Was doing a little research here and discovered nobody ever finished the Machine 12.1.3 mish so thought i'd stick it in.
Machine Mission 12.1.3: Sneaky
Agent Gray: Operative, intelligence indicates that the Merovingian has located a virtual space utilized by Helian and Teseravo, and is preparing to obtain access to it. It is not in our interests that the Oligarachs should be aggravated by such machinations within the simulation. You are required to put a stop to this Exile plot.
Mission Part 1: Eliminate the hostiles
Operator: I heard that the Merv's been trying everything he can come up with to obtain Oligarch override programs for himself; they say he tried hitting on Tesarova, but that didn't quite work for him, so now he's just gonna try some breaking and entering.
I'm reading rogue programs in there, so watch it.
Elite Guard: An error...
Blood Drunk: An error...
Blood Drunk: Die, human! Die! Die!
Elite Guard: Die, human! Die! Die!
Blood Drunk: Die, human! Die! Die!
Operator: Whew. Let's see about that computer they were guarding.
Computer:
]Interrupt
>*******
Trace on progress._
Operator: Good. If Gray pointed us to the right spot, this might actually go somewhere...
Goals for this area are complete. Find the nearest exit quickly!
Mission Part 2: Search the Area (Ambush between Mission Phase)
Agent Gray: The Merovingian's intended means of infiltrating the Oligarch construct area is unknown, operative. That is something you must determine, if possible.
Operator: Not picking anything up so far.
Computer:
::]Searching...
Eliminate the Hostiles
Operator: Getting some kind of interferance here. But i don't see...
There!
Get the Data from the Computer
Operator: Good, that took care of the interference.
Hmm...Overlapping spatial indicators...I think i know what this is, but it'll need Machine help to parse it.
Agent Gray: The information you recovered indicates access routes through "white hallway" systems. This is likely the Merovingian's means of entering the Oligarch area.
While incomplete, we estimate that the entry point is at a high altitude, in an area approximately corresponding to north Union Hill.
A white hallway system's interface is typically an otherwise ordinary-looking door. The door will lead to an area that is not physically linked to its surroundings.
Mission Complete