Musutangu wrote:As for the guy referring to player events... they EXIST. Crew A kidnapped by faction B held for reason C to be rescued by parties D but could be hindered by party E EXISTS. I've SEEN it happen on Regression. The event went off with a great success(ask anyone from Regression about the Delinquent fisasco, particular people like Fenshire, Liliane, Kabell, Eclipses). And guess what? WIth very little interaction from the Devs. The Devil's Advocates got a party with Ookami, Flood, and the Merv at the end of their event.The most successful player event on Regression was about a character named "Matrixulated." And this event had the following Dev interaction: Agent Gray showed up at the end of the event and watched. THAT. WAS. IT.We do not need Rarebit... HCFrog... Oar... or Walrus to hold our hands and walk us through events that we can easily create on our own. The player community DOES write it's own stories. If the Devs were to inculde these stories in the main storyline, or get special "prestige" and recongition from them would be showing FAVORITISM towards one group or the other and SOE would take even MORE flak.
That's freaking awesome! Like my proviso at the end... it was merely a suggestion. The fact that people are doing it WITHOUT Dev help is great! I haven't been here for a -long- time... looks like I need to keep my eyes open on the forums about player events more hmmm?
Thanks for the correction/information, Musutangu! I honestly appreciate it.
Message Edited by stixmun on 02-15-200601:53 PM
Musutangu wrote:Oi, vey. Rarebit, I feel for you. You're going to be taking flak from everybody for a while now. Especially with all the "SO we're not going to be getting [ insert pie in the sky, far out idea here ]" to follow. And to ignore any number of them would result in yet another conspiracy theory about how SOE is evil and how this game is going down the drain fast.And now I wait for the "SOE BROWN NOSER," "STOP SUCKING UP" comments to follow._________________________________________________________________________________
Walrus wrote:As for option two...well, we're still working on that. With luck and some hard work, anyone who didn't see them on the forums will have a chance to see them (or parts of them) in a different way.
sorry if someone already posted this but im too lazy to search through. anyways
sounds like MXO or SOE whoever is going to make a new commercial. maybe for the re-release and snips of our fan vids will be in them
I just wanted to add, that guys would you stop all the worry? Walrus said not right now.he didnt say NOT EVER! We just thought the event would introduce the org split. That's really why we all got the hype up rarebit. We were excited about the event. Well that's our mistake. No one said that the org split would happen then and we should not be too disappointed with that. In the constructs there are spots for like 6-9 orgs i cant remember. Well i don't think they will be empty for ever. And seriously if you want your new orgs get all your friends to play and their friends.
In the mean time guys do what we have always been doing. VH keep doing your cypherite thing, Zion keep debating if what niobe is doing is right for us and if what E Pluribus Neo is doing what Neo and morpheus would of wanted. Mervs keep on trying to get Ookami and malphas to put the final straw on the camel's back and have them break off. Hell i don't know what all you guys are doing. But keep doing it. This doesn't mean that we cant continue. And plus just wait a while for the splits they will EVENTUALLY happen.
And guys i mean come on we were expecting an org split ever since the hunt for morpheus. That was almost a year ago. Who says we cant wait another? In the Mean time enjoy the dev interactions, enjoy the event for the anniversary and keep your chin up this isn't the end of the world.
plus........:smileywink: could all this sudden excitement about no org splits be a ploy to throw us all off and make us even surprised when they introduce a new org during the anniversary? Who knows
Message Edited by Mercio on 02-15-200604:10 PM
FAOrien wrote:ReguIus wrote:Rarebit wrote:All I can say for myself is that try as I might to have a player's perspective on things, I'm not a player, and I don't always succeed. I've been having to deal with the three orgs that I knew I'd have to deal with for so long that I haven't given any thought to the other orgs as player orgs for quite some time--not until I had to start writing the 4.2 missions with E Pluribus Neo several weeks ago, in fact. And while hope of joining one of those other orgs has been a clear undercurrent in forum posts for some players, at least since I started reading the forums heavily in mid-December, it wasn't until the past few weeks that I noticed entire threads dedicated to the topic in General Discussion. After those multiplied it was clear that we had underestimated exactly how much anticipation was simmering under the surface even after all this time, and that we'd better take the hit now and let everyone yell at us. I emailed Frog and Walrus about it, and Walrus replied that he'd been thinking the exact same thing, and had already written his message to the community about it, a week overdue to go out in his Looking Glass article.Anyway, I'm not going to try to make excuses for it. We don't see everything like we should, and we do make mistakes. If we could go back in time and not make the mistakes, we sure would, but hindsight likes to torture you that way. This was a mistake on our part, and you guys are well within your rights to be disappointed in our communication on it. We screwed up.By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.Perhaps the best post by a MxO dev/mod/producer in history.Other things I think we're all hotly anticipating and have at least a glimmer of hope in-pvp reward system-player housing/constructs-more inventory/banks-more faction panels- player vehicles- Organisational specific abilities/benefitsThis, at least, is what I know many people are expecting within 4-5-6 months.Fixed :smileyhappy:
ReguIus wrote:Rarebit wrote:All I can say for myself is that try as I might to have a player's perspective on things, I'm not a player, and I don't always succeed. I've been having to deal with the three orgs that I knew I'd have to deal with for so long that I haven't given any thought to the other orgs as player orgs for quite some time--not until I had to start writing the 4.2 missions with E Pluribus Neo several weeks ago, in fact. And while hope of joining one of those other orgs has been a clear undercurrent in forum posts for some players, at least since I started reading the forums heavily in mid-December, it wasn't until the past few weeks that I noticed entire threads dedicated to the topic in General Discussion. After those multiplied it was clear that we had underestimated exactly how much anticipation was simmering under the surface even after all this time, and that we'd better take the hit now and let everyone yell at us. I emailed Frog and Walrus about it, and Walrus replied that he'd been thinking the exact same thing, and had already written his message to the community about it, a week overdue to go out in his Looking Glass article.Anyway, I'm not going to try to make excuses for it. We don't see everything like we should, and we do make mistakes. If we could go back in time and not make the mistakes, we sure would, but hindsight likes to torture you that way. This was a mistake on our part, and you guys are well within your rights to be disappointed in our communication on it. We screwed up.By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.Perhaps the best post by a MxO dev/mod/producer in history.Other things I think we're all hotly anticipating and have at least a glimmer of hope in-pvp reward system-player housing/constructs-more inventory/banks-more faction panels- player vehicles- Organisational specific abilities/benefitsThis, at least, is what I know many people are expecting within 4-5-6 months.
