: Sep 29, 2006
Messages: 680
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Yeah, it's a shame Mxo Dev(s) have no animator. You'd of think they would. But oh well. =(
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 04/23/2007 17:53:14
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Jacked Out
Joined: Dec 22, 2006
Messages: 1410
Location: From Hell, From Hell...
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Iovai wrote:

THIS IS THE MAAAAAAAAAAAAAAAAAAAAAAAAAAYTRICKS!!!!!!!!!! (Yes. I realize the freeze is wrong. Deal with it.)

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 04/23/2007 18:02:55
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Femme Fatale
Joined: Mar 31, 2006
Messages: 5017
Location: Groznyj Grad, North of Sokrovenno
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9mmfu wrote:
Lack of an animator on the team limits/prevents us from doing many things. Would it not be possible to 'borrow' a animator from another game every now and then..... more 'now' than 'then' though.
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