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The Other Side of the Looking Glass - January 27, 2006
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Jacked Out

Joined: Aug 16, 2005
Messages: 309
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Great looking glass. The lobby adjustments may be small but they are the kind of things that are brilliant, bringing the matrix to us and letting us re-live moments is great.

Now all we need is a reason to be breaking into the Gvt. Building :smileywink:

And I think CU2.0 isn't too unrealistic to be released the week of Feb 14th if everything goes to plan. I mean it gives them about 2-3 weeks and looking back 3 weeks ago at the QA server, it was a giant mess while now it's looking a lot more shiny. Just need to get the spy tree in and balance things out (assuming that isn't too hard) and possibly fix a few animations and we're done. Either way, I'm sure they won't release against the communitys wishes.

Question though, what level will the guards in the lobby be? I'd like to think they'd be tough.




Joined: Aug 15, 2005
Messages: 1240
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skyscream wrote:

Is it me or are those screens Walrus left in First Person?

Doesn't look like the sitting (aka The Suicide Shot) method.



Yeah, especially how one of the shots has the bullet effect right infront of the camera.

That would be awesome to get a first person mode for screenshots and such.




Joined: Oct 22, 2005
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If the lobby's been updated, does anyone know if the roof will have been aswell?

After some persistence (and a lot of luck - I was level 20 at the time), I managed to get in the elevator and get up there.  Was kinda dissappointed that the helipad etc wasn't there.


Jacked Out

Joined: Aug 15, 2005
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Im actually hoping that the guards ARNT leveled to 50 as then it would mess up an event that im planning some what.


Jacked Out

Joined: Aug 19, 2005
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nice :smileywink:

i wonder will metacortex be getting an elevator sometime in the future?



Jacked Out

Joined: Nov 17, 2005
Messages: 5141
Location: Germany
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AlexRat wrote:

If the lobby's been updated, does anyone know if the roof will have been aswell?

After some persistence (and a lot of luck - I was level 20 at the time), I managed to get in the elevator and get up there.  Was kinda dissappointed that the helipad etc wasn't there.


The whole government building except the lobby, including it's roof, its tallness and the exterior textures, seems to be a totally different building than was shown in the movie.





Joined: Oct 3, 2005
Messages: 199
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Whoa, there is NO way they are ready to release this. Yes it's shaping up and making big improvements but it is WAY to premature to be released in a few weeks. The spy tree hasnt even been released!

MxO has ALWAYS released itself to early, PLEASE don't release this to early or you will see a mass exodus which anyone that loves MxO DOESN'T WANT TO SEE.

Don't do it. Wait til March, the release of CR 2.0 isn't going to keep people from leaving, it'll only cause people to leave if done improperly. If you want to keep peopel from leaving you use the LET.


Systemic Anomaly

Joined: Aug 19, 2005
Messages: 3804
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Wow, looks interesting. The government lobby looks great, I want more details now though :p

Thanks for some of the clarifications about the CR2 and nice to see we have some characters posting on the forums!

Jeffers





Joined: Oct 3, 2005
Messages: 199
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WGAnubis wrote:
Im actually hoping that the guards ARNT leveled to 50 as then it would mess up an event that im planning some what.


I hope they are level 65! That'll be awesome.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1914
Location: The Titanic Faction: Fallen Horizon Organisation: Zion Server: Recursion Operative Level: 50
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Ok, lobby looks great but...how many ppl will try to rush in there trying to pwn everything insight? I am sure were going to see lots of hardlines going down and possible lag/time outs in that area once word gets out about the lobby.

Does the lobby act like the movies? If your carrying a weapon does the metal detectors go off? If so, does a guard approach you and ask for any metal objects you may be carrying, if you deny a trade with him for your guns does he call in the swat team?

If the swat team does come after you for some obvious reason, will they chase you up the elevator onto the roof, or if you run out of the front doors do they give chase untill you either kill the pursuers or jack into the loading area or exit.

I would rather perfer them to be lvl 60+ and also  I would like one or two neighborhoods in downtown with a bit higher gangs, like 55-60's. Of course thats with the current combat system where you can walk around untouched anywhere you go. But with the new combat system I think the levels they are will suffice.




Jacked Out

Joined: Nov 17, 2005
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Location: Germany
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That would suck, because so you'd never be able to go there without immediate death.




Joined: Aug 16, 2005
Messages: 255
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Very cool update, expecaly the lobby...

However, could someone please explain to me the new Cinimatic Style they are talking about in 5.1?




Joined: Nov 12, 2005
Messages: 612
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If I remember right CR2 was supposed to go live on Update 40. It wasn't ready so it didn't.

He's right, it's shaping up pretty good on the EP. Feb 14th isn't an unrealistic date for it. If more people got in there and tested it out, it would be ready for sure, but its a dang ghost town over there!



Jacked Out

Joined: Aug 15, 2005
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Still, I half expected it to be atleast 2-3 months before the CU was ready.


Systemic Anomaly

Joined: Aug 22, 2005
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Location: Lost in La Mancha
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I think the CU2 needs a good couple more months of testing before subjecting it to the live game.
 
Typical fanboi posts in this these types of threads, "wow, golly gee, that's super, I can't wait!!!1111, I luv u"
 
I never thouight I'd say it but my frustrastion level is getting so high I too may join the chorus if dissaffected players who are considering leaving.   All you people had to do was add more content.  Instead you chose to add a half-assed incomlpete combat revision which spells doom unless you're a button masher or know all the loopholes that enable you to kill 50's with one or two good headshots.

 
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