Rarebit wrote:All I can say for myself is that try as I might to have a player's perspective on things, I'm not a player, and I don't always succeed. I've been having to deal with the three orgs that I knew I'd have to deal with for so long that I haven't given any thought to the other orgs as player orgs for quite some time--not until I had to start writing the 4.2 missions with E Pluribus Neo several weeks ago, in fact. And while hope of joining one of those other orgs has been a clear undercurrent in forum posts for some players, at least since I started reading the forums heavily in mid-December, it wasn't until the past few weeks that I noticed entire threads dedicated to the topic in General Discussion. After those multiplied it was clear that we had underestimated exactly how much anticipation was simmering under the surface even after all this time, and that we'd better take the hit now and let everyone yell at us. I emailed Frog and Walrus about it, and Walrus replied that he'd been thinking the exact same thing, and had already written his message to the community about it, a week overdue to go out in his Looking Glass article.Anyway, I'm not going to try to make excuses for it. We don't see everything like we should, and we do make mistakes. If we could go back in time and not make the mistakes, we sure would, but hindsight likes to torture you that way. This was a mistake on our part, and you guys are well within your rights to be disappointed in our communication on it. We screwed up.By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.
Rarebit wrote:By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.
Rarebit... First... you guys have been awesome communicating with us on these forums. But your technique is not your problem... Trevvor said it perfectly with his "paradigm shift post"
This game will not succeed if it works the same as every single other MMO in a glutted market getting more and more glutted. Making this game a level grind = death. Making it a gold farm = death. Making it like every single other MMO = death.
This game's ONLY chance to survive and thrive is to do something different. It's only hope is to deliver on the CENTRAL PROMISE it gave...
BE A PART OF THE STORY OF THE MATRIX.
I know you just work on what you're told to work on but tell the suits what it is that we're screaming!!!
Story, dynamic content. The tools for us to be players and creators. You know we'll mostly entertain ourselves if you give us the right tools, motivation, and direction.
SAVE YOUR BABY!!!
Moondog548 wrote:Rarebit wrote:By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.Rarebit... First... you guys have been awesome communicating with us on these forums. But your technique is not your problem... Trevvor said it perfectly with his "paradigm shift post"This game will not succeed if it works the same as every single other MMO in a glutted market getting more and more glutted. Making this game a level grind = death. Making it a gold farm = death. Making it like every single other MMO = death.This game's ONLY chance to survive and thrive is to do something different. It's only hope is to deliver on the CENTRAL PROMISE it gave...BE A PART OF THE STORY OF THE MATRIX.I know you just work on what you're told to work on but tell the suits what it is that we're screaming!!!Story, dynamic content. The tools for us to be players and creators. You know we'll mostly entertain ourselves if you give us the right tools, motivation, and direction. SAVE YOUR BABY!!!
Message Edited by Campusanis on 02-16-200605:33 AM
Message Edited by Campusanis on 02-16-200605:34 AM
E Pluribus Neo...
Tytanya_MxO wrote:FAOrien wrote:ReguIus wrote:Rarebit wrote:All I can say for myself is that try as I might to have a player's perspective on things, I'm not a player, and I don't always succeed. I've been having to deal with the three orgs that I knew I'd have to deal with for so long that I haven't given any thought to the other orgs as player orgs for quite some time--not until I had to start writing the 4.2 missions with E Pluribus Neo several weeks ago, in fact. And while hope of joining one of those other orgs has been a clear undercurrent in forum posts for some players, at least since I started reading the forums heavily in mid-December, it wasn't until the past few weeks that I noticed entire threads dedicated to the topic in General Discussion. After those multiplied it was clear that we had underestimated exactly how much anticipation was simmering under the surface even after all this time, and that we'd better take the hit now and let everyone yell at us. I emailed Frog and Walrus about it, and Walrus replied that he'd been thinking the exact same thing, and had already written his message to the community about it, a week overdue to go out in his Looking Glass article.Anyway, I'm not going to try to make excuses for it. We don't see everything like we should, and we do make mistakes. If we could go back in time and not make the mistakes, we sure would, but hindsight likes to torture you that way. This was a mistake on our part, and you guys are well within your rights to be disappointed in our communication on it. We screwed up.By the way, if there are any other things from old announcements that you've been hotly anticipating all this time, please let me know now. We need to exorcise these lurking demons of the past and move forward with the game.Perhaps the best post by a MxO dev/mod/producer in history.Other things I think we're all hotly anticipating and have at least a glimmer of hope in-pvp reward system-player housing/constructs-more inventory/banks-more faction panels- player vehicles- Organisational specific abilities/benefitsThis, at least, is what I know many people are expecting within 4-5-6 months.Fixed :smileyhappy:Fixed 2 :smileyhappy: